Kranjara: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Standard Infantry enters the battlefield, you may discard a card. If you do, draw a card.
Illus. chinasky66
2/2
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Haste
When Kaldarra, Alzahn Commander enters the battlefield, Soldier creatures you control get +2/+0 and gain first strike until end of turn.
Illus. GreyHues
3/3
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Tempest 4 (At the beginning of your upkeep put a tempest counter on Trap Within the Storm's Eye. Then if Trap Within the Storm's Eye has 4 or more tempest counters on it remove them and Trap Within the Storm's Eye unleashes.)
When Trap Within the Storm's Eye enters the battlefield exile target nonland permanent you don't control until Trap Within the Storm's Eye leaves the battlefield. Whenever Trap Within the Storm's Eye unleashes, sacrifice Trap Within the Storm's Eye.
Illus. darkdragon96
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, Put a -1/-1 counter on Prowling Flametail: Prowling Flametail gets +3/+0 until end of turn.
Illus. rajewel
0/4
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Destroy target creature.
Rogue Vengence- You may exile a Rogue card from your graveyard. If you do, add ![]() to your mana pool.
Illus. tanef
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Flying
When Scouting Roc enters the battlefield, return a permanent you control to its owner's hand.
Illus. concept_art_house
3/4
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As an additional cost to cast Royal Remains, sacrifice a creature.
When Royal Remains enters the battlefield, create a 2/2 black Zombie creature token.
Illus. sktaf
3/4
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Attacking creatures you control get +2/+0 until end of turn. Soldiers you control gain first strike until end of turn.
Illus. kieene
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Tempest 4 (At the beginning of your upkeep put a tempest counter on Impending Jolt. Then if Impending Jolt has 4 or more tempest counters on it remove them and Impending Jolt unleashes.)
Whenever Impending Jolt unleashes, sacrifice Impending Jolt and it deals 5 damage to target creature or player.
Illus. njoo
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Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. craigsoulsby
2/3
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Tempest 4 (At the beginning of your upkeep put a tempest counter on Swelling Mist. Then if Swelling Mist has 4 or more tempest counters on it remove them and Swelling Mist unleashes.)
Whenever Swelling Mist unleashes, sacrifice it and creatures you control get +3/+3 until end of turn.
Illus. d1eSELxxxx
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Tempest 3 (At the beginning of your upkeep put a tempest counter on Clearing Fog. Then if Clearing Fog has 3 or more tempest counters on it remove them and Clearing Fog unleashes.)
Whenever Clearing Fog unleashes, sacrifice it. If you do, draw 2 cards.
Illus. frostwindz
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You gain 6 life, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. jerseyrob
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Trample, reach
Illus. mightygodofthunder
4/6
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Illus. drazaman
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Illus. Symerinart
1/1
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Standard Infantry
(common, foil)
Kaldarra, Alzahn Commander
(rare)
Trap Within the Storm's Eye
(uncommon)
Prowling Flametail
(uncommon)
Fatal Strike
(uncommon)
Scouting Roc
(common)
Royal Remains
(common)
Challenge the Rivals
(common)
Impending Jolt
(common)
Spectral Drake
(common)
Swelling Mist
(common)
Clearing Fog
(common)
Adventure's Reward
(common)
Dustcrawler Spider
(common)
Plains
(basic)
Cat Shaman
(token)





