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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
{t}: Add {c} to your mana pool.
{t}, Pay 1 life: Add one mana of any colour to your mana pool. Spend this mana only to cast creature spells.
Illus. nele_diel
 U 
Creature – Human Scout
Whenever North Jungle Explorer attacks, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Scout Vengence{1}{w}: You may exile a Scout card from your graveyard. If you do, North Jungle Explorer gains double strike until end of turn.
Illus. Jedi-Art-Trick
2/2
 U 
Creature – Snake Beast
Deathtouch
As long as you control a Desert land other creatures you control have deathtouch.
Illus. MarkTarrisse
3/5
 U 
Creature – Bird Rogue
Flying
Whenever Azandi Messenger deals combat damage to a player, you may sacrifice Azandi Messenger. If you do, draw a card.
Illus. krhart
1/1
 C 
Creature – Scorpion
Deathouch, menace
Illus. laclillac
2/6
 C 
Creature – Human Beserker
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Wasteland Bully can't block.
Illus. Pakoune
2/2
 C 
Sorcery
You gain 6 life, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. jerseyrob
 C 
Creature – Human Wizard
Whenever another Wizard you control becomes tapped, scry 1.
Illus. ursulav
2/1
 C 
Creature – Beast
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
When Wild Brakion enters the battlefield put the top 2 cards of your library into your graveyard.
Illus. venishi
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked.
Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
 C 
Instant
Put a -1/-1 counter on target creature. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. kingkostas
 C 
Creature – Wolf Shaman
When Nature's Protector enters the battlefield, return up to 2 target land cards from your graveyard to your hand.
Illus. kazashino
3/5
 C 
Enchantment – Storm
Tempest 4 (At the beginning of your upkeep put a tempest counter on Magestic Sunrise. Then if Magestic Sunrise has 4 or more tempest counters on it remove them and Magestic Sunrise unleashes.)
Whenever Magestic Sunrise unleashes, sacrifice Magestic Sunrise and you gain 10 life.
Illus. raelsatu
 C 
Instant
Attacking creatures you control get +2/+0 until end of turn. Soldiers you control gain first strike until end of turn.
Illus. kieene
 
 B 
Basic Land – Forest
Illus. landscaperunner
 T 
Token Creature – Elemental
Illus. loztvampir3
X/X

Temple of Dalzorth (rare)
North Jungle Explorer (uncommon)
Marsh Skidder Baloolisk (uncommon)
Azandi Messenger (uncommon)
Massive Scorpion (common)
Wasteland Bully (common)
Adventure's Reward (common)
Azahlow Mystic (common)
Wild Brakion (common)
Way of the Azandi (common)
Spread the Blight (common)
Nature's Protector (common)
Magestic Sunrise (common)
Challenge the Rivals (common)
Forest (basic)
Elemental (token)