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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier
When Standard Infantry enters the battlefield, you may discard a card. If you do, draw a card.
Illus. chinasky66
2/2
 
 M 
Legendary Creature – Human Shaman
Spell Crafting{g},{t}, Discard a card, Choose one that hasn't been chosen:
.Add {b}{g}{g} to your mana pool.
.Search your library for a creature card, reveal it and put it into your hand. Then shuffle your library.
.Create 2 1/1 green and black Cat Shaman creature tokens.
Illus. riikozor
1/2
 U 
Artifact
{t}: Add one mana of any colour to your mana pool. Each player puts the top card of their library into their graveyard.
Illus. depingo
 U 
Creature – Human Rogue
Flash
Whenever Rogue Lookout or another Rogue enters the battlefield under your control, you may tap or untap target nonland permanent.
Illus. schattenlos
2/2
 U 
Artifact – Equipment
Equipped creature has hexproof. Prevent all noncombat damage that would be dealt to equipped creature.
Equip {1}
Illus. BryanSyme
 C 
Sorcery
Exile target artifact, enchantment or card in a graveyard.
Illus. goshun
 C 
Enchantment – Storm
Tempest 3 (At the beginning of your upkeep put a tempest counter on Rising Bog. Then if Rising Bog has 3 or more tempest counters on it remove them and Rising Bog unleashes.)
Whenever Rising Bog unleashes, sacrifice Rising Bog and destroy up to target creature an opponent controls.
Illus. artozi
 C 
Instant
Look at the top 2 cards of your library. Put one of them into you hand and the other into your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. TSRodriguez
 C 
Creature – Spirit Rogue
When Azandi Aethermancer enters the battlefield you may return target creature to its owner's hand.
Illus. lappisch
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and as long as another creature is attacking it can't be blocked.
Whenever enchanted creature deals combat damage to a player, if its a Rogue, draw a card.
Illus. EVentrue
 C 
Creature – Human Monk
{w}:Cloud Jumper Monk gains flying until end of turn.
Illus. nkabuto
1/3
 C 
Instant
Target creature gets +2/+0 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. thegryph
 C 
Sorcery
Perilous Stand deals 5 damage to target creature, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. ralphhorsley
 C 
Land – Desert
{t}: Add {c} to your mana pool.
{t}, Sacrifice Abandoned Bazaar: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library.
Illus. freelancerart
 
 B 
Basic Land – Swamp
Illus. elucidator
 T 
Token Creature – Sphinx
Flying
Illus. c3rmen
4/4

Standard Infantry (common, foil)
Shazanna, Great Ones' Faithful (mythic)
Prismatic Orb (uncommon)
Rogue Lookout (uncommon)
Adventurer's Cloak (uncommon)
Honour Ancient Traditions (common)
Rising Bog (common)
Long Term Planning (common)
Azandi Aethermancer (common)
Way of the Azandi (common)
Cloud Jumper Monk (common)
Forward Blow (common)
Perilous Stand (common)
Abandoned Bazaar (common)
Swamp (basic)
Sphinx (token)