Random Dungeon Generator: Virtual Booster
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Huh? |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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This room is huge, and the ceiling is vaulted. There are 1d8 other exits leading out of this room.
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The Corridor ends, and a door stands before you. Draw a Door or a Room card.
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The Corridor ends in this direction, and continues to the right and the left.
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The Corridor continues straight and branches off to the left.
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There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
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A door is on your right and left and the corridor continues straight. Draw two Door and/or Room cards.
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This room is huge, and the ceiling is supported by large columns. Everything in this room is exaggerated in size and has a feeling of largeness. It's hard to make out from here, but you think there may be 2d6-2 other exits.
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Draw a Random Encounter Card and another Corridor Card.
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This room seems rather round. It has 1d6-2 other exits.
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This room is small, and has no other exit.
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That's Weird. Draw an Oddity card, and another Room card.
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Large Room. 1d8 other exits.
(common)
Door
(common)
T-Split
(common)
Branches Left
(common)
Door in Floor/Ceiling
(common)
Door on Right and Left
(common)
Huge Room. 2d6-2 other exit.
(common)
Random Encounter
(common)
Circular Room
(common)
Small Room. No other exit.
(common)
Oddity
(common)