Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This is your average sized room. There are no other exits.
 
 C 
Corridor
The Corridor ends, and a door stands before you. Draw a Door or a Room card.
 C 
Corridor
The Corridor ends in a dead end, and there are three doors before you. One to your left, right and straight ahead. Draw three Door and/or Room cards.
 
 C 
Room
There's a body of water in this room. Draw another Room card.
 C 
Corridor
There's a Hole in the Ceiling. Maybe it leads to another level? Draw a Corridor.
 C 
Room
This room is huge, and the ceiling is supported by large columns. Everything in this room is exaggerated in size and has a feeling of largeness. It's hard to make out from here, but you think there may be 2d6-2 other exits.
 
 C 
Corridor
Draw a Trap Card and another Corridor Card.
 C 
Room
This room is small, and has no other exit.
 C 
Corridor
The Corridor continues straight and branches off to the right.
 C 
Oddity
There's a tube here that runs through the walls. It's connected to another room in the Dungeon. Sound from both rooms can travel through this tube, but unless one makes noise directly in front of it, it's hard to make out.
 C 
Corridor
There's a Hole in the ground. Maybe it leads to another level? Draw another Corridor.

Medium Sized Room. No other exit. (common)
Door (common)
Three Doors (common)
Pool (common)
Hole in the Ceiling (common)
Huge Room. 2d6-2 other exit. (common)
Trap (common)
Small Room. No other exit. (common)
Branches Right (common)
Speaking Tube (common)
Hole in the ground (common)