Consuls of Kaladesh: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Blunt the Defiance White Common 2{1}{w} Instant Prevent all combat damage that would be dealt by target creature this turn.

Cycling {w} ({w}, Discard this card: Draw a card.)
0
2 Conflict Treaty 159 White Rare 7{5}{w}{w} Enchantment – Aura Enchant Player
Creatures enchanted player controls can't attack.
Whenever a player politicizes and you do not win the motion, sacrifice Conflict Treaty 159.
{4}: Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) Only the enchanted player may activate this ability.
0
3 Demistify Contraption White Common 3{2}{w} Sorcery Exile target artifact or enchantment. You gain 2 life. 1 1455018960 on 09 Feb 2016 by Alex
4 Foundry Scavengers White Common 4{3}{w} Creature – Human Artificer 3 4 When Foundry Scavengers enters the battlefield, you may put target artifact card with converted mana cost 1 or less from your graveyard on top of your library. 0
5 Ghitipur Day Patrol White Common 4{3}{w} Creature – Griffin 1 4 Flying, vigiliance
When Ghitipur Day Patrol enters the battlefield, put a +1/+1 counter on another target creature you control.
0
6 Ghitipur Medic White Common 3{2}{w} Creature – Human Cleric 1 4 Galvanize – Tap 2 untapped artifacts you contol. You gain 1 life. Activate this ability only once each turn. 0
7 Gideon, Multiplanar Hero White Mythic 6{4}{w}{w} Planeswalker – Gideon 6 Creatures cannot attack you or non-Gideon planewalkers you control.
+1: Until your next turn, whenever up to one target creature attacks or blocks, destroy that creature at end of combat.
0: Until end of turn, Gideon, Multiplanar Hero becomes a 6/6 Human Soldier creature that is still a planeswalker. Prevent all damage that would be dealt to him this turn.
-4: Search your library for a non-Gideon planeswalker card, reveal it and put it into your hand. Then shuffle you library.
0
8 Guardian of the Refinery White Uncommon 6{4}{w}{w} Creature – Human Soldier 4 4 Galvanize – Tap 2 untapped artifacts you control: Tap target artifact. 0
9 High Commander Balterra White Mythic 6{4}{w}{w} Legendary Creature – Human Soldier 4 6 Vigiliance
When High Commander Balterra enters the battlefield, Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.). If you win the motion, you get an emblem with "creatures you control get +2/+2".
0
10 Infantry Oufitter White Uncommon 5{4}{w} Creature – Human Soldier 4 3 When Infantry Oufitter enters the battlefield, you may search your library for an equipment with converted mana cost X or less, where X is the number of Plains you control, reveal it, and put it into your hand. 0
11 Justice's Prevail White Uncommon 2{w}{w} Sorcery Destroy target tapped creature. 0
12 M-squadron Commander White Rare 2{1}{w} Creature – Human Soldier 2 2 Prowess
Whenever M-squadron Commander attacks target creature gains indestructible until end of turn.
0
13 Mechanized Archangel White Rare 8{4}{w/2}{w/2} Artifact Creature – Angel Construct 5 5 Flying
At the beginning of your upkeep, you may pay {2/w}{2/w}{2/w}. If you do, return target artifact card from your graveyard to the battlefield under your control.
0
14 Plated Enforcer White Common 6{2/w}{2/w}{2/w} Artifact Creature – Construct Soldier 3 2 First Strike 0
15 Redimentionalize White Uncommon 2{1}{w} Enchantment Flash
When Redimentionalize enters the battlefield, exile target creature with power or toughness 2 or less until Redimentionalize leaves the battlefield.
0
16 Restart the Foundry White Rare 2{x}{w}{w} Sorcery Return each artifact card with converted mana cost X or less from your graveyard to the battlefield. Exile them at the beginning of the next end step or if they would leave the battlefield. 0
17 Skytop Enforcer White Common 2{1}{w} Creature – Human Soldier 2 1 Skytop Enforcer has flying and first strike as long as its equipped. 0
18 Suspend Motion White Common 4{2}{w}{w} Enchantment – Aura Enchant creature or artifact
Enchanted permanent can't attack or block if it is a creature.
Activated abilites of enchanted permanent cannot be activated.
0
19 Tel'zur Chieftan White Rare 5{3}{w}{w} Creature – Human Soldier 3 4 Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
Whenever Tel'zur Chieftan aspires, put a +1/+1 counter on each other creature you control.
0
20 Tel'zur Farmer White Common 2{1}{w} Creature – Human Soldier 2 1 Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.) 1 1454478428 on 03 Feb 2016 by Adak
21 Thopter Trainer White Uncommon 3{2}{w} Creature – Human Artificer 1 1 When Thopter Trainer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlfield.
Artifact creatures you control have first strike.
1 1458726190 on 23 Mar 2016 by Alex
22 Upgrade Mechanic White Uncommon 3{1}{w}{w} Creature – Human Artificer 2 2 When Upgrade Mechanic enters the battlefield, you may put a +1/+1 counter on target artifact creature you control.
Creatures you control with +1/+1 counters on them have vigilance.
