Archenemy Schemes: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Scheme
When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
 
 R 
Scheme
When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Ongoing Ongoing Ongoing Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
At the beginning of each opponent's upkeep, that player must tap one third of their permanents, rounded up.
At the beginning of each end step, if you were attacked by three or more creatures, abandon this scheme.
 C 
Ongoing Ongoing Ongoing Ongoing Ongoing Scheme
When this scheme is set in motion, choose an opponent.
At the beginning of your upkeep, put a destiny counter on That Is The Sound Of Inevitability.
When That Is The Sound Of Inevitability has 5 destiny counters on it, chosen opponent loses the game. Abandon this scheme.
 C 
Scheme
When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
"You may even see them again. Full digestion takes three hundred years."
 C 
Scheme
When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
"I can't imagine what you're feeling right now, but I'll try my best."
 C 
Scheme – Persistant
Any player may be attacked.
The next player to remove another from the game shares victory with you.
Cancel this scheme at the end of a turn you take damage in.
Dance, dance for me, my puppets!
 C 
Scheme
Until the beginning of your next turn, If an opponent would add {w} to their mana pool, they instead add {r}; If {u}, instead {g}, if {b} instead {w}, if {r} instead {u} and if {g} instead {b}.
 C 
Scheme
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
"What would you say is my greatest attribute? Is it my gluttonous lust for power?"
 C 
Scheme
On the turn you set this scheme into motion, you may activate any number of Planeswalkers you control two additional times this turn.
At the beginning of your next end of turn step, if you do not control a Planeswalker, draw two cards.
 C 
Scheme
For each nonland permanent an opponent controls, choose an opponent at random. Then each player gains control of each permanent for which he or she was chosen.
 C 
Scheme
When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield.
"Today I take the reins of destiny itself. Today the Draconic Apocalypse is upon you."

Behold My Superior Plans (rare, foil)
Behold My Superior Plans (rare)
Ooh. You Don't Look So Good. (common)
That Is The Sound Of Inevitability (common)
Into the Earthen Maw (common)
I Delight in Your Convulsions (common)
Divide and Conquer (common)
Have I Shattered Your Precious Expectations? (common)
A Display of My Dark Power (common)
Oh, no. I Insist. After You... (common)
Can you escape my Hall of Mirrors? (common)
Look Skyward and Despair (common)