Archenemy Schemes: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
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No more uncommons
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No more uncommons
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No more uncommons
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When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
"Cranial explosions for everyone. Still planning to outthink my dragons?"
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When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
"I can't imagine what you're feeling right now, but I'll try my best."
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Until the beginning of your next turn, If an opponent would add
to their mana pool, they instead add ; If , instead , if instead , if instead and if instead . |
When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners’ graveyards.
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(An ongoing scheme remains face up until it's abandoned.) When you set this scheme in motion, choose an opponent.
Permanents the chosen player controls don't untap during his or her untap step. When the chosen player is attacked or becomes the target of a spell or ability, abandon this scheme. |
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
"What would you say is my greatest attribute? Is it my gluttonous lust for power?"
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When you put this scheme in motion, deal 3 damage to each of up to three target creatures or players.
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When you set this scheme in motion, you may pay X. If you do, you gain X life and draw X cards.
"I can see . . . everything. The beginning and the end of time. The raw edges of reality. And now I see exactly how to kill you."
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When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
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Whenever an opponent casts a spell, that player loses 3 life.
At the beginning of the end step, if four or more spells were cast this turn, abandon this scheme. |
For each nonland permanent an opponent controls, choose an opponent at random. Then each player gains control of each permanent for which he or she was chosen.
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Behold My Superior Plans
(rare)
Know Naught but Fire
(common)
I Delight in Your Convulsions
(common)
Have I Shattered Your Precious Expectations?
(common)
Dance, Pathetic Marionette
(common)
Imprison This Insolent Wretch
(common)
A Display of My Dark Power
(common)
Look out behind you!
(common)
My Genius Knows No Bounds
(common)
Take you down with me
(common)
Your Feeble Struggles Are For Naught
(common)
Can you escape my Hall of Mirrors?
(common)
to their mana pool, they instead add
; If
, instead
, if
instead