Archenemy Schemes: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield.
"Today I take the reins of destiny itself. Today the Draconic Apocalypse is upon you."
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When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
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No more uncommons
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No more uncommons
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No more uncommons
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Any player may be attacked.
The next player to remove another from the game shares victory with you. Cancel this scheme at the end of a turn you take damage in. Dance, dance for me, my puppets!
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When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature.
"Even you have a purpose. Your blood will oil the gears."
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When you set this scheme into motion, you may pay any amount of life. If you do, exile that many cards from the top of your library and set them aside face down. Put those card into your hand at the beginning of your next end step.
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When you put this scheme in motion, deal 3 damage to each of up to three target creatures or players.
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When you set this scheme in motion, for each opponent, put up to one target creature card from that player’s graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
“Tell your old master I said hello.”
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When you set this scheme in motion, each other player searches his or her library for a card, reveals it, and puts it into his or her hand. Then you search your library for two cards and put them into your hand. Each player shuffles his or her library.
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When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
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When you set this scheme in motion, destroy all nonland permanents target opponent controls.
"I'd call that a successful first test. Golem! Rearm the Doom Citadel!"
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(an ongoing scheme remains face up until it's abandoned.)
Whenever you play a card, draw a card. At the beginning of the end step, if each player cast a spell, abandon this scheme. |
When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
"You may even see them again. Full digestion takes three hundred years."
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Look Skyward and Despair
(common, foil)
Behold My Superior Plans
(rare)
Divide and Conquer
(common)
Feed the Machine
(common)
A Song of Death and Ice
(common)
Look out behind you!
(common)
The Dead Shall Serve
(common)
I Call on the Ancient Magics
(common)
Take you down with me
(common)
Behold the Power of Destruction
(common)
My Mind Is an Empty Vessel
(common)
Into the Earthen Maw
(common)