Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This room is huge, and the ceiling is vaulted. There are 1d8 other exits leading out of this room.
 
 C 
Corridor
The Corridor ends, and a door stands before you. Draw a Door or a Room card.
 
 C 
Corridor
The Corridor ends in this direction, and continues to the right and the left.
 C 
Corridor
The Corridor continues straight and branches off to the left.
 C 
Oddity
There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
 C 
Corridor
A door is on your right and left and the corridor continues straight. Draw two Door and/or Room cards.
 C 
Room
This room is huge, and the ceiling is supported by large columns. Everything in this room is exaggerated in size and has a feeling of largeness. It's hard to make out from here, but you think there may be 2d6-2 other exits.
 C 
Corridor
Draw a Random Encounter Card and another Corridor Card.
 C 
Room
This room seems rather round. It has 1d6-2 other exits.
 C 
Room
This room is small, and has no other exit.
 
 C 
Room
That's Weird. Draw an Oddity card, and another Room card.

Large Room. 1d8 other exits. (common)
Door (common)
T-Split (common)
Branches Left (common)
Door in Floor/Ceiling (common)
Door on Right and Left (common)
Huge Room. 2d6-2 other exit. (common)
Random Encounter (common)
Circular Room (common)
Small Room. No other exit. (common)
Oddity (common)