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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Rogue
Other Rogue creatures you control get +1/+1 and have hexproof and deathtouch.
Illus. thedurrrrian
2/2
 U 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Impending Discharge. Then if Impending Discharge has 3 or more tempest counters on it remove them and Impending Discharge unleashes.)
Whenever an opponent attacks with a creature Impending Discharge deals damage to that creature equal to the number of tempest counters on Impending Discharge at end of combat.
Illus. vihola
 U 
Creature – Zombie Rogue
Creature Vengence – When Putrid Remains enters the battlefield, you may exile a creature card from your graveyard. If you do, put 2 -1/-1 counters on target creature.
Illus. Toramarusama
2/2
 U 
Land – Desert
Hidden Temple enters the battlefield tapped with 2 charge counters on it.
{t}: Add {c} to your mana pool.
{t}, Remove a charge counter from Hidden Temple: Add one mana of any colour to your mana pool.
Illus. pollux101
 C 
Creature – Elf Scout
When Jungle Patrol enters the battlefield, create a 1/1 red Goblin Soldier creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. michalivan
1/1
 C 
Creature – Spirit Rogue
When Azandi Aethermancer enters the battlefield you may return target creature to its owner's hand.
Illus. lappisch
3/2
 C 
Artifact – Equipment
Whenever equipped creature attacks, look at the top card of your library. If its a land card, you may put it onto the battlefield tapped.
Equip {1}
Illus. ekoputeh
 C 
Creature – Human Soldier
When Standard Infantry enters the battlefield, you may discard a card. If you do, draw a card.
Illus. chinasky66
2/2
 C 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Rising Bog. Then if Rising Bog has 3 or more tempest counters on it remove them and Rising Bog unleashes.)
Whenever Rising Bog unleashes, sacrifice Rising Bog and destroy up to target creature an opponent controls.
Illus. artozi
 C 
Creature – Human Soldier
As long as Blessed Sandlord has a -1/-1 counter on it, Blessed Sandlord has flying and is a Spirit Soldier.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. sancient
2/2
 C 
Instant
As long as exactly one creature is attacking, Shamble into Quicksand costs {2} less to cast.
Destroy target attacking creautre.
Illus. dleoblack
 C 
Enchantment – Aura
Enchant creature
At the beginning of each combat, if enchanted creature is untapped, tap it.
Illus. benwootten
 C 
Instant
Attacking creatures you control get +2/+0 until end of turn. Soldiers you control gain first strike until end of turn.
Illus. kieene
 C 
Sorcery
Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. luffie
 
 B 
Basic Land – Swamp
Illus. elucidator
 T 
Token Artifact – Lamp
{3}: Draw a card, then discard a card.
Illus. dreamastermind

Thytralz of the Azandi (rare)
Impending Discharge (uncommon)
Putrid Remains (uncommon)
Hidden Temple (uncommon)
Jungle Patrol (common)
Azandi Aethermancer (common)
Explorer's Scope (common)
Standard Infantry (common)
Rising Bog (common)
Blessed Sandlord (common)
Shamble into Quicksand (common)
Sand's Hallucinations (common)
Challenge the Rivals (common)
Syphon Life (common)
Swamp (basic)
Lamp (token)