Kranjara: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
As long as you have 4 or more land cards in your graveyard, Centaur Emissary and other creatures you control get +1/+1.
Illus. Ivan Dixon
2/2
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When Spirit of the Sands enters the battlefield, you may return target artifact or enchantment card from your graveyard to your hand.
Illus. matchack
2/2
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Choose 1 or both:
.Target creature can't be blocked this turn. .Target player reveals their hand. You choose a nonland card revealed this way. That player discards the chosen card.
Illus. andreiaugrai
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When Sage of the Sands enters the battlefield, reveal the top 4 cards of your library. You may put an instant or sorcery card revealed this way into your hand. Then put the rest into your graveyard.
Illus. chevsy
1/3
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Exile target creature, then return it to the battlefield tapped under it's owner's control. If that creature was a Scout you controlled, draw a card.
Illus. mankut31
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When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any colour to your mana pool.
Illus. toronn
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Vigilance
Illus. jumpei
0/4
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Spell Crafting –
, , Discard a card, choose one that hasn't been chosen:
.Target creature gains flying until end of turn. .Tap or untap target creature.
Illus. incantata
2/3
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Tempest 4 (At the beginning of your upkeep put a tempest counter on Impending Jolt. Then if Impending Jolt has 4 or more tempest counters on it remove them and Impending Jolt unleashes.)
Whenever Impending Jolt unleashes, sacrifice Impending Jolt and it deals 5 damage to target creature or player.
Illus. njoo
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When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library.
Illus. giorgiobaroni
2/2
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Deathouch, menace
Illus. laclillac
2/6
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Target creature gains deathtouch until end of turn.
Shaman Vengence – You may exile a Shaman card from your graveyard. If you do, that creature gains indestrucitble until end of turn.
Illus. mac_tire
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When Jungle Patrol enters the battlefield, create a 1/1 red Goblin Soldier creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. michalivan
1/1
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Look at the top 2 cards of your library. Put one of them into you hand and the other into your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. TSRodriguez
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Illus. domen_art
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This creature attacks each turn if able unless you control a Human Shaman.
Illus. amandaramsey
1/1
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Centaur Emissary
(rare)
Spirit of the Sands
(uncommon)
Mental Incursion
(uncommon)
Sage of the Sands
(uncommon)
Dispersion Trick
(common)
Prophetic Prism
(common)
Trained Mount
(common)
Mystical Zephyrmancer
(common)
Impending Jolt
(common)
Desert Pathfinder
(common)
Massive Scorpion
(common)
Venomify
(common)
Jungle Patrol
(common)
Long Term Planning
(common)
Mountain
(basic)
Human Beserker
(token)



: Add one mana of any colour to your mana pool.
