Kalazir: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Discard two cards,
: Search your library for a card, reveal it, and put it into your hand.1/1
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First Strike
Dispel Magic (When this creature blocks or is blocked, ignore all card text of the opposing creature. The opposing creature cannot activate abilities.) 2/2
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target creature gains first strike and deathtouch until end of turn. |
Haste
Summoned 2 (At the beginning of the end step, if you control less than 2 Wizards that share a color with Hellraiser Devil, sacrifice Hellraiser Devil.) 3/2
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Flying
When Pesky Bird enters the battlefield, you may search your library for a Pesky Bird and put it into your hand. If a spell targets Pesky Bird, copy it to each Pesky Bird you control. 0/1
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Spellbook 2 –
(Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs less.) |
Target creature gains indestructible until end of turn.
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Summoned 1 (At the beginning of the end step, if you control less than 1 Wizards that share a color with Murky Waters, sacrifice Murky Waters.)
: Add or to your mana pool. |
Choose one:
- Deal 4 damage to target creature. - Deal 2 damage to target player. |
![]() , : Choose a creature. During your next upkeep, deal 2 damage to it.1/2
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Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down. 2/2
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, : Scry 1.1/2
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Summoned 1
Whenever Water Elemental attacks, Scry 2. 3/3
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Return up to 2 creatures from your graveyard to your hand.
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Novice Mage
(rare)
Rune Knight
(uncommon)
Fatal Strike
(uncommon)
Hellraiser Devil
(uncommon)
Pesky Bird
(common)
Magister's Tome
(common)
Force of Will
(common)
Murky Waters
(common)
Molten Strike
(common)
Ashbringer Mage
(common)
Zombie
(common)
Mind Mage
(common)
Water Elemental
(common)
Rejuvenate Dead
(common)
Forest
(basic)
: Search your library for a card, reveal it, and put it into your hand.


to your mana pool.