Kranjara: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Adventure's Reward | White | Common | ![]() ![]() |
Sorcery | You gain 6 life, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
2 | Adventurer's Dig Site | White | Uncommon | ![]() ![]() |
Enchantment | At the beginning of your upkeep you may Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) You may return up to 1 artifact card put into your graveyard this way to your hand. | 0 | |||
3 | Aerial Reinforcements | White | Uncommon | ![]() ![]() ![]() |
Creature – Bird Soldier | 2 | 3 |
Flying
Other Soldier creatures you control get +0/+1. |
0 | |
4 | Alzhan Retributor | White | Common | ![]() ![]() |
Creature – Human Soldier | 4 | 2 | Soldier Vengence – Whenever Alzhan Retributor attacks you may exile a Soldier card from your graveyard. If you do, tap target creature. | 0 | |
5 | Apprentice Sword Juggler | White | Uncommon | ![]() |
Creature – Human Soldier | 0 | 1 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Double strike |
0 | |
6 | Banisher's Strike | White | Common | ![]() |
Instant | Target creature gets +2/+2 until end of turn. If a creature dealt combat damage by that creature this turn would die, exile it instead. | 0 | |||
7 | Blessed Sandlord | White | Common | ![]() ![]() |
Creature – Human Soldier | 2 | 2 |
As long as Blessed Sandlord has a -1/-1 counter on it, Blessed Sandlord has flying and is a Spirit Soldier.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
8 | Cloud Jumper Monk | White | Common | ![]() ![]() |
Creature – Human Monk | 1 | 3 |
![]() |
0 | |
9 | Demystify Incantations | White | Common | ![]() ![]() |
Sorcery | Destroy target artifact or enchantment, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
10 | Desert Crane | White | Common | ![]() ![]() |
Creature – Bird | 2 | 2 | Flying | 0 | |
11 | Dispersion Trick | White | Common | ![]() ![]() |
Instant | Exile target creature, then return it to the battlefield tapped under it's owner's control. If that creature was a Scout you controlled, draw a card. | 0 | |||
12 | Dustcloak Trailblazer | White | Rare | ![]() ![]() ![]() |
Creature – Human Soldier | 3 | 2 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Whenever Dustcloak Trailblazer attacks or blocks, all damage that would be dealt to you or another creature you control this turn is dealt to Dustcloak Trailblazer instead. |
0 | |
13 | Forest Scavenger | White | Common | ![]() |
Creature – Human Scout | 1 | 1 | When Forest Scavenger enters the battlefield, you gain 2 life. | 0 | |
14 | Guardian of All | White | Rare | ![]() ![]() ![]() |
Creature – Angel | 4 | 3 |
Flying, vigilance
Guardian of All can block an additional creature each combat. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
15 | Honjaran Blade Commander | White | Rare | ![]() ![]() ![]() |
Creature – Human Soldier | 3 | 3 | Whenever Honjaran Blade Commander attacks, Honjaran Blade Commander and other Soldier creatures you control gain double strike until end of turn. | 0 | |
16 | Honjaran Emissary | White | Common | ![]() ![]() |
Creature – Human Scout | 2 | 1 | Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.) | 0 | |
17 | Honjaran Expedionary | White | Rare | ![]() ![]() |
Creature – Human Scout | 2 | 2 |
First strike
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.) Each other Scout creature you control has Companion. |
0 | |
18 | Honjaran Outfitter | White | Rare | ![]() ![]() ![]() |
Creature – Human Scout | 3 | 3 | Whenever two or more creatures you control attack, you may search your library for an aura or equipment card and put it onto the battlefield attached to one of those creatures. Then shuffle your library. | 0 | |
19 | Imprision in Aether | White | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Prevent all damage that would be dealt by enchanted creature. Enchanted creature can't block. |
0 | |||
20 | Incoming Twister | White | Rare | ![]() ![]() ![]() ![]() |
Enchantment |
Tempest 3 (At the beginning of your upkeep put a tempest counter on Incoming Twister. Then if Incoming Twister has 3 or more tempest counters on it remove them and Incoming Twister unleashes.)
Incoming Twister enters the battlefield with X tempest counters on it. Whenever Incoming Twister unleashes, exile all nonland permanents and cards in graveyards. |
1 | on 27 Aug 2016 by dude1818 | ||
21 | Magestic Sunrise | White | Common | ![]() |
Enchantment – Storm |
Tempest 4 (At the beginning of your upkeep put a tempest counter on Magestic Sunrise. Then if Magestic Sunrise has 4 or more tempest counters on it remove them and Magestic Sunrise unleashes.)
Whenever Magestic Sunrise unleashes, sacrifice Magestic Sunrise and you gain 10 life. |
0 | |||
22 | Mystic Centaur | White | Common | ![]() ![]() |
Creature – Centaur Soldier | 3 | 3 | Mystic Centaur can't attack or block unless you control another Soldier creature. | 0 | |
23 | Nahiri, Protector of the Meek | White | Mythic | ![]() ![]() ![]() |
Planeswalker – Nahiri | 3 |
+1: Create an artifact Equipment token with "Equipped creature gets +1/+0" and "Equip ![]() 0: Create a 1/1 white Human Soldier creature token. -1: Exile target creature until Nahiri, Protector of the Meek leaves the battlefield. |
0 | ||
24 | North Jungle Explorer | White | Uncommon | ![]() ![]() |
Creature – Human Scout | 2 | 2 |
Whenever North Jungle Explorer attacks, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Scout Vengence – ![]() ![]() |
0 | |
25 | Purifier of the Silent Order | White | Uncommon | ![]() ![]() ![]() |
Creature – Human Spirit Monk | 3 | 3 |
When Purifier of the Silent Order enters the battlefield, exile all cards from opponent's graveyards.
When Purifier of the Silent Order leaves the battlefield, return all cards exiled by Purifier of the Silent Order to their owner's graveyards. |
0 | |
26 | Restore Tranquility | White | Rare | ![]() ![]() ![]() |
Sorcery |
Destroy target artifact or enchantment.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
27 | Scouting Party | White | Uncommon | ![]() ![]() |
Creature – Human Scout | 3 | 3 | Whenever Scouting Party or another Scout enters the battlefield under your control, target creature gets +1/+1 until end of turn. | 0 | |
28 | Scouting Roc | White | Common | ![]() ![]() |
Creature – Bird Scout | 3 | 4 |
Flying
When Scouting Roc enters the battlefield, return a permanent you control to its owner's hand. |
0 | |
29 | Shamble into Quicksand | White | Common | ![]() ![]() |
Instant |
As long as exactly one creature is attacking, Shamble into Quicksand costs ![]() Destroy target attacking creautre. |
0 | |||
30 | Spellbound Levitation | White | Uncommon | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature gets +1/+1 and has flying and persist. (When that creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.). |
0 | |||
31 | Spirit Calling | White | Uncommon | ![]() ![]() |
Sorcery |
Create a 1/1 white Spirit creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
32 | Spirit of the Sands | White | Uncommon | ![]() ![]() |
Creature – Spirit Scout | 2 | 2 | When Spirit of the Sands enters the battlefield, you may return target artifact or enchantment card from your graveyard to your hand. | 0 | |
33 | Spiteful Calling | White | Uncommon | ![]() ![]() |
Sorcery | Choose a creature type. Create X 1/1 white Spirit Creature tokens with flying, where X is the number of creature cards in your graveyard with the chosen creature type. | 0 | |||
34 | Steady Explorer | White | Common | ![]() ![]() |
Creature – Human Scout | 2 | 2 |
Vigilance
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.) |
0 | |
35 | Stone Guardian Spirit | White | Uncommon | ![]() ![]() ![]() |
Creature – Spirit | 3 | 2 |
Flying
![]() ![]() Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
36 | Sturdy Moggadon | White | Common | ![]() ![]() |
Creature – Beast | 1 | 4 |
Sturdy Moggadon can block any number of creatures each combat if it has a -1/-1 counter on it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
37 | The Guardian Soldier | White | Mythic | ![]() ![]() ![]() |
Legendary Creature – Spirit Soldier | 3 | 2 |
As The Guardian Soldier enters the battlefield, name a card.
