[Duel Deck] Duergin vs. Calamox: Recent Activity
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Recent updates to [Duel Deck] Duergin vs. Calamox: (Generated at 2024-04-24 00:48:26)
That sounds very messy with those options.
One of my older designs was (roughly) a card with
> You don't lose unspent black mana as steps and phases end.
> At the beginning of your upkeep, target opponent loses life equal to the amount of unspent black mana you have.
A black Omnath, Locus of Mana might be something to consider given that it's essentially a green Looming Shade+. Though that might move too far from the original design.
Nobody ever looks at the plain card text, I suppose. :) Yeah, I'm hacker at heart after all. Tahazzar covered this one correctly.
I prefer calling it "exploit" rather than "cheat". And I actually talked Alex into allowing this particular exploit (at least until we get proper custom mana symbol support), so I think that's a fair distinction.
So, I probably am going to replace the second activated ability, since it never comes up and Scrapheap Scrounger laughs at this being mythic rare.
Replacement ability candidate:
> Whenever you activate an ability that isn't a mana ability of a permanent you control, each opponent loses 1 life for each black mana and/or snow mana spent to activate it.
This is too many trigger events for me though. I considered an intervening if-clause, but for what I want it makes the text hard to pass and technical and too long, so alternatively an end of turn trigger:
> At the beginning of your end step, each opponent loses 1 life for each black mana and/or snow mana you spent this turn to activate abilities that aren't mana abilities.
Why do I exclude mana abilities? Because I want the exploitative infinite combo to be a little harder to achieve than Bog Initiate - though if I count snow mana rather than snow mana and black mana that would solve those particular cases as well.
It's a cheat with the mechanics to get custom symbols to work in a card's rules text. See Mechanics. Unfortunately, it can't be used in cards' mana costs.
How did you get hybrid snow mana? As far as I can tell you created the symbol yourself and incorporated it
See Frostveldt Pests & Duergin, Frozen Sovereign.
And after just a little less than eight years: Two sixty card decks ready for playtesting. :)
I'd move it to common if you did; it's a lot less useful if it cant eat creatures doomed in combat.
Pondering "Activate this ability only any time you could cast a sorcery."
Snow?
Could just be a colorshifted Kingfisher, Aven Fisher, Runewing.
Ah, I forgot/missed that the Rabblemaster itself doesn't need / isn't forced to attack there :/
It's more a curio than that I need confirmation. One of those cases of a simple thing that never happened. I consider different ways to create tokens different mechanics, because something that needs to attack do get a token is obviously featuring different gameplay from something that can sit back and be enchanted.
I disagree with the comparisson with Goblin Rabblemaster a key strength of the Goblin is that a single one can stay back and keep producing tokens and that's before mentioning the nasty final ability.
Goblin Rabblemaster also becomes active at three mana if you cast it before combat. Everything about it is fine-tuned to be nasty despite starting out its text with a drawback. I've seen it in a game just too recently.
There have been uncommons that constantly keep generating tokens though they usually require mana to do (that inspired cycle from Born of the Gods, Jade Mage, Dreampod Druid, technically Curse of Shallow Graves though commander, etc). Specifically one that generates tokens of an attack trigger? No, but I don't think you need an explicit precedent for that. This seems comparable to Goblin Rabblemaster though (ie. better in multiple cases) so uncommon rarity might be a bit troubling from that angle.
Calamox-deck final(?) uncommon(?).
Is this an effect that never was at uncommon? I feel bad just downgrading Hanweir Garrison, but apparently this is always put at rare with larger tokens, mutliple tokens or resilience.
Temporary tokens appear at uncommon e. g. in the myriad cycle of all things.
Duergin deck