0
23 Village Scout White Common 1{w} Creature – Human Scout 1 1 Flying
Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
0
24 Activated Aether Field Blue Mythic 9{6}{u}{u}{u} Enchantment Exile the top 5 cards of your library: Tap or untap target permanent. 1 1455415938 on 14 Feb 2016 by Alex
25 Aether Engineer Blue Common 2{1}{u} Creature – Human Artificer 1 2 {t}: Add 1 mana of any color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. 0
26 Cogwork Splutter Blue Common 2{1}{u} Instant Counter target spell unless its controller pays {1}.
Cycling {u} ({u}, Discard this card: Draw a card.)
0
27 Consul's Overrule Blue Uncommon 7{5}{u}{u} Sorcery Return up to 3 target creatures you don't control to their owner's hands.
Cycling {u} ({u}, Discard this card: Draw a card.)
When you cycle Consul's Overrule, you may pay {2}{u}. If you do, return target creature to its owner's hand.
0
28 Consuls' Verdict Blue Uncommon 1{u} Instant Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) If you win the motion, counter target noncreature spell. 0
29 Cybernetic Percher Blue Common 6{2/u}{2/u}{2/u} Artifact Creature – Drake Construct 3 2 Flying 0
30 Decide the Leader Blue Rare 4{2}{u}{u} Sorcery Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) If you win the motion, draw 3 cards. Otherwise, draw 2 cards. 0
31 Deny Progress Blue Common 2{u}{u} Instant Counter target creature or artifact spell. 0
32 Dig for Components Blue Common 2{1}{u} Instant Look at the top 5 cards of your library. You may reveal an artifact card from among them. If you do, put that card into your hand. Then put the remaining cards on the bottom of your library in any order. 0
33 Force Drain Blue Uncommon 4{2}{u}{u} Instant Counter target spell. At the beginning of you next main phase, add 2 mana in any combination of colours to your mana pool. 0
34 Ghitipur Scrap Grafter Blue Common 4{3}{u} Creature – Human Artificer 2 4 Galvanize – Tap 2 untapped artifacts you control: Reveal the top card of your library. If its an enhancement card, put it into your hand. Otherwise you may put it on the bottom of your library. Activate this ability only once each turn. 0
35 Ghitipur Spy Patrol Blue Common 2{1}{u} Creature – Human Rogue 1 2 Flying
Whenever Ghitipur Spy Patrol deals combat damage to a player, scry 1.
0
36 Hired Sky Patrol Blue Uncommon 5{4}{u} Creature – Human Scout 3 3 Flying
When Hired Sky Patrol enters the battlefield, Scry X, where X is the number of islands you control.
0
37 Inexperienced Aeronaught Blue Common 6{5}{u} Creature – Human Wizard 3 4 Flying

Cycling {2} ({2}, Discard this card: Draw a card.)
0
38 Mechanized Sphinx Blue Rare 7{3}{2/u}{2/u} Artifact Creature – Sphinx Construct 3 4 Flying
{2/u}{2/u}: Choose target attacking creature then reveal the top card of your library. If it is an artifact card, that creature gets -4/-0 until end of turn. Then put that card on the bottom of your library.
1 1457827229 on 13 Mar 2016 by dude1818
39 Negation Force Blue Rare 4{2}{u}{u} Instant You may exile a blue card from your hand rather than pay Negation Force's mana cost.
Counter target noncreature spell.
1 1455415905 on 14 Feb 2016 by Alex
40 Rescind Essence Blue Common 3{2}{u} Instant Return target nonland permanent to its owner's hand. Scry 2. 0
41 Transmuter Mage Blue Rare 2{u}{u} Creature – Human Artificer 2 1 Flash
When Transmuter Mage enters the battlefield, you may sacrifice an artifact. If you do, search your library for an artifact card with the same converted mana cost as the sacrificed card, reveal it and put it into your hand. Then shuffle your library.
1 1455353065 on 13 Feb 2016 by Alex
42 Trinket Mage Blue Common 3{2}{u} Creature – Human Wizard 2 2 When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. 0
43 Unlicienced Aether Carrier Blue Uncommon 2{1}{u} Creature – Human Rogue 1 1 Unlicienced Aether Carrier can't be blocked.
Whenever Unlicienced Aether Carrier deals combat damage to a player, look at the top 4 cards of your library. You may reveal an enhancement card from among them and put it into your hand. Then put the remaining cards on the bottom of your library in any order.
0
44 Vortex Appiture Blue Rare 3{2}{u} Enchantment Whenever you cycle a card, you may pay {u}. If you do, draw a card. 0
45 Whirler Rogue Blue Uncommon 4{2}{u}{u} Creature – Human Rogue Artificer 2 2 When Whirler Rogue enters the battlefield put 2 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
Galvanize – Tap 2 untapped artifacts you control: Target creature can't be blocked this turn.
0
46 Alley Gang Boss Black Uncommon 6{5}{b} Creature – Human Rogue 2 3 When Alley Gang Boss enters the battlefield, target opponent discards X cards, where X is the number of swamps you control. 0
47 Back Street Inquisitior Black Common 5{3}{b}{b} Creature – Human Rogue 4 3 Galvanize – Tap 2 untapped artifacts you control: Each opponent loses 1 life. Activate this ability only once each turn. 1 1458772870 on 23 Mar 2016 by Fausto
48 Blight the Protesters Black Uncommon 4{2}{b}{b} Instant Target creature gets -4/-4 until end of turn.
Cycling {b} ({b}, Discard this card: Draw a card.)
