Kranjara: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
Honjaran Huntmaster gets +X/+X where X is the number of other Scouts you control. ![]() ![]() , : Honjaran Huntmaster fights another target creature.
Illus. dleoblack
2/2
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Flash
Whenever Honjaran Archer or another Scout enters the battlefield under your control, Honjaran Archer deals damage equal to the number of Scouts you control to target creature with flying an opponent controls.
Illus. thegryph
2/3
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Whenever North Jungle Explorer attacks, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Scout Vengence – ![]() : You may exile a Scout card from your graveyard. If you do, North Jungle Explorer gains double strike until end of turn.
Illus. Jedi-Art-Trick
2/2
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Flying
Other creatures with flying you control have hexproof.
Illus. draken4o
3/5
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When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any colour to your mana pool.
Illus. toronn
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. thiago-almeida
3/2
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Whenever Azandi Pilferer deals combat damage to a player, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. minties
3/2
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Destroy target artifact or enchantment, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. st3to
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Vigilance
Illus. jumpei
0/4
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When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library.
Illus. giorgiobaroni
2/2
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Scout Vengence – When Forest Night Scout enters the battlefield, you may exile a Scout card from your graveyard. If you do, create a 2/2 green Wolf creature token.
Illus. Kalberoos
4/3
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Gain control of target creature an opponent controls until end of turn. Untap that creature and it gains haste and Companion until end of turn. (Whenever that creature attacks or blocks with another creature you control, that creature gets +1/+1 until end of turn.)
Illus. anthonydevine
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Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Illus. DiegooCunha
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Illus. thegameworld
2/2
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Illus. happy_mutt
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Illus. louisgreen
1/1
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Honjaran Huntmaster
(rare)
Honjaran Archer
(uncommon)
North Jungle Explorer
(uncommon)
Moon Mother Drake
(uncommon)
Prophetic Prism
(common)
Shambling Sand-Snapper
(common)
Azandi Pilferer
(common)
Demystify Incantations
(common)
Trained Mount
(common)
Desert Pathfinder
(common)
Forest Night Scout
(common)
Betrayal in the Catacombs
(common)
Dissipate
(common)
Walking Corpse
(common)
Forest
(basic)
Human Soldier
(token)



: Honjaran Huntmaster fights another target creature.

