Kranjara: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Bandit of the Wastes has first strike and trample as long as you control a Desert land.
Illus. tomaszratajczak
3/1
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Wizard Vengence –
: Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) Then you may exile a Wizard card from your graveyard. If you do, draw a card.
Illus. rechka
1/4
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Equipped creature has hexproof. Prevent all noncombat damage that would be dealt to equipped creature.
Equip ![]()
Illus. BryanSyme
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Trample
When Twin Maulers enters the battlefield create a 3/3 green Beast creature token.
Illus. sandara
3/3
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Exile target artifact, enchantment or card in a graveyard.
Illus. goshun
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When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any colour to your mana pool.
Illus. toronn
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Illus. thegameworld
2/2
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Attacking creatures you control get +2/+0 until end of turn. Soldiers you control gain first strike until end of turn.
Illus. kieene
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Target creature gets -3/-0 until end of turn. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. sakimichan
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Mystic Centaur can't attack or block unless you control another Soldier creature.
Illus. KimDingwall
3/3
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Tempest 3 (At the beginning of your upkeep put a tempest counter on Rising Bog. Then if Rising Bog has 3 or more tempest counters on it remove them and Rising Bog unleashes.)
Whenever Rising Bog unleashes, sacrifice Rising Bog and destroy up to target creature an opponent controls.
Illus. artozi
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When Standard Infantry enters the battlefield, you may discard a card. If you do, draw a card.
Illus. chinasky66
2/2
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Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. craigsoulsby
2/3
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:Cloud Jumper Monk gains flying until end of turn.
Illus. nkabuto
1/3
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Illus. meewtoo
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Flying
Illus. youxiandaxia
1/1
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Bandit of the Wastes
(rare)
Dowsing Mage
(uncommon)
Adventurer's Cloak
(uncommon)
Twin Maulers
(uncommon)
Honour Ancient Traditions
(common)
Prophetic Prism
(common)
Walking Corpse
(common)
Challenge the Rivals
(common)
Flash of Stupification
(common)
Mystic Centaur
(common)
Rising Bog
(common)
Standard Infantry
(common)
Spectral Drake
(common)
Cloud Jumper Monk
(common)
Forest
(basic)
Spirit
(token)



: Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) Then you may exile a Wizard card from your graveyard. If you do, draw a card.
