Akhra: Card List
Akhra: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Show frames: W U B R G M A L
Show rarities: N C U R M
Hide card text Hide code
# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text |
---|---|---|---|---|---|---|---|---|---|
1 | Architect's Forethought | White | Common | ![]() |
Enchantment | UW01 |
![]() |
||
2 | CW01 | White | Common | ![]() ![]() ![]() |
Instant | CW01 |
Convoke
Choose one — • Creatures you control get +1/+1 and gain lifelink until end of turn. • Destroy target tapped creature. |
||
3 | CW02 | White | Common | ![]() ![]() |
Creature | 3 | 1 | CW02 | When ~ attacks, it gains First Strike until end of turn. |
4 | CW03 | White | Common | ![]() ![]() |
Instant | CW03 |
Gain 2 life for each creature you control, then scry 1.
Bloom – Gain 3 life for each creature you control, scry 2 instead if a player has played a land this turn. |
||
5 | CW04 | White | Common | ![]() ![]() |
Creature | 2 | 1 | CW04 | First strike, lifelink |
6 | CW05 | White | Common | ![]() ![]() |
Creature | 2 | 4 | CW05 | Lifelink |
7 | CW06 | White | Common | ![]() ![]() |
Creature | 4 | 2 | CW06 | First Strike |
8 | Card73076 | White | Uncommon | ![]() ![]() ![]() |
Sorcery | Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. | |||
9 | Card74029 | White | Rare | ![]() ![]() |
Instant |
Choose one:
- Exile target creature with a -1/-1 counter on it. - Remove all counters from target creature. It gains hexproof until the end of turn. - Tap target creature. Bloom – If a land was played this turn, choose three instead. You may choose the same mode more than once. |
|||
10 | Exhumation Beetles | White | Uncommon | ![]() ![]() ![]() |
Creature – Insect | 1 | 2 | UW05 |
When Exhumation Beetles enters the battlefield, you may cast up to one target creature in a graveyard until end of turn.
Bloom: That creature gains Convoke. |
11 | Flickerstorm Mirage | White | Rare | ![]() ![]() ![]() |
Creature – Illusion | 4 | 4 | RW03 |
Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
Swarm (When you cast this spell, put a 1/1 colorless insect token named Scarab with Pestilence onto the battlefield for each spell cast before this on this turn. ) When Flickerstorm enters or leaves the battlefield, creatures you control gain +1/+1 until end of turn. |
12 | Glorious Aspirant | White | Common | ![]() ![]() |
2 | 2 |
Vigilance
Whenever Glorious Aspirant deals combat damage to a player, if it doesn't have a +1/+1 counter on it, put a +1/+1 counter on it. |
||
13 | Guardian of Succession | White | Common | ![]() ![]() |
Creature – Sphinx | 5 | 6 | CW08 | Flying |
14 | Journey to Nowhere | White | Common | ![]() ![]() |
Enchantment |
When Journey to Nowhere enters the battlefield, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
|||
15 | Matriarch's Pageantry | White | Uncommon | ![]() ![]() |
Sorcery | UW06 |
Creature Spells you cast this turn gain Swarm (When you cast this spell, put a 1/1 colorless insect token named Scarab with Pestilence onto the battlefield for each spell cast before this on this turn.
) That's not an eclipse. |
||
16 | Menagerie Coak | White | Uncommon | ![]() ![]() ![]() |
Enchantment – Aura | UW07 |
Enchant creature
Enchanted creature gets +1/+1 for each creature you control. When Menagerie Coak enters the battlefield, create two 1/1 white Bird creature tokens with flying |
||
17 | Menagerie Tender | White | Uncommon | ![]() ![]() ![]() |
Creature | 2 | 3 | UW08 | When Menagerie Tender enters the battlefield, create two 1/1 white Bird creature tokens with flying. |
18 | RW01 | White | Rare | ![]() ![]() ![]() |
Creature – Sphinx | 3 | 4 | RW01 |
Flying, lifelink, double strike, prowess
Whenever you cast a noncreature spell, scry 2. |
19 | RW02 | White | Rare | ![]() ![]() |
Creature – Human Cleric | 2 | 3 | RW02 |
Whenever you draw a card, you may exile target creature you control, then return that card to the battlefield under your control at the next end step.
![]() ![]() ![]() |
20 | Radiant Archon | White | Mythic | ![]() ![]() ![]() |
Creature – Sphinx | 4 | 4 | MW01 |
Flying, Vigilance
Creatures without flying cannot attack. |
21 | Reality's Reckoning | White | Mythic | ![]() ![]() |
Sorcery |
Exile all creatures. Then, exile all creatures from all graveyards.
Starting with you and moving to the left, each player may choose to put one creature exiled this way onto the battlefield under their control. Stop when a player refuses to choose a creature or there are no more creatures to choose from. |
|||
22 | Reckoning | White | Uncommon | ![]() |
Instant | UW09 | The next 3 damage that a source of your choice would deal this turn is dealt to target creature or player instead. | ||
23 | UW03 | White | Uncommon | ![]() ![]() |
Instant | UW03 | You may put a creature card from you hand into play blocking target attacking creature. Return it to you hand at the end of the turn. | ||
24 | UW04 | White | Uncommon | ![]() ![]() |
Creature | 2 | 1 | UW04 |
Prowess
Whenever a creature you control attacks alone, that creature gains double strike until end of turn. |
25 | (Arcane Finesse) | Blue | Rare | ![]() ![]() |
Instant | RU01 |
Choose one:
- Counter target activated or triggered ability. (Mana abilities can't be targeted.) - Copy target activated or triggered ability. You may choose new targets for the copy. (Mana abilities can't be targeted.) |
||
26 | (Bouncerific Wizzymang) | Blue | Rare | ![]() ![]() ![]() |
Creature – Wizard | 2 | 2 | RU02 | If a permanent an opponent controls would leave the battlefield exile it instead. |
27 | (Scry Me a River Sphinx) | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Sphinx | 2 | 2 |
Flying
If you would scry X, instead you may scry and then put up to X cards from the top of your library into your graveyard. |
|
28 | Allseer Sphinx | Blue | Rare | ![]() ![]() ![]() |
Creature – Sphinx | 5 | 7 |
Flying, hexproof
When Allseer Sphinx enters the battlefield, exile all cards from your library, then shuffle any number of target face-up exiled cards into your library. |
|
29 | Ancestral Rites | Blue | Mythic | ![]() ![]() |
Enchantment | MU01 |
During each of your turns, you may cast one instant or sorcery spell from your graveyard.
