Random Dungeon Generator: Virtual Booster
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| Huh? |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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This room is huge, and the ceiling is supported by large columns. Everything in this room is exaggerated in size and has a feeling of largeness. It's hard to make out from here, but you think there may be 2d6-2 other exits.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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The Corridor continues onward at about a 45-degree angle to the left.
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This is your average sized room. There are no other exits.
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The Corridor opens into a Room. Draw a Room card.
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The Corridor begins to descend downward.
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Draw a Dungeon Dressing card and another Corridor Card.
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The corridor turns right.
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This room slopes upward from where the players are standing. Draw another Room card.
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There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
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The Corridor ends in this direction, and continues to the right and the left.
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This room is huge, and the ceiling is vaulted. There are 1d8 other exits leading out of this room.
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Huge Room. 2d6-2 other exit.
(common, foil)
Corridor Bears Left
(common)
Medium Sized Room. No other exit.
(common)
Room
(common)
Corridor Leads Down
(common)
Dungeon Dressing
(common)
Turns Right
(common)
Slopes Up
(common)
Door in Floor/Ceiling
(common)
T-Split
(common)
Large Room. 1d8 other exits.
(common)