Archenemy Schemes: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
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No more uncommons
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No more uncommons
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No more uncommons
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Choose an opponent. That player chooses another player to roll a six-sided die. If that player rolls a:
1-2 Deal seven damage to that player. 3-4 Gain control of one of that player's permanents. 5-6 That player discards four cards, then draws one. |
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When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards.
“My vision is for the good of everyone. Mostly me.”
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When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
"Take a moment. Ponder the depths of your insignificance."
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(An ongoing scheme remains face up until it's abandoned.)
At the beginning of each opponent's upkeep, that player must tap one third of their permanents, rounded up. At the beginning of each end step, if you were attacked by three or more creatures, abandon this scheme. |
Until the beginning of your next turn, If an opponent would add
to their mana pool, they instead add ; If , instead , if instead , if instead and if instead . |
When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
"You may even see them again. Full digestion takes three hundred years."
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When you set this scheme in motion, destroy all nonland permanents target opponent controls.
"I'd call that a successful first test. Golem! Rearm the Doom Citadel!"
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Creatures you control have protection from everything.
When you're dealt combat damage, abandon this scheme. |
Whenever an opponent casts a spell, that player loses 3 life.
At the beginning of the end step, if four or more spells were cast this turn, abandon this scheme. |
When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.
"I certainly would have accepted my offer of eternal life. But if you choose death instead, who am I to argue?"
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When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner’s library.
“May bloodberries grow from your remains.”
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Behold My Superior Plans
(rare)
Let's Make Things Interesting
(common)
Embrace My Diabolical Vision
(common)
All in Good Time
(common)
Ooh. You Don't Look So Good.
(common)
Have I Shattered Your Precious Expectations?
(common)
Into the Earthen Maw
(common)
Behold the Power of Destruction
(common)
Supreme Confidence
(common)
Your Feeble Struggles Are For Naught
(common)
Mortal Flesh Is Weak
(common)
Every Last Vestige Shall Rot
(common)
to their mana pool, they instead add
; If
, instead
, if
instead