Telengor
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Showing all 26 cards
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Leadership (Before combat on your turn, if you have no champion, designate one by putting a fate counter on that creature. It's your champion until your next turn. Champions attack and block alone.)
Your champion gets +1/+1 for each fate counter on it.
Your champion gets +1/+1 for each fate counter on it.
2/3
Instants and sorceries have "exile this spell at it resolves."
2/2
Radiance — Target creature and each other creature you control that shares a color with it get +2/+2 until end of turn.
When Zhavi Prefect enters the battlefield, exile all cards in target player's graveyard.
: Exile target card in a graveyard.
Zhavi Prefect has protection from cards with the same name as a card exiled by Zhavi Prefect.

Zhavi Prefect has protection from cards with the same name as a card exiled by Zhavi Prefect.
2/2
Flying
When Aerobatics Teacher deals damage to a creature or player, sacrifice it.
Imbue
(
: Until end of turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery)
When Aerobatics Teacher deals damage to a creature or player, sacrifice it.
Imbue




3/1
Counter target instant or sorcery spell.
Encore — If a spell is countered this way and you cast another instant or sorcery spell this turn, you may copy the countered spell. You may choose new targets for the copy.
Encore — If a spell is countered this way and you cast another instant or sorcery spell this turn, you may copy the countered spell. You may choose new targets for the copy.
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Flying
When Omenfeather enters the battlefield, scry 2 if there's a fate counter on it.
Flying
When Omenfeather enters the battlefield, scry 2 if there's a fate counter on it.
3/3
Flash, hexproof
When Registrar of Tenures enters the battlefield, each player returns a creature they control to its owner's hand.
When Registrar of Tenures enters the battlefield, each player returns a creature they control to its owner's hand.
2/3
Counter target spell.
Radiance — If a spell is countered this way, it's controller can't cast spells that share a color with it until your next turn.
Radiance — If a spell is countered this way, it's controller can't cast spells that share a color with it until your next turn.
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
When Spellrune Turtle enters the battlefield, if there's a fate counter on it, return target instant or sorcery card from your graveyard to your hand.
When Spellrune Turtle enters the battlefield, if there's a fate counter on it, return target instant or sorcery card from your graveyard to your hand.
1/4
You may have Systemic Infiltrator enter the battlefield as a copy of any creature you don't control except it gains "This creature can't be blocked."
0/0
Haste, deathtouch
Vindictive (
, Exile this card from your graveyard: Target opponent loses 1 life.)
Vindictive (


1/1
Defender, lifelink
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
0/2
Radiance — Target player sacrifices a creature, then sacrifices each other creature they control that shares a color with the sacrificed creature.
Radiance — Until end of turn, target creature and each other creature you control that shares a color with it gains "Whenever this creature attacks, scry 1."
Destroy target colorless permanent.
Enchant land
When Restored Flows enters the battlefield, put a fate counter on enchanted lands, then draw a card.
Permanents you control with fate counters on them have "
: Add one mana of any color to your mana pool."
When Restored Flows enters the battlefield, put a fate counter on enchanted lands, then draw a card.
Permanents you control with fate counters on them have "


Imbue




1/4
When Spiteful Condemned dies, each player loses 2 life.
3/2
X target creatures each get +X/+X.
Enchant creature
Radiance — Enchanted creature and each creature you control that share a color with it get +1/+1.
Radiance — Enchanted creature and each creature you control that share a color with it get +1/+1.
Inkblood Rain deals 1 damage to each attacking creature and you gain life equal to the damage dealt that way.
Radiance — Until end of turn, target creature and each other creature you control that shares a color with it gains "Whenever this creature deals combat damage to a player, draw a card."


2/1
Dauntless — Whenever Plafko's Jailbrakers attacks and you control the creature with the lowest power, it gets +1/+1 until end of turn.
2/1
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Telengor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
last 2015-05-04 23:57:29 by Circeus