Tales of Eloria: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
When Tombstone enters the battlefield, immortalize a card. (Exile target card from a graveyard until this leaves the battlefield.)
"Beneath this stone lies Old Man Ril.
The trees he planted grow here still."
- Inscription
 
 R 
Sorcery
Gain control of target land until end of turn. If you control a Demon, destroy that land instead.
"Let them scream for mercy. Their cries shall die with them, swallowed by our glorious darkness."
-Bazor, demonic tyrant
 U 
Enchantment – Aura
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Eloria's time flows so quickly, it's easy to get swept up in all the action."
- Timewalker Cynex
 U 
Enchantment
Whenever a card leaves an opponent's graveyard, Painful Memories deals 1 damage to that player.
 U 
Legendary Land
{t}: Add {c}.
{t}: Draw a card. Activate this ability only if there are four or more card types among cards in your graveyard.
 C 
Land
Seaside Citadel enters the battlefield tapped.
{t}: Add {g}, {w}, or {u}.
 C 
Creature – Human Scholar
Defender
Discard a card: Obsessed Student loses defender until end of turn. Activate this ability only once per turn.
"He's locked himself in his room, and hasn't accepted food in days. I fear for his sanity."
- Foroma, academy overseer
1/5
 C 
Creature – Human
{1}{w}, {t}: Faithful Steward immortalizes a card. (Exile target card from a graveyard until this leaves the battlefield.)
After dusk, the altar laden with offerings of food and gold, he ensures no thieves steal the sacred gifts.
1/2
 C 
Creature – Illusion
When Memory Thief enters the battlefield, put the top two cards of your library into your graveyard.
It lies in wait under the desks of scholars.
2/1
 C 
Land
Crumbling Necropolis enters the battlefield tapped.
{t}: Add {u}, {b}, or {r}.
 C 
Creature – Devil Scout
Haste
Harrow (Whenever this creature becomes blocked, defending player discards a card.)
1/1
 C 
Artifact
{t}: Add {w}, {u}, or {b}.
{w}{u}{b}, Sacrifice Hightower Landmark: Draw a card.
 C 
Creature – Human Shaman
When Fireside Storyteller enters the battlefield, immortalize a card. (Exile target card from a graveyard until this leaves the battlefield.)

{t}: Add one mana of any color shared by an immortalized card.
0/1
 C 
Creature – Human
Defender
{5}, {t}: Bastion of Heritage immortalizes a card.
Bastion of Heritage gets +0/+1 for each immortalized card.
Despite the ever-consuming spread of the city, they strove to remember what had come before it.
2/4
Forest
 
 B 
Basic Land – Forest

Tombstone (common, foil)
Shadow's Reclamation (rare)
Paradox Haze (uncommon)
Painful Memories (uncommon)
Library of Asdadasfa (uncommon)
Seaside Citadel (common)
Obsessed Student (common)
Faithful Steward (common)
Memory Thief (common)
Crumbling Necropolis (common)
Mindbane Scout (common)
Hightower Landmark (common)
Fireside Storyteller (common)
Bastion of Heritage (common)
Forest (basic)