Kalazir: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Discard two cards,
: Search your library for a card, reveal it, and put it into your hand.1/1
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Green creatures you control gain Dispel Magic.
Green creatures you control gain +2/+2 as long as you control at least 5 forests. Nature cares little for your silly tricks.
3/5
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First Strike
Dispel Magic (When this creature blocks or is blocked, ignore all card text of the opposing creature. The opposing creature cannot activate abilities.) 2/2
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Preparation 1
Target creature gains power equal to its toughness. |
Haste
Summoned 2 (At the beginning of the end step, if you control less than 2 Wizards that share a color with Hellraiser Devil, sacrifice Hellraiser Devil.) 3/2
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Destroy target artifact. Add
to your mana pool. |
Scry 5.
Draw a card. |
Summoned 1
Whenever Water Elemental attacks, Scry 2. 3/3
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As an additional cost to cast Entangle, reveal a forest in your hand.
All creatures with flying lose flying and gain -2/-2 until end of turn. |
![]() , : Target creature gets +1/+1 until end of turn.1/2
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Return up to 2 creatures from your graveyard to your hand.
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Spellbook 2 –
(Magister's Tome enters the battlefield with 2 spell counters. Remove a spell counter from Magister's Tome: The next sorcery you cast costs less.) |
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand. |
Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down. 2/2
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Novice Mage
(rare, foil)
Guardian of the Forest
(rare)
Rune Knight
(uncommon)
Channel Energy
(uncommon)
Hellraiser Devil
(uncommon)
Melt Down
(common)
Organize
(common)
Water Elemental
(common)
Entangle
(common)
Holy Cleric
(common)
Rejuvenate Dead
(common)
Magister's Tome
(common)
Delve
(common)
Zombie
(common)
Plains
(basic)
: Search your library for a card, reveal it, and put it into your hand.


to your mana pool.