Whenever you cast a spell with Ancestral Rites, exile that card. If you do, return each other card exiled with Ancestral Rites to its owner's graveyard. |
||
30 | Ancestral Throwback | Blue | None | ![]() |
Instant |
Only cast Ancestral Throwback if you have cast 3 or more spells this turn and you haven't cast a spell named Ancestral Throwback this game.
Draw 3 cards. If it's your turn, end the turn. |
|||
31 | CU01 | Blue | Common | ![]() ![]() |
Creature | 2 | 2 | CU01 | When ~ enters the battlefield, Scry 2. |
32 | CU02 | Blue | Common | ![]() ![]() |
0 | 4 | CU02 |
Decay
![]() |
|
33 | CU03 | Blue | Common | ![]() ![]() |
Sorcery | CU03 |
Draw 2 cards.
Bloom – Scry 2, then draw 2 cards instead if a player has played a land this turn. |
||
34 | CU04 | Blue | Common | ![]() ![]() |
Creature | 2 | 3 | CU04 | |
35 | CU09 | Blue | Common | ![]() ![]() |
Creature – Illusion | 3 | 3 | CU09 |
Flying, Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
~ gets +1/+0 for each counter on it. |
36 | Card73141 | Blue | Uncommon | ![]() ![]() |
Instant | Return target non-land permanent to it's owners hand, then scry X where X is it's converted mana cost. | |||
37 | Card73177 | Blue | Uncommon | ![]() ![]() |
Enchantment | You may cast creature spells as though they had flash. | |||
38 | Card73689 | Blue | Rare | ![]() ![]() |
Enchantment | If you would draw a card, you may instead look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | |||
39 | Card73891 | Blue | Uncommon | ![]() ![]() |
Creature | 2 | 2 |
![]() |
|
40 | Card73892 | Blue | Uncommon | ![]() ![]() |
Enchantment – Aura |
Enchant permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
|||
41 | Card73945 | Blue | Rare | ![]() ![]() ![]() |
Creature | 3 | 3 | When ~ enters the battlefield, tap all creatures target player controls. Those creatures don't untap during that player's next untap step. | |
42 | Card74076 | Blue | Uncommon | ![]() ![]() ![]() |
Instant | Exile target instant or sorcery card from your graveyard. You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. | |||
43 | Correspondence Mage | Blue | Common | ![]() ![]() |
Creature – Wizard | 1 | 2 | Whenever a creature leaves the battlefield, put a +1/+1 counter on Correspondence Mage. | |
44 | DJ Mullmull | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Illusion | 3 | 3 | UU07 |
Decay, flying
Whenever DJ Mullmull attacks, draw cards equal to its power. |
45 | Disperse | Blue | Common | ![]() ![]() |
Instant | Return target nonland permanent to its owner's hand. | |||
46 | Flood of Ideas | Blue | Rare | ![]() ![]() ![]() |
Sorcery | Reveal cards from the top of your library until you reveal three nonland cards. Put all cards revealed this way into your hand. | |||
47 | Foreshadowing Mirage | Blue | Rare | ![]() ![]() ![]() |
Creature – Illusion | 4 | 4 | RU04 |
Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
When Foreshadowing Mirage enters or leaves the battlefield, exile the bottom 3 cards of your library. Then, you may play any cards exiled by Foreshadowing Mirage until the beginning of your next turn. |
48 | Ghastly Augurist | Blue | None | ![]() ![]() |
Creature – Human Cleric | 2 | 3 |
Whenever you Scry X, create an X/X Illusion token with Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.).
![]() ![]() ![]() ![]() |
|
49 | Giant Shrike | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Bird | 3 | 3 |
Flying
When Giant Shrike enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
|
50 | Glassmage Transmuter | Blue | Rare | ![]() ![]() |
Creature – Wizard | 2 | 4 |
![]() ![]() |
|
51 | Glyphkeeper | Blue | Common | ![]() ![]() ![]() |
Creature | 1 | 3 | Prowess, prowess | |
52 | Honored One of Prescience | Blue | Uncommon | ![]() ![]() |
Creature – Zombie | 2 | 2 |
Flash
As long as Honored One of Prescience is in your graveyard, your opponents play with their hands revealed. |
|
53 | Imperious Rejection | Blue | Uncommon | ![]() ![]() ![]() |
Instant | UU08 |
Counter target spell.
Bloom – Imperious Rejection costs ![]() |
||
54 | Inundation | Blue | Uncommon | ![]() |
Instant | UU03 |
Shuffle up to 3 target cards from your graveyard into your library. Each player puts the top 3 cards of his or her library into his or her graveyard.
