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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Warrior
Trample
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
At the beginning of your upkeep, target Desert land you control gains "{t},Sacrifice this land: Destroy target nonbasic land," until end of turn.
Illus. koryface
4/3
 U 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Obscuring Fog. Then if Obscuring Fog has 3 or more tempest counters on it remove them and Obscuring Fog unleashes.)
As long as Obscuring Fog has a tempest counter on it, prevent all combat damage that would be dealt.
Whenever Obscuring Fog unleashes, sacrifice Obscuring Fog.
Illus. ultracold
 U 
Land – Desert
Hidden Temple enters the battlefield tapped with 2 charge counters on it.
{t}: Add {c} to your mana pool.
{t}, Remove a charge counter from Hidden Temple: Add one mana of any colour to your mana pool.
Illus. pollux101
 U 
Sorcery
Choose a creature type. You draw X cards where X is the number of creature cards in your graveyard with the chosen creature type.
Illus. Smolin
 C 
Creature – Human Scout
When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library.
Illus. giorgiobaroni
2/2
 C 
Creature – Human Soldier
As long as Blessed Sandlord has a -1/-1 counter on it, Blessed Sandlord has flying and is a Spirit Soldier.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. sancient
2/2
 C 
Creature – Human Shaman
{t}: Add {g} or {b} to your mana pool.
Illus. okha
0/3
 C 
Creature – Scorpion
Deathouch, menace
Illus. laclillac
2/6
 C 
Enchantment – Storm
Tempest 4 (At the beginning of your upkeep put a tempest counter on Impending Jolt. Then if Impending Jolt has 4 or more tempest counters on it remove them and Impending Jolt unleashes.)
Whenever Impending Jolt unleashes, sacrifice Impending Jolt and it deals 5 damage to target creature or player.
Illus. njoo
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked.
Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
 C 
Creature – Human Rogue
Whenever 2 or more Rogue creatures you control deals combat damage to a player, you may sacrifice Wasteland Eliminator. If you do, destroy target creature.
Illus. toogar_kobold
3/2
 C 
Instant
As long as exactly one creature is attacking, Shamble into Quicksand costs {2} less to cast.
Destroy target attacking creautre.
Illus. dleoblack
 C 
Creature – Human Scout
When Jungle Explorer enters the battlefield, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. dusanmarkovic
3/2
 C 
Instant
Look at the top 2 cards of your library. Put one of them into you hand and the other into your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. TSRodriguez
 
 B 
Basic Land – Forest
Illus. landscaperunner
 T 
Token Creature – Spirit
Flying
Illus. youxiandaxia
1/1

Marauder of the Sands (rare)
Obscuring Fog (uncommon)
Hidden Temple (uncommon)
Spiteful Insight (uncommon)
Desert Pathfinder (common)
Blessed Sandlord (common)
Tribe's Mana Channeler (common)
Massive Scorpion (common)
Impending Jolt (common)
Way of the Azandi (common)
Wasteland Eliminator (common)
Shamble into Quicksand (common)
Jungle Explorer (common)
Long Term Planning (common)
Forest (basic)
Spirit (token)