Sacrifice The Guardian Soldier: You gain protection from spells and permanents with the chosen name until end of term Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
38 | Trained Mount | White | Common | ![]() |
Creature – Camel | 0 | 4 | Vigilance | 0 | |
39 | Transport Escort | White | Common | ![]() ![]() |
Creature – Human Soldier | 3 | 2 | When Transport Escort enters the battlefield, target creature gets +0/+2 until end of turn. | 0 | |
40 | Trap Within the Storm's Eye | White | Uncommon | ![]() ![]() |
Enchantment – Storm |
Tempest 4 (At the beginning of your upkeep put a tempest counter on Trap Within the Storm's Eye. Then if Trap Within the Storm's Eye has 4 or more tempest counters on it remove them and Trap Within the Storm's Eye unleashes.)
When Trap Within the Storm's Eye enters the battlefield exile target nonland permanent you don't control until Trap Within the Storm's Eye leaves the battlefield. Whenever Trap Within the Storm's Eye unleashes, sacrifice Trap Within the Storm's Eye. |
0 | |||
41 | Wounded Moggadon | White | Uncommon | ![]() ![]() |
Creature – Beast | 5 | 5 |
Wounded Moggadon enters the battlefield with 3 -1/-1 counters on it.
Whenever another creature you control dies, remove a -1/-1 counter from Wounded Moggadon. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
42 | Absolute Denial | Blue | Rare | ![]() ![]() ![]() |
Instant |
Wizard Vengence – If you control a Wizard, you may exile a Wizard card from your graveyard rather than pay Absolute Denial's mana cost.
Counter target spell. |
0 | |||
43 | Acolyte of the Sphinx | Blue | Rare | ![]() ![]() ![]() |
Creature – Human Wizard | 1 | 2 |
When Acolyte of the Sphinx enters the battlefield create a 4/4 blue Sphinx creature token with flying.
Whenever an opponent attacks with one or more creatures, that player names a creature type. Reveal cards from the top of your library until you reveal a creature card. If it doesn't have the chosen creature type, put that card into your hand. Then put the rest into your graveyard. |
0 | |
44 | Archive Wall | Blue | Uncommon | ![]() ![]() |
Creature – Wall | 0 | 4 |
Defender
When Archive Wall enters the battlefield, you may search your library for a Storm enchantment, reveal it, and put it into your hand. Then shuffle your library. |
0 | |
45 | Aven Caller Mage | Blue | Common | ![]() ![]() |
Creature – Human Wizard | 1 | 3 | When Aven Caller Mage enters the battlefield, create a 1/1 white Bird Soldier creature token with flying. | 0 | |
46 | Azahlow Manipulator | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Human Wizard | 2 | 3 | Whenever you cast an instant or sorcery spell, or tap a Wizard you control to activate a spell or ability, tap target creature an opponent controls. | 0 | |
47 | Azahlow Mystic | Blue | Common | ![]() ![]() |
Creature – Human Wizard | 2 | 1 | Whenever another Wizard you control becomes tapped, scry 1. | 0 | |
48 | Azandi Aethermancer | Blue | Common | ![]() ![]() ![]() |
Creature – Spirit Rogue | 3 | 2 | When Azandi Aethermancer enters the battlefield you may return target creature to its owner's hand. | 0 | |
49 | Azandi Messenger | Blue | Uncommon | ![]() |
Creature – Bird Rogue | 1 | 1 |
Flying
Whenever Azandi Messenger deals combat damage to a player, you may sacrifice Azandi Messenger. If you do, draw a card. |
0 | |
50 | Azandi Path Forger | Blue | Common | ![]() ![]() |
Creature – Human Rogue | 1 | 2 |
![]() |
0 | |
51 | Azandi Sneak | Blue | Common | ![]() ![]() |
Creature – Human Rogue | 3 | 2 | Rogue Vengence – Whenever Azandi Sneak attacks, you may exile a Rogue card from your graveyard. If you do Azandi Sneak can't be blocked this turn. | 0 | |
52 | Backwards Momentum | Blue | Common | ![]() ![]() |
Instant | Put target attacking creature on top of its owner's library. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
53 | Bazaar Scoundrel | Blue | Rare | ![]() ![]() |
Creature – Human Rogue | 2 | 2 |
![]() |
0 | |
54 | Clearing Fog | Blue | Common | ![]() |
Enchantment – Storm |
Tempest 3 (At the beginning of your upkeep put a tempest counter on Clearing Fog. Then if Clearing Fog has 3 or more tempest counters on it remove them and Clearing Fog unleashes.)
Whenever Clearing Fog unleashes, sacrifice it. If you do, draw 2 cards. |
0 | |||
55 | Delve Too Deep | Blue | Uncommon | ![]() |
Instant |
Target player puts the top 3 cards of their library into their graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
56 | Dispel Remnants | Blue | Uncommon | ![]() ![]() |
Sorcery |
Return target creature to its owner's hand.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
57 | Dissipate | Blue | Common | ![]() ![]() ![]() |
Instant | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | 0 | |||
58 | Domineer Power | Blue | Uncommon | ![]() ![]() ![]() |
Enchantment – Aura |
Flash
Enchant creature You control enchanted creature. When Domineer Power enters the battlefield, untap enchanted creature. |
0 | |||
59 | Dowsing Mage | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Human Wizard | 1 | 4 |
Wizard Vengence – ![]() |
0 | |
60 | Flash of Stupification | Blue | Common | ![]() |
Instant | Target creature gets -3/-0 until end of turn. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
61 | Learn from the Unknown | Blue | Uncommon | ![]() ![]() |
Instant | Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) Then draw a card. | 0 | |||
62 | Long Night Drake | Blue | Common | ![]() ![]() ![]() |
Creature – Drake | 3 | 2 |
Flying
![]() ![]() |
0 | |
63 | Long Term Planning | Blue | Common | ![]() ![]() |
Instant |
Look at the top 2 cards of your library. Put one of them into you hand and the other into your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
64 | Moon Mother Drake | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Drake | 3 | 5 |
Flying
Other creatures with flying you control have hexproof. |
0 | |
65 | Mystical Zephyrmancer | Blue | Common | ![]() ![]() |
Creature – Human Wizard | 2 | 3 |
Spell Crafting – ![]() ![]() .Target creature gains flying until end of turn. .Tap or untap target creature. |
0 | |
66 | Phantasmal Nightcrawler | Blue | Common | ![]() ![]() ![]() |
Creature – Zombie Illusion | 6 | 6 |
When Phantasmal Nightcrawler enters the battlefield, put the top 4 cards of your library in to your graveyard.
Whenever Phantasmal Nightcrawler becomes the target of a spell or ability, return Phantasmal Nightcrawler to its owner's hand. |
0 | |
67 | Reckoning of Kranjara | Blue | Mythic | ![]() |
Enchantment – Storm |
Tempest 7 (At the beginning of your upkeep put a tempest counter on Reckoning of Kranjara. Then if Reckoning of Kranjara has 7 or more tempest counters on it remove them and Reckoning of Kranjara unleashes.)
Whenever Reckoning of Kranjara unleashes return all other permanents to their owner's hands. Then take an extra turn after this one. |
0 | |||
68 | Relearner Mage | Blue | Common | ![]() ![]() |
Creature – Human Wizard | 2 | 2 |
Flying
When Relearner Mage enters the battlefield, you may put target instant or sorcery card in your graveyard on top of your library. |
0 | |
69 | Rise Before the Reckoning | Blue | Rare | ![]() ![]() ![]() |
Instant |
Return all other spells and nonland permanents to their owner's hands.
