Kalazir: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact
Spellbook 5 – {2}{w}{u}{b}{r}{g} (Tome of Lost Arts enters the battlefield with 5 spell counters. Remove a spell counter from Tome of Lost Arts: The next sorcery you cast costs {2}{w}{u}{b}{r}{g} less.)
 U 
Creature – Human Wizard
{t} : Tap target creature with power less than 3.
2/2
 U 
Sorcert
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target creature gains first strike and deathtouch until end of turn.
 U 
Sorcery
Preparation 1
Target creature gains power equal to its toughness.
 C 
Colour indicator R Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X + 3 damage to target creature or player where X is the number of Mountains that were tapped to pay Flameburst's mana cost.
 C 
Artifact
Spellbook 2 – {1} (Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs {1} less.)
 C 
Sorcery
Return up to 2 creatures from your graveyard to your hand.
 C 
Sorcery
Scry 5.
Draw a card.
 C 
Creature – Bird
Flying
When Pesky Bird enters the battlefield, you may search your library for a Pesky Bird and put it into your hand.
If a spell targets Pesky Bird, copy it to each Pesky Bird you control.
0/1
 C 
Creature – Human Wizard
{r}{r}, {t}: Choose a creature. During your next upkeep, deal 2 damage to it.
1/2
 C 
Sorcery
Target creature gains indestructible until end of turn.
 C 
Sorcery
Choose one:
- Deal 4 damage to target creature.
- Deal 2 damage to target player.
 C 
Land
Summoned 1 (At the beginning of the end step, if you control less than 1 Wizards that share a color with Murky Waters, sacrifice Murky Waters.)
{t}: Add {b} or {u} to your mana pool.
{u}
 
 C 
Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand.
Plains
 
 B 
Basic Land – Plains

Tome of Lost Arts (mythic)
Chainwielder (uncommon)
Fatal Strike (uncommon)
Channel Energy (uncommon)
Flameburst (common)
Magister's Tome (common)
Rejuvenate Dead (common)
Organize (common)
Pesky Bird (common)
Ashbringer Mage (common)
Force of Will (common)
Molten Strike (common)
Murky Waters (common)
Delve (common)
Plains (basic)