Archenemy Schemes: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
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No more uncommons
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No more uncommons
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No more uncommons
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For each nonland permanent an opponent controls, choose an opponent at random. Then each player gains control of each permanent for which he or she was chosen.
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(An ongoing scheme remains face up until it's abandoned.) When you set this scheme in motion, choose an opponent.
Permanents the chosen player controls don't untap during his or her untap step. When the chosen player is attacked or becomes the target of a spell or ability, abandon this scheme. |
Whenever an opponent casts a spell, that player loses 3 life.
At the beginning of the end step, if four or more spells were cast this turn, abandon this scheme. |
Until the beginning of your next turn, If an opponent would add
to their mana pool, they instead add ; If , instead , if instead , if instead and if instead . |
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land.
"This should halt the spread of your insolence."
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When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield.
"Today I take the reins of destiny itself. Today the Draconic Apocalypse is upon you."
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When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner’s library.
“May bloodberries grow from your remains.”
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When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
"It's my goal to find the melting point of every substance."
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(An ongoing scheme remains face up until it's abandoned.)
At the beginning of each opponent's upkeep, that player must tap one third of their permanents, rounded up. At the beginning of each end step, if you were attacked by three or more creatures, abandon this scheme. |
Whenever an opponent takes damage, you may add that amount of mana of any color to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. Whenever you take damage, abandon this scheme.
"More pain, more gain."
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When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards.
“My vision is for the good of everyone. Mostly me.”
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Behold My Superior Plans
(rare)
Can you escape my Hall of Mirrors?
(common)
Imprison This Insolent Wretch
(common)
Your Feeble Struggles Are For Naught
(common)
Have I Shattered Your Precious Expectations?
(common)
May Civilization Collapse
(common)
Look Skyward and Despair
(common)
Every Last Vestige Shall Rot
(common)
All Shall Smolder In My Wake
(common)
Ooh. You Don't Look So Good.
(common)
Reap the Rewards
(common)
Embrace My Diabolical Vision
(common)
to their mana pool, they instead add
; If
, instead
, if
instead