Hus Werny 火山: Virtual Booster

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Mechanics | Skeleton | Deck Archetypes | Tribes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Illusion Wizard
Flying

Other Illusion creatures you control get +1/+1 and have flying.
3/3
 U 
Creature – Illusion Warrior
Flying, indestructible
Chased our pleasures nowhere to hide
Break on through to the other side
2/2
 U 
Creature – Phoenix
Haste
Flying
Sorcerous — {2}{r}{r}, Exile Jolting Phoenix from your graveyard: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (Activate this ability only as a sorcery.)
3/3
 U 
Sorcery


Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Refinish
{3}{r/b}{r/b}
 
 U 
Sorcery
Destroy target land.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Beast
First strike
vanguard (Creatures with vanguard must be blocked before creatures without vanguard)
1/3
 C 
Creature – Illusion Knight
Flying
Decoy {2}{w}{w} ({2}{w}{w}: During your declare blockers step, put this card onto the field from your hand tapped and attacking blocked by a blocking creature. An attacking creature blocked by that creature becomes unblocked.)
2/4
 C 
Creature – Hag Rogue
Heat up — When Haggard Cinder enters, if an opponent was dealt damage this turn, up to one target creature gets -1/-1 until end of turn.
4/3
 C 
Instant
Target player mills four cards. If you were dealt damage this turn by a source you didn't control, that player mills seven cards instead.
 C 
Creature – Treefolk Druid
Sorcerous — {1}{g}: You may put a land card from your hand onto the field. (Activate this ability only as a sorcery.)
1/2
 C 
Artifact – Equipment
Equipped creature has first strike.
{r}{r}: Attach Sparring Collar to target creature you control.
Equip {1}
 C 
Creature – Horse
{3}{r}: Malava Pony gets +3/+0 and gains trample until of turn.
0/3
 C 
Creature – Pyrfolk Warrior
{1}{r}: Pyrfolk Hotbreath gets +2/+0 until end of turn.
1/4
 C 
Creature – Bird
Flying

Heat up — When Goldfeather Wren enters, if an opponent was dealt damage this turn, you gain 3 life.
2/2
 C 
Creature – Scorpion Rogue
Deathtouch
Decoy {3}{b} ({3}{b}: During your declare blockers step, put this card onto the field from your hand tapped and attacking blocked by a blocking creature. An attacking creature blocked by that creature becomes unblocked.)
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
 
(Put this under a card to indicate that it has erupted.)

Solareal Charger (rare)
Solareal Zinger (uncommon)
Jolting Phoenix (uncommon)
Card91362 // Refinish (uncommon)
Vanguardian (common)
Solareal Templar (common)
Haggard Cinder (common)
Starwind (common)
Cactar Tender (common)
Sparring Collar (common)
Malava Pony (common)
Pyrfolk Hotbreath (common)
Goldfeather Wren (common)
Sulfuric Scorpion (common)
Swamp (basic)
Erupted (token)