Tales of Eloria: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Devil
[Grind]
{t}: Swelter Fiend deals 1 damage to target creature or player.
1/3
 U 
Artifact
When Soul-Rune Totem enters the battlefield, it immortalizes a card.
{2}{g}, Sacrifice Soul-Rune Totem: If the immortalized card was a creature, return it to your hand. Otherwise, put it on top of your library.
Illus. Ramses Melendez
 U 
Enchantment – Aura
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Eloria's time flows so quickly, it's easy to get swept up in all the action."
- Timewalker Cynex
{2}{u}{u}
 
 U 
Instant
Counter target spell. Untap up to four lands.
"You see, when time moves as fast as it does in Eloria, it's quite easy to change the flow – even reverse it."
- Timewalker Cynex
 C 
Artifact
{t}: Add {u}, {b}, or {r}.
{u}{b}{r}, Sacrifice Condemning Landmark: Draw a card.
 C 
Creature – Goat
Burden Bearer gets +1/+1 for each other Goat you control.
The goat was one of the first domesticated animals on Eloria. Although small and generally amicable, their power was undeniable.
1/1
 C 
Creature – Illusion
When Memory Thief enters the battlefield, put the top two cards of your library into your graveyard.
It lies in wait under the desks of scholars.
2/1
 C 
Creature – Dwarf Berserker
Haste
Whenever Daring Trailblazer deals combat damage to a player, it explores.
2/2
 C 
Sorcery
Practice (Add 1 to each number on this spell for each card that shares its name in your graveyard or in exile.)
Target player discards 2 cards.
 C 
Instant
Practice (Add 1 to each number on this spell for each card that shares its name in your graveyard or in exile.)
You gain 3 life.
"Relax, you aren't the first person I've put back together."
 C 
Creature – Human
Defender
{5}, {t}: Bastion of Heritage immortalizes a card.
Bastion of Heritage gets +0/+1 for each immortalized card.
Despite the ever-consuming spread of the city, they strove to remember what had come before it.
2/4
 C 
Land
Arcane Sanctum enters the battlefield tapped.
{t}: Add {w}, {u}, or {b}.
 C 
Land
Seaside Citadel enters the battlefield tapped.
{t}: Add {g}, {w}, or {u}.
 C 
Artifact
{t}: Add {r}, {g}, or {w}.
{r}{g}{w}, Sacrifice Settler's Landmark: Draw a card.
Mountain
 
 B 
Basic Land – Mountain

Swelter Fiend (rare)
Soul-Rune Totem (uncommon)
Paradox Haze (uncommon)
Rewind (uncommon)
Condemning Landmark (common)
Burden Bearer (common)
Memory Thief (common)
Daring Trailblazer (common)
Overwork (common)
Honed Healing (common)
Bastion of Heritage (common)
Arcane Sanctum (common)
Seaside Citadel (common)
Settler's Landmark (common)
Mountain (basic)