As an additional cost to cast a Legendary Avatar creature you may exile Rise Before the Reckoning from your graveyard. If you do that spell can't be countered. |
1 | on 03 Feb 2017 by Vitenka | ||
70 | Rogue Lookout | Blue | Uncommon | ![]() ![]() |
Creature – Human Rogue | 2 | 2 |
Flash
Whenever Rogue Lookout or another Rogue enters the battlefield under your control, you may tap or untap target nonland permanent. |
0 | |
71 | Sage of the Sands | Blue | Uncommon | ![]() ![]() |
Creature – Human Wizard | 1 | 3 | When Sage of the Sands enters the battlefield, reveal the top 4 cards of your library. You may put an instant or sorcery card revealed this way into your hand. Then put the rest into your graveyard. | 0 | |
72 | Sand's Hallucinations | Blue | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
At the beginning of each combat, if enchanted creature is untapped, tap it. |
0 | |||
73 | Silent Infiltraitor | Blue | Common | ![]() ![]() |
Creature – Human Rogue | 1 | 1 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Silent Infiltraitor can't be blocked. |
0 | |
74 | Sneaky Efreet | Blue | Rare | ![]() ![]() ![]() |
Creature – Efreet Rogue | 3 | 2 |
Hexproof, prowess
When Sneaky Efreet enters the battlefield, create a Lamp artifact token with " ![]() At the beginning of your end step, if you control no Lamp artifacts, sacrifice Sneaky Efreet. |
0 | |
75 | Spectral Drake | Blue | Common | ![]() ![]() ![]() |
Creature – Drake Spirit | 2 | 3 |
Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
76 | Sphinx of Multiple Futures | Blue | Mythic | ![]() ![]() ![]() |
Creature – Sphinx | 4 | 5 |
Flying, protection from permanents and spells you own
Players play with the top card of their libraries revealed. Players may cast the top card of each other player's library and may spend mana as though it was mana of any colour to cast those spells. |
0 | |
77 | Spiteful Insight | Blue | Uncommon | ![]() ![]() |
Sorcery | Choose a creature type. You draw X cards where X is the number of creature cards in your graveyard with the chosen creature type. | 0 | |||
78 | Swallowing Mist | Blue | Uncommon | ![]() ![]() |
Enchantment – Storm |
Tempest 3 (At the beginning of your upkeep put a tempest counter on Swallowing Mist. Then if Swallowing Mist has 3 or more tempest counters on it remove them and Swallowing Mist unleashes.)
Attacking creature your opponents control get -X/-0 where X is the number of tempest counters on Swallowing Mist. |
0 | |||
79 | Temple Magister | Blue | Rare | ![]() ![]() ![]() |
Creature – Human Wizard | 2 | 4 |
Spell Crafting – ![]() ![]() .Counter target noncreature spell. .Return another target creature to its owner's hand. .Draw 2 cards. |
0 | |
80 | Visions from Across the Aether | Blue | Rare | ![]() ![]() ![]() |
Instant | Reveal 4 cards you own from outside the game with different names. An opponent chooses 2 of those cards. Put each card not chosen this way into your hand. (The chosen cards remain outside of the game.) | 0 | |||
81 | Way of the Azandi | Blue | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked. Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card. |
0 | |||
82 | Will of the Desert | Blue | Common | ![]() ![]() |
Sorcery | Draw 2 cards. Then you may put a tempest counter on a Storm enchantment you control. | 0 | |||
83 | Ancient Clan Ritual | Black | Uncommon | ![]() ![]() |
Sorcery | You draw 2 cards then lose 2 life. Then if you control a Shaman, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
84 | Azandi Inquisitioner | Black | Uncommon | ![]() ![]() ![]() |
Creature – Human Rogue | 3 | 3 | Whenever a Rogue creature you control deals combat damage to a player, you may put a -1/-1 counter on Azandi Inquisitioner. If you do, that player discards a card. | 0 | |
85 | Azandi Nightblade | Black | Rare | ![]() ![]() ![]() |
Creature – Human Rogue | 2 | 2 |
When Azandi Nightblade enters the battlefield destroy target creature an opponent controls.
Whenever another Rogue enters the battlefield under you control, you may sacrfice Azandi Nightblade and that creature. If you do, destroy target creature. |
0 | |
86 | Azandi Pilferer | Black | Common | ![]() ![]() |
Creature – Human Rogue | 3 | 2 | Whenever Azandi Pilferer deals combat damage to a player, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |
87 | Azandi Showblade | Black | Common | ![]() ![]() |
Creature – Human Rogue | 2 | 2 |
Deathtouch
When Azandi Showblade enters the battlefield, put a -1/-1 counter on target creature. |
0 | |
88 | Azandi Torturer | Black | Common | ![]() ![]() |
Creature – Human Rogue | 1 | 2 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Whenever Azandi Torturer deals combat damage to a player, that player loses 1 life. |
0 | |
89 | Bone Boiler Witch | Black | Common | ![]() ![]() |
Creature – Human Shaman | 2 | 4 |
Spell Crafting – ![]() ![]() .Target player loses 2 life and you gain 2 life. .Return target creature card from your graveyard to your hand. |
0 | |
90 | Burrowing Sand Worms | Black | Rare | ![]() ![]() |
Creature – Insect | 3 | 1 |
When Burrowing Sand Worms enters the battlefield, each opponent loses 2 life.
![]() ![]() |
0 | |
91 | Challenge the Great Ones | Black | Rare | ![]() ![]() |
Instant | Choose a creature or planeswalker with converted mana cost 5 or greater. Its controller sacrifices it. | 0 | |||
92 | Conjurer of Poisons | Black | Common | ![]() ![]() |
Creature – Orc Shaman | 2 | 1 |
![]() ![]() |
0 | |
93 | Dalzorth's Gravemaster | Black | Rare | ![]() ![]() ![]() |
Creature – Hound Shaman | 3 | 5 |
Spell Crafting – ![]() ![]() .Search target player's library for a creature card and put into their graveyard. Then that player shuffles their library. .Return target creature card from your graveyard to the battlefield under your control. .Return target creature card from another player's graveyard to the battlefield under your control. |
0 | |
94 | Fatal Strike | Black | Uncommon | ![]() ![]() ![]() |
Instant |
Destroy target creature.
Rogue Vengence- You may exile a Rogue card from your graveyard. If you do, add ![]() ![]() |
0 | |||
95 | Forest Occultist | Black | Uncommon | ![]() ![]() |
Creature – Human Shaman | 1 | 2 |
![]() ![]() |
0 | |
96 | Kanjaan Recluse | Black | Common | ![]() ![]() |
Creature – Human Shaman | 1 | 3 | When Kanjaan Recluse enters the battlefield, target player discards a card. | 0 | |
97 | Lich of Forgotten Souls | Black | Rare | ![]() ![]() ![]() |
Creature – Zombie | 4 | 4 |
Indestructible
If damage would be dealt to a creature you control, instead exile that many cards from your graveyard. When you have no cards in your graveyard, sacrifice each creature you control. |
0 | |
98 | Lich's Grasp | Black | Uncommon | ![]() ![]() |
Sorcery |
Put a -1/-1 counter on target creature.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
99 | Massive Scorpion | Black | Common | ![]() ![]() ![]() |
Creature – Scorpion | 2 | 6 | Deathouch, menace | 0 | |
100 | Millenia Long Scheming | Black | Uncommon | ![]() ![]() |
Sorcery | Search your library for up to 2 cards with Retrace and put them into your graveyard. Then shuffle your library. | 0 | |||
101 | Mother of Plagues | Black | Rare | ![]() ![]() ![]() |
Creature – Human Shaman | 2 | 3 |
Deathtouch
Shaman Vengence – ![]() |
0 | |
102 | Nightmare Prowler | Black | Uncommon | ![]() ![]() ![]() |
Creature – Beast Abomination | 4 | 4 |
Nightmare Prowler enters the battlefield with 3 -1/-1 counters on it.