When you cycle Blight the Protesters, you may pay {1}. If you do, target creature gets -1/-1 until end of turn.
0
49 Brutal Street Thug Black Common 3{2}{b} Creature – Human Rogue 2 1 When Brutal Street Thug enters the battlefield, target creature gets -1/-1 until end of turn. 0
50 Construct Executioner Black Uncommon 3{1}{b}{b} Creature – Human Assassain 2 2 When Construct Executioner enters the battlefield, each player sacrifices an artifact creature. 0
51 Corrupt Artifact Black Rare 5{3}{b}{b} Enchantment – Aura Enchant artifact
Enchanted artifact has "At the beginning of your upkeep sacrifice a permanent."
When Corrupt Artifact is put into a graveyard from the battlefield, return it to its owner's hand.
0
52 Courtyard Skulker Black Common 3{2}{b} Creature – Human Rogue 3 2 When Courtyard Skulker enters the battlefield, put the top 3 cards of your library into your graveyard. 0
53 Forbid Life Black Common 5{4}{b} Instant Destroy target creature. 0
54 Innercity Monitor Black Common 6{b/2}{b/2}{b/2} Artifact Creature – Shade Construct 2 2 {2/b}: Innercity Monitor gets +1/+1 until end of turn. 0
55 Mechanized Demon Black Rare 6{2}{2/b}{2/b} Artifact Creature – Demon Construct 4 5 Flying
At the beginning of your upkeep, sacrifice an artifact unless you pay {2/b}.
0
56 Ploy for Power Black Rare 3{1}{b}{b} Sorcery Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) Then if you win the motion, search your library for a card and put it into your hand. Then shuffle your library. Otherwise, draw a card. 0
57 Pthisovogas's Influence Black Common 4{3}{b} Sorcery Target player discards 2 cards.

Cycling {2} ({2}, Discard this card: Draw a card.)
0
58 Pthisovogas, Tyrranical Leader Black Mythic 4{2}{b}{b} Planeswalker – Pthisovogas 4 +1: You may sacrifice a creature. If you do, each other player sacrifices a creature.
0: Reveal the top card of your library. You lose life equal to its converted mana cost and put it into your hand.
-10: Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) If you win the motion, you win the game.
0
59 Remove Flesh Black Common 3{1}{b}{b} Sorcery Destroy target nonartifact creature. 0
60 Repair Construct Black Common 1{b} Sorcery Return target artifact creature card from your graveyard to your hand.
Cycling {b} ({b}, Discard this card: Draw a card.)
0
61 Sewer Crawler Black Common 4{3}{b} Creature – Abomination 2 2 Deathtouch
Salvage 2 (When this creature dies, you may put 2 +1/+1 counters on target creature you control.)
1 1470499480 on 06 Aug 2016 by Link
62 Sewer Dredger Black Uncommon 5{3}{b}{b} Creature – Human Artificer 3 4 {t}, Exile an artifact card from your graveyard: You draw a card and lose 1 life. 0
63 Sewer Menace Black Rare 3{1}{b}{b} Creature – Zombie Horror 3 2 Other creatures you control have Salvage 1 (Whenever one of those creature dies, you may put 1 +1/+1 counter on target creature you control.) 0
64 Sewer Wraith Black Rare 3{1}{b}{b} Creature – Zombie 3 1 Haste
Sewer Wraith can't block.
At the beginning of your upkeep, you may sacrifice a creature. If you do, return Sewer Wraith from your graveyard to your hand.
Cycling {b} ({b}, Discard this card: Draw a card.)
0
65 Thopter Dredger Black Uncommon 3{2}{b} Creature – Human Artificer 1 3 When Thopter Dredger enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Whenever an artifact creature you control dies, each opponent loses 1 life and you gain 1 life.
0
66 Tyrrany's Prevail Black Uncommon 2{b}{b} Sorcery Destroy target untapped creature. 0
67 Wretched Skulker Black Common 2{1}{b} Creature – Human Rogue 2 1 Salvage 1 (When this creature dies, you may put 1 +1/+1 counters on target creature you control.) 0
68 Aether Theft Red Uncommon 4{2}{r}{r} Sorcery Gain control of target artifact or creature until end of turn. Untap that permanent and it gains haste until end of turn. 0
69 Chandra, Fury of Kaladesh Red Mythic 5{3}{r}{r} Planeswalker – Chandra 4 +1: Put 2 2/2 red pheonix creature tokens with flying and haste onto the battlefield. Sacrifice them at the beginning of your next upkeep.
-3: Chandra, Fury of Kaladesh deals 5 damage to target creature without flying.
-8: Chandra, Fury of Kaladesh deals 10 damage divided as you choose among any number of target creatures and/or players.
0
70 Closed Corridor Monitor Red Uncommon 2{r}{r} Creature – Human Artificer 1 1 When Closed Corridor Monitor enters the battlefield, put a 1/1 colourless Thopter artifact creature token with flying onto the battlefield. 0
71 Crafted Trader Red Common 6{2/r}{2/r}{2/r} Artifact Creature – Goblin Construct 1 1 Haste
{t}: Discard a card. If you do, draw a card.
