Lords of Tarkir: Virtual Booster

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Mechanics | Faction Mechanics | WB Abzan/Dromoka, Who Reigns Eternal | UR Jeskai/Ojutai, Wandering Soul | BG Sultai/Silumgar, the Creeping Death | WR Mardu/Kolaghan, the Storm's Champion | UG Temur/Atarka, World-Speaker | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
All creatures you control get +1/+1 until end of turn. Chosen creatures you control get an additional +1/+1 and gain first strike until end of turn.
"The Lord of Storms has given us our mission, and we strive only to be worthy of that trust."
— Kolaghan, the Storm's Champion
 
 R 
Creature – Chosen Archer
Reach, vigilance

{2}{r}, {t}: Dragonbow Archer deals 3 damage to target Dragon.
The greatest archers of the Horde wield blessed weapons made from the quills and feathers of Chosen dragons.
3/2
 U 
Creature – Dragon
Flying, deathtouch

Morph {4}{b} (You may cast this card face-down as a 2/2 creature for {3}. Turn it face-up any time for its morph cost.)

When Acid-Spewer Dragon is turned face-up, put a +1/+1 counter on each Dragon you control.
3/3
 U 
Enchantment
When a Chosen creature you control blocks or is blocked by a multicolored creature, it gets +3/+3 and first strike.

{2}{r}{w}: Target creature you control becomes Chosen until end of turn.
Kol, Lord of Storms, armors his faithful against the corrupted.
 U 
Creature – Dragon
Flying, prowess

Morph {4}{u} (You may cast this card face-down as a 2/2 creature for {3}. Turn it face-up any time for its morph cost.)

When Tale-Spinner Dragon is turned face-up, put a +1/+1 counter on each Dragon you control.
3/3
 C 
Instant
All creatures you control get +1/+1 until end of turn. Chosen creatures you control get an additional +1/+1 and gain first strike until end of turn.
"The Lord of Storms has given us our mission, and we strive only to be worthy of that trust."
— Kolaghan, the Storm's Champion
 C 
Creature – Human Shaman
Soulwalk{2}{u}: Exile this creature, then create a 3/1 Ice Elemental. When that creature dies, return this creature to the battlefield. Soulwalk only as a sorcery.
When danger looms, Atarka's shamans send their spirits forth to fight in avatars of ice and stone.
1/1
 C 
Creature – Human


Enlist – If you control two other creatures with Enlist, Vanguard Archer gets +1/+1 and Reach. If you control a Chosen, Vanguard Archer gets +1/+2.
2/1
 C 
Sorcery
Put a +1/+1 counter on all creatures you control. Those creatures gain Defer until end of turn. Defer ({x}, {t}: This creature gets -X/-X until end of turn. Target creature gets +X/+X until end of turn. X cannot be more than this creature's toughness.)
"Live your life, and do not fear death, knowing that what you die for shall never fall."
— Dromoka, Who Reigns Eternal
 C 
Creature – Human
Deceive {1}{u} (If you cast an instant or sorcery spell this turn, you may pay {1}{u} and cast this creature as though it had flash. It gains haste. Return it to your hand at end of turn.)
3/3
 C 
Creature – Human
{1}{w}, {t}: Tap target creature without flying.
0/2
 C 
Creature – Human Shaman
Soulwalk{1}{u}: Exile this creature, then create a 2/2 green Bear token. When that creature dies, return Great-Souled Hunter to the battlefield. Soulwalk only as a sorcery.
It's not the size of the warrior in the fight.
1/3
 C 
Sorcery
For each creature you control that died this turn, you may pay {1}. If you do, manifest the top card of your library.
"What the strong want, they cause to be. Life's opinion on the matter is irrelevant."
— Silumgar, the Creeping Death
 C 
Creature – Human
Deathtouch
2/1
Island
 
 B 
Basic Land – Island

Honor the Chosen (common, foil)
Dragonbow Archer (rare)
Acid-Spewer Dragon (uncommon)
Kol's Blessing (uncommon)
Tale-Spinner Dragon (uncommon)
Honor the Chosen (common)
Frostshaper (common)
Vanguard Archer (common)
Call the Clans (common)
Lore-Singer (common)
Dromoka Dunecaster (common)
Great-Souled Hunter (common)
Salvage the Fallen (common)
Hand of Silumgar (common)
Island (basic)