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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Look at the top 2 cards of your library. Put one of them into you hand and the other into your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. TSRodriguez
 
 R 
Creature – Human Wizard
When Acolyte of the Sphinx enters the battlefield create a 4/4 blue Sphinx creature token with flying.
Whenever an opponent attacks with one or more creatures, that player names a creature type. Reveal cards from the top of your library until you reveal a creature card. If it doesn't have the chosen creature type, put that card into your hand. Then put the rest into your graveyard.
Illus. goldendaniel
1/2
 U 
Enchantment
When Stranded in the Desert enters the battlefield, exile target creature until Stranded in the Desert leaves the battlefield.
At the beginning of each opponent's upkeep, if a creature owned by that player is exiled by Stranded in the Desert, Stranded in the Desert deals 1 damage to that player.
Illus. ferianimations
 U 
Instant
Ashes of the Sands costs {1} less to cast if you control a Desert land.
Ashes of the Sands deals 4 damage to target creature.
Illus. beefy
 U 
Creature – Human Wizard
Whenever you cast an instant or sorcery spell, or tap a Wizard you control to activate a spell or ability, tap target creature an opponent controls.
Illus. schiller1981
2/3
 C 
Creature – Bird
Flying
Illus. spaceweaver
2/2
 C 
Instant
As long as exactly one creature is attacking, Shamble into Quicksand costs {2} less to cast.
Destroy target attacking creautre.
Illus. dleoblack
 C 
Sorcery
Perilous Stand deals 5 damage to target creature, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. ralphhorsley
 C 
Creature – Human Scout
When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library.
Illus. giorgiobaroni
2/2
 C 
Sorcery
Gain control of target creature an opponent controls until end of turn. Untap that creature and it gains haste and Companion until end of turn. (Whenever that creature attacks or blocks with another creature you control, that creature gets +1/+1 until end of turn.)
Illus. anthonydevine
 C 
Enchantment – Storm
Tempest 4 (At the beginning of your upkeep put a tempest counter on Swelling Mist. Then if Swelling Mist has 4 or more tempest counters on it remove them and Swelling Mist unleashes.)
Whenever Swelling Mist unleashes, sacrifice it and creatures you control get +3/+3 until end of turn.
Illus. d1eSELxxxx
 C 
Creature – Zombie
Illus. thegameworld
2/2
 C 
Creature – Orc Shaman
{4}{b}: Target Shaman creature gains deathtouch until end of turn.
Illus. mictones
2/1
 C 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Clearing Fog. Then if Clearing Fog has 3 or more tempest counters on it remove them and Clearing Fog unleashes.)
Whenever Clearing Fog unleashes, sacrifice it. If you do, draw 2 cards.
Illus. frostwindz
 
 B 
Basic Land – Forest
Illus. happy_mutt
 T 
Token Creature – Zombie
Illus. nekrosavant
2/2

Long Term Planning (common, foil)
Acolyte of the Sphinx (rare)
Stranded in the Desert (uncommon)
Ashes of the Sands (uncommon)
Azahlow Manipulator (uncommon)
Desert Crane (common)
Shamble into Quicksand (common)
Perilous Stand (common)
Desert Pathfinder (common)
Betrayal in the Catacombs (common)
Swelling Mist (common)
Walking Corpse (common)
Conjurer of Poisons (common)
Clearing Fog (common)
Forest (basic)
Zombie (token)