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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
{t}: Add {c} to your mana pool.
{t}, Pay 1 life: Add one mana of any colour to your mana pool. Spend this mana only to cast creature spells.
Illus. nele_diel
 U 
Creature – Human Wizard
Whenever you cast an instant or sorcery spell, or tap a Wizard you control to activate a spell or ability, tap target creature an opponent controls.
Illus. schiller1981
2/3
 U 
Creature – Wall
Defender
When Archive Wall enters the battlefield, you may search your library for a Storm enchantment, reveal it, and put it into your hand. Then shuffle your library.
Illus. lathander1987
0/4
 U 
Creature – Human Scout
Whenever Scouting Party or another Scout enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Illus. mattforsyth
3/3
 C 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Rising Bog. Then if Rising Bog has 3 or more tempest counters on it remove them and Rising Bog unleashes.)
Whenever Rising Bog unleashes, sacrifice Rising Bog and destroy up to target creature an opponent controls.
Illus. artozi
 C 
Creature – Human Wizard
Whenever another Wizard you control becomes tapped, scry 1.
Illus. ursulav
2/1
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1},{t}: Add one mana of any colour to your mana pool.
Illus. toronn
 C 
Creature – Human Beserker
When Wasteland Slasher enters the battlefield, if you control a Desert land, Wasteland Slasher deals 1 damage to target creature or player.
Illus. ivloongoddess83
4/2
 C 
Creature – Elf Scout
When Jungle Patrol enters the battlefield, create a 1/1 red Goblin Soldier creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. michalivan
1/1
 C 
Instant
Target creature gets +2/+0 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. thegryph
 C 
Creature – Drake Spirit
Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. craigsoulsby
2/3
 C 
Creature – Human Scout
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Illus. koni_art
2/1
 C 
Creature – Human Soldier
Alzahn Fighter has first strike as long as its attacking.
Illus. Grungefm
3/1
 C 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Clearing Fog. Then if Clearing Fog has 3 or more tempest counters on it remove them and Clearing Fog unleashes.)
Whenever Clearing Fog unleashes, sacrifice it. If you do, draw 2 cards.
Illus. frostwindz
 
 B 
Basic Land – Island
Illus. roboto_kun
 T 
Token Creature – Vampire
Illus. estele
1/1

Temple of Dalzorth (rare)
Azahlow Manipulator (uncommon)
Archive Wall (uncommon)
Scouting Party (uncommon)
Rising Bog (common)
Azahlow Mystic (common)
Prophetic Prism (common)
Wasteland Slasher (common)
Jungle Patrol (common)
Forward Blow (common)
Spectral Drake (common)
Honjaran Emissary (common)
Alzahn Fighter (common)
Clearing Fog (common)
Island (basic)
Vampire (token)