Kalazir: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand. |
Spellbook 1 –
(Spellslinger enters the battlefield with 1 spell counters. Remove a spell counter from Spellslinger: The next sorcery you cast costs less.)
Cards you play don't have Preparation until end of turn. 3/4
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Lifelink, Dispel Magic
2/1
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: Tap target creature with power less than 3.2/2
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target creature gains first strike and deathtouch until end of turn. |
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Choose one:
- Deal 4 damage to target creature. - Deal 2 damage to target player. |
, : Scry 1.1/2
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![]() , : Target creature gets +1/+1 until end of turn.1/2
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Scry 5.
Draw a card. |
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X + 3 damage to target creature or player where X is the number of Mountains that were tapped to pay Flameburst's mana cost. |
![]() . : Summon a 2/2 Black Zombie token with Summoned X where X is half the number of zombies, rounded down.1/2
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Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down. 2/2
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Summoned 1 (At the beginning of the end step, if you control less than 1 Wizards that share a color with Murky Waters, sacrifice Murky Waters.)
: Add or to your mana pool. |
: Untap a land.1/2
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Delve
(common, foil)
Spellslinger
(rare)
Shining Corsair
(uncommon)
Chainwielder
(uncommon)
Fatal Strike
(uncommon)
Molten Strike
(common)
Mind Mage
(common)
Holy Cleric
(common)
Organize
(common)
Flameburst
(common)
Necromancer
(common)
Zombie
(common)
Murky Waters
(common)
Druid
(common)
Mountain
(basic)

(Spellslinger enters the battlefield with 1 spell counters. Remove a spell counter from Spellslinger: The next sorcery you cast costs 
: Tap target creature with power less than 3.
Sorcery