Archenemy Schemes: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
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No more uncommons
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No more uncommons
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No more uncommons
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When this scheme is set in motion, choose an opponent.
At the beginning of your upkeep, put a destiny counter on That Is The Sound Of Inevitability. When That Is The Sound Of Inevitability has 5 destiny counters on it, chosen opponent loses the game. Abandon this scheme. |
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When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner’s library.
“May bloodberries grow from your remains.”
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When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.
"I certainly would have accepted my offer of eternal life. But if you choose death instead, who am I to argue?"
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For each nonland permanent an opponent controls, choose an opponent at random. Then each player gains control of each permanent for which he or she was chosen.
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When you set this scheme in motion, each other player searches his or her library for a card, reveals it, and puts it into his or her hand. Then you search your library for two cards and put them into your hand. Each player shuffles his or her library.
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When you set this scheme into motion, you may pay any amount of life. If you do, exile that many cards from the top of your library and set them aside face down. Put those card into your hand at the beginning of your next end step.
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When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield.
"Today I take the reins of destiny itself. Today the Draconic Apocalypse is upon you."
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Whenever an opponent takes damage, you may add that amount of mana of any color to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. Whenever you take damage, abandon this scheme.
"More pain, more gain."
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Any player may be attacked.
The next player to remove another from the game shares victory with you. Cancel this scheme at the end of a turn you take damage in. Dance, dance for me, my puppets!
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When you set this scheme in motion, you may pay X. If you do, you gain X life and draw X cards.
"I can see . . . everything. The beginning and the end of time. The raw edges of reality. And now I see exactly how to kill you."
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(An ongoing scheme remains face up until it's abandoned.)
Untap all permanents you control during each opponent's untap step. At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme. |
Behold My Superior Plans
(rare)
That Is The Sound Of Inevitability
(common)
Every Last Vestige Shall Rot
(common)
Mortal Flesh Is Weak
(common)
Can you escape my Hall of Mirrors?
(common)
I Call on the Ancient Magics
(common)
A Song of Death and Ice
(common)
Look Skyward and Despair
(common)
Reap the Rewards
(common)
Divide and Conquer
(common)
My Genius Knows No Bounds
(common)
I Know All, I See All
(common)