Tales of Eloria

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Mechanics | Skeleton

Showing all 59 cards

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 C 
Creature – Human
{1}{w}, {t}: Faithful Steward immortalizes a card. (Exile target card from a graveyard until this leaves the battlefield.)
After dusk, the altar laden with offerings of food and gold, he ensures no thieves steal the sacred gifts.
1/2
1 comment
2017-07-21 12:59:21 by Tahazzar
 C 
Instant
Practice (Add 1 to each number on this spell for each card that shares its name in your graveyard or in exile.)
You gain 3 life.
"Relax, you aren't the first person I've put back together."
 R 
Sorcery
Choose target creature. Exile all other creatures. The chosen creature immortalizes each card exiled this way.
When Berin stumbled back into camp without the rest of his caravan, the elders knew he carried a powerful story on his shoulders.
 C 
Creature – Human Soldier
Whenever another creature dies, if Righteous Avenger isn't immortalizing any cards, Righteous Avenger immortalizes that creature card.
As long as Righteous Avenger is immortalizing a creature, Righteous Avenger gets +2/+0 and has first strike.
2/2
 R 
Enchantment
When War Memorial enters the battlefield, it immortalizes a card. (Exile target card from a graveyard until this leaves the battlefield.)
Creatures you control that share a creature type with an immortalized creature card get +1/+1.
 C 
Instant
Counter target spell. If that spell is countered in this way, you may have up to one target creature immortalize it.
"Hopefully you've learned not to mess with demons in the future."
- Timewalker Cynex
 R 
Creature – Horror
When Memory Thief enters the battlefield, exile target card from a graveyard. You may search its owner's library for any amount of cards with the same name and exile them. If you do, shuffle that library afterwards.
4/4
1 comment
2018-11-03 10:23:51 by SecretInfiltrator
 C 
Creature – Illusion
When Memory Thief enters the battlefield, put the top two cards of your library into your graveyard.
It lies in wait under the desks of scholars.
2/1
 U 
Enchantment – Aura
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Eloria's time flows so quickly, it's easy to get swept up in all the action."
- Timewalker Cynex
1 comment
2018-09-22 20:59:46 by Tahazzar
{2}{u}{u}
 
 U 
Instant
Counter target spell. Untap up to four lands.
"You see, when time moves as fast as it does in Eloria, it's quite easy to change the flow – even reverse it."
- Timewalker Cynex
3 comments
last 2017-03-03 22:52:29 by CNatch
 R 
Creature – Human Wizard
When Student of Sorcery enters the battlefield, it immortalizes a card. (Exile a card from a graveyard until this leaves the battlefield.)
{x}, {t}: You may cast target immortalized instant or sorcery card with converted mana cost X without paying its mana cost. (Return it to your graveyard as it resolves.)
2/4
 R 
Sorcery
Skip your next draw step.
If you have no cards in hand, take an extra turn after this one.
1 comment
2018-09-22 20:53:33 by Tahazzar
 C 
Creature – Imp
At the beginning of your end step, if you control a Demon, put two +1/+1 counters on Mindbane Emissary.
"Where are ya running to? My masters've got ya surrounded!"
1/1
2 comments
last 2018-09-23 15:14:03 by CNatch
 C 
Creature – Human Scholar
Defender
Discard a card: Obsessed Student loses defender until end of turn. Activate this ability only once per turn.
"He's locked himself in his room, and hasn't accepted food in days. I fear for his sanity."
- Foroma, academy overseer
1/5
1 comment
2018-09-22 20:58:35 by Tahazzar
 C 
Sorcery
Practice (Add 1 to each number on this spell for each card that shares its name in your graveyard or in exile.)
Target player discards 2 cards.
 R 
Sorcery
Gain control of target land until end of turn. If you control a Demon, destroy that land instead.
"Let them scream for mercy. Their cries shall die with them, swallowed by our glorious darkness."
-Bazor, demonic tyrant
 R 
Creature – Devil
Haste
When Ashen Harbinger enters the battlefield, discard your hand.
3/3
2 comments
last 2018-05-12 09:05:10 by Tahazzar
 C 
Instant
If four or more mana was spent to cast this spell, this spell can't be countered.
Brainsplitter Blast deals 3 damage to any target.
 C 
Creature – Dwarf Berserker
Haste
Whenever Daring Trailblazer deals combat damage to a player, it explores.
2/2
 C 
Creature – Dinosaur
Haste
5/4
 C 
Creature – Devil Scout
Haste
Harrow (Whenever this creature becomes blocked, defending player discards a card.)
1/1
1 comment
2020-02-07 06:27:42 by Tahazzar
 U 
Enchantment
Whenever a card leaves an opponent's graveyard, Painful Memories deals 1 damage to that player.
 R 
Creature – Devil
[Grind]
{t}: Swelter Fiend deals 1 damage to target creature or player.
1/3
2 comments
last 2018-11-07 15:15:28 by dude1818
 C 
Instant
As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards.
 C 
Creature – Human
Defender
{5}, {t}: Bastion of Heritage immortalizes a card.
Bastion of Heritage gets +0/+1 for each immortalized card.
Despite the ever-consuming spread of the city, they strove to remember what had come before it.
2/4
 C 
Creature – Goat
Burden Bearer gets +1/+1 for each other Goat you control.
The goat was one of the first domesticated animals on Eloria. Although small and generally amicable, their power was undeniable.
1/1
 R 
Legendary Creature – Ape Beast
Haste
Chorgash, Primal King's power is equal to the number of other creatures you control.
When Chorgash's power is 0 or less, sacrifice it.
He roared, and the jungle bowed.
*/3
 C 
Creature – Human Shaman
When Fireside Storyteller enters the battlefield, immortalize a card. (Exile target card from a graveyard until this leaves the battlefield.)

