Tales of Eloria: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Illusion
When Memory Thief enters the battlefield, put the top two cards of your library into your graveyard.
It lies in wait under the desks of scholars.
2/1
 
 R 
Creature – Horror
When Memory Thief enters the battlefield, exile target card from a graveyard. You may search its owner's library for any amount of cards with the same name and exile them. If you do, shuffle that library afterwards.
4/4
 U 
Enchantment
Creatures with less power than the number of cards you own in exile can't attack you.
 U 
Land
{1}, {t}: Immortalize a card. (Exile target card from a graveyard until this leaves the battlefield.)
{t}: Add {c} for each card immortalized by Memorial Hall.
 U 
Enchantment – Aura
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Eloria's time flows so quickly, it's easy to get swept up in all the action."
- Timewalker Cynex
 C 
Instant
If four or more mana was spent to cast this spell, this spell can't be countered.
Brainsplitter Blast deals 3 damage to any target.
 C 
Creature – Dinosaur
Haste
5/4
 C 
Land
Crumbling Necropolis enters the battlefield tapped.
{t}: Add {u}, {b}, or {r}.
 C 
Creature – Human Soldier
Whenever another creature dies, if Righteous Avenger isn't immortalizing any cards, Righteous Avenger immortalizes that creature card.
As long as Righteous Avenger is immortalizing a creature, Righteous Avenger gets +2/+0 and has first strike.
2/2
 C 
Artifact
{t}: Add {b}, {r}, or {g}.
{b}{r}{g}, Sacrifice Primal Landmark: Draw a card.
 C 
Creature – Illusion
When Memory Thief enters the battlefield, put the top two cards of your library into your graveyard.
It lies in wait under the desks of scholars.
2/1
 C 
Creature – Human
Defender
{5}, {t}: Bastion of Heritage immortalizes a card.
Bastion of Heritage gets +0/+1 for each immortalized card.
Despite the ever-consuming spread of the city, they strove to remember what had come before it.
2/4
 C 
Land
Jungle Shrine enters the battlefield tapped.
{t}: Add {r}, {g}, or {w}.
 C 
Artifact
{t}: Add {u}, {b}, or {r}.
{u}{b}{r}, Sacrifice Condemning Landmark: Draw a card.
Plains
 
 B 
Basic Land – Plains

Memory Thief (common, foil)
Memory Thief (rare)
Entropic Barrier (uncommon)
Memorial Hall (uncommon)
Paradox Haze (uncommon)
Brainsplitter Blast (common)
Hornback Charger (common)
Crumbling Necropolis (common)
Righteous Avenger (common)
Primal Landmark (common)
Memory Thief (common)
Bastion of Heritage (common)
Jungle Shrine (common)
Condemning Landmark (common)
Plains (basic)