Otaria Forever (Import Test): Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
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1 | Aching Banshee | Colourless | Common | Creature – Spirit | 2 | 2 |
One with nothing (This spell costs 1 less to cast for each face-down land you control.) Menace |
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2 | Ancestral Purge | Colourless | Common | Sorcery |
Exile all creature cards from all graveyards. Nullify. (Turn target face-up land face down. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) |
0 | ||||
3 | Barren Growth | Colourless | Common | Sorcery | Search your library for a basic land card, reveal it and put it onto the battlefield tapped and face down. Then shuffle your library. (Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) | 0 | ||||
4 | Blank Jolt | Colourless | Common | Sorcery | Blank Jolt deals 2 damage to target coloured creature. If that creature is tapped, nullify. (Turn target face-up land face down. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) | 0 | ||||
5 | Borderland Haunting | Colourless | Common | Sorcery |
Destroy target land. Nullify. (Turn target face-up land face down. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) |
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6 | Breathstealer | Colourless | Common | Creature – Spirit | 4 | 2 |
Whenever Breathstealer deals combat damage to a creature, you may remove a counter from it and put that counter on Breathstealer. Remove an essence counter from Breathstealer: Breathstealer gains menace until end of turn. |
0 | ||
7 | Crawling Husk | Colourless | Common | Creature | 2 | 2 |
Voidwalk (This creature can’t be blocked as long as defending player controls a face-down land.) Whenever Crawling Husk attacks, if you control another attacking creature, you lose 2 life. |
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8 | Deadfield Wisp | Colourless | Common | Creature – Spirit | 1 | 1 |
Flying When Deadfield Wisp enters the battlefield, turn target face-up land you control face down. (Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) |
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9 | Hermetic Ghoul | Colourless | Common | Creature – Spirit | 3 | 4 | Hermetic Ghoul can only attack or block alone. You may sacrifice a permanent to ignore this effect until end of turn. | 0 | ||
10 | Hollow Gale | Colourless | Common | Sorcery |
One with nothing (This spell costs 1 less to cast for each face-down land you control.) Destroy target coloured creature. If it was tapped, its controller loses 3 life. |
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11 | Null Disciple | Colourless | Common | Creature – Spirit | 1 | 3 | At the beginning of your end step, if a land you control was turned face down this turn, create a 1/1 colourless Spirit creature token. | 0 | ||
12 | Null Exposure | Colourless | Common | Sorcery |
Destroy target artifact or enchantment. Nullify. (Turn target face-up land face down. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a face-up permanent.) |
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13 | Spectre of the Sorrows | Colourless | Common | Creature – Spirit | 5 | 5 |
One with nothing (This spell costs 1 less to cast for each face-down land you control.) Trample |
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14 | Windworn Widow | Colourless | Common | Creature – Spirit | 3 | 2 |
One with nothing (This spell costs 1 less to cast for each face-down land you control.) Flying |
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15 | Anointed Guard | White | Common | Creature – Human Soldier | 2 | 3 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) Vigilance When Anointed Guard dies, if your congregation has a creature in it, create a 1/1 white Spirit creature token with flying. |
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16 | Benalish Colonist | White | Common | Creature – Human | 2 | 1 |
Whenever a Plains enters the battlefield under your control, Benalish Colonist gets +1/+1 until end of turn. Whenever Benalish Colonist deals combat damage to a player, create a 1/1 white Human creature token. |
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17 | Crusader of Light | White | Common | Creature – Human Cleric Knight | 2 | 2 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) First strike Whenever Crusader of Light attacks, if your congregation has a creature in it, tap target creature. |
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18 | Dauntless Explorer | White | Common | Creature – Human | 3 | 3 |
Vigilance Whenever a Plains enters the battlefield under your control, Dauntless Explorer gains indestructible until end of turn. |
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19 | Divine Strike | White | Common | Instant |
