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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
You control enchanted creature.
Enchanted creature can't attack or block.
Illus. lulebel
 
 U 
Land – Desert
{t}: Add {c} to your mana pool.
{t}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
Illus. vennom07
 U 
Creature – Spirit
Flying
{w},{w},Sacrifice Stone Guardian Spirit: Target creature gains persist until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. sasha-fantom
3/2
 U 
Creature – Human Wizard
At the beginning of your upkeep, or whenever you cast an instant or sorcery spell or tap a Wizard you control to activate an ability, Wasteland Flame Forger deals 1 damage to target player.
Illus. JasonTN
0/3
 C 
Creature – Zombie Shaman
As an additional cost to cast Royal Remains, sacrifice a creature.
When Royal Remains enters the battlefield, create a 2/2 black Zombie creature token.
Illus. sktaf
3/4
 C 
Creature – Human Scout
When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library.
Illus. giorgiobaroni
2/2
 C 
Enchantment – Storm
Tempest 4 (At the beginning of your upkeep put a tempest counter on Magestic Sunrise. Then if Magestic Sunrise has 4 or more tempest counters on it remove them and Magestic Sunrise unleashes.)
Whenever Magestic Sunrise unleashes, sacrifice Magestic Sunrise and you gain 10 life.
Illus. raelsatu
 C 
Instant
Put target attacking creature on top of its owner's library. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. Ros-Kovac
 C 
Instant
Attacking creatures you control get +2/+0 until end of turn. Soldiers you control gain first strike until end of turn.
Illus. kieene
 C 
Land – Desert
When Mining Site enters the battlefield, you may Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
{t}: Add {c} to your mana pool.
Illus. joshuawickett
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked.
Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
 C 
Creature – Bird
Flying
Illus. spaceweaver
2/2
 C 
Creature – Human Wizard
Whenever you cast an instant or sorcery spell or tap a Wizard you control to activate an ability, Allied Firestoker gets +2/+0 until end of turn.
Illus. DanarArt
2/3
 C 
Creature – Elf Scout
When Jungle Patrol enters the battlefield, create a 1/1 red Goblin Soldier creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. michalivan
1/1
 B 
Basic Land – Mountain
Illus. jcbarquet
 T 
Token Creature – Wolf
Illus. zasalamell
2/2

Freeze and Possess (rare)
Desert (uncommon)
Stone Guardian Spirit (uncommon)
Wasteland Flame Forger (uncommon)
Royal Remains (common)
Desert Pathfinder (common)
Magestic Sunrise (common)
Backwards Momentum (common)
Challenge the Rivals (common)
Mining Site (common)
Way of the Azandi (common)
Desert Crane (common)
Allied Firestoker (common)
Jungle Patrol (common)
Mountain (basic)
Wolf (token)