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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Scout
When Forest Scavenger enters the battlefield, you gain 2 life.
Illus. Allnamesinuse
1/1
 
 R 
Creature – Spirit
Whenever Mysterious Manifestation enters the battlefield, you may put a -1/-1 counter on any number of creatures you control.
Creatures you control with -1/-1 counters on them have lifelink.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. jocarra
4/2
 U 
Sorcery
Each player sacrifices a creature. Then starting with you each player may sacrifice a creature. If either player does, repeat this process.
Illus. sarahfinnigan
 U 
Enchantment
When Stranded in the Desert enters the battlefield, exile target creature until Stranded in the Desert leaves the battlefield.
At the beginning of each opponent's upkeep, if a creature owned by that player is exiled by Stranded in the Desert, Stranded in the Desert deals 1 damage to that player.
Illus. ferianimations
 U 
Artifact – Equipment
Equipped creature gets +1/+0 and has double strike.
Equip {2}
Illus. HBDesign
 C 
Creature – Human Scout
Vigilance
Companion (Whenever this creature attacks or blocks with another creature you control, this creature gets +1/+1 until end of turn.)
Illus. Jennyeight
2/2
 C 
Sorcery
Exile target artifact, enchantment or card in a graveyard.
Illus. goshun
 C 
Creature – Human Rogue
Deathtouch
When Azandi Showblade enters the battlefield, put a -1/-1 counter on target creature.
Illus. Paolo Barbieri
2/2
 C 
Instant
Target creature gets +2/+2 until end of turn. If a creature dealt combat damage by that creature this turn would die, exile it instead.
Illus. xWaxWingx
 C 
Creature – Beast
Menace
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. vietsumani1994
5/3
 C 
Creature – Wraith
Sacrifice another creature: Silent Wraith gets +2/+2 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. soft_h
2/2
 C 
Creature – Zombie Illusion
When Phantasmal Nightcrawler enters the battlefield, put the top 4 cards of your library in to your graveyard.
Whenever Phantasmal Nightcrawler becomes the target of a spell or ability, return Phantasmal Nightcrawler to its owner's hand.
Illus. JasonTN
6/6
 C 
Enchantment – Storm
Tempest 4 (At the beginning of your upkeep put a tempest counter on Swelling Mist. Then if Swelling Mist has 4 or more tempest counters on it remove them and Swelling Mist unleashes.)
Whenever Swelling Mist unleashes, sacrifice it and creatures you control get +3/+3 until end of turn.
Illus. d1eSELxxxx
 C 
Creature – Human Wizard
Spell Crafting{r},{t}, Discard a card, choose one that hasn't been chosen:
.Sandshaper Mage deals 1 damage to target creature or player.
.Target creature can't block this turn.
Illus. ldiehl
1/2
 
 B 
Basic Land – Plains
Illus. onikafei-d4eomsb
 T 
Token Creature – Beast
Illus. Onehundred-Monsters
3/3

Forest Scavenger (common, foil)
Mysterious Manifestation (rare)
Sacrifice at the Altar (uncommon)
Stranded in the Desert (uncommon)
Adventurer's Dual Blades (uncommon)
Steady Explorer (common)
Honour Ancient Traditions (common)
Azandi Showblade (common)
Banisher's Strike (common)
Ferocious Visok (common)
Silent Wraith (common)
Phantasmal Nightcrawler (common)
Swelling Mist (common)
Sandshaper Mage (common)
Plains (basic)
Beast (token)