Kranjara: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spell Crafting –
, ,Discard a card, choose one that hasn't been chosen:
.Target player loses 2 life and you gain 2 life. .Return target creature card from your graveyard to your hand.
Illus. francescodipastena
2/4
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When Mysterious Crystolith enters the battlefield, draw a card.
Creatures can't attack or block alone.
Illus. rxw_conceptart
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Tempest 4 (At the beginning of your upkeep put a tempest counter on Trap Within the Storm's Eye. Then if Trap Within the Storm's Eye has 4 or more tempest counters on it remove them and Trap Within the Storm's Eye unleashes.)
When Trap Within the Storm's Eye enters the battlefield exile target nonland permanent you don't control until Trap Within the Storm's Eye leaves the battlefield. Whenever Trap Within the Storm's Eye unleashes, sacrifice Trap Within the Storm's Eye.
Illus. darkdragon96
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Wizard Vengence –
: Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.) Then you may exile a Wizard card from your graveyard. If you do, draw a card.
Illus. rechka
1/4
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When Sage of the Sands enters the battlefield, reveal the top 4 cards of your library. You may put an instant or sorcery card revealed this way into your hand. Then put the rest into your graveyard.
Illus. chevsy
1/3
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When Standard Infantry enters the battlefield, you may discard a card. If you do, draw a card.
Illus. chinasky66
2/2
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Flying
Illus. spaceweaver
2/2
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Archmage's Flames deals 3 damage to target creature.
Wizard Vengence – You may exile a Wizard card from your graveyard. If you do, Archmage's Flames deals 3 damage to that creature's controller.
Illus. gandalfleblond
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Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Illus. DiegooCunha
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When Jungle Patrol enters the battlefield, create a 1/1 red Goblin Soldier creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. michalivan
1/1
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Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. craigsoulsby
2/3
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Tempest 3 (At the beginning of your upkeep put a tempest counter on Rising Bog. Then if Rising Bog has 3 or more tempest counters on it remove them and Rising Bog unleashes.)
Whenever Rising Bog unleashes, sacrifice Rising Bog and destroy up to target creature an opponent controls.
Illus. artozi
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Flying
When Scouting Roc enters the battlefield, return a permanent you control to its owner's hand.
Illus. concept_art_house
3/4
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Search your library for up to 3 basic land cards, reveal them, and put them into your hand. Then shuffle your library.
Illus. moskuito
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Illus. andreasrocha
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Flying
Illus. Jessada-Art
1/1
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Bone Boiler Witch
(common, foil)
Mysterious Crystolith
(rare)
Trap Within the Storm's Eye
(uncommon)
Dowsing Mage
(uncommon)
Sage of the Sands
(uncommon)
Standard Infantry
(common)
Desert Crane
(common)
Archmage's Flames
(common)
Dissipate
(common)
Jungle Patrol
(common)
Spectral Drake
(common)
Rising Bog
(common)
Scouting Roc
(common)
Seek the Horizon
(common)
Plains
(basic)
Bird Soldier
(token)

,Discard a card, choose one that hasn't been chosen:



