Lords of Tarkir: WB Abzan/Dromoka, Who Reigns Eternal
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Mechanics | Faction Mechanics | WB Abzan/Dromoka, Who Reigns Eternal | UR Jeskai/Ojutai, Wandering Soul | BG Sultai/Silumgar, the Creeping Death | WR Mardu/Kolaghan, the Storm's Champion | UG Temur/Atarka, World-Speaker | Skeleton |
Dromoka, Who Reigns Eternal: Sovereign of the Wastes and Master of the Salt Road, the immortal dragonlord Dromoka leads the Unending Kingdoms of the Desert in pursuit of a single goal: endure. The civilization of the Dromoka clans has survived for thousands of years and plans to flourish for thousands more. Once the Abzan sought to live in harmony with their desert surroundings; now they seek to master it, beating back the desert with roads and citadels and aqueducts that water the aeries girdling the wastes. Vast irrigation projects from outland conquests bring life to the scrublands, and trade roads are policed - and taxed - by the citadels and aeries that guard them. Those who live labor to build, to tame, to master the wastes for the sake of their children and their children’s children; those who die bind their spirits to the service of their immortal scale-lords, and to the ultimate will of their eternal queen. Citadels rise and fall in prominence as trade routes burgeon and perish in turn. Clans and families maneuver in centuries-long political gambits, schemes passed down from parent to child to gain the slightest advantages over rival bloodlines, but an outsider seeking to breach their towering walls will quickly find every spear of every clan arrayed against them. Dromoka herself rules unchallenged and unanswerable, her ultimate goal the creation of an eternal civilization worthy of her long immortality.
Anafenza, the Blade Returning: Head of a once-great family of Arashin, Anafenza enacted the final stages of an elegant and brutal plan to destroy the clan that murdered her family’s scale-lord seven generations ago. Anafenza sits now at the head of a powerful and ambitious clan, and looks towards the Kingdoms’ outskirts with an eye towards conquest; for conquest brings water, and water brings survival, and survival brings power.
Arashin: Arashin is the only city of the Abzan; under WB Dromoka it’s the capital of the empire.