Kalazir: Virtual Booster
| Kalazir: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Preparation 3 (When you cast this spell from your hand, exile it with 3 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X damage to enemy creatures. Gain X life. |
Lifelink, Dispel Magic
2/1
|
: Put a +1/+1 counter on target non-mage creature.2/3
|
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target creature gains first strike and deathtouch until end of turn. |
Summoned 1 (At the beginning of the end step, if you control less than 1 Wizards that share a color with Murky Waters, sacrifice Murky Waters.)
: Add or to your mana pool. |
![]() , : Choose a creature. During your next upkeep, deal 2 damage to it.1/2
|
Target creature gains indestructible until end of turn.
|
Return up to 2 creatures from your graveyard to your hand.
|
, : Scry 1.1/2
|
Summoned X (At the beginning of the end step, if you control less than X Wizards that share a color with Zombie, sacrifice Zombie.)
X is half the number of zombies that you control, rounded down. 2/2
|
|
Summoned 1
Whenever Water Elemental attacks, Scry 2. 3/3
|
: Untap a land.1/2
|
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand. |
Destroy target artifact. Add
to your mana pool. |
|
Morning Blaze
(rare)
Shining Corsair
(uncommon)
Terramancer
(uncommon)
Fatal Strike
(uncommon)
Murky Waters
(common)
Ashbringer Mage
(common)
Force of Will
(common)
Rejuvenate Dead
(common)
Mind Mage
(common)
Zombie
(common)
Water Elemental
(common)
Druid
(common)
Delve
(common)
Melt Down
(common)
Forest
(basic)




: Put a +1/+1 counter on target non-mage creature.
to your mana pool.