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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Phoenix
Flying, haste
At the beginning of your end step, sacrifice Evanescent Phoenix.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. JoshCorpuz85
4/1
 U 
Creature – Human Soldier
Soldier Vengence – When Fiery Recruit enters the battlefield, you may exile a Soldier card from your graveyard. If you do, Fiery Recruit gains haste until end of turn.
Illus. Aerenwyn
2/1
 U 
Creature – Griffin Scout
Flying
When Griffin of Clear Skies enters the battlefield, you may return target tapped creature to its owner's hand.
Illus. douzen
3/3
 U 
Creature – Human Scout
Whenever North Jungle Explorer attacks, Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Scout Vengence{1}{w}: You may exile a Scout card from your graveyard. If you do, North Jungle Explorer gains double strike until end of turn.
Illus. Jedi-Art-Trick
2/2
 C 
Creature – Human Wizard
{t}, Discard a card: Draw a card.
Illus. jimmygzon
2/4
 C 
Creature – Wolf Shaman
Whenever another Shaman enters the battlefield under your control, you may Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. rajewel
2/1
 C 
Creature – Bird Scout
Flying
When Scouting Roc enters the battlefield, return a permanent you control to its owner's hand.
Illus. concept_art_house
3/4
 C 
Creature – Zombie Shaman
As an additional cost to cast Royal Remains, sacrifice a creature.
When Royal Remains enters the battlefield, create a 2/2 black Zombie creature token.
Illus. sktaf
3/4
 C 
Instant
Target creature gets +2/+2 until end of turn. If a creature dealt combat damage by that creature this turn would die, exile it instead.
Illus. xWaxWingx
 C 
Creature – Human Wizard
Whenever another Wizard you control becomes tapped, scry 1.
Illus. ursulav
2/1
 C 
Instant
As an additional cost to cast Wither to Pieces, discard a card.
Destroy target creature.
Illus. SvetoslavPetrov
 C 
Instant
Target creature you control fights target creature you don't control. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. mospineq
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked.
Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
 C 
Land – Desert
{t}: Add {c} to your mana pool.
{t}, Sacrifice Abandoned Bazaar: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library.
Illus. freelancerart
 
 B 
Basic Land – Island
Illus. jkroots
 T 
Emblem
Whenever a card is put into your graveyard from anywhere, each opponent loses 1 life.
{2}{b}{g}: Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. syncup

Evanescent Phoenix (rare)
Fiery Recruit (uncommon)
Griffin of Clear Skies (uncommon)
North Jungle Explorer (uncommon)
Prophet of Azahlow (common)
Alfrier Shaman (common)
Scouting Roc (common)
Royal Remains (common)
Banisher's Strike (common)
Azahlow Mystic (common)
Wither to Pieces (common)
Ground Break Ambush (common)
Way of the Azandi (common)
Abandoned Bazaar (common)
Island (basic)
Emblem (token)