At the beginning of combat on your turn, you may skip that phase and return this card from your graveyard to your hand. |
||
55 | Knowledge Collector | Blue | Uncommon | ![]() ![]() |
Creature | 1 | 3 | UU09 |
![]() ![]() ![]() |
56 | Purifying Exodus | Blue | Rare | ![]() ![]() ![]() |
Instant | RU05 | Return each nonland permanent with no counters on it to its owner's hand, then remove all counters from all permanents. | ||
57 | Return to the Sands | Blue | Uncommon | ![]() |
Enchantment – Aura |
Enchant creature
At the beginning of your upkeep, return enchanted creature and all permanents attached to that creature to their owners' hands. |
|||
58 | Shimmering Veil | Blue | Uncommon | ![]() ![]() |
Enchantment | UU10 | Each creature you control gets +1/+1 is an Illusion in addition to its other types as long as it has not become the target of a spell or ability this turn. | ||
59 | Sift Through Sands | Blue | Common | ![]() |
Instant | CU06 | Look at the the top two cards of your library. Put one of them into your hand and other into your graveyard. | ||
60 | Soaring Ibis | Blue | Common | ![]() ![]() |
2 | 2 | CU07 |
Flying
When Soaring Ibis enters the battlefield, target creature you control gains flying until end of turn. |
|
61 | Sphinx's Blessing | Blue | Common | ![]() ![]() |
Enchantment – Aura | CU08 |
Enchant creature
Enchanted creature gets +2/+2 and gains prowess and flying. |
||
62 | Truth Seeker | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Wizard | 1 | 3 | UU05 | When Truth Seeker enters the battlefield, return target creature and all other creatures with the same name as that creature to their owners' hands. |
63 | Truthbinder Sphinx | Blue | Rare | ![]() ![]() |
Creature – Sphinx Wizard | 3 | 5 | RU03 |
Flying, Hexproof
Your opponents can't search libraries. |
64 | UU01 | Blue | Uncommon | ![]() ![]() |
Creature – Human Wizard | 1 | 3 | UU01 |
Prowess
Whenever you cast a noncreature spell, scry X, where X is ~'s power. |
65 | UU02 | Blue | Uncommon | ![]() ![]() |
Creature | 2 | 2 | UU02 |
When ~ enters the battlefield, return target permanent you control to its owner's hand.
Bloom – When ~ enters the battlefield, return target permanent you don't control to its owner's hand. |
66 | UU04 | Blue | Uncommon | ![]() |
Instant | UU04 | Return target spell to its owner's hand. | ||
67 | UU06 | Blue | Uncommon | ![]() ![]() |
Instant | UU06 | Return any number of creatures you control to their owners hands. | ||
68 | (Dank Archaeology) | Black | Rare | ![]() ![]() |
Sorcery | RB01 | Search your library for a card with the same name as target card in your graveyard and put that card into your hand. Then shuffle your library. | ||
69 | Acolyte of The Black Flame | Black | Rare | ![]() ![]() |
Creature – Zombie Cleric | 2 | 2 | RB02 |
Deathtouch
Instant and sorcery spells you control have deathtouch. 5 ![]() ![]() |
70 | Ashen Rebirth | Black | Mythic | ![]() ![]() ![]() |
Sorcery | MB02 | Sacrifice all permanents, discard your hand, then draw cards equal to the number cards put into your graveyard this way. You may put any number of permanent cards from your hand onto the battlefield. | ||
71 | Balance the Scales | Black | Uncommon | ![]() ![]() |
Instant | UB01 | Target creature's controller sacrifices it. You lose 2 life. | ||
72 | Barter in Flesh | Black | Uncommon | ![]() ![]() |
Enchantment | UB02 |
![]() • Scry 2. • Target player loses 2 life and you gain 2 life. • Return target creature card from your graveyard to your hand. |
||
73 | CB01 | Black | Common | ![]() |
Creature – Human Cleric | 2 | 1 | CB01 |
When ~ enters the battlefield you lose 3 life.
If you control a creature named ~ you may cast this card without paying its mana cost. |
74 | CB02 | Black | Common | ![]() |
Enchantment – Aura | CB02 |
Enchant creature
Enchanted creature has Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.). |
||
75 | CB03 | Black | Common | ![]() ![]() |
Sorcery | CB03 | Draw two cards, then scry 2. You lose 3 life. | ||
76 | CB04 | Black | Common | ![]() ![]() |
Creature – Zombie Cleric | 4 | 4 | CB04 | Lifelink, Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.) |
77 | CB05 | Black | Common | ![]() ![]() |
Instant | CB05 | ~ deals 3 damage divided as you choose among one, two, or three target creatures. You gain 3 life. | ||
78 | CB06 | Black | Common | ![]() ![]() |
Creature – Zombie Rat | 2 | 2 | CB06 | Deathtouch |
79 | CB07 | Black | Common | ![]() ![]() |
Instant | CB07 | Target creatures gets -3/-3 until end of turn. | ||
80 | CB08 | Black | Common | ![]() |
Creature | 1 | 1 | CB08 |
![]() |
81 | CB09 | Black | Common | ![]() ![]() |
Sorcery | CB09 |
Return target creature card from your graveyard to your hand.
Flashback ![]() |
||
82 | CB10 | Black | Common | ![]() ![]() |
Creature | 2 | 1 | CB10 |
Flying
When ~ enters the battlefield, lose 2 life. |
83 | CB11 | Black | Common | ![]() ![]() |
Creature | 2 | 1 | CB11 |
Flying
When ~ enters or leaves the battlefield, put the top two cards of your library into you graveyard. |
84 | CB12 | Black | Common | ![]() ![]() |
Sorcery | CB12 |
Put the top 4 cards of your library into your graveyard, then create an X/X black Zombie token with decay, where X is the number of creature cards in your graveyard.
