Archenemy Schemes: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
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No more uncommons
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No more uncommons
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No more uncommons
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When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
"Take a moment. Ponder the depths of your insignificance."
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Whenever an opponent takes damage, you may add that amount of mana of any color to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. Whenever you take damage, abandon this scheme.
"More pain, more gain."
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When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you or the chosen player can cast spells or attack with creatures.
“It seems the fate of the world rests on your shoulders, feeble child.”
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When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
"I can't imagine what you're feeling right now, but I'll try my best."
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When you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls.
"Heroes innovate. Villains duplicate."
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When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
"Cranial explosions for everyone. Still planning to outthink my dragons?"
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When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner’s library.
“May bloodberries grow from your remains.”
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When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land.
"This should halt the spread of your insolence."
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When you put this scheme in motion, exchange life totals and/or libraries, permanents, hands, graveyards and exiled cards with target player.
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When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners’ graveyards.
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When you set this scheme in motion, you may pay X. If you do, you gain X life and draw X cards.
"I can see . . . everything. The beginning and the end of time. The raw edges of reality. And now I see exactly how to kill you."
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Behold My Superior Plans
(rare)
All in Good Time
(common)
Reap the Rewards
(common)
Choose Your Champion
(common)
I Delight in Your Convulsions
(common)
Ignite the Cloneforge!
(common)
Know Naught but Fire
(common)
Every Last Vestige Shall Rot
(common)
May Civilization Collapse
(common)
Éminence grise
(common)
Dance, Pathetic Marionette
(common)
My Genius Knows No Bounds
(common)