Scrapped Cards
Scrapped Cards by TRicher
20 cards in Multiverse
1 common, 14 rares, 5 mythics
5 colourless multicolour, 1 colourless blue, 1 colourless red, 2 colourless black, 2 colourless white,
1 colourless green, 2 white, 1 green, 5 land
29 comments total
Cards from other sets that have been scrapped along the way.
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Recently active cards: (all recent activity)
When Hu'Nu, Sovereign of Fire enters the battlefield, it deals 4 damage divided amongst up to three target creatures or players.
If a creature would die, exile it instead.
If a creature would die, exile it instead.
6/4
Your lands can't be destroyed and have ": Add to your mana pool."
Mana doesn't empty from your mana pool as steps and phases end.
Mana doesn't empty from your mana pool as steps and phases end.
2/2
Whenever a creature would leave the battlefield, that creatures controller may shuffle it into their library instead.
Rur'Nu, Sovereign of Fate can't leave the battlefield.
Rur'Nu, Sovereign of Fate can't leave the battlefield.
1/1
At the start of your turn, choose one that hasn't been chosen -
• Take an extra upkeep step after the first one this turn.
• Take an extra draw step after the first one this turn.
• Take an extra combat phase after the first one this turn.
If you can't choose an option that hasn't already been chosen, shuffle Pil'Nu, Sovereign of Time into your library and take an extra turn after this one.
• Take an extra upkeep step after the first one this turn.
• Take an extra draw step after the first one this turn.
• Take an extra combat phase after the first one this turn.
If you can't choose an option that hasn't already been chosen, shuffle Pil'Nu, Sovereign of Time into your library and take an extra turn after this one.
3/5
You have hexproof.
Whenever you cast a noncreature spell, you may search you library for a card with the same name as that spell, reveal it and add it to your hand. Then shuffle your library.
Whenever you cast a noncreature spell, you may search you library for a card with the same name as that spell, reveal it and add it to your hand. Then shuffle your library.
1/6
Recent comments: (all recent activity)
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So, uh - outside of set this is "Cast this, win"? Somewhat problematic, that.
Yeah that's true, I was thinking more about the flavour of the card when I made it. I'm just messing around with ideas atm so stuff like this probably won't make the final cut.
I don't think this is something black can do. This is a very blue ability.
You can just say "if a creature would die, exile it instead", since of course the ability doesn't work if this isn't in play
Yeah, this should probably be limited in some way, like Reveillark or Sun Titan.
This was one of the cards that I wanted to keep an eye on. Probably end up changing it up to still reaminate but do it differently. I don't think that this being a better Karmic Guide is that much of a problem, I'm more concerned with it being a better Sharuum the Hegemon.
This is more powerful than Karmic Guide...
Right now I think we're more likely to use the Creature Lands instead of man lands. But if we decide to use these instead then they would defiantly need some changes.
I agree. Stuff like this in green is normally larger, but for a significantly increased mana investment. If we're set on keeping the activation cost 3C, then we need to make these a lot more balanced.
Could be a 4/3 I reckon.