Flashback ![]() ![]() |
||
85 | CB13 | Black | Common | ![]() |
Creature – Zombie | 4 | 3 | CB13 | Decay |
86 | CB14 | Black | Common | ![]() ![]() |
Sorcery | CB14 |
Flashback ![]() ![]() ![]() Swarm, convoke Put the top three cards of your library into your graveyard. |
||
87 | Canopic Rites | Black | Uncommon | ![]() ![]() |
Enchantment | Whenever a creature you control with a counter on it dies, you may draw a card and you lose 1 life. | |||
88 | Card73143 | Black | Common | ![]() |
Instant | Target creature you control gets +1/+2 and gains deathtouch until end of turn. | |||
89 | Card73165 | Black | Uncommon | ![]() ![]() ![]() |
Creature – Zombie Warrior | 3 | 3 |
![]() ![]() |
|
90 | Card73709 | Black | Common | ![]() ![]() |
Creature – Zombie Cleric | 3 | 3 |
Decay
At the beginning of your end step, you gain life equal to the number of -1/-1 counters on all creatures. |
|
91 | Card74027 | Black | Common | ![]() ![]() |
Creature – Human Cleric | 2 | 3 | Whenever you gain life, put a -1/-1 counter on target creature. | |
92 | Card74028 | Black | Common | ![]() |
Sorcery |
Choose one:
Put a -1/-1 counter on target creature. Destroy target creature with a -1/-1 counter on it. |
|||
93 | Card82907 | Black | Rare | ![]() ![]() |
Creature – Human Cleric | 2 | 2 |
At the beginning of your precombat main phase, put a ritual counter on ~ then add ![]() |
|
94 | Corrupt Magistrate | Black | Uncommon | ![]() ![]() |
Creature | 1 | 2 | UB08 |
![]() |
95 | Deathless Tyrant | Black | Rare | ![]() ![]() ![]() |
Creature – Zombie Warrior | 3 | 3 | RB06 |
Menace
When Deathless Tyrant enters the battlefield, you may search your library for a card and put that card into your graveyard. If you do, shuffle your library. During each of your turns, you may cast one creature card from your graveyard. |
96 | Devour the Weak | Black | Rare | ![]() ![]() |
Enchantment | RB04 |
Exile a creature card from your graveyard: Add ![]() |
||
97 | Double Succ | Black | Uncommon | ![]() |
Sorcery | Double Succ deals 1 damage to target creature. That creature's controller loses 1 life. You gain 2 life. | |||
98 | Drown in Ash | Black | Rare | ![]() ![]() ![]() |
Sorcery | RB03 | Destroy all creatures. | ||
99 | Grip of the Damned | Black | Rare | ![]() |
Enchantment |
![]() |
|||
100 | Ruinbringer | Black | Mythic | ![]() ![]() ![]() ![]() |
Creature – Demon | 6 | 6 | MB01 |
Flying
When Ruinbringer enters the battlefield, each player searches his or her library and graveyard for five cards and exiles the rest and puts the chosen cards on top of his or her library in any order. |
101 | Soulstealer Scarab | Black | Common | ![]() ![]() |
Creature – Insect | 1 | 1 |
Pestilence (![]() When Soulstealer Scarab enters the battlefield, you may remove any number of counters from target permanent. If you do, put that many +1/+1 counters on Soulstealer Scarab. |
|
102 | UB03 | Black | Uncommon | ![]() ![]() |
Creature – Zombie | 4 | 4 | UB03 |
Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
Whenever a -1/-1 counter is put on ~, create a 1/1 colorless insect creature token named "Scarab" with pestilence. |
103 | UB04 | Black | Uncommon | ![]() |
Sorcery | UB04 | Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose life equal to its converted mana cost. | ||
104 | UB05 | Black | Uncommon | ![]() ![]() |
Instant | UB05 |
Destroy target creature if its converted mana cost is 3 or less.
Bloom – Destroy that creature instead if a player has played a land this turn. |
||
105 | UB07 | Black | Uncommon | ![]() ![]() |
Creature | 2 | 4 | UB07 |
![]() ![]() |
106 | Unsettling Mirage | Black | Rare | ![]() ![]() ![]() |
Creature – Illusion | 5 | 5 | RB05 |
Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
When Unsettling Mirage enters the battlefield you lose 3 life. When Unsettling Mirage leaves the battlefield, you may distribute X -1/-1 counters on up to X target creatures, where X was the number of -1/-1 counters on Unsettling Mirage. |
107 | Vitrify | Black | Uncommon | ![]() ![]() |
Sorcery | UB09 | Destroy up to two target creatures. For each creature destroyed this way, its controller loses 3 life. | ||
108 | Weigh the Soul | Black | Uncommon | ![]() ![]() |
Sorcery | Return target creature card from a graveyard to the battlefield, it gains decay. | |||
109 | (Ambush Slaver) | Red | Rare | ![]() ![]() |
Creature – Human Rogue | 2 | 2 | RR01 |
Flash
When (Ambush Slaver) enters the battlefield, gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn. |
110 | CR01 | Red | Common | ![]() ![]() |
Creature – Human Warrior | 2 | 1 | CR01 | Bloom – ~ has double strike as long as a land was played this turn. |
111 | CR02 | Red | Common | ![]() |
Instant | CR02 |
~ deals 2 damage to target creature.
Bloom – ~ deals 1 damage to each of up to two target creatures instead. |
||
112 | CR03 | Red | Common | ![]() ![]() |
Instant | CR03 |
Choose one —
• ~ deals 4 damage to target creature. • ~ deals 4 damage to each player. |
||
113 | CR04 | Red | Common | ![]() ![]() |
Creature | 3 | 2 | CR04 | Haste |
114 | CR05 | Red | Common | ![]() ![]() |
Sorcery | CR05 | Discard your hand, then draw three cards. | ||
115 | CR06 | Red | Common | ![]() ![]() |
Instant | CR06 | Tap up to three target lands. They do not untap during their contoller's next untap step. | ||
116 | CR07 | Red | Common | ![]() ![]() |
Creature – Zombie Warrior | 4 | 4 | CR07 | Double strike, decay |
117 | CR08 | Red | Common | ![]() ![]() |
Creature – Zombie Wizard | 5 | 4 | CR08 |
Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
When ~ enters the battlefield or leaves the battlefield, it deals 2 damage to target player or creature. |
118 | CR09 | Red | Common | ![]() ![]() |
Instant | CR09 |
~ deals 2 damage to target creature or player.