Congregate (As you cast this spell, you can tap creatures you control to have them join your congregation until your next turn.) Divine Strike deals 3 damage to target attacking or blocking creature. If there are two or more creatures in your congregation, instead destroy that creature. |
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20 | Faithful Bodyguard | White | Common | Creature – Human Soldier | 3 | 2 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) , Sacrifice Faithful Bodyguard: Creatures in your congregation gain protection from the colour of your choice until end of turn. |
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21 | Farah’s Devoted | White | Common | Creature – Human Cleric Soldier | 3 | 5 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) When Farah’s Devoted enters the battlefield or dies, if your congregation has a creature in it, you gain 3 life. |
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22 | Flashwing Eagle | White | Common | Creature – Bird | 3 | 2 |
Flying , Sacrifice Flashwing Eagle: Exile target permanent you control, then return it to the battlefield. |
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23 | Glowmoggie | White | Common | Creature – Elemental Cat | 1 | 1 |
Lifelink Whenever Glowmoggie becomes tapped, if it’s not attacking, target creature gets +1/+1 and gains lifelink until end of turn. Sacrifice Glowmoggie: Untap target creature. |
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24 | Homeless Priestess | White | Common | Creature – Human Cleric | 0 | 1 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) : If a creature is in your congregation, prevent the next 1 damage that would be dealt to target creature until end of turn. |
0 | ||
25 | Homesteading | White | Common | Sorcery |
Congregate (As you cast this spell, you can tap creatures you control to have them join your congregation until your next turn.) Create two 1/1 white Human creature tokens. If there are two or more creatures in your congregation, instead create three 1/1 white Human creature tokens. |
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26 | Keep Watch | White | Common | Sorcery | Untap all creatures you control. They get +2/+1 and gain vigilance until end of turn. | 0 | ||||
27 | Pacifism | White | Common | Enchantment – Aura |
Enchant creature Enchanted creature can’t attack or block. |
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28 | Serra Disciple | White | Common | Creature – Human Cleric | 1 | 3 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) , : You gain 2 life for each creature in your congregation. Activate this ability only any time you could cast a sorcery. |
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29 | Sunhome Hawk | White | Common | Creature – Bird | 2 | 2 |
Flying Whenever Sunhome Hawk attacks, target Human you control gains flying until end of turn. |
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30 | Wings of Providence | White | Common | Instant |
Congregate (As you cast this spell, you can tap creatures you control to have them join your congregation until your next turn.) Target creature gains indestructible and flying until end of turn. If there is a creature in your congregation, you gain 3 life. |
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31 | Cephalid Worker | Blue | Common | Creature – Cephalid | 1 | 1 |
When Cephalid Worker enters the battlefield or is sacrificed, tap or untap target nonland permanent. Extraction (, Sacrifice this creature: Put an essence counter on a creature you control and create a 2/2 Zombie creature token. Extract only as a sorcery.) |
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32 | Crashing Waves | Blue | Common | Sorcery |
Return target creature to its owners hand. Incarnation — If a creature you control has three or more counters on it, instead put that creature on top of its owners library. |
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33 | Drown in Denial | Blue | Common | Instant |
Counter target spell unless its controller pays 3. Incarnation — If a creature you control has three or more counters on it, instead counter that spell. |
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34 | Echoing Haze | Blue | Common | Creature – Elemental | 2 | 1 |
Flying When Echoing Haze is sacrificed, target creature gets +2/+1 and gains flying until end of turn. Extraction (, Sacrifice this creature: Put an essence counter on a creature you control and create a 2/2 Zombie creature token. Extract only as a sorcery.) |
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35 | Mer Fatesculptor | Blue | Common | Creature – Merfolk Wizard | 1 | 1 |
Whenever you cast a noncreature spell, put an essence counter on Mer Fatesculptor. : Scry 1. Then, you may remove an essence counter from Mer Fatesculptor. If you do, draw a card, then discard a card. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.) |
