Sky Realm: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Spirit
At the beginning of your end step, if Vampiric Ghostship is untapped, put a 1/1 black Bat creature token with flying onto the battlefield.
“Yohoo Yohoo”
4/4
 U 
Creature – Hag Shaman
{g}, {t}, Discard a card: Return target enchantment card from your graveyard to your hand.
“Tee hee tee hee not tee telling hee anyone tee hee hee.”
2/4
 U 
Sorcery
Demonic Deal can’t be countered.
Search your library for a card and put it into your hand. Then shuffle your library.
Serving the shadows.
 U 
Enchantment
Creatures can’t attack you unless their controller pays {2} for each creature he or she controls that’s attacking you.
Not all the dark Abovers are violent; some of them just try to survive on their journey.
 C 
Sorcery
Destroy target green creature.
Draw a card.
Our gigantic minions were nothing against the simplest of their underminded spells.
 C 
Creature – Elemental
Fungus Monster can’t be target of black spells.
Made of many mistakes thrown into the earth, there it lays its hatred.
5/5
 C 
Creature – Dragon
{3}{r}: Hellkite Hatchling gains flying until end of turn.
Airhood — As long as all creatures you control have flying, Hellkite Hatchling has first strike.
How petty; such a small menace killing our warriors.
3/2
 C 
Creature – Human Rogue Nomad
Wild Nomad doesn’t untap during your untap step.
“Stomp the fear of losing our race and lead our creed to a new glorious era.”
2/2
 C 
Land – Island
(T: Add {u} to your mana pool.)
{t}: Target Wizard creature gains shroud until end of turn.
 C 
Creature – Human Wizard
When Snowrider Mage enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield.
“Being alone with myself lets me summon inner fears.”
—Ynuksyo, Insighter
2/2
 C 
Creature – Beast
Vigilance
When angels play with their pets, sometimes they let demons fall, so their pets can play catch.
4/5
 C 
Creature – Elf Druid
{t}: Add {b} to your mana pool. Activate this ability only if you control a Swamp.
Their wings are just trophies of the multiple devils that falls every night.
1/1
 C 
Creature – Elemental
Flash
Flying
Throughout the clouds, there’s one of a kind of a beast. Wandering above wizard’s domain; it feels safe.
3/4
 C 
Instant
Slay the Sleepers deals 3 damage to target tapped creature.
“Now it can rest in peace.”
 
 B 
Basic Land – Plains

Vampiric Ghostship (rare)
Twig Shaman (uncommon)
Demonic Deal (uncommon)
Demonic Peace (uncommon)
Lifeless Nature (common)
Fungus Monster (common)
Hellkite Hatchling (common)
Wild Nomad (common)
Architect Falls (common)
Snowrider Mage (common)
Fallen Beast (common)
Marsh Elf (common)
Giantcloud Elemental (common)
Slay the Sleepers (common)
Plains (basic)