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CardName: Mer Gloomshrouder Cost: 2U Type: Creature - Merfolk Wizard Pow/Tgh: 3/2 Rules Text: Whenever you cast a noncreature spell, put an essence counter on Mer Gloomshrouder. {2}{U}: Target creature can’t be blocked until end of turn. Then, you may remove an essence counter from Mer Gloomshrouder. If you do, that creature gains hexproof until end of turn. Flavour Text: The water’s getting darker in places. Not sure why, but it makes catching machine fodder a cinch. Set/Rarity: Otaria Forever (Import Test) Common

Mer Gloomshrouder
{2}{u}
 
 C 
Creature – Merfolk Wizard
Whenever you cast a noncreature spell, put an essence counter on Mer Gloomshrouder.
{2}{u}: Target creature can’t be blocked until end of turn. Then, you may remove an essence counter from Mer Gloomshrouder. If you do, that creature gains hexproof until end of turn.
The water’s getting darker in places. Not sure why, but it makes catching machine fodder a cinch.
Illus. Nadine Lambie
3/2
Updated on 22 Sep 2016 by keflexxx

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How much damage does this card deal? Searing Wind
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