Kalazir: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Hexproof, Dispel Magic
At the end of each turn, deal 3 damage to all creatures. 6/6
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Haste
Summoned 2 (At the beginning of the end step, if you control less than 2 Wizards that share a color with Hellraiser Devil, sacrifice Hellraiser Devil.) 3/2
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target creature gains first strike and deathtouch until end of turn. |
: Put a +1/+1 counter on target non-mage creature.2/3
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Summoned 1
Whenever Water Elemental attacks, Scry 2. 3/3
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand. |
Destroy target artifact. Add
to your mana pool. |
Target creature gains indestructible until end of turn.
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![]() . : Summon a 2/2 Black Zombie token with Summoned X where X is half the number of zombies, rounded down.1/2
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Scry 5.
Draw a card. |
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Choose one:
- Deal 4 damage to target creature. - Deal 2 damage to target player. |
Spellbook 2 –
(Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs less.) |
As an additional cost to cast Entangle, reveal a forest in your hand.
All creatures with flying lose flying and gain -2/-2 until end of turn. |
Return up to 2 creatures from your graveyard to your hand.
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Mjallin, Firstborn
(mythic)
Hellraiser Devil
(uncommon)
Fatal Strike
(uncommon)
Terramancer
(uncommon)
Water Elemental
(common)
Delve
(common)
Melt Down
(common)
Force of Will
(common)
Necromancer
(common)
Organize
(common)
Molten Strike
(common)
Magister's Tome
(common)
Entangle
(common)
Rejuvenate Dead
(common)
Forest
(basic)





: Put a +1/+1 counter on target non-mage creature.