Akhra: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of combat, if you control the creature with the greatest power you may have it gain double strike until end of turn.
, : Target creatures gets +3/+3 until end of turn.2/3
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Target creature's controller sacrifices it. You lose 2 life.
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Trample
5/4
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When Exhumation Beetles enters the battlefield, you may cast up to one target creature in a graveyard until end of turn.
Bloom: That creature gains Convoke. 1/2
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When ~ enters the battlefield draw a card.
If you control a creature named ~ you may cast this card without paying its mana cost. 1/1
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~ deals 3 damage divided as you choose among one, two, or three target creatures. You gain 3 life.
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Draw two cards, then scry 2. You lose 3 life.
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Target creature you control gets +1/+2 and gains deathtouch until end of turn.
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3/3
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First strike, lifelink
2/1
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Haste
3/2
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Gain 2 life for each creature you control, then scry 1.
Bloom – Gain 3 life for each creature you control, scry 2 instead if a player has played a land this turn. |
Distribute two +1/+1 counters among one or two target creatures.
Bloom – Distribute three +1/+1 counters among one or two target creatures instead if a player played a land this turn. |
Flying
When Soaring Ibis enters the battlefield, target creature you control gains flying until end of turn. 2/2
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RR02
(rare)
Balance the Scales
(uncommon)
UR02
(uncommon)
Exhumation Beetles
(uncommon)
CG02
(common)
CB05
(common)
CB03
(common)
Card73143
(common)
Trained Crocodile
(common)
CW04
(common)
CR04
(common)
CW03
(common)
Card73086
(common)
Soaring Ibis
(common)
Mountain
(basic)

,
: Target creatures gets +3/+3 until end of turn.


