Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This room is small, and has no other exit.
 C 
Corridor
There's a Hole in the Ceiling. Maybe it leads to another level? Draw a Corridor.
 C 
Corridor
The Corridor continues onward at about a 45-degree angle to the right.
 C 
Room
This room is average sized. There are 1d3+3 exits leading out of this room.
 
 C 
Corridor
The Corridor opens into a Room. Draw a Room card.
 C 
Oddity
Along one of the walls is a trough with a layer of oil in it. If something ignites it, the oil will catch fire, which will continue down the corridor/room.
 C 
Corridor
The Corridor ends in a dead end, and three rooms open before you. One to your left, right and straight ahead. Draw three Room cards.
 
 C 
Room
This room has an elevated floor inside the room. Draw another Room card.
 C 
Room
This room is huge, and the ceiling is supported by large columns. Everything in this room is exaggerated in size and has a feeling of largeness. It's hard to make out from here, but you think there may be 2d6-2 other exits.
 C 
Corridor
The Corridor is rather long and continues straight.
 
 C 
Corridor
The Corridor ends in this direction and continues to the right, and to the left at close to a 45-degree angle.

Small Room. No other exit. (common)
Hole in the Ceiling (common)
Corridor Bears Right (common)
Medium Sized Room. 1d3+3 exits. (common)
Room (common)
Oil Trough (common)
Three Rooms (common)
Podium (common)
Huge Room. 2d6-2 other exit. (common)
Continues Straight (common)
Y-Split (common)