Akhra: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
Swarm (When you cast this spell, put a 1/1 colorless insect token named Scarab with Pestilence onto the battlefield for each spell cast before this on this turn. ) When Flickerstorm enters or leaves the battlefield, creatures you control gain +1/+1 until end of turn. 4/4
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Destroy target creature if its converted mana cost is 3 or less.
Bloom – Destroy that creature instead if a player has played a land this turn. |
Return target spell to its owner's hand.
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![]() ![]() 3/3
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When ~ enters the battlefield you lose 3 life.
If you control a creature named ~ you may cast this card without paying its mana cost. 2/1
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When Squadron Cobra enters the battlefield, draw a card. If you control a creature named Squadron Cobra you may cast Squadron Cobra without paying it's mana cost.
"Squadddddddd"
Waka Flaka 1/2
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Look at the the top two cards of your library. Put one of them into your hand and other into your graveyard.
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Gain 2 life for each creature you control, then scry 1.
Bloom – Gain 3 life for each creature you control, scry 2 instead if a player has played a land this turn. |
Equipped creature gains Protection from Instants and Sorceries
Equip: ![]() |
Target creature you control gets +1/+2 and gains deathtouch until end of turn.
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Deathtouch
2/2
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Lifelink
2/4
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When ~ enters the battlefield draw a card.
If you control a creature named ~ you may cast this card without paying its mana cost. 1/1
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Haste
3/2
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Flickerstorm Mirage
(rare)
UB05
(uncommon)
UU04
(uncommon)
Card73165
(uncommon)
CB01
(common)
Squadron Cobra
(common)
Sift Through Sands
(common)
CW03
(common)
Dunesurfer's Goggles
(common)
Card73143
(common)
CB06
(common)
CW05
(common)
CG02
(common)
CR04
(common)
Forest
(basic)