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36 | Mer Gloomshrouder | Blue | Common | Creature – Merfolk Wizard | 3 | 2 |
Whenever you cast a noncreature spell, put an essence counter on Mer Gloomshrouder. : Target creature can’t be blocked until end of turn. Then, you may remove an essence counter from Mer Gloomshrouder. If you do, that creature gains hexproof until end of turn. |
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37 | Mer Tideshaper | Blue | Common | Creature – Merfolk Wizard | 2 | 4 |
Whenever you cast a noncreature spell, put an essence counter on Mer Tideshaper. : Target creature doesn’t untap during its controller’s next untap step. Then, you may remove an essence counter from Mer Tideshaper. If you do, tap that creature. |
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38 | Seafloor Stinger | Blue | Common | Creature – Jellyfish | 0 | 2 |
, : Target creature gets -2/-0 until end of turn. When Seafloor Stinger is sacrificed, until your next turn, whenever a creature attacks, it gets -2/-0 until end of turn. Extraction (, Sacrifice this creature: Put an essence counter on a creature you control and create a 2/2 Zombie creature token. Extract only as a sorcery.) |
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39 | Shipwreck’s Spoils | Blue | Common | Sorcery | Reveal the top four cards of your library. Put all noncreature cards revealed this way into your hand and the rest into your graveyard. | 0 | ||||
40 | Skyskimmer Drake | Blue | Common | Creature – Drake | 2 | 3 |
Flying , Remove an essence counter from a creature you control: Skyskimmer Drake gets +1/+1 and gains hexproof until end of turn. |
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41 | Spreading Desolation | Blue | Common | Instant | Scry 3, then reveal the top card of your library. If that card is a land card, nullify. Then draw a card. (To nullify, turn target face-up land face down. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) | 0 | ||||
42 | Strip the Soul | Blue | Common | Instant |
As an additional cost to cast Strip the Soul, you may sacrifice a creature. If you do, put an essence counter on a creature you control. Draw two cards if a creature you control has died this turn. |
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43 | Swallowed by Sea | Blue | Common | Instant |
Counter target spell. Incarnation — If a creature you control has three or more counters on it, you may return target creature to its owner’s hand. |
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44 | The Rip | Blue | Common | Enchantment – Aura |
Enchant creature Enchanted creature doesn’t untap during its controllers untap step. Whenever you cast a noncreature spell, you may return The Rip to its owners hand. |
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45 | Watcher of the Continent | Blue | Common | Creature – Elemental Bird | 3 | 3 |
Flying When Watcher of the Continent enters the battlefield, return target noncreature card from your graveyard to your hand. |
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46 | Wrecksifter Exile | Blue | Common | Creature – Merfolk Rogue | 2 | 1 |
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Wrecksifter Exile attacks, look at the top card of your library. You may put it into your graveyard. |
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47 | Aphetto Uprising | Black | Common | Sorcery | Destroy target land. Return target land card from a graveyard to the battlefield under your control. | 0 | ||||
48 | Augur of Idris | Black | Common | Creature – Human Cleric | 1 | 1 |
Ecocide X (You may turn X face-up lands you control face down as you cast this spell. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) Deathtouch When Augur of Idris enters the battlefield, if you committed ecocide, scry X. |
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49 | Burden of Life | Black | Common | Enchantment – Aura |
Enchant creature Enchanted creature gets -2/-2. If enchanted creature is colourless, it gets +2/+2 instead. |
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50 | Canticle of Violation | Black | Common | Sorcery |
Ecocide 2 (You may turn two face-up lands you control face down as you cast this spell. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) Target player discards two cards. If you committed ecocide, that player discards two cards at random instead. |
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51 | Corpseborn Wurm | Black | Common | Creature – Wurm | 3 | 5 |
When Corpseborn Wurm enters the battlefield, put the top four cards of your library into your graveyard. When Corpseborn Wurm dies, you gain life equal to the number of creature cards in your graveyard. |
0 | ||
52 | Crusader of Shadow | Black | Common | Creature – Human Knight | 2 | 2 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) First strike As long as your congregation has a creature in it, creatures blocking Crusader of Shadow get -1/-1 until end of turn. |
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53 | Deathmad Cultist | Black | Common | Creature – Human Cleric | 1 | 3 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) , : Target player loses 2 life for each creature in your congregation. Activate this ability only any time you could cast a sorcery. |
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54 | Disfigured Quanar | Black | Common | Creature – Beast Horror | 3 | 3 |
When Disfigured Quanar is sacrificed, creatures you don’t control get -1/-1 until end of turn. Extraction (, Sacrifice this creature: Put an essence counter on a creature you control and create a 2/2 Zombie creature token. Extract only as a sorcery.) |
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55 | Lonely Cur | Black | Common | Creature – Hound | 2 | 2 |
When Lonely Cur is sacrificed, if there are no other creature cards in your graveyard, target player discards a card and loses 2 life. Extraction (, Sacrifice this creature: Put an essence counter on a creature you control and create a 2/2 Zombie creature token. Extract only as a sorcery.) |
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56 | Mer Corpsewarden | Black | Common | Creature – Merfolk | 1 | 3 | When Mer Corpsewarden enters the battlefield, you may return target creature card from your graveyard to your hand or target land card from your graveyard to the battlefield. | 0 | ||
57 | Necrosis Channeler | Black | Common | Creature – Merfolk Zombie Shaman | 2 | 3 |
Whenever one or more creature cards are put into your graveyard from anywhere, put an essence counter on Necrosis Channeler. , Remove an essence counter from Necrosis Channeler: Target player loses 1 life and you gain 1 life. |
0 | ||
58 | Read the Bones | Black | Common | Sorcery | Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | 0 | ||||
59 | Scavenging Jackdaw | Black | Common | Creature – Bird | 2 | 2 |
Flying When Scavenging Jackdaw is sacrificed, you draw a card and you lose 1 life. Extraction (, Sacrifice this creature: Put an essence counter on a creature you control and create a 2/2 Zombie creature token. Extract only as a sorcery.) |
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60 | Screamweaver | Black | Common | Creature – Horror | 2 | 2 |
Whenever one or more creature cards are put into your graveyard from anywhere, put an essence counter on Screamweaver. , Remove an essence counter from Screamweaver: It gets +1/+1 and gains menace until end of turn. |
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61 | Silence the Marshes | Black | Common | Sorcery | Exile up to two target cards from a graveyard. If you exile a creature card this way, create a 2/2 Zombie creature token. If you exile a land card this way, search your library for a Swamp card and put it into your hand. Then shuffle your library. | 0 | ||||
62 | Suffocating Air | Black | Common | Instant |
As an additional cost to cast Suffocating Air, you may sacrifice a creature. If you do, you may put an essence counter on a creature you control. If a creature has died this turn, target creature gets -4/-4 until end of turn. |
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63 | Barbarian Pariah | Red | Common | Creature – Human Barbarian | 2 | 2 |
Menace Barbarian Pariah can only attack or block alone. You may sacrifice a creature to ignore this effect until end of turn. |
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64 | Barbarian Raider | Red | Common | Creature – Human Barbarian Warrior | 2 | 1 | When Barbarian Raider attacks, if you control no other Barbarians, create a 2/1 tapped and attacking red Human Barbarian Warrior creature token. | 0 | ||
65 | Bloodpyre Rites | Red | Common | Instant |
As an additional cost to cast Bloodpyre Rites, you may sacrifice a creature. If you do, put an essence counter on a creature you control. Bloodpyre Rites deals 4 damage to target creature if a creature you control died this turn. |
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66 | Dustmare | Red | Common | Creature – Elemental Horse | 5 | 2 |
Trample, haste When Dustmare enters the battlefield, exile a Mountain you control until Dustmare leaves the battlefield or sacrifice Dustmare. |
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67 | Emberheart Stag | Red | Common | Creature – Elemental Stag | 4 | 5 | , Remove an essence counter from a creature you control: Emberheart Stag gets +2/+0 and gains trample until end of turn. | 0 | ||
68 | Firetending | Red | Common | Enchantment |
Whenever a Mountain enters the battlefield under your control, put an essence counter on a creature you control. Whenever a creature you control would deal combat damage, you may remove an essence counter from it. If you do, it deals that damage plus 1 additional damage. |
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69 | Fissure | Red | Common | Instant |
