Kranjara: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Flying
, ,Sacrifice Stone Guardian Spirit: Target creature gains persist until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. sasha-fantom
3/2
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When Azandi Nightblade enters the battlefield destroy target creature an opponent controls.
Whenever another Rogue enters the battlefield under you control, you may sacrfice Azandi Nightblade and that creature. If you do, destroy target creature.
Illus. Shani S
2/2
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Whenever you cast an instant or sorcery spell, or tap a Wizard you control to activate a spell or ability, tap target creature an opponent controls.
Illus. schiller1981
2/3
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Deathtouch
As long as you control a Desert land other creatures you control have deathtouch.
Illus. MarkTarrisse
3/5
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When Shaman of the Cursed Fang enters the battlefield, create a 2/2 green Wolf creature token.
, : Create a 2/2 green Wolf creature token. Activate this ability only if you control no Wolf creatures.
Illus. dusanmarkovic
1/1
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Put target attacking creature on top of its owner's library. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. Ros-Kovac
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Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked. Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
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When Azandi Aethermancer enters the battlefield you may return target creature to its owner's hand.
Illus. lappisch
3/2
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Whenever you cast an instant or sorcery spell or tap a Wizard you control to activate an ability, Allied Firestoker gets +2/+0 until end of turn.
Illus. DanarArt
2/3
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As an additional cost to cast Royal Remains, sacrifice a creature.
When Royal Remains enters the battlefield, create a 2/2 black Zombie creature token.
Illus. sktaf
3/4
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Tempest 4 (At the beginning of your upkeep put a tempest counter on Swelling Mist. Then if Swelling Mist has 4 or more tempest counters on it remove them and Swelling Mist unleashes.)
Whenever Swelling Mist unleashes, sacrifice it and creatures you control get +3/+3 until end of turn.
Illus. d1eSELxxxx
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Scout Vengence – When Forest Night Scout enters the battlefield, you may exile a Scout card from your graveyard. If you do, create a 2/2 green Wolf creature token.
Illus. Kalberoos
4/3
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Trample
: Soldier of the Sands gets +1/+0 until end of turn. Activate this ability only if you control a Desert.
Illus. thiennh2
4/4
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Enchant creature
Prevent all damage that would be dealt by enchanted creature. Enchanted creature can't block.
Illus. jastorama
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Illus. domen_art
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Illus. loztvampir3
X/X
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Stone Guardian Spirit
(uncommon, foil)
Azandi Nightblade
(rare)
Azahlow Manipulator
(uncommon)
Marsh Skidder Baloolisk
(uncommon)
Shaman of the Cursed Fang
(uncommon)
Backwards Momentum
(common)
Way of the Azandi
(common)
Azandi Aethermancer
(common)
Allied Firestoker
(common)
Royal Remains
(common)
Swelling Mist
(common)
Forest Night Scout
(common)
Soldier of the Sands
(common)
Imprision in Aether
(common)
Mountain
(basic)
Elemental
(token)






: Create a 2/2 green Wolf creature token. Activate this ability only if you control no Wolf creatures.

: Soldier of the Sands gets +1/+0 until end of turn. Activate this ability only if you control a Desert.