Random Dungeon Generator: Virtual Booster
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| Huh? |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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This room seems rather round. It has 1d6-2 other exits.
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The Corridor ends in this direction, and continues to the right and the left.
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This room is average sized. There are 1d3 other exits leading out of this room.
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There's a large hole in the floor. Draw another Room card.
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This room features multiple different levels or decks of varying heights. Draw another Room card.
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A door is on your left, and the corridor continues straight. Draw a Door or a Room card.
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There's a set of tracks here, and a cart set on it. The cart rolls smoothly on the tracks down the corridor/through the room. Is this for moving heavy items back and forth, or for personal transport?
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The Corridor is rather long and continues straight.
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The Corridor opens into a Room. Draw a Room card.
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The Corridor begins to descend downward.
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This room is huge, and the ceiling is supported by large columns. Everything in this room is exaggerated in size and has a feeling of largeness. It's hard to make out from here, but you think there may be 2d6-2 other exits.
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Circular Room
(common)
T-Split
(common)
Medium Sized Room. 1d3 other exits.
(common)
Pit
(common)
Uneven Levels
(common)
Door on Left
(common)
Track Cart
(common)
Continues Straight
(common)
Room
(common)
Corridor Leads Down
(common)
Huge Room. 2d6-2 other exit.
(common)