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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Tempest 3 (At the beginning of your upkeep put a tempest counter on Incoming Twister. Then if Incoming Twister has 3 or more tempest counters on it remove them and Incoming Twister unleashes.)
Incoming Twister enters the battlefield with X tempest counters on it.
Whenever Incoming Twister unleashes, exile all nonland permanents and cards in graveyards.
Illus. ronaldsteele
 U 
Sorcery
Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Illus. tobiee
 U 
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control. Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. pacelic
 U 
Creature – Minotaur Shaman
When Shaman of the Cursed Fang enters the battlefield, create a 2/2 green Wolf creature token.
{g},{t}: Create a 2/2 green Wolf creature token. Activate this ability only if you control no Wolf creatures.
Illus. dusanmarkovic
1/1
 C 
Sorcery
Destroy target artifact or enchantment, then Excavate (To excavate, reveal cards from the top of your library until you reveal a nonland card. Put up to one of the cards revealed this way on top of your library and the rest into your graveyard.)
Illus. st3to
 C 
Enchantment – Aura
Enchant creature
At the beginning of each combat, if enchanted creature is untapped, tap it.
Illus. benwootten
 C 
Creature – Wraith
Sacrifice another creature: Silent Wraith gets +2/+2 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. soft_h
2/2
 C 
Creature – Spider
Trample, reach
Illus. mightygodofthunder
4/6
 C 
Creature – Camel
Vigilance
Illus. jumpei
0/4
 C 
Creature – Zombie Beast
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Illus. thiago-almeida
3/2
 C 
Enchantment – Storm
Tempest 4 (At the beginning of your upkeep put a tempest counter on Swelling Mist. Then if Swelling Mist has 4 or more tempest counters on it remove them and Swelling Mist unleashes.)
Whenever Swelling Mist unleashes, sacrifice it and creatures you control get +3/+3 until end of turn.
Illus. d1eSELxxxx
 C 
Creature – Human Scout
When Desert Pathfinder enters the battlefield, you may search your library for a Desert land card, reveal it and put it into your hand. Then shuffle your library.
Illus. giorgiobaroni
2/2
 C 
Sorcery
Create 2 1/1 red Goblin Soldier Creature tokens.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. devburmak
 C 
Instant
Look at the top 2 cards of your library. Put one of them into you hand and the other into your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. TSRodriguez
 
 B 
Basic Land – Forest
Illus. landscaperunner
 T 
Token Creature – Elemental
Illus. loztvampir3
X/X

Incoming Twister (rare)
Pillar of Flame (uncommon)
Stomper's Discovery (uncommon)
Shaman of the Cursed Fang (uncommon)
Demystify Incantations (common)
Sand's Hallucinations (common)
Silent Wraith (common)
Dustcrawler Spider (common)
Trained Mount (common)
Shambling Sand-Snapper (common)
Swelling Mist (common)
Desert Pathfinder (common)
Clumsy Reinforcements (common)
Long Term Planning (common)
Forest (basic)
Elemental (token)