Random Dungeon Generator: Virtual Booster
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| Huh? |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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A room opens up on the left, and the corridor continues straight. Draw a Room card.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Draw a Dungeon Dressing card and another Corridor Card.
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The Corridor begins to descend downward.
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There's a crawl space in one of the walls. Does it lead anywhere, or is it just a cubby hole? Draw another Door card.
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The room is tiny. The word closet is appropriate. There's 1d6-3 other Doors leading out of this room.
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The Corridor continues straight and branches off to the left.
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This is your average sized room. There are no other exits.
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This room is small. There are 1d3 other exits leading out of this room.
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When you enter the room, sconces flare, and the room explodes in light. Is this a warning to other creatures, or just a fancy way to light the room?
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This room is average sized. There are 1d3 other exits leading out of this room.
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The Corridor opens into a Room. Draw a Room card.
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Room on Left
(common, foil)
Dungeon Dressing
(common)
Corridor Leads Down
(common)
Culvet
(common)
Tiny Room
(common)
Branches Left
(common)
Medium Sized Room. No other exit.
(common)
Small Room. 1d3 other exits.
(common)
Lights Up
(common)
Medium Sized Room. 1d3 other exits.
(common)
Room
(common)