Akhra: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{2}{w}
 
 R 
Creature – Human Cleric
Whenever you draw a card, you may exile target creature you control, then return that card to the battlefield under your control at the next end step.

{2}{u}, {t}: Draw a card.
2/3
 U 
Sorcery
Creature Spells you cast this turn gain Swarm (When you cast this spell, put a 1/1 colorless insect token named Scarab with Pestilence onto the battlefield for each spell cast before this on this turn.
)


That's not an eclipse.
 U 
Instant
Return target non-land permanent to it's owners hand, then scry X where X is it's converted mana cost.
 U 
Artifact
{2}, {t}: Return target creature card from your graveyard to your hand.
{1}{r}
 
 C 
Creature – Human Warrior
Bloom – ~ has double strike as long as a land was played this turn.
2/1
 C 
Instant
Prevent all combat damage that would be dealt this turn.

Bloom – draw a card.
 C 
 
Flying

When Soaring Ibis enters the battlefield, target creature you control gains flying until end of turn.
2/2
 C 
Creature – Snake
When Squadron Cobra enters the battlefield, draw a card. If you control a creature named Squadron Cobra you may cast Squadron Cobra without paying it's mana cost.
"Squadddddddd"
Waka Flaka
1/2
 C 
Enchantment
{1}: Prevent the next 1 damage that would be dealt to you or a permanent you control this turn.
{2}{u}
 
 C 
Sorcery
Draw 2 cards.

Bloom – Scry 2, then draw 2 cards instead if a player has played a land this turn.
{2}{b}
 
 C 
Creature – Zombie Cleric
Lifelink, Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
4/4
 C 
 
Vigilance

Whenever Glorious Aspirant deals combat damage to a player, if it doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.
2/2
{4}{g}{g}
 
 C 
Creature
6/7
{1}{r}
 
 C 
Instant
~ deals 2 damage to target creature or player.

Bloom – ~ deals 4 damage to that creature or player instead if a player has played a land this turn.
Island
 
 B 
Basic Land – Island

RW02 (rare)
Matriarch's Pageantry (uncommon)
Card73141 (uncommon)
(Sarcophagus) (uncommon)
CR01 (common)
(Pocket Sand) (common)
Soaring Ibis (common)
Squadron Cobra (common)
Architect's Forethought (common)
CU03 (common)
CB04 (common)
Glorious Aspirant (common)
CG09 (common)
CR09 (common)
Island (basic)