Bloom – ~ deals 4 damage to that creature or player instead if a player has played a land this turn. |
||
119 | CR10 | Red | Common | ![]() ![]() |
Sorcery | CR10 | Scry 1, discard up to two cards, then draw that many cards. | ||
120 | Card73609 | Red | Common | ![]() |
Creature – Zombie | 2 | 2 | Decay, haste | |
121 | Card73715 | Red | Rare | ![]() ![]() |
Creature – Demon | 2 | 1 |
Haste
At the beginning of your end step, if you lost life this turn ~ deals 1 damage to target player or creature. |
|
122 | Card73716 | Red | Uncommon | ![]() |
Creature – Demon | 2 | 1 |
Haste When ~ enters the battlefield, it deals 3 damage to you. At the beginning of each end step, if you lost life this turn ~ deals 1 damage to target creature or player. |
|
123 | Card73839 | Red | Uncommon | ![]() ![]() ![]() |
Creature | 3 | 2 |
Haste
When ~ enters the battlefield, creatures your opponents control can't block this turn. |
|
124 | Card73889 | Red | Uncommon | ![]() ![]() ![]() |
Creature – Warrior | 3 | 2 |
Haste
When ~ enters the battlefield, you may sacrifice a land. If you do destroy target land. |
|
125 | Card74965 | Red | Common | ![]() |
3 | 1 | When ~ enters the battlefield, sacrifice it unless a land was played this turn. | ||
126 | Challenge the Sun | Red | Rare | ![]() ![]() |
Sorcery | RR03 |
As an additional cost to cast Challenge the Sun, sacrifice any number of creatures: Challenge the Sun deals damage equal to the combined power of the sacrificed creatures, divided as you choose among creatures your opponents control.
If a creature would die this turn, exile it instead. |
||
127 | Consuming Zeal B | Red | Rare | ![]() ![]() |
Enchantment | If an opponent has taken damage this turn, you may draw a card. | |||
128 | Consuming Zeal A | Red | Rare | ![]() ![]() |
Enchantment | Pay 1 life: Exile the top card of your library. You may play it this turn. | |||
129 | RR02 | Red | Rare | ![]() ![]() |
Creature – Human Cleric | 2 | 3 | RR02 |
At the beginning of combat, if you control the creature with the greatest power you may have it gain double strike until end of turn.
![]() ![]() |
130 | Reckless Greed | Red | Common | ![]() |
Instant |
Exile the top 2 cards of your library. You many play them this turn.
Skip your next draw step. |
|||
131 | Solar Flare | Red | Uncommon | ![]() ![]() |
– Instant | Solar Flare deals 1 damage to each creature and each player. | |||
132 | Thunderfoot Decree | Red | None | ![]() ![]() |
Creatures you control take damage in the form of -1/-1 counters.
Creatures you control cannot die from having toughness less than or equal to 0. Sacrifice any creature with a power less than or equal to 0. |
||||
133 | Thunderfoot Initiation | Red | Uncommon | ![]() ![]() ![]() |
Enchantment | Whenever a creature enters the battlefield under your control, you may sacrifice a land. If you do, That creature gains haste, trample and double strike until your next turn. | |||
134 | Thunderfoot Overlord | Red | Mythic | ![]() ![]() |
Legendary Creature – Human Insect Warrior | 9 | 0 |
Haste, Trample, Double strike, Anihilator 2
Whenever a creature enters the battlefield, gain +1/+0 until end of turn. Swarm |
|
135 | Tip the Scales | Red | None | ![]() |
Sorcery | Each player draws a card, then you discard a card and each opponent discards a card at random. | |||
136 | Torn Allegiance | Red | Uncommon | ![]() ![]() |
Sorcery |
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Bloom – Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. |
|||
137 | UR01 | Red | Uncommon | ![]() ![]() ![]() |
Creature – Hellion | 3 | 1 | UR01 |
Haste
When ~ attacks, it deals 3 damage to target player or creature. |
138 | UR02 | Red | Uncommon | ![]() ![]() ![]() |
Creature | 5 | 4 | UR02 | Trample |
139 | Visceral Mirage | Red | Rare | ![]() ![]() ![]() |
Creature – Illusion | 3 | 2 | RR04 |
Decay
When Visceral Mirage enters or leaves the battlefield, Choose one: – Target player draws two cards, then discards three cards – Visceral Mirage deals damage to target player equal to the number of cards in their hand. – Creatures in target player's graveyard gain Unearth X until end of turn, where X is the creatures converted mana cost. |
140 | Zoomy McBloomenablable | Red | Uncommon | ![]() |
Creature | 1 | 1 | UR03 |
As an additional cost to cast Zoomy McBloomenablable, return a land you control to it's owner's hand.
When Zoomy McBloomenablable enters the battlefield it deals 2 damage to target player or creature. |
141 | (Decaymagoyf) | Green | Uncommon | ![]() ![]() |
Creature | 5 | 6 | Decay | |
142 | (Green Seeker) | Green | Uncommon | ![]() ![]() ![]() |
Creature – Shaman | 2 | 3 | UG01 | When (Green Seeker) enters the battlefield, you may search your library for a creature card with the same name as target nontoken creature you control, reveal it, put it into your hand, then shuffle your library. |
143 | (Pocket Sand) | Green | Common | ![]() ![]() |
Instant | CG01 |
Prevent all combat damage that would be dealt this turn.
Bloom – draw a card. |
||
144 | Akashic Dervish | Green | Uncommon | ![]() ![]() |
Creature | 2 | 1 | Sacrifice Akashic Dervish: Return target card from your graveyard to your hand. | |
145 | CG02 | Green | Common | ![]() ![]() |
Creature – Human Cleric | 1 | 1 | CG02 |
When ~ enters the battlefield draw a card.