Whenever another creature you control dies, you may move a -1/-1 counter from Nightmare Prowler to another target creature. |
0 | |
103 | Putrid Remains | Black | Uncommon | ![]() ![]() ![]() |
Creature – Zombie Rogue | 2 | 2 | Creature Vengence – When Putrid Remains enters the battlefield, you may exile a creature card from your graveyard. If you do, put 2 -1/-1 counters on target creature. | 0 | |
104 | Reduce to Bone | Black | Common | ![]() ![]() |
Instant |
Target creature gets -3/-3 until end of turn.
Put the top 3 cards of your library into your graveyard. |
0 | |||
105 | Reunite with Ancestors | Black | Common | ![]() ![]() |
Sorcery |
Return target creature card from your graveyard to your hand.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
106 | Rising Bog | Black | Common | ![]() |
Enchantment – Storm |
Tempest 3 (At the beginning of your upkeep put a tempest counter on Rising Bog. Then if Rising Bog has 3 or more tempest counters on it remove them and Rising Bog unleashes.)
Whenever Rising Bog unleashes, sacrifice Rising Bog and destroy up to target creature an opponent controls. |
0 | |||
107 | Royal Remains | Black | Common | ![]() ![]() ![]() |
Creature – Zombie Shaman | 3 | 4 |
As an additional cost to cast Royal Remains, sacrifice a creature.
When Royal Remains enters the battlefield, create a 2/2 black Zombie creature token. |
0 | |
108 | Sacrifice at the Altar | Black | Uncommon | ![]() ![]() |
Sorcery | Each player sacrifices a creature. Then starting with you each player may sacrifice a creature. If either player does, repeat this process. | 0 | |||
109 | Shaman of the Black Raven | Black | Uncommon | ![]() ![]() |
Creature – Human Shaman | 2 | 1 |
When Shaman of the Black Raven enters the battlefield, create a 1/1 black Raven Bird creature token with flying.
Whenever a Raven creature you control dies, put a -1/-1 counter on target creature an opponent controls. |
0 | |
110 | Shambling Sand-Snapper | Black | Common | ![]() ![]() |
Creature – Zombie Beast | 3 | 2 | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | 0 | |
111 | Shambling Skeletons | Black | Uncommon | ![]() |
Creature – Zombie | 2 | 1 |
Shambling Skeletons can't block.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |
112 | Shandara, Necromancer | Black | Mythic | ![]() ![]() ![]() |
Legendary Creature – Human Shaman | 3 | 3 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
When Shandara, Necromancer enters the battlefield, search your library for a creature card and put it into your graveyard. Then shuffle your library. Creature cards in your graveyard have Retrace (You may cast that card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |
113 | Silent Rogue | Black | Uncommon | ![]() ![]() ![]() |
Creature – Human Rogue | 4 | 2 |
First strike
Silent Rogue has deathtouch while its attacking. |
0 | |
114 | Silent Wraith | Black | Common | ![]() ![]() |
Creature – Wraith | 2 | 2 |
Sacrifice another creature: Silent Wraith gets +2/+2 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
115 | Sorin, Vampire Lord | Black | Mythic | ![]() ![]() ![]() |
Planeswalker – Sorin | 3 |
+1: Until you next turn, whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
-1: Create a 1/1 black Vampire creature token. -6: You get an emblem with "Whenever a creature or planeswalker an opponent controls dies, return it to the battlefield under your control. If its a creature it becomes a Vampire in addition to its other types." |
0 | ||
116 | Spiteful Decay | Black | Uncommon | ![]() ![]() |
Instant | Choose a creature type. Put X -1/-1 counters on target creature where X is the number of creature cards in your graveayard of the chosen creature type. | 0 | |||
117 | Spread the Blight | Black | Common | ![]() |
Instant | Put a -1/-1 counter on target creature. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
118 | Syphon Life | Black | Common | ![]() ![]() ![]() |
Sorcery |
Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
119 | Unyielding Corpse | Black | Rare | ![]() ![]() ![]() |
Creature – Zombie Rogue | 3 | 1 |
Unyielding Corpse can't block.
Whenever Unyielding Corpse or another creature enters the battlefield under your control, if you cast it from your graveyard, put a -1/-1 counter on target creature an opponent controls. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |
120 | Venomify | Black | Common | ![]() |
Instant |
Target creature gains deathtouch until end of turn.
Shaman Vengence – You may exile a Shaman card from your graveyard. If you do, that creature gains indestrucitble until end of turn. |
0 | |||
121 | Walking Corpse | Black | Common | ![]() ![]() |
Creature – Zombie | 2 | 2 | 0 | ||
122 | Wasteland Eliminator | Black | Common | ![]() ![]() ![]() |
Creature – Human Rogue | 3 | 2 | Whenever 2 or more Rogue creatures you control deals combat damage to a player, you may sacrifice Wasteland Eliminator. If you do, destroy target creature. | 0 | |
123 | Wither to Pieces | Black | Common | ![]() ![]() ![]() |
Instant |
As an additional cost to cast Wither to Pieces, discard a card.
Destroy target creature. |
0 | |||
124 | Acolyte of Vengence | Red | Uncommon | ![]() ![]() |
Creature – Human Wizard | 1 | 2 |
Whenever you cast a spell from your graveyard for the first time each turn, you may pay ![]() |
0 | |
125 | Alkari Stormcaller | Red | Uncommon | ![]() ![]() ![]() |
Creature – Bird Servant | 3 | 3 | At the beginning of your upkeep you may put a tempest counter on target Storm enchantment. | 0 | |
126 | Allied Firestoker | Red | Common | ![]() ![]() |
Creature – Human Wizard | 2 | 3 | Whenever you cast an instant or sorcery spell or tap a Wizard you control to activate an ability, Allied Firestoker gets +2/+0 until end of turn. | 0 | |
127 | Alzahn Fighter | Red | Common | ![]() ![]() |
Creature – Human Soldier | 3 | 1 | Alzahn Fighter has first strike as long as its attacking. | 0 | |
128 | Alzahn Recruit | Red | Common | ![]() |
Creature – Human Soldier | 1 | 1 | Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.) | 0 | |
129 | Alzhan Cavalry | Red | Rare | ![]() ![]() ![]() |
Creature – Human Soldier | 2 | 2 |
When Alzhan Cavalry enters the battlefield, create 2 1/1 red Human Soldier creature tokens.
Whenever Alzhan Cavalry and 2 or more other creatures you control attack, create a 1/1 red Human Soldier creature token. |
0 | |
130 | Alzhan Path Breaker | Red | Uncommon | ![]() ![]() ![]() |
Creature – Beast Soldier | 3 | 4 |
Haste
Alzhan Path Breaker attacks each turn if able. Whenever Alzhan Path Breaker attacks, target creature can't block this turn. |
0 | |
131 | Approaching Stormpede | Red | Rare | ![]() ![]() ![]() |
Enchantment – Storm |
Tempest 4 (At the beginning of your upkeep put a tempest counter on Approaching Stormpede. Then if Approaching Stormpede has 4 or more tempest counters on it remove them and Approaching Stormpede unleashes.)
At the beginning of your upkeep create a 1/1 red Elemental creature token with haste. If Approaching Stormpede unleashed this turn, instead create 5 of those tokens. Exile them at the beginning of the next end step. |
0 | |||
132 | Archmage's Flames | Red | Common | ![]() ![]() |
Instant |
Archmage's Flames deals 3 damage to target creature.
