Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 
 C 
Corridor
The Corridor opens into a Room. Draw a Room card.
 C 
Room
This room features multiple different levels or decks of varying heights. Draw another Room card.
 C 
Room
This room slopes down from where the players are standing. Draw another Room card.
 C 
Corridor
You need to bend over to enter this Corridor. Draw another Corridor card.
 C 
Corridor
The Corridor continues straight and branches off to the right.
 C 
Corridor
The corridor turns right.
 C 
Corridor
There's a Hole in the Ceiling. Maybe it leads to another level? Draw a Corridor.
 C 
Room
This room is huge, and the ceiling is supported by large columns. Everything in this room is exaggerated in size and has a feeling of largeness. It's hard to make out from here, but you think there may be 2d6-2 other exits.
 C 
Room
This room is average sized. There are 1d3 other exits leading out of this room.
 C 
Oddity
Along one of the walls is a trough with a layer of oil in it. If something ignites it, the oil will catch fire, which will continue down the corridor/room.
 C 
Corridor
Draw a Secret Door Card and another Corridor Card.

Room (common)
Uneven Levels (common)
Slopes Down (common)
Crawlspace (common)
Branches Right (common)
Turns Right (common)
Hole in the Ceiling (common)
Huge Room. 2d6-2 other exit. (common)
Medium Sized Room. 1d3 other exits. (common)
Oil Trough (common)
Secret Door (common)