If you control a creature named ~ you may cast this card without paying its mana cost. |
146 | CG03 | Green | Common | ![]() ![]() |
Creature – Human Cleric | CG03 |
![]() ![]() Whenever another cleric enters the battlefield under your control, you gain 1 life. |
||
147 | CG04 | Green | Common | ![]() ![]() |
Sorcery | CG04 |
Convoke
Target creature you control gets +2/+2 and gains trample until end of turn. It deals damage equal to its power to target creature you don't control. |
||
148 | CG05 | Green | Common | ![]() ![]() ![]() |
Creature | 4 | 4 | CG05 | Trample |
149 | CG07 | Green | Common | ![]() ![]() |
Creature | 2 | 2 | CG07 | Convoke |
150 | CG09 | Green | Common | ![]() ![]() ![]() |
Creature | 6 | 7 | CG09 | |
151 | CG10 | Green | Common | ![]() ![]() |
Creature | 2 | 2 | CG10 |
Flash
When ~ enters the battlefield, you may have it fight target creature. |
152 | CG11 | Green | Common | ![]() ![]() |
2 | 2 | CG11 | When ~ enters the battlefield, untap target creature or land. | |
153 | Card72933 | Green | Uncommon | ![]() ![]() |
Sorcery |
Return target card from your graveyard to your hand.
Flashback ![]() ![]() |
|||
154 | Card72935 | Green | Common | ![]() ![]() |
Creature | 1 | 2 | When ~ enters the battlefield, put a +1/+1 counter on a creature you control. | |
155 | Card73086 | Green | Common | ![]() ![]() |
Instant |
Distribute two +1/+1 counters among one or two target creatures.
Bloom – Distribute three +1/+1 counters among one or two target creatures instead if a player played a land this turn. |
|||
156 | Card73822 | Green | Uncommon | ![]() ![]() |
Sorcery |
Search your library for up to 2 land cards, reveal them, and put them into your hand. Then shuffle your library.
Bloom – You may play an additional land this turn. |
|||
157 | Card73832 | Green | Uncommon | ![]() ![]() ![]() |
Creature | 5 | 4 |
Trample
Exile ~ from your graveyard: Gain 4 life. |
|
158 | Card73858 | Green | Uncommon | ![]() ![]() ![]() |
Sorcery | Destroy target noncreature permanent. | |||
159 | Card73915 | Green | Common | ![]() ![]() |
Sorcery |
Target creature you control gets +1/+1 until end of turn and fights target creature you don't control.
Bloom – That creature gets an additional +1/+1 until end of turn if a player has played a land this turn. |
|||
160 | Card77711 | Green | Rare | ![]() ![]() |
Creature – Elf Cleric | 4 | 4 |
When ~ enters the battlefield or dies, choose one —
• Draw a card • Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. |
|
161 | Coleopteran Matriarch | Green | Mythic | ![]() ![]() |
Legendary Creature – Human Insect | 4 | 4 | MG01 |
Swarm, Swarm (When you cast this spell, put a 1/1 colorless insect token named Scarab with Pestilence onto the battlefield for each spell cast before this on this turn.
) Insect creatures you control gain +2/+2, Trample, and Flying |
162 | Elephant Guide | Green | Uncommon | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature gets +3/+3. When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield. |
|||
163 | Green Board Wipe | Green | Rare | ![]() ![]() ![]() |
Sorcery | Put X +1/+1 counters on target creature you control. It fights up to X target creatures. | |||
164 | Harvest the Land | Green | Rare | ![]() ![]() |
Enchantment – Aura | RG02 |
Enchant land
Enchanted land has " ![]() |
||
165 | Ostritch Lancers | Green | Common | ![]() ![]() ![]() |
Creature – Bird | 4 | 3 | Whenever Ostritch Lancers attacks, attacking creatures you control gain trample until end of turn. | |
166 | Soothing Mirage | Green | Rare | ![]() ![]() ![]() |
Creature – Illusion | 3 | 3 | RG03 |
Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
When Soothing Mirage enters or leaves the battlefield, Choose one: – You gain 3 life – Untap target land – Creature cards in your hand gain Convoke until end of turn. |
167 | Squadron Cobra | Green | Common | ![]() ![]() |
Creature – Snake | 1 | 2 | CG12 | When Squadron Cobra enters the battlefield, draw a card. If you control a creature named Squadron Cobra you may cast Squadron Cobra without paying it's mana cost. |
168 | Trained Crocodile | Green | Common | ![]() ![]() |
Creature – Crocodile | 3 | 3 | CG13 | |
169 | UG02 | Green | Uncommon | ![]() ![]() |
Sorcery | UG02 |
You may play an additional land this turn.
Search your library for up to one basic land card, reveal that card and put it into your hand. Then shuffle your library. |
||
170 | UG03 | Green | Uncommon | ![]() |
Creature | 2 | 1 | UG03 |
When ~ enters the battlefield, choose one —
• Return target land card from your graveyard to your hand. • Return target land you own to your hand. |
171 | UG04 | Green | Uncommon | ![]() ![]() |
Enchantment – Aura | 2 | 2 | UG04 | Whenever another creature enters the battlefield under your control, gain 2 life. |
172 | Warbull Cavalry | Green | Common | ![]() ![]() |
Creature – Hippo | 5 | 4 | CG14 | Vigilance, Trample |
173 | Worldsower | Green | Mythic | ![]() ![]() ![]() |
Creature – Snake | 9 | 9 | MG02 |
Trample
When Worldsower enters the battlefield, starting with you, each player may reveal cards from the top of his or her library until they reveal a creature card and put it onto the battlefield. Repeat this process until someone chooses not to reveal. |
174 | Devoted of Khotep | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Sphinx Avatar | 3 | 4 | MZ01 |
Flash, Flying
When Devoted of Khotep enters the battlefield, you may return any number of other creatures you control to their owners' hands. You gain X life and draw X cards, where X is the number of creatures returned this way. You have no maximum hand size. |
175 | Narset, Taleseeker | Multicolour | Mythic | ![]() ![]() ![]() |
Planeswalker – Narset | 4 |
+1 Until the beginning of your next turn, play with the top card of your library revealed, you may play the top card of your library.
