Akhra: Virtual Booster
Akhra: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever you draw a card, you may exile target creature you control, then return that card to the battlefield under your control at the next end step.
, : Draw a card. 2/3
|
Enchant creature
Enchanted creature gets +3/+3. When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield. |
, : Return target creature card from your graveyard to your hand.
|
Target creature's controller sacrifices it. You lose 2 life.
|
: Prevent the next 1 damage that would be dealt to you or a permanent you control this turn.
|
Lifelink
2/4
|
Equipped creature gains Protection from Instants and Sorceries
Equip: |
Haste
3/2
|
Bloom – ~ has double strike as long as a land was played this turn.
2/1
|
Enchant creature
Enchanted creature gets +2/+2 and gains prowess and flying. |
When Squadron Cobra enters the battlefield, draw a card. If you control a creature named Squadron Cobra you may cast Squadron Cobra without paying it's mana cost.
"Squadddddddd"
Waka Flaka 1/2
|
: Remove a counter from target permanent. Scry 1.
1/1
|
Prevent all combat damage that would be dealt this turn.
Bloom – draw a card. |
Draw 2 cards.
Bloom – Scry 2, then draw 2 cards instead if a player has played a land this turn. |
|
RW02
(rare)
Elephant Guide
(uncommon)
(Sarcophagus)
(uncommon)
Balance the Scales
(uncommon)
Architect's Forethought
(common)
CW05
(common)
Dunesurfer's Goggles
(common)
CR04
(common)
CR01
(common)
Sphinx's Blessing
(common)
Squadron Cobra
(common)
CB08
(common)
(Pocket Sand)
(common)
CU03
(common)
Island
(basic)