Tales of Eloria: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Memory Thief enters the battlefield, exile target card from a graveyard. You may search its owner's library for any amount of cards with the same name and exile them. If you do, shuffle that library afterwards.
4/4
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Creatures with less power than the number of cards you own in exile can't attack you.
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: Add .
: Draw a card. Activate this ability only if there are four or more card types among cards in your graveyard. |
Choose target creature with the greatest power among creatures its controller controls. Target creature you control gets +X/+X until end of turn, where X is the first target's power. Those creatures fight.
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Jungle Shrine enters the battlefield tapped.
: Add , , or . |
: Add , , or .
![]() ![]() , Sacrifice Condemning Landmark: Draw a card. |
At the beginning of your end step, if you control a Demon, put two +1/+1 counters on Mindbane Emissary.
"Where are ya running to? My masters've got ya surrounded!"
1/1
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If four or more mana was spent to cast this spell, this spell can't be countered.
Brainsplitter Blast deals 3 damage to any target. |
: Add , , or .
![]() ![]() , Sacrifice Settler's Landmark: Draw a card. |
Burden Bearer gets +1/+1 for each other Goat you control.
The goat was one of the first domesticated animals on Eloria. Although small and generally amicable, their power was undeniable.
1/1
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Haste
Harrow (Whenever this creature becomes blocked, defending player discards a card.) 1/1
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When Memory Thief enters the battlefield, put the top two cards of your library into your graveyard.
It lies in wait under the desks of scholars.
2/1
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Arcane Sanctum enters the battlefield tapped.
: Add , , or . |
![]() , : Faithful Steward immortalizes a card. (Exile target card from a graveyard until this leaves the battlefield.)After dusk, the altar laden with offerings of food and gold, he ensures no thieves steal the sacred gifts.
1/2
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Memory Thief
(rare)
Entropic Barrier
(uncommon)
Library of Asdadasfa
(uncommon)
Titans' Fight
(uncommon)
Jungle Shrine
(common)
Condemning Landmark
(common)
Mindbane Emissary
(common)
Brainsplitter Blast
(common)
Settler's Landmark
(common)
Burden Bearer
(common)
Mindbane Scout
(common)
Memory Thief
(common)
Arcane Sanctum
(common)
Faithful Steward
(common)
Mountain
(basic)




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