0
72 End of the Consuls Red Rare 8{6}{r}{r} Sorcery End of the Consuls deals 10 damage to each creature you do not control. 0
73 Enflame the Soul Red Rare 2{r}{r} Instant Enflame the Soul can't be countered by spells or abilities.
The next red instant or sorcery spell you cast this turn can't be countered by spells or abilities.
Enflame the Soul deals 3 damage to target opponent.
0
74 Firebrand's Fury Red Uncommon 5{3}{r}{r} Sorcery Choose 1:
.Destroy target artifact and all artifact cards attached to it.
.Firebrand's Fury deals 4 damage to target creature. Destroy all artifact cards attached to that creature.
0
75 Flame Flinger Red Uncommon 6{5}{r} Creature – Human Soldier 2 2 When Flame Flinger enters the battlefield, Flame Flinger deals X damage to target creature or player, where X is the number of mountains you control. 0
76 Flare Jolt Red Uncommon 3{2}{r} Instant Flare Jolt deals 3 damage to target creature or player. Scry 1. 0
77 Foundry Overseer Red Rare 5{3}{r}{r} Creature – Human Artificer 3 3 When Foundry Overseer enters the battlefield, put 2 1/1 thopter artifact creature tokens with flying onto the battlefield.
Galvanize – Tap 2 untapped artifacts you control: Foundry Overseer deals 1 damage to target creature or player.
0
78 Ghitipur Scrapper Red Common 3{2}{r} Creature – Human Artificer 2 2 Sacrifice an artifact: Ghitipur Scrapper gets +2/+2 until end of turn. 0
79 Ghitipur Slinger Red Common 3{2}{r} Creature – Human Artificer 2 3 Defender
{t}: Ghitipur Slinger deals 1 damage to each opponent. Activate this ability only if you control an enhancement or an equipment.
0
80 Halberdeir of M-squadron Red Common 4{3}{r} Creature – Human Soldier 3 3 Whenever Halberdeir of M-squadron attacks, if Halberdeir of M-squadron is equipped, target creature can't block this turn. 0
81 M-squadron Trailblazer Red Common 2{1}{r} Creature – Human Soldier 2 1 Whenever an artifact enters the battlefield under your control, M-squadron Trailblazer gets +1/+0 until end of turn. 1 1458770497 on 23 Mar 2016 by Fausto
82 Mechanised Rush Red Common 3{2}{r} Instant Target creature gets +3/+0 and gains trample until end of turn. Then if that creature is an artifact creature, it gains first strike until end of turn. 0
83 Mechanized Dragon Red Rare 6{2}{2/r}{2/r} Artifact Creature – Dragon Construct 4 4 Flying
{2/r} or Sacrifice an artifact: Mechanized Dragon gets +1/+0 until end of turn.
0
84 Overstoked Flames Red Rare 2{r}{r} Sorcery Overstoked Flames deals 4 damage to target creature or planeswalker. 0
85 Patrol Outfitter Red Uncommon 3{1}{r}{r} Creature – Human Soldier 3 2 Equipped creatures you control get +1/+0 and have haste. 0
86 Remnant of Artifice Red Common 6{4}{r}{r} Creature – Elemental 6 5 Galvanize – Tap 2 untapped artifacts you control: Remnant of Artifice gains haste until end of turn. 1 1455406088 on 13 Feb 2016 by Adak
87 Scouring Sands Red Common 2{1}{r} Sorcery Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. 0
88 Shatter Red Common 2{1}{r} Instant Destroy target artifact. 0
89 Smelt to the Bone Red Common 6{4}{r}{r} Sorcery Smelt to the Bone deals 6 damage to target creature.
Cycling {r}
0
90 Accelerated Natrification Green Rare 2{1}{g} Sorcery Destory target artifact, enchantment or creature with flying.

Cycling {g} ({g}, Discard this card: Draw a card.)
0
91 Cogwork Creeper Green Common 3{2}{g} Creature – Spider 0 3 Reach
Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
0
92 Courtyard Collossus Green Common 6{2/g}{2/g}{2/g} Artifact Creature – Giant Construct 4 3 Reach 0
93 Drain the Core Green Uncommon 2{1}{g} Instant Destroy target artifact. You gain life equal to the number of counters that were on that artifact. 0
94 Druid of the Lost Viliages Green Rare 1{g} Creature – Human Druid 0 1 Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
{t}: Add {c} to your mana pool.
0
95 Ghitipur Cartographer Green Uncommon 3{2}{g} Creature – Human Scout 2 1 When Ghitipur Cartographer enters the battlefield, reveal the top 5 cards of your library. You may put a land card revealed this way into your hand, then put the rest into your graveyard. 0
96 Ghitipur Guard Green Common 2{1}{g} Creature – Human Soldier 2 2 Galvanize – Tap 2 untapped artifacts you control: Ghitipur Guard gets +1/+1 until end of turn. Activate this ability only once each turn. 0
97 Ghitipur Mana Weaver Green Uncommon 4{2}{g}{g} Creature – Human Druid 2 4 Galvanize – Tap 2 untapped artifacts you control: Add {c}{c} to your mana pool. Activate this ability only once each turn. 0
98 Gigantify Green Common 5{4}{g} Instant Target creature gets +5/+5 until end of turn.
Cycling {g} ({g}, Discard this card: Draw a card.)
0
99 Mechanized Hydra Green Rare 2{x}{2/g} Artifact Creature – Hydra Construct 0 0 Mechanized Hydra enters the battlefield with X +1/+1 counters on it.
Trample
{2/g}{2/g}: Put a +1/+1 counter on Mechanized Hydra.
0
100 Mechanized Predation Green Common 1{g} Instant Target artifact creature you control fights target creature you don't control. 0
101 Mold Baloth Green Uncommon 4{2}{g}{g} Creature – Beast 2 2 Mold Baloth enters the battlefield with a +1/+1 counter on it for each artifact card in your graveyard. 3 1458044499 on 15 Mar 2016 by Alex
102 Nature's Recoup Green Common 3{2}{g} Instant Exile target artifact or enchantment. 0
103 Project Guard Green Rare 4{2}{g}{g} Creature – Human Druid 2 4 {g}{g},Discard a card: Target artifact you control gains hexproof until end of turn. Then regenerate it. 0
104 Reclusive Bio-engineer Green Rare 3{1}{g}{g} Creature – Human Druid 1 3 Flash, haste
{g},{t}, Sacrifice any number of artifacts and/or creatures: Put X +1/+1 counters on target creature, where X is the number of permanents sacrificed this way.
0
105 Savage Wurm Green Common 4{2}{g}{g} Creature – Wurm 3 4 Trample 0
106 Striving Acolyte Green Common 1{g} Creature – Human Warrior 1 2 Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.) 0
107 Tel'zur Baloth Green Mythic 3{1}{g}{g} Creature – Beast 3 4 Trample
Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
Whenever Tel'zur Baloth aspires, you gain 1 life and put a 1/1 green Saproling creature token onto the battlefield.
0
108 Village Balmgiver Green Uncommon 3{2}{g} Creature – Human Monk 1 2 Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
{t}: Target creature gets +X/+X until end of turn, where X is the number of +1/+1 counters on Village Balmgiver.
0
109 Village Manachanneler Green Common 2{1}{g} Creature – Human Druid 2 2 {1},{t}: Add one mana of any colour to your mana pool. 0
110 Village Seed Master Green Uncommon 3{2}{g} Creature – Human Druid 3 3 When Village Seed Master enters the battlefield, untap up to X lands, where X is the number of forests you control. 0
111 Villagers' Return Green Mythic 7{5}{g}{g} Sorcery Reveal the top 3 cards of your library. You may put a permanent card from among them onto the battlefield. Then put the rest into your graveyard, then Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) If you win the motion, you may repeat this process. 0
112 Wannabe Bruiser Green Common 5{3}{g}{g} Creature – Human Warrior 4 4 Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
1 1458772439 on 23 Mar 2016 by Fausto
113 Alaz, Supreme Arbiter Multicolour Mythic 6{4}{w}{u} Legendary Creature – Human Advisor 2 4 Alaz, Supreme Arbiter enters the battlefield with 2 +1/+1 counters on him.
Remove a +1/+1 counters from Alaz: Exile target noncreature spell or another target nonland permanent until Alaz leaves the battlefield. (If a spell is exiled this way, put it onto the stack as Alaz leaves the battlefield.)
0
114 Ghitipur Bauble Master Multicolour Uncommon 3{1}{w}{u} Creature – Human Artificer 2 3 When Ghitipur Bauble Master enters the battlefield you may return target artifact card with converted manacost 1 or less from your graveyard to your hand.
Ghitipur Bauble Master has flying as long as you control an artifact with converted mana cost 1 or less.
0
115 Tel'zur Aeronaut Multicolour Rare 2{w}{u} Creature – Human Scout 2 2 Flying, Vigilance
Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
0
116 Consul's Converter Multicolour Rare 6{4}{u}{b} Creature – Human Advisor 2 5 When Consul's Converter enters the battlefield, Politicize (Each player may tap a creature they control. Repeat this process until a player does not tap a creature. You win the motion if you tap more creatures than any other player this way.) Then, if you won the motion, gain control of target creature an opponent controls. 0
117 Makeshift Poision Master Multicolour Uncommon 3{1}{u}{b} Creature – Human Rogue 2 3 Whenever you cycle a card, target creature an opponent controls gets -1/-1 until end of turn. 0
118 Raxci, Hired Torturer Multicolour Rare 4{2}{b}{r} Legendary Creature – Human Rogue 3 3 At the beginning of each end step, each opponent that was dealt damage by a source you control this turn sacrifices a permanent.
{3}{b}{r}, Sacrifice a permanent: Raxci, Hired Torturer deals 1 damage to each opponent.
0
119 Sorrak Retaliator Multicolour Uncommon 4{2}{b}{r} Creature – Human Shaman 3 3 Whenever you sacrifice a permanent, you may pay {1}{b}{r}. If you do, each opponent sacrifices a creature or artifact. 0
120 Thopter Vat Multicolour Mythic 2{b}{r} Enchantment At the beginning of your upkeep, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Thopters you control get -1/-0 and can't block.
{3}{b}{r}, Sacrifice Thopter Vat: Creatures you don't control get -1/-0 and can't block this turn.
0
121 Raging Grozath Multicolour Uncommon 5{3}{r}{g} Creature – Beast 3 3 Haste
When Raging Grozath enters the battlefield, destroy target artifact.
0
122 Valley Stomper Multicolour Rare 7{5}{r}{g} Creature – Beast 6 6 Trample
Whenever an artifact becomes tapped, destroy it.
0
123 Gustaf, Village Leader Multicolour Rare 2{w}{g} Legendary Creature – Human Shaman 2 2 Each player who has cast a noncreature spell this turn, can't cast noncreature spells. 0
124 Tel'zur Mentor Multicolour Uncommon 4{2}{g}{w} Creature – Human Soldier 3 3 Aspiring (Whenever you cast a spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
Creatures you control with +1/+1 counters on them have first strike and trample.
0
125 Baral's Disdain Multicolour Rare 3{1}{w}{b} Sorcery Exile target nonland permanent. 3 1454516384 on 03 Feb 2016 by Alex
126 General Baral, Spellcaster's Bane Multicolour Mythic 3{1}{w}{b} Legendary Creature – Human Soldier 3 3 Noncreature, nonartifact spells cost {1} more to cast.
First strike, deathtouch
0
127 Sorrak Scrapper Multicolour Uncommon 4{2}{w}{b} Creature – Human Soldier 2 4 Creatures you control with +1/+1 counters on them have lifelink.

{2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control.
0
128 Gutter Skimmer Multicolour Rare 2{b}{g} Creature – Snake Zombie 1 1 Deathtouch
Salvage 3 (When this creature dies, you may put 3 +1/+1 counters on target creature you control.)
0
129 Sewer Scavenger Multicolour Uncommon 4{2}{b}{g} Creature – Human Rogue 3 3 When Sewer Scavenger enters the battlefield, you may return target artifact card from your graveyard to your hand. 0
130 Plasmatic Predation Multicolour Rare 2{g}{u} Instant Target creature you control fights target creature you do not control. If the creature you control would die this turn, instead return it to its owner's hand. 0
131 Prismatic Convertor Multicolour Uncommon 3{1}{g}{u} Creature – Human Druid 1 3 You may spend mana as though it were mana of any colour to cast spells.
{t}: Add one mana of any colour to your mana pool.
0
132 Furnace Fury Multicolour Rare 7{5}{u}{r} Sorcery For each creature you control, put a creature token onto the battlefield that is a copy of that creature except it has haste and "At the beginning of your end step, exile this creature." 0
133 Gizzmozit Transfigurer Multicolour Uncommon 3{1}{u}{r} Creature – Human Artificer 2 1 When Gizzmozit Transfigurer enters the battlefield, you may search your library for an enhancement card, reveal it, and put it into your hand. Then shuffle your library. 0
134 Thaldorth, Hidden Spellmaster Multicolour Mythic 4{2}{u}{r} Legendary Creature – Human Wizard 2 4 Haste
{r},{t}, Discard a card: Thaldorth, Hidden Spellmaster deals 3 damage to target creature or player.
{2}{u}{u},{t}, Discard a card: Draw 3 cards
0
135 Baral's Elite Multicolour Uncommon 2{r}{w} Creature – Human Soldier 2 1 First strike
As long as Baral's Elite is equipped, it has double strike.
0
136 Tal'jharn Squadron Commander Multicolour Rare 3{1}{r}{w} Legendary Creature – Human Soldier 2 2 Double Strike
Equipment you control have "Equip {1}"
0
137 Aether Charged Battery Artifact Uncommon 3{3} Artifact {t}: Add {c} to your mana pool.
Aether Powered{t}: Add {c}{c} to your mana pool. Activate this ability only if Aether Charged Battery is enhanced.
0
138 Aether Charged Well Artifact Uncommon 4{4} Artifact Aether Powered – At the beginning of your upkeep, scry 1. If Aether Charged Well is enhanced, instead draw a card. 0
139 Aether Charging Coil Artifact Uncommon 3{3} Artifact At the beginning of your upkeep, put a charge counter on enhanced artifact.

Enhance {1} ({1}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
140 Aether Core Artifact Common 2{2} Artifact – Enhancement When Aether Core enters the battlefield, draw a card.

Enhance {1} ({1}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
141 Aether Key Artifact Common 2{2} Artifact – Enhancement Untap enhanced artifact during each other player's untap step.

Enhance {1} ({1}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
142 Aether Knowledge Cell Artifact Uncommon 1{1} Artifact – Enhancement Enhanced artifact has "{t}: Scry 1."

Enhance {2} ({2}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
143 Aether Lash Artifact Common 1{1} Artifact – Enhancement Enhanced artifact has "{t}: Tap target creature."
Enhance {3} ({3}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
144 Aether Powered Blade Artifact Uncommon 1{1} Artifact – Equipment Aether Powered – Equipped creature gets +1/+0. If Aether Powered Blade is enhanced, instead equipped creature gets +1/+0 for each artifact you control.
Equip {1}
0
145 Aether Powered Dart Thrower Artifact Uncommon 3{3} Artifact Aether Powered Dart Thrower enters the battlefield with 3 charge counters on it.
{2},{t}, Remove a charge counter from Aether Powered Dart Thrower: Aether Powered Dart Thrower deals 1 damage to target creature or player.