Wizard Vengence – You may exile a Wizard card from your graveyard. If you do, Archmage's Flames deals 3 damage to that creature's controller. |
0 | |||
133 | Ashes of the Sands | Red | Uncommon | ![]() ![]() |
Instant |
Ashes of the Sands costs ![]() Ashes of the Sands deals 4 damage to target creature. |
0 | |||
134 | Awaken the Sands | Red | Rare | ![]() ![]() ![]() |
Sorcery |
Create a 7/7 Legendary red Elemental creature token named "The Sands Awakened".
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
135 | Azahlow Acolyte | Red | Common | ![]() ![]() |
Creature – Human Wizard | 1 | 3 | Prowess | 0 | |
136 | Bandit of the Wastes | Red | Rare | ![]() ![]() |
Creature – Human Soldier | 3 | 1 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Bandit of the Wastes has first strike and trample as long as you control a Desert land. |
0 | |
137 | Betrayal in the Catacombs | Red | Common | ![]() ![]() |
Sorcery | Gain control of target creature an opponent controls until end of turn. Untap that creature and it gains haste and Companion until end of turn. (Whenever that creature attacks or blocks with another creature you control, that creature gets +1/+1 until end of turn.) | 0 | |||
138 | Challenge the Rivals | Red | Common | ![]() ![]() |
Instant | Attacking creatures you control get +2/+0 until end of turn. Soldiers you control gain first strike until end of turn. | 0 | |||
139 | Clumsy Reinforcements | Red | Common | ![]() ![]() |
Sorcery |
Create 2 1/1 red Goblin Soldier Creature tokens.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
140 | Emberhand Initiate | Red | Rare | ![]() ![]() |
Creature – Human Wizard | 2 | 2 |
Spell Crafting – ![]() ![]() .Emberhand Initiate deals 3 damage to target player. .Emberhand Initiate deals 3 damage to target creature. .Emberhand Initiate deals 1 damage to each creature you don't control. |
0 | |
141 | Evanescent Phoenix | Red | Rare | ![]() ![]() ![]() |
Creature – Phoenix | 4 | 1 |
Flying, haste
At the beginning of your end step, sacrifice Evanescent Phoenix. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |
142 | Ferocious Visok | Red | Common | ![]() ![]() ![]() |
Creature – Beast | 5 | 3 |
Menace
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
143 | Fiery Recruit | Red | Uncommon | ![]() |
Creature – Human Soldier | 2 | 1 | Soldier Vengence – When Fiery Recruit enters the battlefield, you may exile a Soldier card from your graveyard. If you do, Fiery Recruit gains haste until end of turn. | 0 | |
144 | Forward Blow | Red | Common | ![]() |
Instant |
Target creature gets +2/+0 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
145 | Fuelled by Flames | Red | Common | ![]() ![]() |
Instant | Fuelled by Flames deals 1 damage to target creature. That creature gets +2/+0 and gains first strike until end of turn. | 0 | |||
146 | Impending Discharge | Red | Uncommon | ![]() ![]() |
Enchantment – Storm |
Tempest 3 (At the beginning of your upkeep put a tempest counter on Impending Discharge. Then if Impending Discharge has 3 or more tempest counters on it remove them and Impending Discharge unleashes.)
Whenever an opponent attacks with a creature Impending Discharge deals damage to that creature equal to the number of tempest counters on Impending Discharge at end of combat. |
0 | |||
147 | Impending Jolt | Red | Common | ![]() |
Enchantment – Storm |
Tempest 4 (At the beginning of your upkeep put a tempest counter on Impending Jolt. Then if Impending Jolt has 4 or more tempest counters on it remove them and Impending Jolt unleashes.)
Whenever Impending Jolt unleashes, sacrifice Impending Jolt and it deals 5 damage to target creature or player. |
0 | |||
148 | Impending Sandstorm | Red | Uncommon | ![]() ![]() |
Enchantment – Storm |
Tempest 3 (At the beginning of your upkeep put a tempest counter on Impending Sandstorm. Then if Impending Sandstorm has 3 or more tempest counters on it remove them and Impending Sandstorm unleashes.)
At the beginning of your upkeep Impending Sandstorm deals 1 damage to each creature you don't control. Whenever Impending Sandstorm unleashes, sacrfice Impending Sandstorm and creatures can't block this turn. |
0 | |||
149 | Perilous Stand | Red | Common | ![]() ![]() |
Sorcery | Perilous Stand deals 5 damage to target creature, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 1 | on 31 Aug 2016 by Circeus | ||
150 | Pillar of Flame | Red | Uncommon | ![]() |
Sorcery | Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. | 0 | |||
151 | Priestess of Flames | Red | Rare | ![]() ![]() ![]() |
Creature – Human Wizard Monk | 3 | 3 |
Whenever you cast an instant or sorcery spell or tap a Wizard you control to activate an ability, you may pay ![]() ![]() |
0 | |
152 | Prophet of Azahlow | Red | Common | ![]() ![]() |
Creature – Human Wizard | 2 | 4 |
![]() |
0 | |
153 | Prowling Flametail | Red | Uncommon | ![]() ![]() |
Creature – Beast | 0 | 4 |
![]() |
0 | |
154 | Sand Scale Dragon | Red | Mythic | ![]() ![]() ![]() |
Creature – Dragon | 8 | 8 |
Flying
Sand Scale Dragon enters the battlefield with 2 -1/-1 counters on it. Sand Scale Dragon can't attack or block as long as it has a counter on it. Whenever an opponent attacks with 2 or more creatures, remove a -1/-1 counter from Sand Scale Dragon. ![]() ![]() |
0 | |
155 | Sandshaper Mage | Red | Common | ![]() ![]() |
Creature – Human Wizard | 1 | 2 |
Spell Crafting – ![]() ![]() .Sandshaper Mage deals 1 damage to target creature or player. .Target creature can't block this turn. |
0 | |
156 | Soldier of the Sands | Red | Common | ![]() ![]() ![]() |
Creature – Human Soldier | 4 | 4 |
Trample
![]() |
0 | |
157 | Spiteful Impulse | Red | Uncommon | ![]() ![]() |
Sorcery | Choose a creature type. Exile the top X cards of your library, where X is the number of creature cards in your graveyard with the chosen creature type. Until end of turn you may play cards exiled this way. | 0 | |||
158 | Standard Infantry | Red | Common | ![]() ![]() |
Creature – Human Soldier | 2 | 2 | When Standard Infantry enters the battlefield, you may discard a card. If you do, draw a card. | 0 | |
159 | Stoke Past Days' Flames | Red | Uncommon | ![]() ![]() |
Enchantment |
Spells you cast from your graveyard cost ![]() Whenever you cast a spell from your graveyard, you may discard a card. If you do, draw a card. |
0 | |||
160 | Tornado of Devastation | Red | Mythic | ![]() ![]() ![]() |
Enchantment – Storm |
Tempest 5 (At the beginning of your upkeep put a tempest counter on Tornado of Devastation. Then if Tornado of Devastation has 5 or more tempest counters on it remove them and Tornado of Devastation unleashes.)
