Kranjara: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
, Pay 1 life: Add one mana of any colour to your mana pool. Spend this mana only to cast noncreature spells.
Illus. iancjw
|
Equipped creature gets +1/+0 and has double strike.
Equip ![]()
Illus. HBDesign
|
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
When Honjaran Tracker enters the battlefield, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Illus. benwootten
2/2
|
Spell Crafting –
, ,Discard a card, choose one that hasn't been chosen:
.Create a 3/3 green Beast creature token. .Fallen Shaman fights target creature. .Destroy target artifact or enchantment.
Illus. odobenus
3/4
|
: Add to your mana pool.
, : Add 2 mana of any one colour to your mana pool.
Illus. jayaxer
|
Gain control of target creature an opponent controls until end of turn. Untap that creature and it gains haste and Companion until end of turn. (Whenever that creature attacks or blocks with another creature you control, that creature gets +1/+1 until end of turn.)
Illus. anthonydevine
|
Target creature gets -3/-3 until end of turn.
Put the top 3 cards of your library into your graveyard.
Illus. lukasbanas
|
Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked. Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
|
|
Scout Vengence – When Forest Night Scout enters the battlefield, you may exile a Scout card from your graveyard. If you do, create a 2/2 green Wolf creature token.
Illus. Kalberoos
4/3
|
Vigilance
Illus. jumpei
0/4
|
Target creature gets +2/+2 until end of turn. If a creature dealt combat damage by that creature this turn would die, exile it instead.
Illus. xWaxWingx
|
When Standard Infantry enters the battlefield, you may discard a card. If you do, draw a card.
Illus. chinasky66
2/2
|
|
Tempest 3 (At the beginning of your upkeep put a tempest counter on Clearing Fog. Then if Clearing Fog has 3 or more tempest counters on it remove them and Clearing Fog unleashes.)
Whenever Clearing Fog unleashes, sacrifice it. If you do, draw 2 cards.
Illus. frostwindz
|
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Illus. kabazu
1/1
|
Illus. meewtoo
|
Illus. typhonart
5/5
|
Time Portal Sanctum
(rare)
Adventurer's Dual Blades
(uncommon)
Honjaran Tracker
(uncommon)
Fallen Shaman
(uncommon)
Cavern Stream
(common)
Betrayal in the Catacombs
(common)
Reduce to Bone
(common)
Way of the Azandi
(common)
Forest Night Scout
(common)
Trained Mount
(common)
Banisher's Strike
(common)
Standard Infantry
(common)
Clearing Fog
(common)
Alzahn Recruit
(common)
Forest
(basic)
Golem
(token)
: Add
to your mana pool.


