Akhra: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
You may have ~ enter the battlefield as a copy of any creature in a graveyard or on the battlefield, except it has decay and is a black Zombie in addition to its other types and colors.
Illus. Myspace
0/0
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Target creature's controller sacrifices it. You lose 2 life.
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As an additional cost to cast Zoomy McBloomenablable, return a land you control to it's owner's hand.
When Zoomy McBloomenablable enters the battlefield it deals 2 damage to target player or creature. 1/1
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![]() ![]() 3/3
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~ deals 2 damage to target creature.
Bloom – ~ deals 1 damage to each of up to two target creatures instead. |
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Draw 2 cards.
Bloom – Scry 2, then draw 2 cards instead if a player has played a land this turn. |
Haste
3/2
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~ deals 3 damage divided as you choose among one, two, or three target creatures. You gain 3 life.
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Flying
When Soaring Ibis enters the battlefield, target creature you control gains flying until end of turn. 2/2
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Convoke
Target creature you control gets +2/+2 and gains trample until end of turn. It deals damage equal to its power to target creature you don't control. |
Decay
![]() 0/4
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Vigilance, Trample
5/4
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6/7
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RZ01
(rare)
Balance the Scales
(uncommon)
Zoomy McBloomenablable
(uncommon)
Card73165
(uncommon)
CR02
(common)
Architect's Forethought
(common)
CU03
(common)
CR04
(common)
CB05
(common)
Soaring Ibis
(common)
CG04
(common)
CU02
(common)
Warbull Cavalry
(common)
CG09
(common)
Mountain
(basic)