Tales of Eloria: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Chorgash, Primal King's power is equal to the number of other creatures you control. When Chorgash's power is 0 or less, sacrifice it. He roared, and the jungle bowed.
*/3
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Thriving Town enters the battlefield tapped unless you control two or more artifacts.
: Add or . |
Creatures with less power than the number of cards you own in exile can't attack you.
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Choose target creature with the greatest power among creatures its controller controls. Target creature you control gets +X/+X until end of turn, where X is the first target's power. Those creatures fight.
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Whenever a card leaves an opponent's graveyard, Painful Memories deals 1 damage to that player.
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Haste
Whenever Daring Trailblazer deals combat damage to a player, it explores. 2/2
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: Add , , or .
![]() ![]() , Sacrifice Condemning Landmark: Draw a card. |
Jungle Shrine enters the battlefield tapped.
: Add , , or . |
Practice (Add 1 to each number on this spell for each card that shares its name in your graveyard or in exile.)
You gain 3 life. "Relax, you aren't the first person I've put back together."
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Defender
Discard a card: Obsessed Student loses defender until end of turn. Activate this ability only once per turn. "He's locked himself in his room, and hasn't accepted food in days. I fear for his sanity."
- Foroma, academy overseer 1/5
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When Memory Thief enters the battlefield, put the top two cards of your library into your graveyard.
It lies in wait under the desks of scholars.
2/1
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: Add , , or .
![]() ![]() , Sacrifice Settler's Landmark: Draw a card. |
Crumbling Necropolis enters the battlefield tapped.
: Add , , or . |
Defender
, : Bastion of Heritage immortalizes a card.
Bastion of Heritage gets +0/+1 for each immortalized card. Despite the ever-consuming spread of the city, they strove to remember what had come before it.
2/4
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Chorgash, Primal King
(rare, foil)
Thriving Town
(rare)
Entropic Barrier
(uncommon)
Titans' Fight
(uncommon)
Painful Memories
(uncommon)
Daring Trailblazer
(common)
Condemning Landmark
(common)
Jungle Shrine
(common)
Honed Healing
(common)
Obsessed Student
(common)
Memory Thief
(common)
Settler's Landmark
(common)
Crumbling Necropolis
(common)
Bastion of Heritage
(common)
Mountain
(basic)
: Add
or
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