Random Dungeon Generator: Virtual Booster
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| Huh? |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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There's a Hole in the ground. Maybe it leads to another level? Draw another Corridor.
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The Corridor begins to descend downward.
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This room has a number of metal bars running from the ceiling to the ground. Draw another Room card.
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There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
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This room features multiple different levels or decks of varying heights. Draw another Room card.
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This room is average sized. There are 1d3 other exits leading out of this room.
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That's Weird. Draw an Oddity card, and another Room card.
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Draw a Dungeon Dressing card and another Corridor Card.
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The Corridor is rather long and continues straight.
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Draw a Trap Card and another Corridor Card.
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The Corridor ends in a dead end, and there are three doors before you. One to your left, right and straight ahead. Draw three Door and/or Room cards.
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Hole in the ground
(common)
Corridor Leads Down
(common)
Dungeon
(common)
Door in Floor/Ceiling
(common)
Uneven Levels
(common)
Medium Sized Room. 1d3 other exits.
(common)
Oddity
(common)
Dungeon Dressing
(common)
Continues Straight
(common)
Trap
(common)
Three Doors
(common)