Archenemy Schemes: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
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No more uncommons
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No more uncommons
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No more uncommons
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On the turn you set this scheme into motion, you may activate any number of Planeswalkers you control two additional times this turn.
At the beginning of your next end of turn step, if you do not control a Planeswalker, draw two cards. |
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When you set this scheme into motion, you may pay any amount of life. If you do, exile that many cards from the top of your library and set them aside face down. Put those card into your hand at the beginning of your next end step.
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When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
"Cranial explosions for everyone. Still planning to outthink my dragons?"
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When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead.
“The plants justify the means.”
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Whenever an opponent casts a spell, that player loses 3 life.
At the beginning of the end step, if four or more spells were cast this turn, abandon this scheme. |
For each nonland permanent an opponent controls, choose an opponent at random. Then each player gains control of each permanent for which he or she was chosen.
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When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
"I can't imagine what you're feeling right now, but I'll try my best."
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When you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls.
"Heroes innovate. Villains duplicate."
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When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners’ graveyards.
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When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.
"I certainly would have accepted my offer of eternal life. But if you choose death instead, who am I to argue?"
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When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
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Behold My Superior Plans
(rare)
Oh, no. I Insist. After You...
(common)
A Song of Death and Ice
(common)
Know Naught but Fire
(common)
Evil Comes to Fruition
(common)
Your Feeble Struggles Are For Naught
(common)
Can you escape my Hall of Mirrors?
(common)
I Delight in Your Convulsions
(common)
Ignite the Cloneforge!
(common)
Dance, Pathetic Marionette
(common)
Mortal Flesh Is Weak
(common)
Take you down with me
(common)