Hus Werny 火山: Virtual Booster
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| Mechanics | Skeleton | Deck Archetypes | Tribes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hongjim Planum enters tapped.
Erupt (When this card enters, you may sacrifice a land.) : Produce .
: Produce . Activate this ability only if Hongjim Planum has erupted. |
Enchant creature
Enchanted creature gains Haste, ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal), Illusion type, and " ![]() : This creature gets +1/+0 until end of turn." |
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) Target land becomes a 3/3 creature until end of turn. It's still a land.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
Protection from red
Sacrifice Solareal Prism Guard: Prevent all damage a red source of your choice would deal this turn. 1/1
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When Fuming Cactar enters, sacrifice up to one land. If you do, manafacture 2 (Summon 2 1/1 Elemental creatures of all colors with "Sacrifice this creature: Produce one mana of any type.").
3/3
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Sorcerous —
![]() ![]() , , Pay 1 life: Draw a card. (Activate this ability only as a sorcery.)1/2
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Decoy
![]() (![]() : During your declare blockers step, put this card onto the field from your hand tapped and attacking blocked by a blocking creature. An attacking creature blocked by that creature becomes unblocked.)
When Vulkmer Vagabond dies, you may draw a card. 1/1
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Equipped creature has first strike.
![]() : Attach Sparring Collar to target creature you control.
Equip ![]() |
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Flying
![]() : Ashcloud Elemental gets +1/+0 until end of turn.1/4
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Enchant creature
Enchanted creature gets +2/-2. |
Vanguard (Creatures with vanguard must be blocked before creatures without vanguard)
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal) 2/2
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vanguard (Creatures with vanguard must be blocked before creatures without vanguard)
Heat up — At the end of turn, if Magnetic Baloth attacked this turn and an opponent was dealt damage this turn, you may put a +1/+1 counter on it. 2/2
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Heat up — When Depression Elemental enters, if an opponent was dealt damage this turn, target player discards two cards.
3/3
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Destroy target tapped creature.
Heat up — If an opponent was dealt damage this turn, exile that creature instead. |
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(Put this under a card to indicate that it has erupted.)
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Hongjim Planum
(rare)
Aspect of Smoke
(uncommon)
Card91364 // Reestablish
(uncommon)
Solareal Prism Guard
(uncommon)
Fuming Cactar
(common)
Vulktar Familiar
(common)
Vulkmer Vagabond
(common)
Sparring Collar
(common)
Ashcloud Elemental
(common)
Vulktar Armor
(common)
Solareal Pioneer
(common)
Magnetic Baloth
(common)
Depression Elemental
(common)
Oppressive Heat
(common)
Swamp
(basic)
Erupted
(token)
: Produce
.
. Activate this ability only if Hongjim Planum has erupted.


