Aprennes: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Target creature you control gains Menace until end of turn.
-2 Put two 1/1 red and black Imp tokens into play with "Whenever this creature dies, you lose 1 life." -X Each player loses X life 3
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Enchant Creature
Enchanted creature has Crusade (When this creature attacks, you may pay any number of times. It gets +1/+1 until end of turn for each time you paid it.).
Whenever enchanted creature becomes the target of a spell or ability, you may return Ephereal Mount to its owner's hand. |
Equipment cards have Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.).
When paying Equip costs, you may tap an untapped creature you control to reduce that cost by ![]() 1/3
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Flying
Whenever this creature deals combat damage to a player, that player exiles a card from his or her hand at random. You may play that card, spending mana of any colour to pay its mana cost. 2/4
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Prowess
Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.) 1/1
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Flying
Crusade (When this creature attacks, you may pay any number of times. It gets +1/+1 until end of turn for each time you paid it.)2/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When Humble Pastor enters the battlefield, you may search your library for a basic land card and put it into your hand. If you do, shuffle your library. 1/2
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Research – If this creature would deal combat damage to a player, you may instead prevent it and draw a card. If you do, discard a card.
1/2
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Research – If this creature would deal combat damage to a player, you may instead prevent it and put a basic land card from your hand into play.
1/1
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Research – If this creature would deal combat damage to a player, you may instead prevent it and Scry 1.
1/1
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When Life-Wisened Mentor enters the battlefield, target creature gains Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.) until end of turn.
2/2
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Defender, Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)0/5
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When Bile Binder dies, target player discards a card.
2/1
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Put two 1/1 white solder tokens into play.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.) |
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Tibalt, Dapper Devil
(mythic)
Ephereal Mount
(uncommon)
Rallying Quartermaster
(uncommon)
Drakeback Robber
(uncommon)
Junkmage Arsonist
(common)
Questing Cloudrider
(common)
Humble Pastor
(common)
Vedalken Scatterbrain
(common)
Focused Terramancer
(common)
Clipped Spy
(common)
Life-Wisened Mentor
(common)
Hallowed Guardian
(common)
Bile Binder
(common)
Battle Musings
(common)
Plains
(basic)




