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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Dragon
Flying
Sand Scale Dragon enters the battlefield with 2 -1/-1 counters on it.
Sand Scale Dragon can't attack or block as long as it has a counter on it.
Whenever an opponent attacks with 2 or more creatures, remove a -1/-1 counter from Sand Scale Dragon.
{2}{r}: Target creature attacks this turn if able.
Illus. mikeazevedo
8/8
 U 
Creature – Human Spirit Monk
When Purifier of the Silent Order enters the battlefield, exile all cards from opponent's graveyards.
When Purifier of the Silent Order leaves the battlefield, return all cards exiled by Purifier of the Silent Order to their owner's graveyards.
Illus. heewonlee
3/3
 U 
Creature – Snake Beast
Deathtouch
As long as you control a Desert land other creatures you control have deathtouch.
Illus. MarkTarrisse
3/5
 U 
Sorcery
Return up to one target creature card from your graveyard to the battlefield and up to one target land card from your graveyard to your hand.
Illus. feintbellt
 C 
Creature – Elf Scout
When Jungle Patrol enters the battlefield, create a 1/1 red Goblin Soldier creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. michalivan
1/1
 C 
Creature – Human Shaman
When Kanjaan Recluse enters the battlefield, target player discards a card.
Illus. smilingnoface
1/3
 C 
Creature – Human Scout
Vigilance
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Illus. Jennyeight
2/2
 C 
Creature – Beast
Menace
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. vietsumani1994
5/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked.
Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
 C 
Creature – Human Wizard
Whenever another Wizard you control becomes tapped, scry 1.
Illus. ursulav
2/1
 C 
Instant
Archmage's Flames deals 3 damage to target creature.
Wizard Vengence – You may exile a Wizard card from your graveyard. If you do, Archmage's Flames deals 3 damage to that creature's controller.
Illus. gandalfleblond
 C 
Creature – Human Shaman
{t}: Add {g} or {b} to your mana pool.
Illus. okha
0/3
 C 
Creature – Human Scout
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Illus. koni_art
2/1
 C 
Creature – Human Scout
When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library.
Illus. giorgiobaroni
2/2
 
 B 
Basic Land – Swamp
Illus. joelhustak
 T 
Token Creature – Wolf
Illus. zasalamell
2/2

Sand Scale Dragon (mythic)
Purifier of the Silent Order (uncommon)
Marsh Skidder Baloolisk (uncommon)
Shaman's Renewal (uncommon)
Jungle Patrol (common)
Kanjaan Recluse (common)
Steady Explorer (common)
Ferocious Visok (common)
Way of the Azandi (common)
Azahlow Mystic (common)
Archmage's Flames (common)
Tribe's Mana Channeler (common)
Honjaran Emissary (common)
Desert Pathfinder (common)
Swamp (basic)
Wolf (token)