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Mechanics | Skeleton | New Phyrexia | Gradients | Types of card
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{u}{g}
 
Arte 245663563 0299
 R 
Creature – Eye
1/10
 U 
Creature
Black and white and red all over is red. (As you can see.)
3/3
 U 
Artifact Creature – Thopter
Flying
Kids these days never stop reinventing the ornithopter. Not even when they're on drugs (prescription or otherwise).
0/2
 U 
Artifact Creature – Frog
Hopping (This creature gains flying as long as it's either attacking on an even turn of the game, or blocking on an odd turn of the game.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
2/2
{{0}/{w}}{{1}/{u}}{{2}/{s}}{3/b}{{r/g}/{w}}
 
 C 
Creature – Horror
(Grotesquer Hybrid's converted mana cost is 8, in case you cared.)
Grotesquer Hybrid is a bad card (even if it isn't on the battlefield).
½/¾
 C 
Sorcery
Creatures you control gain first strike until end of turn.
{w/r}
 
 C 
 
 C 
Creature
When G'wan, g'wan enters the battlefield, you gain 3 life.
2/2
{w/u}
 
 C 
Creature
Flash
1/1
 C 
Creature – Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
1/1
Ironfang
 
 C 
Colour indicator R Creature – Werewolf
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
3/1
 C 
 
 C 
Creature – Turtle
When Runemarked Turtle enters the battlefield, you may look at the top three cards of your library, then put them back in any order.
0/3
{b/g}{b/g}{b/g}
 
 C 
Creature
1(BG): Regenerate Big Bag.
3/3
 C 
Creature – Human
Super – Flying (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "Flying" and all the other "super" abilities of permanents you control.)
Super – +2/+2 (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "+2/+2" and all the other "super" abilities of permanents you control.)
Super – {2}:-It-gains-Vigilance (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "{2}:-It-gains-Vigilance" and all the other "super" abilities of permanents you control.)
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Bird
Flying
1/1

carta (rare)
Black and white and red all over (uncommon)
Ornithopter (uncommon)
Tidehollow Frog (uncommon)
Grotesquer Hybrid (common)
Rrrwaowr (common)
Whirr3 (common)
G'wan, g'wan (common)
Wuh-Oh (common)
Village Ironsmith (common)
Vitenkytest (common)
Runemarked Turtle (common)
Big Bag (common)
Test Sidekick With Super ability (common)
Forest (basic)
BIRD (token)