Kalazir: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Discard two cards, {t}: Search your library for a card, reveal it, and put it into your hand.
1/1
 U 
Creature – Human Wizard
{t} : Tap target creature with power less than 3.
2/2
 U 
Sorcery
Preparation 1
Target creature gains power equal to its toughness.
 U 
Sorcery
Preparation 2 (When you cast this spell from your hand, exile it with 2 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal 4 damage divided among creatures/players as you like.
{u}
 
 C 
Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand.
{1}{g}
 
 C 
Creature – Human Wizard
{t}: Untap a land.
1/2
 C 
Sorcery
Destroy target artifact. Add {2} to your mana pool.
 C 
Creature – Human
{b}{b}: Poison Brewer gains Deathtouch until end of turn.
{b}{b}, {t}: Put a -1/-1 counter on target creature.
1/4
 C 
Artifact
Spellbook 2 – {1} (Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs {1} less.)
 C 
Creature – Human Wizard Priest
{w}{w}, {t}: Target creature gets +1/+1 until end of turn.
1/2
 C 
Creature – Human Wizard
{r}{r}, {t}: Choose a creature. During your next upkeep, deal 2 damage to it.
1/2
 C 
Creature – Elemental
Summoned 1
Whenever Water Elemental attacks, Scry 2.
3/3
 C 
Sorcery
Choose one:
- Deal 4 damage to target creature.
- Deal 2 damage to target player.
 C 
Sorcery
Scry 5.
Draw a card.
Swamp
 
 B 
Basic Land – Swamp

Novice Mage (rare)
Chainwielder (uncommon)
Channel Energy (uncommon)
Controlled Burn (uncommon)
Delve (common)
Druid (common)
Melt Down (common)
Poison Brewer (common)
Magister's Tome (common)
Holy Cleric (common)
Ashbringer Mage (common)
Water Elemental (common)
Molten Strike (common)
Organize (common)
Swamp (basic)