Ecocide 2 (You may turn two face-up lands you control face down as you cast this spell. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) Fissure deals 3 damage to target creature or player. If you committed ecocide, Fissure deals 5 damage to target creature or player instead. |
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70 | Goblin Fireshaper | Red | Common | Creature – Goblin Shaman | 0 | 1 |
Whenever another creature you control dies, you may untap Goblin Fireshaper. : Goblin Fireshaper deals 1 damage to target player. |
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71 | Grip of Emptiness | Red | Common | Sorcery | Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If that creature dies this turn, nullify. (Turn target face-up land face down. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) | 0 | ||||
72 | Pardic Ruintorcher | Red | Common | Creature – Human Barbarian | 2 | 1 |
Haste , Sacrifice Pardic Ruintorcher: Destroy target artifact. |
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73 | Pyretic Possession | Red | Common | Instant | Target creature gets +3/+0 and gains haste until end of turn. At end of turn, if that creature died, return Pyretic Possession from your graveyard to your hand. | 0 | ||||
74 | Pyria’s Devoted | Red | Common | Creature – Human Shaman Warrior | 3 | 2 |
Whenever a Mountain enters the battlefield under your control, put an essence counter on Pyria’s Devoted. Whenever Pyria’s Devoted attacks, you may remove X essence counters from it. If you do, it gets +X/+0 and gains menace until end of turn. |
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75 | Pyrite Initiate | Red | Common | Creature – Human Shaman | 1 | 3 |
Whenever a Mountain enters the battlefield under your control, put an essence counter on Pyrite Initiate. , Sacrifice Pyrite Initiate: Pyrite Initiate deals damage to target creature equal to the number of essence counters on it. |
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76 | Pyrite Oracle | Red | Common | Creature – Human Shaman | 2 | 3 |
, Exile a Mountain you control until Pyrite Oracle leaves the battlefield: Scry 2. , Sacrifice Pyrite Oracle: Exile the top card of your library. Until end of turn, you may play that card. |
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77 | Ruinous Revelation | Red | Common | Sorcery |
Ecocide 2 (You may turn two face-up lands you control face down as you cast this spell. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. If you committed ecocide, untap up to two Mountains. |
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78 | Void Sandstorm | Red | Common | Sorcery | Void Sandstorm deals 1 damage to each creature. If two or more creatures die this way, nullify. (Turn target face-up land face down. Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) | 0 | ||||
79 | Adansonia Tree | Green | Common | Creature – Plant | 0 | 3 |
Whenever a Forest enters the battlefield under your control, you may put an essence counter on target creature. , Remove two essence counters from Adansonia Tree: Create a 1/1 green Saproling creature token. |
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80 | Arcadian Invocation | Green | Common | Instant |
Target creature gets +2/+2 until end of turn. Incarnation — If a creature you control has three or more counters on it, instead target creature gets +4/+4 and gains trample and indestructible until end of turn. |
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81 | Ensnaring Vines | Green | Common | Instant |
Prevent all combat damage that would be dealt this turn. Draw a card. Incarnation — If a creature you control has three or more counters on it, attacking creatures don’t untap during their controller’s next untap step. |
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82 | Guardian of the Grove | Green | Common | Creature – Spider | 3 | 5 |
Reach , Remove an essence counter from a creature you control: Untap Guardian of the Grove. It gets +2/+2 until end of turn. Activate this ability only once each turn. |
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83 | Heartgrove Alseid | Green | Common | Creature – Dryad | 2 | 3 |
Flash When Heartgrove Alseid enters the battlefield, return target permanent you control to its owners hand. |
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84 | Heartgrove Boon | Green | Common | Enchantment – Aura |
Enchant creature Flash, congregate (You can tap creatures you control to have them join your congregation until your next turn.) Whenever enchanted creature attacks or blocks, it gets +1/+1 until end of turn for each creature in your congregation. |
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85 | Heartgrove Custodian | Green | Common | Creature – Human Druid | 2 | 1 |
