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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Rogue
Other Rogue creatures you control get +1/+1 and have hexproof and deathtouch.
Illus. thedurrrrian
2/2
 U 
Creature – Cat Scout
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
When Honjaran Tracker enters the battlefield, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Illus. benwootten
2/2
 U 
Creature – Human Shaman
When Shaman of the Black Raven enters the battlefield, create a 1/1 black Raven Bird creature token with flying.
Whenever a Raven creature you control dies, put a -1/-1 counter on target creature an opponent controls.
Illus. highdarktemplar
2/1
 U 
Sorcery
Each player sacrifices a creature. Then starting with you each player may sacrifice a creature. If either player does, repeat this process.
Illus. sarahfinnigan
 C 
Creature – Elf Scout
When Jungle Patrol enters the battlefield, create a 1/1 red Goblin Soldier creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. michalivan
1/1
 C 
Creature – Human Wizard
{t}, Discard a card: Draw a card.
Illus. jimmygzon
2/4
 C 
Instant
Target creature gains deathtouch until end of turn.
Shaman Vengence – You may exile a Shaman card from your graveyard. If you do, that creature gains indestrucitble until end of turn.
Illus. mac_tire
 C 
Instant
As long as exactly one creature is attacking, Shamble into Quicksand costs {2} less to cast.
Destroy target attacking creautre.
Illus. dleoblack
 C 
Creature – Beast
Menace
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. vietsumani1994
5/3
 C 
Artifact – Equipment
Whenever equipped creature attacks, look at the top card of your library. If its a land card, you may put it onto the battlefield tapped.
Equip {1}
Illus. ekoputeh
 C 
Enchantment – Aura
Enchant creature
At the beginning of each combat, if enchanted creature is untapped, tap it.
Illus. benwootten
 C 
Creature – Human Wizard
Whenever another Wizard you control becomes tapped, scry 1.
Illus. ursulav
2/1
 C 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Rising Bog. Then if Rising Bog has 3 or more tempest counters on it remove them and Rising Bog unleashes.)
Whenever Rising Bog unleashes, sacrifice Rising Bog and destroy up to target creature an opponent controls.
Illus. artozi
 C 
Creature – Human Soldier
As long as Blessed Sandlord has a -1/-1 counter on it, Blessed Sandlord has flying and is a Spirit Soldier.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. sancient
2/2
 
 B 
Basic Land – Swamp
Illus. thephoenixdark
 T 
Token Creature – Beast
Illus. Onehundred-Monsters
3/3

Thytralz of the Azandi (rare)
Honjaran Tracker (uncommon)
Shaman of the Black Raven (uncommon)
Sacrifice at the Altar (uncommon)
Jungle Patrol (common)
Prophet of Azahlow (common)
Venomify (common)
Shamble into Quicksand (common)
Ferocious Visok (common)
Explorer's Scope (common)
Sand's Hallucinations (common)
Azahlow Mystic (common)
Rising Bog (common)
Blessed Sandlord (common)
Swamp (basic)
Beast (token)