At the beginning of each player's upkeep, Tornado of Devastation deals damage to that player equal to the number of tempest counters on Tornado of Devastation. Discard a card: Put a tempest counter on Tornado of Devastation. Only an opponent may activate this ability. |
0 | |||
161 | Uncowardly Captain | Red | Uncommon | ![]() ![]() ![]() |
Creature – Goblin Soldier | 2 | 2 |
First strike
Other Soldier creatures you control get +1/+0. |
0 | |
162 | Wasteland Bully | Red | Common | ![]() ![]() |
Creature – Human Beserker | 2 | 2 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Wasteland Bully can't block. |
0 | |
163 | Wasteland Flame Forger | Red | Uncommon | ![]() ![]() |
Creature – Human Wizard | 0 | 3 | At the beginning of your upkeep, or whenever you cast an instant or sorcery spell or tap a Wizard you control to activate an ability, Wasteland Flame Forger deals 1 damage to target player. | 0 | |
164 | Wasteland Slasher | Red | Common | ![]() ![]() |
Creature – Human Beserker | 4 | 2 | When Wasteland Slasher enters the battlefield, if you control a Desert land, Wasteland Slasher deals 1 damage to target creature or player. | 0 | |
165 | Acolyte of the Fallen Oak | Green | Rare | ![]() ![]() ![]() |
Creature – Elf Scout | 2 | 2 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Whenever Acolyte of the Fallen Oak or another nontoken creature enters the battlefield under your control, you may search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. |
0 | |
166 | Alfrier Shaman | Green | Common | ![]() ![]() |
Creature – Wolf Shaman | 2 | 1 | Whenever another Shaman enters the battlefield under your control, you may Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |
167 | Angered Stone | Green | Common | ![]() ![]() ![]() |
Creature – Elemental | 4 | 2 |
Defender
Angered Stone can attack as though it didn't have defender as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
168 | Basking Basilisk | Green | Common | ![]() |
Creature – Snake | 1 | 1 | Deathtouch | 0 | |
169 | Centaur Emissary | Green | Rare | ![]() ![]() |
Creature – Centaur Scout | 2 | 2 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
As long as you have 4 or more land cards in your graveyard, Centaur Emissary and other creatures you control get +1/+1. |
0 | |
170 | Desert Pathfinder | Green | Common | ![]() ![]() |
Creature – Human Scout | 2 | 2 | When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library. | 0 | |
171 | Discover Mysterious Treasures | Green | Common | ![]() ![]() |
Sorcery | Reveal the top 4 cards of your library. You may put an artifact, creature or land card revealed this way into your hand. Then put the rest into your graveyard. | 0 | |||
172 | Dustcrawler Spider | Green | Common | ![]() ![]() ![]() |
Creature – Spider | 4 | 6 | Trample, reach | 0 | |
173 | Emissary of Kanjaan | Green | Uncommon | ![]() ![]() |
Creature – Human Shaman | 2 | 2 |
Deathtouch
Shaman Vengence – ![]() ![]() |
0 | |
174 | Ensnaring Branches | Green | Common | ![]() ![]() |
Instant | Ensnaring Branches deals 3 damage to target attacking or blocking creature with flying. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
175 | Fallen Shaman | Green | Uncommon | ![]() ![]() ![]() |
Creature – Human Shaman | 3 | 4 |
Spell Crafting – ![]() ![]() .Create a 3/3 green Beast creature token. .Fallen Shaman fights target creature. .Destroy target artifact or enchantment. |
0 | |
176 | Forest Night Scout | Green | Common | ![]() ![]() |
Creature – Elf Scout | 4 | 3 | Scout Vengence – When Forest Night Scout enters the battlefield, you may exile a Scout card from your graveyard. If you do, create a 2/2 green Wolf creature token. | 0 | |
177 | Ground Break Ambush | Green | Common | ![]() ![]() |
Instant | Target creature you control fights target creature you don't control. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
178 | Honjaran Archer | Green | Uncommon | ![]() ![]() |
Creature – Human Scout | 2 | 3 |
Flash
Whenever Honjaran Archer or another Scout enters the battlefield under your control, Honjaran Archer deals damage equal to the number of Scouts you control to target creature with flying an opponent controls. |
0 | |
179 | Honjaran Tracker | Green | Uncommon | ![]() ![]() |
Creature – Cat Scout | 2 | 2 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
When Honjaran Tracker enters the battlefield, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. |
0 | |
180 | Honour Ancient Traditions | Green | Common | ![]() ![]() |
Sorcery | Exile target artifact, enchantment or card in a graveyard. | 0 | |||
181 | Jungle Explorer | Green | Common | ![]() ![]() |
Creature – Human Scout | 3 | 2 | When Jungle Explorer enters the battlefield, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |
182 | Jungle Patrol | Green | Common | ![]() ![]() |
Creature – Elf Scout | 1 | 1 |
When Jungle Patrol enters the battlefield, create a 1/1 red Goblin Soldier creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |
183 | Kanjaan Tribesman | Green | Common | ![]() ![]() |
Creature – Human Shaman | 2 | 3 |
Spell Crafting – ![]() ![]() .Target creature gets +1/+1 until end of turn. .Create a 1/1 green Saproling creature token. |
0 | |
184 | Marsh Skidder Baloolisk | Green | Uncommon | ![]() ![]() ![]() |
Creature – Snake Beast | 3 | 5 |
Deathtouch
As long as you control a Desert land other creatures you control have deathtouch. |
0 | |
185 | Nature's Protector | Green | Common | ![]() ![]() ![]() |
Creature – Wolf Shaman | 3 | 5 | When Nature's Protector enters the battlefield, return up to 2 target land cards from your graveyard to your hand. | 0 | |
186 | Obscuring Fog | Green | Uncommon | ![]() ![]() |
Enchantment – Storm |
Tempest 3 (At the beginning of your upkeep put a tempest counter on Obscuring Fog. Then if Obscuring Fog has 3 or more tempest counters on it remove them and Obscuring Fog unleashes.)
As long as Obscuring Fog has a tempest counter on it, prevent all combat damage that would be dealt. Whenever Obscuring Fog unleashes, sacrifice Obscuring Fog. |
0 | |||
187 | Oversize | Green | Uncommon | ![]() ![]() ![]() |
Sorcery |
Target creature gets +4/+4 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
188 | Oversized Sandcrawler | Green | Rare | ![]() ![]() ![]() |
Creature – Insect | 6 | 6 |
Trample
Discard a land card: Oversized Sandcrawler gets +2/+2 until end of turn. Whenever Oversized Sandcrawler deals combat damage to player, you may return target land card from your graveyard to your hand. |
0 | |
189 | Replenished by the Oasis | Green | Common | ![]() ![]() |
Instant | Target creature gets +2/+2 until end of turn. If you control a Desert land you gain 3 life. | 0 | |||
190 | Seek the Horizon | Green | Common | ![]() ![]() |
Sorcery | Search your library for up to 3 basic land cards, reveal them, and put them into your hand. Then shuffle your library. | 0 | |||
191 | Shaman Clan Leader | Green | Rare | ![]() ![]() ![]() |
Creature – Human Shaman | 1 | 1 | When Shaman Clan Leader enters the battlefield, create 5 1/1 red Human Beserker creature tokens with "This creature attacks each turn if able unless you control a Human Shaman." | 0 | |
192 | Shaman of the Cursed Fang | Green | Uncommon | ![]() ![]() ![]() |
Creature – Minotaur Shaman | 1 | 1 |
When Shaman of the Cursed Fang enters the battlefield, create a 2/2 green Wolf creature token.
![]() ![]() |
0 | |
193 | Shaman of the Foul Bloom | Green | Rare | ![]() ![]() |
Creature – Human Shaman | 2 | 1 |
Shaman creatures you control have "![]() ![]() |
0 | |
194 | Shazanna, Great Ones' Faithful | Green | Mythic | ![]() |
Legendary Creature – Human Shaman | 1 | 2 |
Spell Crafting – ![]() ![]() .Add ![]() ![]() ![]() .Search your library for a creature card, reveal it and put it into your hand. Then shuffle your library. .Create 2 1/1 green and black Cat Shaman creature tokens. |
0 | |
195 | Spiteful Resurgence | Green | Uncommon | ![]() ![]() |
Instant | Choose a creature type. Up to 2 target creatures +X/+X until end of turn where X is the number of creature cards in your graveyard of the chosen creature type. | 0 | |||
196 | Stomper's Discovery | Green | Uncommon | ![]() ![]() |
Sorcery | Target creature you control deals damage equal to its power to target creature you don't control. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) | 0 | |||
197 | Summer Sunrise | Green | Rare | ![]() ![]() ![]() |
Enchantment – Storm |
Tempest 3 (At the beginning of your upkeep put a tempest counter on Summer Sunrise. Then if Summer Sunrise has 3 or more tempest counters on it remove them and Summer Sunrise unleashes.)
