Testing by Alex

69 cards in Multiverse

10 with no rarity, 25 commons, 11 uncommons,
15 rares, 6 mythics, 2 tokens

3 colourless, 3 white, 7 blue, 1 black, 4 red, 4 green,
19 multicolour, 14 hybrid, 2 split, 5 artifact, 6 land, 1 plane

92 comments total

For use testing cards

Testing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | New Phyrexia | Gradients | Types of card

Cardset comments (5) | Add a comment on this cardset

Recently active cards: (all recent activity)

Creature – Turtle
When Runemarked Turtle enters the battlefield, you may look at the top three cards of your library, then put them back in any order.
Legendary Creature – Phoenix
When Mithia, Dormant Spark dies, return it to the battlefield transformed.
Mithia, Eternal Flame
Colour indicator R Planeswalker – Mithia
+2: Mithia deals 1 damage to target creature or player.
-2: Return target red card from your graveyard to your hand.
-7: Cast any number of target red cards in your graveyard without paying their mana costs.
1 comment
2014-10-01 20:36:52 by Alex
Legendary Mage – Metalcrafter
All artifact creatures you control have haste, trample, first strike.
All artifacts have hexproof and indestructible.
{2}{u}: Target creature becomes an artifact pernamently.
This mage was legendary. He could make anything out of metal even humans. He was Mirrodin's only hope.
Illus. ...
last 2013-01-17 10:18:21 by Alex
Hand carved wooden godwit
Basic Sculpt – Bird
{1}:This gains flying until end of turn

1 comment
2013-01-17 10:23:00 by Alex

Recent comments: (all recent activity)
On Reordan, Warden of the Wood:

It's more like an Omnath, Locus of Mana ultimate.

On Reordan, Warden of the Wood:

Nice. Llanowar Elves (at sorcery speed) which cast Nature's Lore when you don't need the mana this turn. And with a funky Upwelling ultimate. I like it a lot.

On Reordan, Warden of the Wood:

Now this is a two-mana planeswalker I could get behind. Someone go push Tibalt off a cliff.

On Reordan, Warden of the Wood:

Welcome! I'm glad you decided to check out the site!

On Drudge Elves:

And the important part is; ~ will expand properly when used within a mechanic's presentation name. Which is nice.

On Regenerating Creatue:

See Drudge Elves.

Checking I can use ~ within the reminder text, too. I can!

So just /1-walk to go.

On Drudge Elves:

Testing using mechanics for regeneration. This card's rules text is:

{1}{g/b}: [Regeneration]

On Magnar, Viking Captain:

Hmm, a snow-hate-warrior-lord. The snow hate is very harsh. It feels like "Oh crap, we broke the metagame, we need a really clumsy nerf-bat to stop people running pure-snow".

And it's also a nice warrior lord. I'd suggest moving that last snow-hate clause elsewhere; and keeping just prot-snow as sufficiently flavourful anti-snow. Or maybe make it give that to all warriors (instead of? as well as?) first strike if you really need a "Ok, you guys? You run all snow? I meta game and win."

All this assumes that snow spells are a major component of your set, of course.

On Magnar, Viking Captain:

concept for a legendary creature in a set I'm working on in Magic Set Editor.

On Three Card Monte:

Challenge needs reminder text.

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