Aprennes: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Insect
Haste, Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
{2}{g}{g}, Exile Skittering Swarm: Put three 1/1 red and green Insect tokens with Haste and Instinct into play. Exile them at end of turn. If at least one token was exiled this way, return Skittering Swarm to play.
3/3
 U 
Creature – Beast
Vigilance
Research – If this creature would deal combat damage to a player, you may instead prevent it and put three +1/+1 counters on Grostesque Egoist.
2/4
 U 
Creature – Vampire
Flying, Lifelink, Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
4/4
 U 
Creature – Rat Warrior
Menace
Whenever Sideshank Robber deals combat damage to a player, that player chooses one – Discard two cards, or discard a card at random.
2/2
 C 
Instant
Counter target instant or sorcery spell. Players cannot play spells with that name this turn.
{1}{w}
 
 C 
Instant
Remove target attacking creature from combat. Tap that creature. It doesn't untap during its controllers next untap step.
 C 
Creature – Vedalken Wizard
Flying
Research – If this creature would deal combat damage to a player, you may instead prevent it and you may tap or untap target non-land permanent.
1/2
 C 
Creature – Beast
Trample
Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
4/2
 C 
Creature – Insect
Flying
Research – If this creature would deal combat damage to a player, you may instead prevent it and exile up to three cards from that player's graveyard from the game.
1/1
 C 
Creature – Rat Shaman
Vigilance, Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
2/2
 C 
Enchantment – Aura
Enchant Creature
When Custodial Guard enters the battlefield, put two 1/1 white Human Soldier tokens on the battlefield.
As long as you control a creature, enchanted creature cannot attack or block.
 C 
Creature – Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample
5/5
 C 
Creature – Rat Warrior
Haste, Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
2/3
 C 
Creature – Human Soldier
Research – If this creature would deal combat damage to a player, you may instead prevent it and put a +1/+1 counter on target creature.
2/3
Mountain
 
 B 
Basic Land – Mountain

Skittering Swarm (rare)
Grostesque Egoist (uncommon)
Midnight Scholar (uncommon)
Sideshank Robber (uncommon)
Aether-tied Edict (common)
Placate (common)
Vedalken Riftrider (common)
Sewer Rumbler (common)
Deathdrinker (common)
Dank Sentinel (common)
Custodial Guard (common)
Siege Wurm (common)
Gem Robber (common)
Warmind Scholar (common)
Mountain (basic)