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Mechanics | Skeleton | New Phyrexia | Gradients | Types of card
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elf Warrior
When Radha, Heir to Keld attacks, add RR to your mana pool.
2/2
 U 
Creature
Black and white and red all over is red. (As you can see.)
3/3
Frog
 U 
Creature – Frog
{u/g}: Leapfrog gains Haste until the end of the turn. Any player may spend {2} to prevent this effect.
Illus. Nature
1/1
{1}{r}
 
 U 
Instant
Fire deals 2 damage divided as you choose between one or two target creatures and/or players.
Ice
{1}{u}
 
 U 
Instant
Tap target permanent. Draw a card.
 C 
Artifact Creature – Vedalken Scout
Protection from red
2/2
 C 
Something
Rules text. (There is also reminder text (which itself has nested parentheses (which real cards never do) like this) on this card.)
This line is (only) rules text.
Flavour text (which also has parentheses (sometimes even nested ones)).
 C 
Creature – Human Child
½/½
Goo
{2}{g/u}
 
 C 
Instant
Creatures you control gain shroud until end of turn.
 C 
Creature – Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
1/1
Ironfang
 
 C 
Colour indicator R Creature – Werewolf
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
3/1
 C 
Creature – Human
Super – Flying (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "Flying" and all the other "super" abilities of permanents you control.)
Super – +2/+2 (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "+2/+2" and all the other "super" abilities of permanents you control.)
Super – {2}:-It-gains-Vigilance (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "{2}:-It-gains-Vigilance" and all the other "super" abilities of permanents you control.)
1/1
 C 
Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
T: Add UG to your mana pool.
{1}
 
 C 
artifact creature – kite
Flying
Whenever kite attacks,draw a card.
kite cannot block.
0/1
 C 
Creature
When G'wan, g'wan enters the battlefield, you gain 3 life.
2/2
{2}{b/r}
 
 C 
Sorcery
Haste
Brrr can't block.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Bird
Flying
1/1

Radha, Heir to Keld (rare)
Black and white and red all over (uncommon)
Leapfrog (uncommon)
Fire // Ice (uncommon)
Vedalken Outlander (common)
Parenthetical (common)
Little Girl (common)
Goo (common)
Village Ironsmith (common)
Test Sidekick With Super ability (common)
Simic Growth Chamber (common)
kite (common)
G'wan, g'wan (common)
Brrr (common)
Swamp (basic)
BIRD (token)