Aether Powered{t}: Aether Powered Dart Thrower deals 1 damage to target creature or player. Activate this ability only if Aether Powered Dart Thrower is enchanced.
0
146 Aether Powered Drone Artifact Rare 5{5} Artifact Creature – Construct 4 4 Aether Powered – As long as Aether Powered Drone is enhanced, Aether Powered Drone has lifelink, flying, deathtouch, haste and trample. 0
147 Aether Shield Artifact Common 1{1} Artifact – Enhancement Sacrifice Aether Shield: Regenerate enhanced artifact.

Enhance {1} ({1}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
148 Aether Talsiman Artifact Common 2{2} Artifact – Enhancement Whenever enhanced artifact becomes tapped, you gain 1 life.

Enhance {1} ({1}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
149 Aetherpowered Blooddrainer Artifact Common 4{4} Artifact Creature – Vampire Construct 3 2 Aether Powered – At the beginning of your upkeep, if Aetherpowered Blooddrainer is enhanced, each opponent loses 1 life and you gain 1 life.
Lifelink
0
150 Aetherpowered Slasher Artifact Common 3{3} Artifact Creature – Construct 2 2 Aether Powered – Aetherpowered Slasher gets +2/+2 as long it is enhanced. 0
151 Ancient Prototype Artifact Rare 0{0} Legendary Artifact Creature – Thopter 1 1 Flying 0
152 Artificial Enforcer Artifact Uncommon 4{4} Artifact Creature – Construct 4 1 Sacrifice a permanent: Artificial Enforcer gets +0/+1 until end of turn. 0
153 Artificial Pile Driver Artifact Uncommon 2{2} Artifact Creature – Construct 2 1 Artificial Pile Driver can't block.
Sacrifice an artifact: Scry 1.
Salvage 1 (When this creature dies, you may put 1 +1/+1 counters on target creature you control.)
0
154 Assualt Protocol 73 Artifact Uncommon 2{2} Artifact Artifact creatures you control get +1/+1. 0
155 Automated Barrier Artifact Common 3{3} Artifact Creature – Wall Construct 0 6 When Automated Barrier enters the battlefield, if you control an enhancement, draw a card. 0
156 Automated Dartsman Artifact Common 3{3} Artifact Creature – Construct 0 2 Automated Dartsman enters the battlefield with a +1/+1 counter on it.
{t}, Remove a +1/+1 counter from Automated Dartsman: Automated Dartsman deals 1 damage to target creature or player. Activate this ability only any time you could cast a sorcery.
0
157 Automated Lizard Artifact Common 4{4} Artifact Creature – Lizard Construct 4 2 {2}{r}: Automated Lizard gains first strike until end of turn. 0
158 Bauble of New Tommorows Artifact Common 1{1} Artifact Sacrifice Bauble of New Tommorows: Draw a card.
{3},{t}: Scry 1.
0
159 Blinding Stone Artifact Uncommon 5{5} Artifact {2/w},{t}:Tap target permanent. 0
160 Broken Worker Artifact Common 3{3} Artifact Creature – Construct 3 3 Broken Worker enters the battlefield tapped. 0
161 Charged Prism Artifact Common 2{2} Artifact When Charged Prism enters the battlefield, draw a card.
Charged Prism enters the battlefield with a charge counter on it.
Remove a charge counter from Charged Prism: Add one mana of any colour to your mana pool.
0
162 Clockwork Tome Artifact Uncommon 5{5} Artifact {2/r}, {t}: Exile the top card of your library. Until end of turn you may play that card. 0
163 Clunking Nightmare Artifact Uncommon 4{4} Artifact Creature – Spirit Construct 3 2 Menace
Salvage 2 (When this creature dies, you may put 2 +1/+1 counters on target creature you control.)
0
164 Cogwork Repository Artifact Rare 4{4} Artifact Play with the top card of your library revealed.
You may play the top card of your library if it is an artifact card.
Aether Powered – As long as Cogwork Repository is enhanced, you may play the top card of your library.
0
165 Collosal Contraption Artifact Uncommon 7{7} Artifact Creature – Construct 2 2 Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Haste, Menace
0
166 Combat Gear Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+2 and has vigilance.
Equip {2}
0
167 Composite Baloth Artifact Common 6{6} Artifact Creature – Beast Construct 5 5 {g}: Composite Baloth gains trample until end of turn. 0
168 Composite Construct Artifact Common 4{4} Artifact Creature – Construct 0 1 Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) 0
169 Composite Warleader Artifact Uncommon 2{2} Artifact Creature – Warrior Construct 2 2 Whenever Composite Warleader attacks, put a +1/+1 counter on another target attacking artifact creature. 0
170 Consul's Juggernaut Artifact Uncommon 4{4} Artifact Creature – Juggernaut 5 4 Consul's Juggernaut doesn't untap during your untap step.
Galvanize – Tap 2 untapped artifacts you control: Untap Consul's Juggernaut.
0
171 Consul's Lancer Artifact Common 5{5} Artifact Creature – Construct 0 0 Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Vigilance, trample
0
172 Consul's Replication of Annihilation Artifact Mythic 10{10} Artifact Creature – Eldrazi Construct 10 10 Consul's Replication of Annihilation can't be countered.