Creatures you control assign combat damage based on their toughness rather than their power. Creatures you control get +0/+X, where X is the number of Tempest counters on Summer Sunrise. |
0 | |||
198 | Summon the Vine Crasher | Green | Uncommon | ![]() ![]() ![]() |
Sorcery |
Create an X/X green Elemental creature token where X is the number of land cards in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
199 | Swelling Mist | Green | Common | ![]() |
Enchantment – Storm |
Tempest 4 (At the beginning of your upkeep put a tempest counter on Swelling Mist. Then if Swelling Mist has 4 or more tempest counters on it remove them and Swelling Mist unleashes.)
Whenever Swelling Mist unleashes, sacrifice it and creatures you control get +3/+3 until end of turn. |
0 | |||
200 | Towering Megladon | Green | Rare | ![]() ![]() ![]() |
Creature – Beast | 6 | 6 |
Reach
Whenever you tap a Desert land for mana, that land produces an additional mana of the colour of your choice. |
0 | |
201 | Tribe's Mana Channeler | Green | Common | ![]() ![]() |
Creature – Human Shaman | 0 | 3 |
![]() ![]() ![]() |
0 | |
202 | Twin Maulers | Green | Uncommon | ![]() ![]() ![]() |
Creature – Beast | 3 | 3 |
Trample
When Twin Maulers enters the battlefield create a 3/3 green Beast creature token. |
0 | |
203 | Unexpected Discovery | Green | Uncommon | ![]() ![]() |
Sorcery | Put the top 5 cards of your library into your graveyard. Then return up to 2 land cards from your graveyard to your hand. | 0 | |||
204 | Wild Brakion | Green | Common | ![]() ![]() |
Creature – Beast | 3 | 2 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
When Wild Brakion enters the battlefield put the top 2 cards of your library into your graveyard. |
0 | |
205 | Freeze and Possess | Multicolour | Rare | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant creature
You control enchanted creature. Enchanted creature can't attack or block. |
0 | |||
206 | Griffin of Clear Skies | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Griffin Scout | 3 | 3 |
Flying
When Griffin of Clear Skies enters the battlefield, you may return target tapped creature to its owner's hand. |
0 | |
207 | Mental Incursion | Multicolour | Uncommon | ![]() ![]() |
Sorcery |
Choose 1 or both:
.Target creature can't be blocked this turn. .Target player reveals their hand. You choose a nonland card revealed this way. That player discards the chosen card. |
0 | |||
208 | Thytralz of the Azandi | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Rogue | 2 | 2 | Other Rogue creatures you control get +1/+1 and have hexproof and deathtouch. | 0 | |
209 | Angered Remnants | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Zombie | 4 | 3 |
When Angered Remnants enters the battlefield, if you cast it from your hand, sacrifice Angered Remnants.
Haste, deathtouch Angered Remnants attacks each turn if able. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |
210 | Smoldering Cragfire | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Elemental | 3 | 2 |
![]() ![]() ![]() Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |
211 | Gralzarhn, Wild's Flame | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Avatar | 3 | 4 |
Flying, indestructible, haste
Creatures you control have haste. At the beginning of your upkeep, if you control more creatures than each other player, draw a card. |
0 | |
212 | Marauder of the Sands | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Human Warrior | 4 | 3 |
Trample
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.) At the beginning of your upkeep, target Desert land you control gains " ![]() |
0 | |
213 | Nomad of the Wastes | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Human Nomad | 2 | 3 | When Nomad of the Wastes enters the battlefield, if you control a Desert land, create a 1/1 red Human Soldier creature token and a 1/1 green Human Scout creature token. | 0 | |
214 | Honjaran Huntmaster | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Elf Scout Archer | 2 | 2 |
First strike
Honjaran Huntmaster gets +X/+X where X is the number of other Scouts you control. ![]() ![]() ![]() ![]() |
0 | |
215 | Jungle Retreat | Multicolour | Uncommon | ![]() ![]() ![]() |
Enchantment |
Whenever another creature enters the battlefield under your control, you gain 1 life.
At the beginning of your upkeep you may return a creature you control to its owner's hand. |
0 | |||
216 | Jusson, Renown Treasure Hunter | Multicolour | Mythic | ![]() ![]() |
Legendary Creature – Human Scout | 2 | 2 |
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Whenever Jusson, Renown Treasure Hunter attacks, look at the top card of your library. If its a land card you may put it onto the battlefield tapped. Whenever Jusson attacks, Jusson gains indestructible until end of turn if another creature you control is attacking. |
0 | |
217 | Dalzorth's Servant | Multicolour | Uncommon | ![]() ![]() |
Creature – Human Servant | 2 | 2 |
![]() ![]() Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
218 | Mysterious Manifestation | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Spirit | 4 | 2 |
Whenever Mysterious Manifestation enters the battlefield, you may put a -1/-1 counter on any number of creatures you control.
Creatures you control with -1/-1 counters on them have lifelink. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
219 | Zandrael, Decider of Fates | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Avatar | 4 | 4 |
Flying, indestructible, deathtouch
Whenever an opponent casts a spell or a creature dies, you may tap an untapped creature you control. If you do, each opponent loses 2 life and you gain 2 life. Sacrifice 4 other creatures: Destroy all creatures. |
0 | |
220 | Channeler of Ancient Essences | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Insect Shaman | 2 | 3 |
Spell Crafting – ![]() ![]() .Remove all counters from target permanent. .Return target card from your graveyard to your hand. .You gain 6 life. |
0 | |
221 | Salvani, Caller of the Alfrier | Multicolour | Mythic | ![]() ![]() ![]() |
Planeswalker – Salvani | 3 |
+1:Create a 1/1 green and black Cat Shaman creature token then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
-2: Return target nonplaneswalker card from your graveyard to your hand. -5: You get an emblem with "Whenever a card is put into your graveyard from anywhere, each opponent loses 1 life," and " ![]() ![]() ![]() |
0 | ||
222 | Shaman's Renewal | Multicolour | Uncommon | ![]() ![]() ![]() |
Sorcery | Return up to one target creature card from your graveyard to the battlefield and up to one target land card from your graveyard to your hand. | 0 | |||
223 | Commune with Days Past | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery |
Land Vengence – You may exile any number of land cards from your graveyard. Draw a card for each land card exiled this way.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
224 | Kalzarhn the Lost Sea | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Avatar | 2 | 4 |
Flying, indestructible, flash
You may cast nonland cards as though they had flash. Whenever another creature enters the battlefield under your control for the first time each turn, if an opponent has a spell on the stack, draw a card. |
0 | |
225 | Nature's Rebuttal | Multicolour | Uncommon | ![]() ![]() ![]() |
Sorcery |
For each land card in your graveyard, you may have a land you control become a 2/2 blue and green Elemental creature thats still a land.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
226 | Game of Fire and Ice | Multicolour | Uncommon | ![]() ![]() ![]() |
Instant |
Game of Fire and Ice deals 1 damage to target creature. Tap that creature.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
0 | |||
227 | Razath, Archmage of the Wastes | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Wizard | 3 | 5 |
Spell Crafting – ![]() ![]() .Create a token that is a copy of target artifact. .Create a token that is a copy of target creature. .Copy target instant or sorcery spell. |
0 | |
228 | Kaldarra, Alzahn Commander | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Soldier | 3 | 3 |
Haste
When Kaldarra, Alzahn Commander enters the battlefield, Soldier creatures you control get +2/+0 and gain first strike until end of turn. |
0 | |
229 | Stranded in the Desert | Multicolour | Uncommon | ![]() ![]() |
Enchantment |
When Stranded in the Desert enters the battlefield, exile target creature until Stranded in the Desert leaves the battlefield.
