Grimm

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Mechanics | Skeleton

Showing 11 of 11 Green cards

Go to section: White (13) Blue (13) Black (12) Red (12) Green (11) Artifact (2)

Show rarities: C

 C 
Creature – Boar
If you control a creature with 5 or more power, transform Aspiring Boar.
He longs to join his brothers in the great stampede.
1/1
Stampeding Gourger
 
 C 
Creature – Boar
Haste
4/1
 C 
Instant
Destroy all artifacts and enchantments.
 C 
Creature – Bear Shaman
Tap three untapped Bears you control: Add {g}{g}{g} to your mana pool.
0/1
 C 
Creature – Frog
Bolstering Frog enter the battlefield with X +1/+1 counters on it, where X is the number of green creatures you control.
0/0
 C 
Instant
Choose one -
• Target creature gets +2/+2 until end of turn.
• Target creature gains hexproof until end of turn.
Entwine {g} (Choose both if you pay the entwine cost.)
 C 
Creature – Cat Warrior
Story {g}
If you control a creature with first strike, you may cast Duelling Cat for its story cost.
First strike
2/1
 C 
Instant
Target creature gets +3/+3 until end of turn.
1 comment
2016-12-08 03:32:02 by TRicher
 C 
Creature – Bear
2/2
1 comment
2016-12-08 03:03:04 by TRicher
 C 
Creature – Bear Wizard
Story {1}{g}
When you cast a green creature, you may cast Mage of Autumn for its story cost.
2/3
 C 
Creature – Bear Druid
{t}: You gain X life, where X is the number of creatures you control.
1/4
 C 
Sorcery
Put a +/+1 counter on target creature you control. Then if fights target creature you don't control.

Go to section: White (13) Blue (13) Black (12) Red (12) Green (11) Artifact (2)

Show rarities: C


Grimm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton