Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Room
This room seems rather round. It has 1d6-2 other exits.
 
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Corridor
The Corridor continues straight and branches off to the left.
 
 C 
Corridor
Gee, that's weird. Draw an Oddity Card and another Corridor Card.
 C 
Corridor
A room opens up on the right, and the corridor continues straight. Draw a Room card.
 C 
Room
This room is oddly shaped. It has 1d6-1 other exits.
 C 
Room
Roll a 1d8:
1: This room has no other exits.
2-4: This room has one to three other exit.
5-6: This room is hexagonal and has 6 exits total.
7-8: This room is octagonal and has 8 exits total.
 C 
Corridor
You need to bend over to enter this Corridor. Draw another Corridor card.
 
 C 
Room
There's a body of water in this room. Draw another Room card.
 
 C 
Corridor
The Corridor ends in this direction, and continues to the right and the left.
 C 
Oddity
There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
 C 
Room
This room slopes upward from where the players are standing. Draw another Room card.

Circular Room (common, foil)
Branches Left (common)
Oddity (common)
Room on Right (common)
Irregular Room (common)
Hexagonal/Octagonal Room (common)
Crawlspace (common)
Pool (common)
T-Split (common)
Door in Floor/Ceiling (common)
Slopes Up (common)