Kalazir: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Green creatures you control gain Dispel Magic.
Green creatures you control gain +2/+2 as long as you control at least 5 forests. Nature cares little for your silly tricks.
3/5
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First Strike
Dispel Magic (When this creature blocks or is blocked, ignore all card text of the opposing creature. The opposing creature cannot activate abilities.) 2/2
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Preparation 1
Target creature gains power equal to its toughness. |
Preparation 2 (When you cast this spell from your hand, exile it with 2 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal 4 damage divided among creatures/players as you like. |
Summoned 1
Whenever Water Elemental attacks, Scry 2. 3/3
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As an additional cost to cast Entangle, reveal a forest in your hand.
All creatures with flying lose flying and gain -2/-2 until end of turn. |
Destroy target artifact. Add
to your mana pool. |
Target creature gains indestructible until end of turn.
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![]() : Poison Brewer gains Deathtouch until end of turn.
![]() , : Put a -1/-1 counter on target creature.1/4
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Scry 5.
Draw a card. |
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X + 3 damage to target creature or player where X is the number of Mountains that were tapped to pay Flameburst's mana cost. |
Return up to 2 creatures from your graveyard to your hand.
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Spellbook 2 –
(Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs less.) |
![]() , : Target creature gets +1/+1 until end of turn.1/2
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Guardian of the Forest
(rare)
Rune Knight
(uncommon)
Channel Energy
(uncommon)
Controlled Burn
(uncommon)
Water Elemental
(common)
Entangle
(common)
Melt Down
(common)
Force of Will
(common)
Poison Brewer
(common)
Organize
(common)
Flameburst
(common)
Rejuvenate Dead
(common)
Magister's Tome
(common)
Holy Cleric
(common)
Forest
(basic)







: Put a -1/-1 counter on target creature.
Sorcery