Tales of Eloria: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Gain control of target land until end of turn. If you control a Demon, destroy that land instead.
"Let them scream for mercy. Their cries shall die with them, swallowed by our glorious darkness."
-Bazor, demonic tyrant |
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. "Eloria's time flows so quickly, it's easy to get swept up in all the action."
- Timewalker Cynex |
Counter target spell. Untap up to four lands.
"You see, when time moves as fast as it does in Eloria, it's quite easy to change the flow – even reverse it."
- Timewalker Cynex |
When Soul-Rune Totem enters the battlefield, it immortalizes a card.
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Illus. Ramses Melendez
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When Fireside Storyteller enters the battlefield, immortalize a card. (Exile target card from a graveyard until this leaves the battlefield.)
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Jungle Shrine enters the battlefield tapped.
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Practice (Add 1 to each number on this spell for each card that shares its name in your graveyard or in exile.)
Target player discards 2 cards. |
Practice (Add 1 to each number on this spell for each card that shares its name in your graveyard or in exile.)
You gain 3 life. "Relax, you aren't the first person I've put back together."
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Haste
5/4
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Counter target spell. If that spell is countered in this way, you may have up to one target creature immortalize it.
"Hopefully you've learned not to mess with demons in the future."
- Timewalker Cynex |
Defender
![]() ![]() Bastion of Heritage gets +0/+1 for each immortalized card. Despite the ever-consuming spread of the city, they strove to remember what had come before it.
2/4
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Savage Lands enters the battlefield tapped.
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Shadow's Reclamation
(rare)
Paradox Haze
(uncommon)
Rewind
(uncommon)
Soul-Rune Totem
(uncommon)
Fireside Storyteller
(common)
Jungle Shrine
(common)
Condemning Landmark
(common)
Overwork
(common)
Honed Healing
(common)
Hornback Charger
(common)
Live and Learn
(common)
Bastion of Heritage
(common)
Savage Lands
(common)
Settler's Landmark
(common)
Forest
(basic)