{t}: Add one mana of any color shared by an immortalized card.
0/1
4 comments
last 2017-03-29 07:30:04 by Vitenka
 C 
Creature – Elephant Shaman
{3}{g}, {t}: Loxodon Tracker immortalizes a card. If that card is a creature card, draw a card.
At first feared and avoided by the dwarves, loxodon proved they were more than common beasts by helping the caravans navigate.
3/4
 R 
Enchantment
Whenever a nontoken creature you control dies, create a number of 1/1 green Insect creature tokens equal to its power.
The bigger they are, the more they feed.
 R 
Sorcery
Target opponent may discard any number of cards, then Wicked Stroke deals 1 damage to that player for each card in their hand.
 U 
Enchantment
Creatures with less power than the number of cards you own in exile can't attack you.
1 comment
2022-05-06 07:40:00 by SecretInfiltrator
 M 
Planeswalker – Cynex
+1: Return up to one target creature to its owner's hand. If it had entered the battlefield this turn, you gain 3 life.
-1: Exile Cynex. Return him to the battlefield at the beginning of your next upkeep.
-7: Exile all permanents. Each player puts all permanent cards from his or her graveyard onto the battlefield.
3
 M 
Legendary Creature – Demon
Bazor, Forgotten Tyrant costs {1} less to cast for each Demon, Devil, Imp, and Illusion you control.
Flying, grind
At the beginning of each opponent's end step, Bazor deals 1 damage to them for each card in their hand.
Illus. Cribs
10/10
1 comment
2018-09-22 20:57:05 by Tahazzar
 U 
Sorcery
Choose target creature with the greatest power among creatures its controller controls. Target creature you control gets +X/+X until end of turn, where X is the first target's power. Those creatures fight.
3 comments
last 2018-09-21 04:39:45 by SecretInfiltrator
 M 
Legendary Creature – Dwarf
At the beginning of your upkeep, target creature you control explores.
Tap two untapped creatures you control: You may play an additional land this turn. Activate this ability only any time you could cast a sorcery.
3/3
 M 
Legendary Creature – Elephant Shaman
Whenever another creature dies, Hishum, Who Remembers immortalizes it.
{4}, {t}: Create a token that's a copy of an immortalized creature card.
A Phantine never forgets.
3/5
2 comments
last 2018-11-03 20:41:24 by Vitenka
 M 
Legendary Enchantment
You may cast Primal Bloom without paying its mana cost if there are no permanents on the battlefield.
At the beginning of each player's precombat main phase, that player adds three mana of any one color.
"A wisp of angel's hair fell to the earth, and fertilized by demon's blood, it took root and grew."
- The First Tale
1 comment
2017-08-17 13:49:16 by dude1818
 R 
Artifact
Exile an instant or sorcery card from your hand and pay its mana cost: Put a charge counter on Chrono Portal.
{t}, Remove a charge counter from Chrono Portal: Until end of turn, you may cast target card exiled with Chrono Portal without paying its mana cost.
