Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This room is average sized. There are 1d3 other exits leading out of this room.
 C 
Corridor
Draw two Corridor cards.
 C 
Corridor
The Corridor ends in a dead end, and there are three doors before you. One to your left, right and straight ahead. Draw three Door and/or Room cards.
 C 
Corridor
The Corridor begins to ascend upwards.
 C 
Corridor
The Corridor is rather long and continues straight.
 C 
Corridor
A Room opens up on the left, and one on the right as well. The Corridor continues straight. Draw two room cards.
 C 
Room
This room features multiple different levels or decks of varying heights. Draw another Room card.
 C 
Room
Roll a 1d8:
1: This room has no other exits.
2-4: This room has one to three other exit.
5-6: This room is hexagonal and has 6 exits total.
7-8: This room is octagonal and has 8 exits total.
 
 C 
Room
This room has an elevated floor inside the room. Draw another Room card.
 C 
Corridor
The room is tiny. The word closet is appropriate. There's 1d6-3 other Doors leading out of this room.
 C 
Oddity
Along one of the walls is a trough with a layer of oil in it. If something ignites it, the oil will catch fire, which will continue down the corridor/room.

Medium Sized Room. 1d3 other exits. (common)
Draw Two (common)
Three Doors (common)
Corridor Leads Up (common)
Continues Straight (common)
Room on Left and Right (common)
Uneven Levels (common)
Hexagonal/Octagonal Room (common)
Podium (common)
Tiny Room (common)
Oil Trough (common)