When Heartgrove Custodian enters the battlefield, you may discard a land card. If you do, create a 1/1 green Saproling creature token. When Heartgrove Custodian leaves the battlefield, you may return target land card from your graveyard to your hand. |
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86 | Krosan Naturalist | Green | Common | Creature – Human Druid | 3 | 2 |
Congregate (You can tap creatures you control to have them join your congregation until your next turn.) When Krosan Naturalist enters the battlefield, if there are two or more creatures in your congregation, destroy target artifact or enchantment. |
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87 | Mulchfeeder Wurm | Green | Common | Creature – Elemental Wurm | 6 | 6 |
, Sacrifice a land: Put an essence counter on target creature. , Remove an essence counter from Mulchfeeder Wurm: It gets +1/+1 and trample until end of turn. |
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88 | Nature’s Favour | Green | Common | Sorcery |
Blessing 2 (As you cast this spell, you may tap two untapped creatures you control.) Target creature you control fights target creature you don’t control. If Nature’s Favour was blessed, you gain life equal to the combined toughness of creatures who died this way. |
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89 | Nomadic Druid | Green | Common | Creature – Human Druid Nomad | 1 | 2 |
Whenever a Forest enters the battlefield under your control, put an essence counter on Nomadic Druid. , Remove X essence counters from Nomadic Druid: Untap X target Forests. |
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90 | Recompose | Green | Common | Instant |
As an additional cost to cast Recompose, you may sacrifice a creature. If you do, you may put an essence counter on a creature you control. If a creature has died this turn, search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. |
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91 | Spring Seedling | Green | Common | Creature – Treefolk | 2 | 3 |
, Exile a Forest you control until Spring Seedling leaves the battlefield: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add to your mana pool. |
0 | ||
92 | Viridescent Fox | Green | Common | Creature – Fox | 2 | 2 | When Viridescent Fox enters the battlefield, reveal the top four cards of your library. Put a permanent card revealed this way into your hand and the rest into your graveyard. | 0 | ||
93 | Wildheart Yearling | Green | Common | Creature – Elemental Horse | 4 | 4 |
Trample Wildheart Yearling enters the battlefield with four essence counters on it. At the beginning of your upkeep, remove an essence counter from Wildheart Yearling. When the last is removed, sacrifice it and create a 1/1 green Saproling creature token. |
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94 | Wildland Shepherd | Green | Common | Creature – Human Druid Nomad | 2 | 2 |
Whenever a Forest enters the battlefield under your control, put an essence counter on Wildland Shepherd. , Remove an essence counter from Wildland Shepherd: Creatures you control get +1/+1 and gain trample until end of turn. |
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95 | Skullcleaver | Artifact | Common | Artifact – Equipment |
Equipped creature gets +2/+0. Remove a counter from a permanent you control: Attach Skullcleaver to target creature. Equip 2 |
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96 | Wirewood Relic | Artifact | Common | Artifact |
: Add to your mana pool. , Tap an untapped creature you control: Add two mana in any combination of colours to your mana pool. |
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97 | Borderland Coast | Land | Common | Land – Island |
When Borderland Coast enters the battlefield, pay 2 life or turn it face down. (Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) : Add or to your mana pool. |
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98 | Borderland Mire | Land | Common | Land – Swamp |
When Borderland Mire enters the battlefield, pay 2 life or turn it face down. (Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) : Add or to your mana pool. |
0 | ||||
99 | Borderland Peaks | Land | Common | Land – Mountain |
When Borderland Peaks enters the battlefield, pay 2 life or turn it face down. (Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) : Add or to your mana pool. |
0 | ||||
100 | Borderland Prairie | Land | Common | Land – Plains |
When Borderland Prairie enters the battlefield, pay 2 life or turn it face down. (Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) : Add or to your mana pool. |
0 | ||||
101 | Borderland Woods | Land | Common | Land – Forest |
When Borderland Woods enters the battlefield, pay 2 life or turn it face down. (Face-down lands tap for and can be turned face up any time you could cast a sorcery by sacrificing a permanent.) : Add or to your mana pool. |
0 |
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