Lords of Tarkir: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, prowess
Morph ![]() (You may cast this card face-down as a 2/2 creature for . Turn it face-up any time for its morph cost.)
When Tale-Spinner Dragon is turned face-up, put a +1/+1 counter on each Dragon you control. 3/3
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Put X 1/1 white Soldier tokens into play.
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Flying, lifelink
Morph ![]() (You may cast this card face-down as a 2/2 creature for . Turn it face-up any time for its morph cost.)
When Shieldhide Dragon is turned face up, put a +1/+1 counter on each Dragon you control. 3/3
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Flying, first strike
Morph ![]() (You may cast this card face-down as a 2/2 creature for . Turn it face-up any time for its morph cost.)
When Stormwing Dragon is turned face-up, put a +1/+1 counter on each Dragon you control. 3/3
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As an additional cost to cast Insidious Rot, sacrifice a creature.
Gain control of target creature with power less than or equal to the sacrificed creature's power. "No one saw it coming. No one could. Till one day we all woke up...different."
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For each creature you control that died this turn, you may pay
. If you do, manifest the top card of your library."What the strong want, they cause to be. Life's opinion on the matter is irrelevant."
— Silumgar, the Creeping Death |
Deceive
![]() (If you cast an instant or sorcery spell this turn, you may pay ![]() and cast this creature as though it had flash. It gains haste. Return it to your hand at end of turn.)3/3
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Deathtouch
2/1
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Enchant creature.
Enchanted creature can't attack or block. |
Defender
Possess ![]() (Pay ![]() and sacrifice this creature: manifest target card from a graveyard.)It doesn't so much sit as wait.
0/4
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Soulwalk –
: Exile this creature, then create a 1/1 blue Spirit token with flying. When that creature dies, return Shaman's Apprentice to the battlefield as a creature. Soulwalk only as a sorcery.Even the most enlightened minds have to start somewhere.
1/2
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3/1
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Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step. Create a 1/1 blue flying Djinn token.
"Strength is for the weak."
— Ojutai, Wandering Soul |
Target creature gets -4/-4 until end of turn.
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Tale-Spinner Dragon
(uncommon, foil)
Secure the Wastes
(rare)
Shieldhide Dragon
(uncommon)
Stormwing Dragon
(uncommon)
Insidious Rot
(uncommon)
Salvage the Fallen
(common)
Lore-Singer
(common)
Hand of Silumgar
(common)
Pacifism
(common)
Concealed Bog
(common)
Shaman's Apprentice
(common)
Dromoka Soldier
(common)
Outwit the Slow
(common)
Flatten
(common)
Forest
(basic)


. Turn it face-up any time for its morph cost.)



. If you do, manifest the top card of your library.