Kalazir: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Preparation 3 (When you cast this spell from your hand, exile it with 3 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X damage to enemy creatures. Gain X life. |
Preparation 1
Target creature gains power equal to its toughness. |
Lifelink, Dispel Magic
2/1
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: Put a +1/+1 counter on target non-mage creature.2/3
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Destroy target artifact. Add
to your mana pool. |
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X + 3 damage to target creature or player where X is the number of Mountains that were tapped to pay Flameburst's mana cost. |
, : Scry 1.1/2
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Spellbook 2 –
(Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs less.) |
As an additional cost to cast Entangle, reveal a forest in your hand.
All creatures with flying lose flying and gain -2/-2 until end of turn. |
![]() . : Summon a 2/2 Black Zombie token with Summoned X where X is half the number of zombies, rounded down.1/2
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Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand. |
Return up to 2 creatures from your graveyard to your hand.
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![]() , : Target creature gets +1/+1 until end of turn.1/2
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Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down. 2/2
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Morning Blaze
(rare)
Channel Energy
(uncommon)
Shining Corsair
(uncommon)
Terramancer
(uncommon)
Melt Down
(common)
Flameburst
(common)
Mind Mage
(common)
Magister's Tome
(common)
Entangle
(common)
Necromancer
(common)
Delve
(common)
Rejuvenate Dead
(common)
Holy Cleric
(common)
Zombie
(common)
Mountain
(basic)




: Put a +1/+1 counter on target non-mage creature.
to your mana pool.
Sorcery