-2 Exile target nonland permanent until Narset, Taleseeker leaves the battlefield. -7 For each nonland permanent, its owner puts it on the top or bottom of his or her library. |
||
176 | UZ01 | Multicolour | None | ![]() ![]() ![]() |
1 | 3 | UZ01 |
First strike, Vigilance
Tap an untapped creature you control: ~ gets +1/+1 until end of turn. |
|
177 | Card73708 | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Rogue | 3 | 1 |
Hexproof
~ can't be blocked. Whenever ~ deals combat damage to a player, you and that player each reveal the top card of your library and lose life equal to its converted mana cost, then each player who revealed a card this way puts that card into his or her hand. |
|
178 | Damned of Reseph-neb | Multicolour | None | ![]() ![]() ![]() |
Legendary Creature – Avatar | 2 | 4 | MZ02 | Whenever a creature attacks you, draw a card unless that creature's controller discards a card. |
179 | RZ01 | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Zombie Shapeshifter | 0 | 0 | RZ01 | You may have ~ enter the battlefield as a copy of any creature in a graveyard or on the battlefield, except it has decay and is a black Zombie in addition to its other types and colors. |
180 | UZ02 | Multicolour | None | ![]() ![]() ![]() |
Instant | UZ02 | Return target permanent to its owners hand, that player reveals his or her hand and discards a card with the same converted mana cost as that card. | ||
181 | Veiled Golem | Multicolour | None | ![]() ![]() ![]() |
Creature – Golem | 4 | 4 |
Hexproof
When Veiled Golem enters the battlefield, target opponent draws a card, then discards a card. You may play the discarded card until end of turn and spend mana as though it were mana of any color to pay for it. |
|
182 | Card72953 | Multicolour | Uncommon | ![]() ![]() ![]() |
Instant | ~ deals 4 damage to target creature or player and 4 damage to you. | |||
183 | Card73167 | Multicolour | Rare | ![]() ![]() |
Creature – Zombie | 3 | 2 |
Haste
~ attacks each turn if able. Prevent all damage dealt by ~. You lose life equal to the damage prevented this way. Put a +1/+1 counter on ~: Destroy target permanent. Activate this ability only as a sorcery and only once per turn. |
|
184 | Card73706 | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Zombie | 3 | 2 |
Haste, decay
Whenever ~ attacks, the defending player loses life equal to its power. |
|
185 | Card73707 | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Zombie | 3 | 2 |
Haste, decay
Whenever a Zombie you control attacks, each player loses life equal to its power. |
|
186 | Card79309 | Multicolour | None | ![]() ![]() ![]() |
Legendary Creature – Zombie | 4 | 4 |
Decay
Each creature you control with a -1/-1 counter on it you control has double strike and lifelink. |
|
187 | The Blaze of Ba-en-reh | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Avatar | * | * | MZ03 |
At the beginning of each player's upkeep, destroy all other creatures unless that player sacrifices a creature.
The Blaze of Ba-en-reh's power and toughness are each equal to the number of cards in all graveyards. |
188 | Champion of Anfertiri | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Avatar | 3 | 2 | MZ05 |
Bloom – Whenever Champion of Anfertiri attacks, if a land was played this turn, you may have another target creature you control fight another target creature.
Sacrifice a land: Creatures you control get +1/+1 and gain haste until end of turn. |
189 | Coleoptera Golem | Multicolour | None | ![]() ![]() ![]() |
4 | 3 |
Flying
When Coleoptera Golem enters the battlefield, other creatures you control gain Pestilence until end of turn. |
||
190 | Guerilla Warfare | Multicolour | None | ![]() ![]() ![]() |
Enchantment | During your combat phase, creatures you control may attack creatures your opponents control as if they were a player. (Your opponents may assign blockers for the attacked creatures. Creatures attacked may block for themselves.) | |||
191 | Priestess of Inphara | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Avatar | 4 | 4 | MZ04 |
Vigilance
Creature spells you cast have Convoke. Tap an untapped creature you control: Tap target artifact or creature. |
192 | UZ03 | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature | 3 | 4 | UZ03 | Lifelink, Vigilance |
193 | Soulstone Golem | Multicolour | None | ![]() ![]() ![]() |
3 | 5 |
Deathtouch
When Soulstone Golem enters the battlefield, creatures you control gain lifelink until the end of your next turn. |
||
194 | UZ04 | Multicolour | Uncommon | ![]() ![]() ![]() |
2 | 4 | UZ04 | When ~ enters the battlefield, until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. | |
195 | UZ06 | Multicolour | Uncommon | ![]() ![]() |
Creature – Human Cleric | 2 | 2 | UZ06 |
Lifelink
Whenever ~ or another cleric enters the battlefield under your control, you gain 1 life. Whenever ~ or another cleric dies, target opponent loses 1 life. |
196 | Vraska, Ruinweaver | Multicolour | Mythic | ![]() ![]() ![]() |
Planeswalker – Vraska | 3 |
+1 Until the beginning of your next turn, creatures gain decay.
-2 Destroy target nonland permanent with converted mana cost 3 or less. -7 Creatures you control have "Whenever this creature deals combat damage to a player, that player loses the game." |
||
197 | Floodwater Golem | Multicolour | None | ![]() ![]() ![]() |
Creature – Golem | 4 | 4 |
Trample
When Floodwater Golem enters the battlefield, scry 2. |
|
198 | UZ05 | Multicolour | None | ![]() ![]() ![]() |
Sorcery | UZ05 |
Convoke
Draw three cards. |
||
199 | Card72595 | Multicolour | None | ![]() ![]() |
Planeswalker | 2 |
+1: Until your next turn, whenever a creature attacks you or a planeswalker you control, ~ deals 1 damage to that creature's controller.
-X: ~ deals X damage to target creature. You gain X life. -5: You get an emblem with "If a source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead." and "Sources you control have lifelink." |
||
200 | Vitrified Golem | Multicolour | None | ![]() ![]() ![]() |
Creature – Golem | 4 | 5 |
Vigilance
When Vitrified Golem enters the battlefield, creatures you control gain First Strike and "(1): this creature gains +1/+0 until end of turn" until end of turn. |
|
201 | Shala, Mirage Merchant | Multicolour | Mythic | ![]() ![]() ![]() ![]() |
Planeswalker – Shala | 3 |
+1: Draw two cards. At the beginning of your next upkeep, discard your hand.
