Akhra: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If a permanent an opponent controls would leave the battlefield exile it instead.
2/2
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When Exhumation Beetles enters the battlefield, you may cast up to one target creature in a graveyard until end of turn.
Bloom: That creature gains Convoke. 1/2
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, Sacrifice a creature: Choose one —
• Scry 2. • Target player loses 2 life and you gain 2 life. • Return target creature card from your graveyard to your hand. |
Equipped creature gets +1/+3 and gains flying, vigilance
Equip ![]() |
Convoke
Target creature you control gets +2/+2 and gains trample until end of turn. It deals damage equal to its power to target creature you don't control. |
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3/3
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Decay
: Scry 1, draw a card, then discard a card.0/4
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Lifelink, Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
4/4
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When ~ attacks, it gains First Strike until end of turn.
3/1
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Enchant creature
Enchanted creature gets +2/+2 and gains prowess and flying. |
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Draw 2 cards.
Bloom – Scry 2, then draw 2 cards instead if a player has played a land this turn. |
6/7
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Haste
3/2
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~ deals 2 damage to target creature.
Bloom – ~ deals 1 damage to each of up to two target creatures instead. |
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(Bouncerific Wizzymang)
(rare)
Exhumation Beetles
(uncommon)
Barter in Flesh
(uncommon)
Radiant Khufu
(uncommon)
CG04
(common)
Trained Crocodile
(common)
CU02
(common)
CB04
(common)
CW02
(common)
Sphinx's Blessing
(common)
CU03
(common)
CG09
(common)
CR04
(common)
CR02
(common)
Island
(basic)





: Scry 1, draw a card, then discard a card.