At the beginning of each opponent's upkeep, if a creature owned by that player is exiled by Stranded in the Desert, Stranded in the Desert deals 1 damage to that player. |
0 | |||
230 | Dalzorth, Lord of the Temple | Multicolour | Mythic | ![]() ![]() ![]() ![]() |
Legendary Creature – Hound Shaman | 4 | 4 |
Creatures your opponents control enter the battlefield tapped with a -1/-1 counter on them.
Untap each creature you control during each other player's untap step. Sacrifice 2 creatures: Dalzorth, Lord of the Temple gains indestructible until end of turn. |
0 | |
231 | Abandoned Trove | Artifact | Rare | ![]() |
Artifact |
When Abandoned Trove enters the battlefield create 3 artifact tokens named "Gold" with "Sacrifice this artifact: Add one mana of any colour to your mana pool."
![]() |
0 | |||
232 | Adventurer's Cloak | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature has hexproof. Prevent all noncombat damage that would be dealt to equipped creature.
Equip ![]() |
0 | |||
233 | Adventurer's Dual Blades | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gets +1/+0 and has double strike.
Equip ![]() |
0 | |||
234 | Broken Signet | Artifact | Common | ![]() |
Artifact – Equipment |
When Broken Signet enters the battlefield, draw a card.
Equipped creature gets +0/+1. Equip ![]() |
0 | |||
235 | Explorer's Scope | Artifact | Common | ![]() |
Artifact – Equipment |
Whenever equipped creature attacks, look at the top card of your library. If its a land card, you may put it onto the battlefield tapped.
Equip ![]() |
0 | |||
236 | Mysterious Crystolith | Artifact | Rare | ![]() |
Artifact |
When Mysterious Crystolith enters the battlefield, draw a card.
Creatures can't attack or block alone. |
0 | |||
237 | Necromancer's Crypt | Artifact | Rare | ![]() |
Artifact |
![]() ![]() ![]() ![]() |
0 | |||
238 | Prismatic Orb | Artifact | Uncommon | ![]() |
Artifact |
![]() |
0 | |||
239 | Prophetic Prism | Artifact | Common | ![]() |
Artifact |
When Prophetic Prism enters the battlefield, draw a card.
![]() ![]() |
0 | |||
240 | Abandoned Bazaar | Land | Common | Land – Desert |
![]() ![]() ![]() |
0 | ||||
241 | Cavern Stream | Land | Common | Land – Desert |
![]() ![]() ![]() ![]() |
0 | ||||
242 | Desert | Land | Uncommon | Land – Desert |
![]() ![]() ![]() |
0 | ||||
243 | Forest | Land | Basic | Basic Land – Forest | 0 | |||||
244 | Forest | Land | Basic | Basic Land – Forest | 0 | |||||
245 | Forest | Land | Basic | Basic Land – Forest | 0 | |||||
246 | Hidden Temple | Land | Uncommon | Land – Desert |
Hidden Temple enters the battlefield tapped with 2 charge counters on it.
![]() ![]() ![]() |
0 | ||||
247 | Island | Land | Basic | Basic Land – Island | 0 | |||||
248 | Island | Land | Basic | Basic Land – Island | 0 | |||||
249 | Island | Land | Basic | Basic Land – Island | 0 | |||||
250 | Mining Site | Land | Common | Land – Desert |
When Mining Site enters the battlefield, you may Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
![]() ![]() |
0 | ||||
251 | Mountain | Land | Basic | Basic Land – Mountain | 0 | |||||
252 | Mountain | Land | Basic | Basic Land – Mountain | 0 | |||||
253 | Mountain | Land | Basic | Basic Land – Mountain | 0 | |||||
254 | Oasis Ruins | Land | Rare | Land – Desert |
![]() ![]() You may play Oasis Ruins from your graveyard. |
0 | ||||
255 | Plains | Land | Basic | Basic Land – Plains | 0 | |||||
256 | Plains | Land | Basic | Basic Land – Plains | 0 | |||||
257 | Plains | Land | Basic | Basic Land – Plains | 0 | |||||
258 | Sentinels of the Great Ones | Land | Rare | Legendary Land – Desert |
![]() ![]() ![]() ![]() |
0 | ||||
259 | Swamp | Land | Basic | Basic Land – Swamp | 0 | |||||
260 | Swamp | Land | Basic | Basic Land – Swamp | 0 | |||||
261 | Swamp | Land | Basic | Basic Land – Swamp | 0 | |||||
262 | Temple Between Times | Land | Rare | Legendary Land – Desert |
![]() ![]() ![]() ![]() |
0 | ||||
263 | Temple of Dalzorth | Land | Rare | Land – Desert |
![]() ![]() ![]() |
0 | ||||
264 | Time Portal Sanctum | Land | Rare | Land – Desert |
![]() ![]() ![]() |
0 | ||||
265 | Equipment | token Artifact | Token | Token Artifact – Equipment |
Equipped creature gets +1/+0.
Equip ![]() |
0 | ||||
266 | Spirit | token White | Token | Token Creature – Spirit | 1 | 1 | Flying | 0 | ||
267 | Sphinx | token Blue | Token | Token Creature – Sphinx | 4 | 4 | Flying | 0 | ||
268 | Bird Soldier | token White | Token | Token Creature – Bird Soldier | 1 | 1 | Flying | 0 | ||
269 | Human Soldier | token White | Token | Token Creature – Human Soldier | 1 | 1 | 0 | |||
270 | Lamp | token Artifact | Token | Token Artifact – Lamp |
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0 | ||||
271 | Vampire | token Black | Token | Token Creature – Vampire | 1 | 1 | 0 | |||
272 | Zombie | token Black | Token | Token Creature – Zombie | 2 | 2 | 0 | |||
273 | Emblem | token Colourless | Token | Emblem | Whenever a creature or planeswalker an opponent controls dies, return it to the battlefield under your control. If its a creature it becomes a Vampire in addition to its other types. | 0 | ||||
274 | Human Soldier | token Red | Token | Token Creature – Human Soldier | 1 | 1 | 0 | |||
275 | Beast | token Green | Token | Token Creature – Beast | 3 | 3 | 0 | |||
276 | Elemental | token Green | Token | Token Creature – Elemental | X | X | 0 | |||
277 | Human Scout | token Green | Token | Token Creature – Human Scout | 1 | 1 | 0 | |||
278 | Wolf | token Green | Token | Token Creature – Wolf | 2 | 2 | 0 | |||
279 | Cat Shaman | token Hybrid blackgreen | Token | Token Creature – Cat Shaman | 1 | 1 | 0 | |||
280 | Gold | token Artifact | Token | Token Artifact | Sacrifice Gold: Add one mana of any colour to your mana pool | 0 | ||||
281 | Golem | token Artifact | Token | Token Artifact Creature – Golem | 5 | 5 | 0 | |||
282 | Goblin Soldier | token Red | Token | Token Creature – Goblin Soldier | 1 | 1 | 0 | |||
283 | Saproling | token Green | Token | Token Creature – Saproling | 1 | 1 | 0 | |||
284 | Human Beserker | token Red | Token | Token Creature – Human Beserker | 1 | 1 | This creature attacks each turn if able unless you control a Human Shaman. | 0 | ||
285 | Emblem | token Colourless | Token | Emblem |
Whenever a card is put into your graveyard from anywhere, each opponent loses 1 life.
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0 | ||||
286 | The Sands Awakened | token Red | Token | Legendary Token Creature – Elemental | 7 | 7 | 0 |
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