-2: Create a 2/3 Mummy creature token with Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.). -5: Exile this card, then return it to the battlefield with 3 loyalty counters. Then, put a token copy of Shala, Mirage Merchant onto the battlefield. You may have any number of copies of this card on the battlefield. 3 |
||
202 | Card74970 | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Legendary Creature – Vampire Warrior | 3 | 3 |
Flying, lifelink, haste.
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it, then it deals damage equal to the number of +1/+1 counters on it to each other creature and each opponent. |
|
203 | Card74971 | Multicolour | None | ![]() ![]() ![]() |
Legendary Creature – Elf Cleric | 1 | 1 | Whenever another creature enters the battlefield, each opponent loses 1 life and you gain life equal to the life lost this way. | |
204 | (Sarcophagus) | Artifact | Uncommon | ![]() |
Artifact | UA01 |
![]() ![]() |
||
205 | Aton Coil | Artifact | Uncommon | ![]() |
Artifact | AR01 |
Aton Coil enters the battlefield tapped.
![]() ![]() |
||
206 | Blue Lotus | Artifact | None | ![]() |
Artifact |
![]() |
|||
207 | CA02 | Artifact | Common | ![]() |
Artifact – Equipment | CA02 |
Equipped creature gets +1/+1.
Equip ![]() |
||
208 | Dunesurfer's Goggles | Artifact | Common | ![]() |
Artifact – Equipment | UA02 |
Equipped creature gains Protection from Instants and Sorceries
Equip: ![]() |
||
209 | Eye of the Mirage Weaver | Artifact | Mythic | ![]() |
Legendary Artifact |
Whenever an ability is triggered or activated, copy it. You may choose new targets for the copy.
Copies of triggered or activated abilities cannot be copied. |
|||
210 | Radiant Khufu | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gets +1/+3 and gains flying, vigilance
Equip ![]() |
|||
211 | Reaping Khopesh | Artifact | Uncommon | ![]() |
Artifact – Equipment | UA03 |
Equipped creature gets +2/+2.
Equip ![]() |
||
212 | Reflection Lattice | Artifact | Uncommon | ![]() |
Artifact – UA | UA05 |
![]() |
||
213 | Ruined Monument | Artifact | Uncommon | ![]() |
Artifact | UA04 |
![]() ![]() |
||
214 | Scepter of Ahkra | Artifact | Mythic | ![]() |
Legendary Artifact | MA01 |
![]() |
||
215 | Scourge of Souls | Artifact | Rare | ![]() |
Artifact | RA01 |
Whenever a creature dies, put a charge counter on Scourge of Souls.
![]() ![]() |
||
216 | Synesthestic Projector | Artifact | Uncommon | ![]() |
Artifact | X: Exile an instant or sorcery from your hand or graveyard, then put an X/X Blue Illusion creature token with decay onto the battlefield under your control where X is the exiled card's converted mana cost. | |||
217 | Throne Guardian | Artifact | Common | ![]() |
Artifact Creature – Construct | 4 | 4 | CA01 | Vigilance |
218 | Acrid Ring | Land | Uncommon | Land – Mountain | UL04 |
(![]() ![]() Acrid Ring enters the battlefield tapped. When Acrid Ring enters the battlefield, you may pay ![]() ![]() |
|||
219 | Card73817 | Land | Rare | Land |
![]() ![]() ![]() |
||||
220 | Card73818 | Land | Rare | Land |
![]() ![]() ![]() ![]() ![]() |
||||
221 | Card73819 | Land | Rare | Land |
![]() ![]() ![]() ![]() |
||||
222 | Card73820 | Land | Rare | Land |
![]() ![]() ![]() ![]() ![]() |
||||
223 | Card73821 | Land | Uncommon | Land |
![]() ![]() ![]() ![]() ![]() |
||||
224 | Crumbling Ruins | Land | Uncommon | Land |
![]() ![]() ![]() |
||||
225 | Deep Silt | Land | Uncommon | Land – Swamp | UL03 |
(![]() ![]() Deep Silt enters the battlefield tapped. When Deep Silt enters the battlefield, you may pay ![]() ![]() |
|||
226 | Field of Rushes | Land | Common | Land | CL01 |
![]() |
|||
227 | Flowering Fields | Land | Uncommon | Land – Plains | UL01 |
(![]() ![]() Flowering Fields enters the battlefield tapped. When Flowering Fields enters the battlefield, you may pay ![]() ![]() |
|||
228 | Font of Knowledge | Land | Uncommon | Land – Island | UL02 |
(![]() ![]() Font of Knowledge enters the battlefield tapped. When Font of Knowledge enters the battlefield, you may pay ![]() ![]() |
|||
229 | RL01 | Land | Rare | Land | RL01 |
When ~ enters the battlefield target opponent may scry 1.
![]() ![]() ![]() |
|||
230 | RL02 | Land | Rare | Land | RL02 |
When ~ enters the battlefield target opponent may scry 1.
![]() ![]() ![]() |
|||
231 | RL03 | Land | Rare | Land | RL03 |
When ~ enters the battlefield target opponent may scry 1.
![]() ![]() ![]() |
|||
232 | RL04 | Land | Rare | Land | RL04 |
When ~ enters the battlefield target opponent may scry 1.
![]() ![]() ![]() |
|||
233 | RL05 | Land | Rare | Land | RL05 |
When ~ enters the battlefield target opponent may scry 1.
![]() ![]() ![]() |
|||
234 | Throne of Suns | Land | Rare | Legendary Land | RL10 |
![]() ![]() ![]() ![]() |
|||
235 | Verdant Oasis | Land | Uncommon | Land – Forest | UL05 |
(![]() ![]() Verdant Oasis enters the battlefield tapped. When Verdant Oasis enters the battlefield, you may pay ![]() ![]() |
Akhra: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |