Kalazir: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Wizard
Green creatures you control gain Dispel Magic.
Green creatures you control gain +2/+2 as long as you control at least 5 forests.
Nature cares little for your silly tricks.
3/5
 U 
Creature – Human Soldier
Lifelink, Dispel Magic
2/1
 U 
Sorcery
Preparation 2 (When you cast this spell from your hand, exile it with 2 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal 4 damage divided among creatures/players as you like.
 U 
Creature – Human Wizard
{t}: Put a +1/+1 counter on target non-mage creature.
2/3
 C 
Sorcery
Choose one:
- Deal 4 damage to target creature.
- Deal 2 damage to target player.
 C 
Sorcery
Target creature gains indestructible until end of turn.
 C 
Sorcery
Scry 5.
Draw a card.
 C 
Artifact
Spellbook 2 – {1} (Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs {1} less.)
 C 
Creature – Elemental
Summoned 1
Whenever Water Elemental attacks, Scry 2.
3/3
{u}
 
 C 
Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand.
 C 
Sorcery
As an additional cost to cast Entangle, reveal a forest in your hand.
All creatures with flying lose flying and gain -2/-2 until end of turn.
 C 
Creature – Human
{b}{b}: Poison Brewer gains Deathtouch until end of turn.
{b}{b}, {t}: Put a -1/-1 counter on target creature.
1/4
 
 C 
Creature – Zombie
Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down.
2/2
 C 
Sorcery
Destroy target artifact. Add {2} to your mana pool.
Forest
 
 B 
Basic Land – Forest

Guardian of the Forest (rare)
Shining Corsair (uncommon)
Controlled Burn (uncommon)
Terramancer (uncommon)
Molten Strike (common)
Force of Will (common)
Organize (common)
Magister's Tome (common)
Water Elemental (common)
Delve (common)
Entangle (common)
Poison Brewer (common)
Zombie (common)
Melt Down (common)
Forest (basic)