Gate to Ukmor (Ideas/Graveyard): Virtual Booster

[-] [+]
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Until end of turn, each artifact you control gains "Sacrifice this permanent: This permanent deals damage to target creature or player equal to its converted mana cost."
As long as RR01b is in your graveyard, your artifact spells cost {1} less to cast.
 U 
Sorcery
Exile target creature card from a graveyard.
Put a 2/2 black Zombie creature token and a 1/1 white Spirit creature token with flying onto the battlefield.
 U 
Enchantment
Whenever a creature enters the battlefield under your control, UR02 deals 1 damage to target player.
Whenever a creature you control with power 2 or less attacks, it deals 1 damage to target creature or player.
 U 
Artifact – Equipment
Equip {1}
Equipped creature has "{t}: Scry 1."
 C 
Creature — <race> Scout
When CU01 enters the battlefield, look at target opponent’s hand unless they pay {2}.
1/1
 C 
Sorcery
Return target creature card from your graveyard to your hand.
[Infuse {2}{b}]
 C 
Artifact
{1}, {t}: Add one mana of any colour to your mana pool.
{1}, {t}, Sacrifice FLAGGED Prism Shard: Draw a card.
 C 
Creature – Hound
Noble Companion can’t attack or block unless you control another creature.
3/2
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip {2}
 C 
Creature — Elf Scout
Whenever Copperhorn Scout attacks, untap each other creature you control.
1/1
 C 
Creature – Human Cleric
[Survivor]
At the beginning of your upkeep, if Pyre-Rite Soulbinder is a survivor, you may exile target card from a graveyard.
1/2
{2}{r}
 
 C 
Sorcery
Scorch deals 2 damage to target opponent.
[Infuse {1}{r}]
{r}
 
 C 
Instant
Target creature gets +1/+0 and gains haste until end of turn.
[Infuse {1}{r}]
 C 
Creature – Faerie Scout
Flying
{g}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/1
Forest
 
 B 
Basic Land – Forest

FLAGGED RR01b (rare)
Severence (uncommon)
FLAGGED UR02 (uncommon)
Archivist's Lenses (uncommon)
FLAGGED CU01 (common)
Bokor Incantation (common)
FLAGGED Prism Shard (common)
Noble Companion (common)
FLAGGED Spidersilk Net (common)
Copperhorn Scout (common)
Pyre-Rite Soulbinder (common)
Scorch (common)
Hasten (common)
Silkwing Scout (common)
Forest (basic)