Gate to Ukmor (Ideas/Graveyard): Virtual Booster

Gate to Ukmor (Ideas/Graveyard): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Until end of turn, each artifact you control gains "Sacrifice this permanent: This permanent deals damage to target creature or player equal to its converted mana cost."
As long as RR01b is in your graveyard, your artifact spells cost {1} less to cast.
 
 R 
Sorcery
Target creature you control gets +5/+5 and gains trample and [vanguard()] until end of turn. (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Other creatures you control get +2/+2 and gain trample until end of turn.
 U 
Artifact – Equipment
Equip {1}
Equipped creature has "{t}: Scry 1."
 U 
Enchantment
Whenever a creature enters the battlefield under your control, UR02 deals 1 damage to target player.
Whenever a creature you control with power 2 or less attacks, it deals 1 damage to target creature or player.
 U 
Instant
Target creature gains "Creatures you control get +1/+1" until end of turn. Regenerate it.
[Infuse {w}{b}]
 C 
Creature — Elf Scout
Whenever Copperhorn Scout attacks, untap each other creature you control.
1/1
 C 
Creature – Hound
Noble Companion can’t attack or block unless you control another creature.
3/2
{2}{r}
 
 C 
Sorcery
Scorch deals 2 damage to target opponent.
[Infuse {1}{r}]
 C 
Creature – Faerie Scout
Flying
{g}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/1
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip {2}
 C 
Creature — <race> Scout
When CU01 enters the battlefield, look at target opponent’s hand unless they pay {2}.
1/1
 C 
Artifact
{1}, {t}: Add one mana of any colour to your mana pool.
{1}, {t}, Sacrifice FLAGGED Prism Shard: Draw a card.
{r}
 
 C 
Instant
Target creature gets +1/+0 and gains haste until end of turn.
[Infuse {1}{r}]
 C 
Creature – Human Cleric
[Survivor]
At the beginning of your upkeep, if Pyre-Rite Soulbinder is a survivor, you may exile target card from a graveyard.
1/2
Plains
 
 B 
Basic Land – Plains

FLAGGED RR01b (rare, foil)
FLAGGED RG03 (rare)
Archivist's Lenses (uncommon)
FLAGGED UR02 (uncommon)
Rhengar's Touch (uncommon)
Copperhorn Scout (common)
Noble Companion (common)
Scorch (common)
Silkwing Scout (common)
FLAGGED Spidersilk Net (common)
FLAGGED CU01 (common)
FLAGGED Prism Shard (common)
Hasten (common)
Pyre-Rite Soulbinder (common)
Plains (basic)