Random Dungeon Generator: Virtual Booster

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Huh?
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Room
This room is average sized. There are 1d3+3 exits leading out of this room.
 C 
Corridor
The Corridor is rather long and continues straight.
 C 
Corridor
There's a Hole in the ground. Maybe it leads to another level? Draw another Corridor.
 C 
Oddity
There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
 C 
Corridor
The Corridor begins to descend downward.
Pit
 
 C 
Room
There's a large hole in the floor. Draw another Room card.
 C 
Corridor
The room is tiny. The word closet is appropriate. There's 1d6-3 other Doors leading out of this room.
 C 
Corridor
You need to bend over to enter this Corridor. Draw another Corridor card.
 
 C 
Corridor
Draw a Trap Card and another Corridor Card.
 
 C 
Corridor
The Corridor ends in this direction, and continues to the right and the left.
 C 
Room
This room is oddly shaped. It has 1d6-1 other exits.
 C 
Oddity
Along one of the walls is a trough with a layer of oil in it. If something ignites it, the oil will catch fire, which will continue down the corridor/room.
 C 
Room
This is a large room with a vaulted ceiling. There are no other exits.
 C 
Corridor
The Corridor continues straight and branches off to the right.
 C 
Corridor
The Corridor ends in a dead end, and three rooms open before you. One to your left, right and straight ahead. Draw three Room cards.

Medium Sized Room. 1d3+3 exits. (common)
Continues Straight (common)
Hole in the ground (common)
Door in Floor/Ceiling (common)
Corridor Leads Down (common)
Pit (common)
Tiny Room (common)
Crawlspace (common)
Trap (common)
T-Split (common)
Irregular Room (common)
Oil Trough (common)
Large Room. No other exits. (common)
Branches Right (common)
Three Rooms (common)