Grimm: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Story
If you attacked with a creature this turn, you may cast Restless Goliath for its story cost. 3/3
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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: You gain X life, where X is the number of creatures you control.
1/4
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Dream – Whenever you exile cards, you may return target creature from your graveyard to your hand.
1/1
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Exile the top card of your library.
Put a 1/1 white Spirit token with flying onto the battlefield. |
Sacrifice a creature: Minotaur Cannibal gets +1/+0 until end of turn.
5/5
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First strike
Blood Maddened Lancer can't block. 2/3
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Draw a card.
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Target creature gets +3/+3 until end of turn.
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: Shell Shedder gets +2/-1 until end of turn. Activate this ability only once each turn.
2/2
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Story
If you have cast two or more creatures this turn, you may cast Town Mayor for its story cost. 2/3
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Choose one -
• Tap target permanent • Untap target permanent Entwine (Choose both if you pay the entwine cost.) |
Restless Goliath
(common, foil)
Preservation Sage
(common)
Midnight Stroller
(common)
Even After Death
(common)
Minotaur Cannibal
(common)
Blood Maddened Lancer
(common)
Mind Flicker
(common)
Giant Growth
(common)
Shell Shedder
(common)
Town Mayor
(common)
Dream's Grip
(common)