Multiverse

Testing: Virtual Booster

Testing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | New Phyrexia | Gradients | Types of card
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator UR Creature – Human Werefish
Whenever this creature transforms into Huntmaster of the Falls, it deals 2 damage to target creature.
At the beginning of each upkeep, if no creatures attacked last turn, transform Huntmaster of the Falls.
3/3
Swimmer of the Falls
 
 R 
Colour indicator UR Creature – Werefish
Islandwalk
Whenever this creature transforms into Swimmer of the Falls, draw a card.
At the beginning of each upkeep, if a player attacked with two or more creatures last turn, transform Swimmer of the Falls.
2/2
{1}{r}
 
 U 
Instant
Fire deals 2 damage divided as you choose between one or two target creatures and/or players.
Ice
{1}{u}
 
 U 
Instant
Tap target permanent. Draw a card.
 U 
Artifact Creature – Frog
Hopping (This creature gains flying as long as it's either attacking on an even turn of the game, or blocking on an odd turn of the game.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
2/2
 U 
Colour indicator MULTI Artifact Creature – Spider
Drains some life and stuff
3/3
 C 
Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
T: Add UG to your mana pool.
{w/u}
 
 C 
Creature
Flash
1/1
 C 
Instant
Destroy target creature.
 C 
Creature – Human
Super – Flying (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "Flying" and all the other "super" abilities of permanents you control.)
Super – +2/+2 (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "+2/+2" and all the other "super" abilities of permanents you control.)
Super – {2}:-It-gains-Vigilance (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "{2}:-It-gains-Vigilance" and all the other "super" abilities of permanents you control.)
1/1
{3}{w/b}
 
 C 
Sorcery
Destroy target creature.
House md 22691 2
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Sacrifice Bottle of Vicodin: Equipped creature gets +4/+4 until end of turn. At the beginning of the next end step, destroy equipped creature.
Equip {1}
Dr. House wants you to say no to drugs. After all, that leaves more for him.
Goo
{2}{g/u}
 
 C 
Instant
Creatures you control gain shroud until end of turn.
{3}
 
953536 bigthumbnail
 C 
Basic Soldier – Water
{3} Steal- take 4-6 of the opposing player's Gems
{2} Hook Slash- do 30 damage to the target. If the target is killed from the attack, this card takes the remaining damage
50/20
Fear the beast by falnanglyin
 C 
Basic Creature – Bull
Trample
This creature attacks each turn if able.
Every time Raging Bull attack put a +1/+1 counter on it
2/2
{{0}/{w}}{{1}/{u}}{{2}/{s}}{3/b}{{r/g}/{w}}
 
 C 
Creature – Horror
(Grotesquer Hybrid's converted mana cost is 8, in case you cared.)
Grotesquer Hybrid is a bad card (even if it isn't on the battlefield).
½/¾
Island
 
 B 
Basic Land – Island
 T 
Creature – Elf Warrior
1/1

Huntmaster of the Falls (rare)
Fire // Ice (uncommon)
Tidehollow Frog (uncommon)
Sludge Strider (uncommon)
Simic Growth Chamber (common)
Wuh-Oh (common)
Terminate (common)
Test Sidekick With Super ability (common)
Wibble (common)
Bottle of Vicodin (common)
Goo (common)
Pirate (common)
Raging Bull (common)
Grotesquer Hybrid (common)
Island (basic)
ELF WARRIOR (token)