Random Dungeon Generator: Virtual Booster
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Huh? |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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This room is small, and has no other exit.
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You have to bend over to get into this room. Draw another Room card.
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The corridor turns right.
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Draw two Corridor cards.
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The Corridor ends in this direction, and continues to the right and the left.
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That's Weird. Draw an Oddity card, and another Room card.
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This room is average sized. There are 1d3+3 exits leading out of this room.
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The Corridor is rather long and continues straight.
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A room opens up on the left, and the corridor continues straight. Draw a Room card.
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The Corridor comes to a sudden stop.
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When you enter the room, sconces flare, and the room explodes in light. Is this a warning to other creatures, or just a fancy way to light the room?
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Small Room. No other exit.
(common)
Crawlspace
(common)
Turns Right
(common)
Draw Two
(common)
T-Split
(common)
Oddity
(common)
Medium Sized Room. 1d3+3 exits.
(common)
Continues Straight
(common)
Room on Left
(common)
Dead End
(common)
Lights Up
(common)