Kalazir: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Hexproof, Dispel Magic
At the end of each turn, deal 3 damage to all creatures. 6/6
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Haste
Summoned 2 (At the beginning of the end step, if you control less than 2 Wizards that share a color with Hellraiser Devil, sacrifice Hellraiser Devil.) 3/2
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Lifelink, Dispel Magic
2/1
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: Tap target creature with power less than 3.2/2
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X + 3 damage to target creature or player where X is the number of Mountains that were tapped to pay Flameburst's mana cost. |
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Spellbook 2 –
(Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs less.) |
Target creature gains indestructible until end of turn.
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![]() . : Summon a 2/2 Black Zombie token with Summoned X where X is half the number of zombies, rounded down.1/2
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![]() : Poison Brewer gains Deathtouch until end of turn.
![]() , : Put a -1/-1 counter on target creature.1/4
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand. |
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Summoned 1
Whenever Water Elemental attacks, Scry 2. 3/3
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Choose one:
- Deal 4 damage to target creature. - Deal 2 damage to target player. |
Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down. 2/2
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: Untap a land.1/2
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Mjallin, Firstborn
(mythic)
Hellraiser Devil
(uncommon)
Shining Corsair
(uncommon)
Chainwielder
(uncommon)
Flameburst
(common)
Magister's Tome
(common)
Force of Will
(common)
Necromancer
(common)
Poison Brewer
(common)
Delve
(common)
Water Elemental
(common)
Molten Strike
(common)
Zombie
(common)
Druid
(common)
Plains
(basic)




: Tap target creature with power less than 3.
Sorcery