 C 
Artifact
{t}: Add {u}, {b}, or {r}.
{u}{b}{r}, Sacrifice Condemning Landmark: Draw a card.
 C 
Artifact
{t}: Add {w}, {u}, or {b}.
{w}{u}{b}, Sacrifice Hightower Landmark: Draw a card.
Artifact
{t}: Add {g}, {w}, or {u}.
{g}{w}{u}, Sacrifice Library Landmark: Draw a card.
 C 
Artifact
{t}: Add {b}, {r}, or {g}.
{b}{r}{g}, Sacrifice Primal Landmark: Draw a card.
 C 
Artifact
{t}: Add {r}, {g}, or {w}.
{r}{g}{w}, Sacrifice Settler's Landmark: Draw a card.
1 comment
2018-09-20 03:30:02 by CNatch
 U 
Artifact
When Soul-Rune Totem enters the battlefield, it immortalizes a card.
{2}{g}, Sacrifice Soul-Rune Totem: If the immortalized card was a creature, return it to your hand. Otherwise, put it on top of your library.
Illus. Ramses Melendez
 C 
Artifact
When Tombstone enters the battlefield, immortalize a card. (Exile target card from a graveyard until this leaves the battlefield.)
"Beneath this stone lies Old Man Ril.
The trees he planted grow here still."
- Inscription
 C 
Land
Arcane Sanctum enters the battlefield tapped.
{t}: Add {w}, {u}, or {b}.
 R 
Land
Blossoming Civilization enters the battlefield tapped unless you control two or more creatures.
{t}: Add {g} or {w}.
 C 
Land
Crumbling Necropolis enters the battlefield tapped.
{t}: Add {u}, {b}, or {r}.
1 comment
2018-09-22 20:57:52 by Tahazzar
 R 
Land
Deserted Warground enters the battlefield tapped unless a creature died this turn.
{t}: Add {b} or {r}.
 C 
Land
Jungle Shrine enters the battlefield tapped.
{t}: Add {r}, {g}, or {w}.
 U 
Legendary Land
{t}: Add {c}.
{t}: Draw a card. Activate this ability only if there are four or more card types among cards in your graveyard.
 U 
Land
{1}, {t}: Immortalize a card. (Exile target card from a graveyard until this leaves the battlefield.)
{t}: Add {c} for each card immortalized by Memorial Hall.
 R 
Land
Mindbane Spire enters the battlefield tapped unless there are three or more cards in your graveyard.
{t}: Add {u} or {b}.
 R 
Land
Primeval Jungle enters the battlefield tapped unless it's your first turn of the game.
{t}: Add {r} or {g}.
 C 
Land
Savage Lands enters the battlefield tapped.
{t}: Add {b}, {r}, or {g}.
 C 
Land
Seaside Citadel enters the battlefield tapped.
{t}: Add {g}, {w}, or {u}.
 M 
Legendary Land
As The Passage of Time enters the battlefield, if it's not your main phase, put The Passage of Time into your graveyard instead. Otherwise, put it onto the battlefield tapped and end the turn.
{7}, {t}, Sacrifice The Passage of Time: Take an extra turn after this one.
 R 
Land
Thriving Town enters the battlefield tapped unless you control two or more artifacts.
{t}: Add {w} or {u}.

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Show rarities: N C U R M

Or view by sections


Tales of Eloria: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton