Kalazir: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Dragon
Flying, Hexproof, Dispel Magic
At the end of each turn, deal 3 damage to all creatures.
6/6
 U 
Creature – Devil
Haste
Summoned 2 (At the beginning of the end step, if you control less than 2 Wizards that share a color with Hellraiser Devil, sacrifice Hellraiser Devil.)
3/2
 U 
Creature – Human Soldier
Lifelink, Dispel Magic
2/1
 U 
Creature – Human Wizard
{t} : Tap target creature with power less than 3.
2/2
 C 
Colour indicator R Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X + 3 damage to target creature or player where X is the number of Mountains that were tapped to pay Flameburst's mana cost.
 C 
Artifact
Spellbook 2 – {1} (Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs {1} less.)
 C 
Sorcery
Target creature gains indestructible until end of turn.
 C 
Creature – Wizard
{b}{b}. {t}: Summon a 2/2 Black Zombie token with Summoned X where X is half the number of zombies, rounded down.
1/2
 C 
Creature – Human
{b}{b}: Poison Brewer gains Deathtouch until end of turn.
{b}{b}, {t}: Put a -1/-1 counter on target creature.
1/4
{u}
 
 C 
Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand.
 C 
Creature – Elemental
Summoned 1
Whenever Water Elemental attacks, Scry 2.
3/3
 C 
Sorcery
Choose one:
- Deal 4 damage to target creature.
- Deal 2 damage to target player.
 
 C 
Creature – Zombie
Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down.
2/2
{1}{g}
 
 C 
Creature – Human Wizard
{t}: Untap a land.
1/2
Plains
 
 B 
Basic Land – Plains

Mjallin, Firstborn (mythic)
Hellraiser Devil (uncommon)
Shining Corsair (uncommon)
Chainwielder (uncommon)
Flameburst (common)
Magister's Tome (common)
Force of Will (common)
Necromancer (common)
Poison Brewer (common)
Delve (common)
Water Elemental (common)
Molten Strike (common)
Zombie (common)
Druid (common)
Plains (basic)