Kalazir: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Wizard
Green creatures you control gain Dispel Magic.
Green creatures you control gain +2/+2 as long as you control at least 5 forests.
Nature cares little for your silly tricks.
3/5
 U 
Creature – Human Soldier
Lifelink, Dispel Magic
2/1
 U 
Sorcert
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target creature gains first strike and deathtouch until end of turn.
 U 
Sorcery
Preparation 1
Target creature gains power equal to its toughness.
 C 
Creature – Human Wizard Priest
{w}{w}, {t}: Target creature gets +1/+1 until end of turn.
1/2
 C 
Sorcery
Scry 5.
Draw a card.
 C 
Sorcery
Destroy target artifact. Add {2} to your mana pool.
 
 C 
Creature – Zombie
Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down.
2/2
 C 
Sorcery
As an additional cost to cast Entangle, reveal a forest in your hand.
All creatures with flying lose flying and gain -2/-2 until end of turn.
 C 
Creature – Human
{b}{b}: Poison Brewer gains Deathtouch until end of turn.
{b}{b}, {t}: Put a -1/-1 counter on target creature.
1/4
 C 
Sorcery
Choose one:
- Deal 4 damage to target creature.
- Deal 2 damage to target player.
 C 
Land
Summoned 1 (At the beginning of the end step, if you control less than 1 Wizards that share a color with Murky Waters, sacrifice Murky Waters.)
{t}: Add {b} or {u} to your mana pool.
 C 
Colour indicator R Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X + 3 damage to target creature or player where X is the number of Mountains that were tapped to pay Flameburst's mana cost.
{u}
 
 C 
Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand.
Mountain
 
 B 
Basic Land – Mountain

Guardian of the Forest (rare)
Shining Corsair (uncommon)
Fatal Strike (uncommon)
Channel Energy (uncommon)
Holy Cleric (common)
Organize (common)
Melt Down (common)
Zombie (common)
Entangle (common)
Poison Brewer (common)
Molten Strike (common)
Murky Waters (common)
Flameburst (common)
Delve (common)
Mountain (basic)