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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Clearing Fog. Then if Clearing Fog has 3 or more tempest counters on it remove them and Clearing Fog unleashes.)
Whenever Clearing Fog unleashes, sacrifice it. If you do, draw 2 cards.
Illus. frostwindz
 
 R 
Instant
Reveal 4 cards you own from outside the game with different names. An opponent chooses 2 of those cards. Put each card not chosen this way into your hand. (The chosen cards remain outside of the game.)
Illus. aerozopher
 U 
Creature – Human Shaman
{b},{t},Sacrifice a creature: Put a -1/-1 counter on target creature.
Illus. m-hugo.deviantart
1/2
 U 
Creature – Drake
Flying
Other creatures with flying you control have hexproof.
Illus. draken4o
3/5
 U 
Enchantment – Storm
Tempest 4 (At the beginning of your upkeep put a tempest counter on Trap Within the Storm's Eye. Then if Trap Within the Storm's Eye has 4 or more tempest counters on it remove them and Trap Within the Storm's Eye unleashes.)
When Trap Within the Storm's Eye enters the battlefield exile target nonland permanent you don't control until Trap Within the Storm's Eye leaves the battlefield.
Whenever Trap Within the Storm's Eye unleashes, sacrifice Trap Within the Storm's Eye.
Illus. darkdragon96
 C 
Sorcery
Gain control of target creature an opponent controls until end of turn. Untap that creature and it gains haste and Companion until end of turn. (Whenever that creature attacks or blocks with another creature you control, that creature gets +1/+1 until end of turn.)
Illus. anthonydevine
 C 
Sorcery
Draw 2 cards. Then you may put a tempest counter on a Storm enchantment you control.
Illus. sandara
 C 
Creature – Beast
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
When Wild Brakion enters the battlefield put the top 2 cards of your library into your graveyard.
Illus. venishi
3/2
 C 
Creature – Bird Scout
Flying
When Scouting Roc enters the battlefield, return a permanent you control to its owner's hand.
Illus. concept_art_house
3/4
 C 
Creature – Human Wizard
Spell Crafting{r},{t}, Discard a card, choose one that hasn't been chosen:
.Sandshaper Mage deals 1 damage to target creature or player.
.Target creature can't block this turn.
Illus. ldiehl
1/2
 C 
Creature – Zombie Shaman
As an additional cost to cast Royal Remains, sacrifice a creature.
When Royal Remains enters the battlefield, create a 2/2 black Zombie creature token.
Illus. sktaf
3/4
 C 
Creature – Bird
Flying
Illus. spaceweaver
2/2
 C 
Creature – Human Scout
When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library.
Illus. giorgiobaroni
2/2
 C 
Creature – Human Wizard
Flying
When Relearner Mage enters the battlefield, you may put target instant or sorcery card in your graveyard on top of your library.
Illus. NPye13
2/2
 
 B 
Basic Land – Swamp
Illus. thephoenixdark
 T 
Token Artifact Creature – Golem
Illus. typhonart
5/5

Clearing Fog (common, foil)
Visions from Across the Aether (rare)
Forest Occultist (uncommon)
Moon Mother Drake (uncommon)
Trap Within the Storm's Eye (uncommon)
Betrayal in the Catacombs (common)
Will of the Desert (common)
Wild Brakion (common)
Scouting Roc (common)
Sandshaper Mage (common)
Royal Remains (common)
Desert Crane (common)
Desert Pathfinder (common)
Relearner Mage (common)
Swamp (basic)
Golem (token)