Aprennes

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Mechanics

Showing 20 of 20 White cards

Go to section: White (20) Blue (15) Black (11) Red (11) Green (14) Multicolour (12)

Show rarities: C

 C 
Sorcery
Put two 1/1 white solder tokens into play.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
 C 
Sorcery
Gain 2 life. Draw a card.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
1 comment
2016-06-08 14:36:42 by SwamWithTurtles
 C 
Creature – Human Cleric
Flash
When College Jailer enters the battlefield, target creature cannot attack this turn.
1/2
 C 
Enchantment – Aura
Enchant Creature
When Custodial Guard enters the battlefield, put two 1/1 white Human Soldier tokens on the battlefield.
As long as you control a creature, enchanted creature cannot attack or block.
 C 
Creature – Human Knight
Crusade {2} (When this creature attacks, you may pay {2} any number of times. It gets +1/+1 until end of turn for each time you paid it.)
1/1
 C 
Sorcery
Target creature gains Lifelink and Flying until end of turn.
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gains indestructible until end of turn.
 C 
Creature – Human Knight
First Strike, Crusade {w} (When this creature attacks, you may pay {w} any number of times. It gets +1/+1 until end of turn for each time you paid it.)
1/1
 C 
Creature – Human Knight
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Glistening General enters the battlefield, creatures you control get +1/+1 and Vigilance until end of turn.
2/2
 C 
Creature – Gargoyle
Defender, Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
0/5
 C 
Creature – Fox Shaman
When Intricate Loreweaver enters the battlefield, put a 1/1 white Fox Shaman token into play.
1/1
 C 
Creature – Spirit
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying
3/3
{1}{w}
 
 C 
Instant
Remove target attacking creature from combat. Tap that creature. It doesn't untap during its controllers next untap step.
 C 
Creature – Bird Knight
Flying
Crusade {2} (When this creature attacks, you may pay {2} any number of times. It gets +1/+1 until end of turn for each time you paid it.)
2/2
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Token creatures you control get +1/+1 until end of turn.
 C 
Sorcery
Target creature gains "Crusade {2} (When this creature attacks, you may pay {2} any number of times. It gets +1/+1 until end of turn for each time you paid it.)" until end of turn.
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Vigilance
1/2
 C 
Creature – Fox Shaman
Tap two untapped creatures you control: Tap target creature.
0/2
 C 
Creature – Fox Nomad
As long as Wandering Apostate is attacking, it gets +0/+2
3/1
 C 
Creature – Human Soldier
Research – If this creature would deal combat damage to a player, you may instead prevent it and put a +1/+1 counter on target creature.
2/3

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Show rarities: C


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Mechanics