Kranjara: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Illus. Jennyeight
2/2
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Flying, indestructible, flash
You may cast nonland cards as though they had flash. Whenever another creature enters the battlefield under your control for the first time each turn, if an opponent has a spell on the stack, draw a card.
Illus. Peter Mohrbacher
2/4
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Target creature you control deals damage equal to its power to target creature you don't control. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. pacelic
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Deathtouch
As long as you control a Desert land other creatures you control have deathtouch.
Illus. MarkTarrisse
3/5
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Put the top 5 cards of your library into your graveyard. Then return up to 2 land cards from your graveyard to your hand.
Illus. shahabalizadeh
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Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Illus. DiegooCunha
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Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked. Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
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Tempest 4 (At the beginning of your upkeep put a tempest counter on Swelling Mist. Then if Swelling Mist has 4 or more tempest counters on it remove them and Swelling Mist unleashes.)
Whenever Swelling Mist unleashes, sacrifice it and creatures you control get +3/+3 until end of turn.
Illus. d1eSELxxxx
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:Cloud Jumper Monk gains flying until end of turn.
Illus. nkabuto
1/3
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Menace
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. vietsumani1994
5/3
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As long as exactly one creature is attacking, Shamble into Quicksand costs
less to cast.
Destroy target attacking creautre.
Illus. dleoblack
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Tempest 4 (At the beginning of your upkeep put a tempest counter on Impending Jolt. Then if Impending Jolt has 4 or more tempest counters on it remove them and Impending Jolt unleashes.)
Whenever Impending Jolt unleashes, sacrifice Impending Jolt and it deals 5 damage to target creature or player.
Illus. njoo
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Reveal the top 4 cards of your library. You may put an artifact, creature or land card revealed this way into your hand. Then put the rest into your graveyard.
Illus. DrawingNightmare
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Whenever 2 or more Rogue creatures you control deals combat damage to a player, you may sacrifice Wasteland Eliminator. If you do, destroy target creature.
Illus. toogar_kobold
3/2
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Illus. roboto_kun
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Illus. Bubaben
1/1
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Steady Explorer
(common, foil)
Kalzarhn the Lost Sea
(mythic)
Stomper's Discovery
(uncommon)
Marsh Skidder Baloolisk
(uncommon)
Unexpected Discovery
(uncommon)
Dissipate
(common)
Way of the Azandi
(common)
Swelling Mist
(common)
Cloud Jumper Monk
(common)
Ferocious Visok
(common)
Shamble into Quicksand
(common)
Impending Jolt
(common)
Discover Mysterious Treasures
(common)
Wasteland Eliminator
(common)
Island
(basic)
Saproling
(token)






