Akhra: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search your library for a card with the same name as target card in your graveyard and put that card into your hand. Then shuffle your library.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

When Menagerie Coak enters the battlefield, create two 1/1 white Bird creature tokens with flying
 U 
Enchantment
Each creature you control gets +1/+1 is an Illusion in addition to its other types as long as it has not become the target of a spell or ability this turn.
{3}{b}
 
 U 
Creature – Zombie
Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)

Whenever a -1/-1 counter is put on ~, create a 1/1 colorless insect creature token named "Scarab" with pestilence.
4/4
{2}{u}
 
 C 
Sorcery
Draw 2 cards.

Bloom – Scry 2, then draw 2 cards instead if a player has played a land this turn.
 C 
Instant
Prevent all combat damage that would be dealt this turn.

Bloom – draw a card.
{1}{u}
 
 C 
Creature
When ~ enters the battlefield, Scry 2.
2/2
{2}{b}
 
 C 
Creature – Zombie Cleric
Lifelink, Decay (At the beginning of your upkeep, put a -1/-1 counter on this permanent.)
4/4
{4}{g}{g}
 
 C 
Creature
6/7
{1}{g}
 
 C 
Creature – Human Cleric
{t}: Add {g} to your mana pool.

Whenever another cleric enters the battlefield under your control, you gain 1 life.
 C 
Creature – Hippo
Vigilance, Trample
5/4
{2}{w}
 
 C 
Instant
Gain 2 life for each creature you control, then scry 1.

Bloom – Gain 3 life for each creature you control, scry 2 instead if a player has played a land this turn.
 C 
Instant
Target creature you control gets +1/+2 and gains deathtouch until end of turn.
 C 
 
Flying

When Soaring Ibis enters the battlefield, target creature you control gains flying until end of turn.
2/2
Swamp
 
 B 
Basic Land – Swamp

(Dank Archaeology) (rare)
Menagerie Coak (uncommon)
Shimmering Veil (uncommon)
UB03 (uncommon)
CU03 (common)
(Pocket Sand) (common)
CU01 (common)
CB04 (common)
CG09 (common)
CG03 (common)
Warbull Cavalry (common)
CW03 (common)
Card73143 (common)
Soaring Ibis (common)
Swamp (basic)