Indestructible, double strike, vigilance, reach
0
173 Consul's Timeportal Artifact Rare 1{1} Artifact {t}, Sacrifice Consul's Timeportal: Exile target permanent you control. As long as its exiled, it gains "At the beginning of you upkeep, if this card is exiled, you may return it to the battlefield." 0
174 Crafted Aven Artifact Common 2{2} Artifact Creature – Bird Construct 1 3 Flying 0
175 Crafted Scholar Artifact Uncommon 4{4} Artifact Creature – Human Construct 0 0 Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
When Crafted Scholar dies, scry X, where X is the number of +1/+1 counters on Crafted Scholar.
0
176 Crafted Scythe Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+0. Equipped creature gets an additional +1/+0 as long as its an artifact creature.

Equip {1}
0
177 Deactivated Scrap Artifact Common 2{2} Artifact Creature – Construct 4 2 Defender
Aether Powered – As long as Deactivated Scrap is enhanced, Deactivated Scrap can attack as though it doesn't have defender.
0
178 Decay in a Bottle Artifact Common 1{1} Artifact {b},{t}, Sacrifice Decay in a Bottle: Target opponent reveals their hand. You choose a creature card revealed this way. That player discards that card. 0
179 Dimenstional Storage Artifact Uncommon 0{x} Artifact Dimenstional Storage enters the battlefield with X charge counters on it.
When Dimenstional Storage enters the battlefield, exile target creature with toughness less than or equal to the number of charge counters on Dimenstional Storage, until Dimenstional Storage leaves the battlefield.
0
180 Distortion Machine Artifact Uncommon 3{3} Artifact Flash
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
{t}, Remove X charge counters from Distortion Machine: Target creature gets -X/-0 until end of turn.
0
181 Dreams in a Bottle Artifact Common 1{1} Artifact {u},{t},Sacrifice Dreams in a Bottle: Scry 2, then draw a card. 0
182 Emerald Aether Drone Artifact Common 3{3} Artifact Creature – Drone 2 1 {t}: Add {g} to your mana pool.
Aether Powered{3},{t}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if Emerald Aether Drone is enhanced.
0
183 Executioner's Blade Artifact Rare 5{5} Artifact – Equipment Equipped creature gains first strike, deathtouch and trample.

Equip {3}
0
184 Fiberglass Stag Artifact Common 2{2} Artifact Creature – Elk Construct 2 1 0
185 Fire in a Bottle Artifact Common 1{1} Artifact {r},{t},Sacrifice Fire in a Bottle: Fire in a Bottle deals 3 damage to target creature or player. 1 1454410918 on 02 Feb 2016 by Alex
186 Forged Demigod Artifact Rare 5{5} Artifact Creature – Avatar Construct 2 2 Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
At the beginning of your upkeep remove a +1/+1 counter from Forged Demigod.
Creatures with power less than the number of +1/+1 counters on Forged Demigod can't attack.
0
187 Forged Dreams Artifact Common 5{5} Artifact Forged Dreams enters the battlefield tapped with 3 charge counters on it.
{t}, Remove a charge counter from Forged Dreams: Draw a card.
1 1454410811 on 02 Feb 2016 by Alex
188 Forged Mox Artifact Mythic 0{0} Legendary Artifact As an additional cost to cast Forged Mox, return a land you control to its owner's hand.
{t}: Add {c} to your mana pool.
You may only cast one nonartifact spell on each of your turns.
1 1454674249 on 05 Feb 2016 by Alex
189 Ghitipur Cloneworks Artifact Rare 5{5} Artifact – Enhancement At the beginning of your upkeep, put a token onto the battlefield that is a copy of enhanced artifact.
Enhance {3} ({3}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
190 Golden Aether Drone Artifact Common 3{3} Artifact Creature – Drone 2 1 {t}: Add {w} to your mana pool.
Aether Powered{2},{t}: Tap target creature. Activate this ability only if Golden Aether Drone is enhanced.
0
191 Hangarback Walker Artifact Rare 0{x}{x} Artifact Creature – Construct 0 0 Hangarback Walker enters the battlefield with X +1/+1 counters on it.
When Hangarback Walker dies, put a 1/1 colourless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.
{1},{t}: Put a +1/+1 counter on Hangarback Walker.
0
192 Honour in a Bottle Artifact Common 1{1} Artifact {w},{t}, Sacrifice Honour in a Bottle: Target creature gets +2/+4 until end of turn. 0
193 Ineffective Drone Artifact Common 1{1} Artifact Creature – Construct 1 1 Salvage 1 (When this creature dies, you may put 1 +1/+1 counters on target creature you control.) 0
194 Jar of Miasma Artifact Uncommon 2{2} Artifact {2/b},{t}: Each opponent loses 1 life and you gain 1 life. 0
195 Key of the Ages Artifact Rare 1{1} Artifact – Enhancement Enhanced artifact has "{t}: Add {c} to your mana pool."

Enhance {2} ({2}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
0
196 Leaking Aether Carrier Artifact Uncommon 5{5} Artifact Creature – Construct 5 4 Vigilance
At the beginning of you upkeep, you lose 2 life.
Sacrifice another artifact: You gain 2 life.
0
197 M-squadron Longsword Artifact Uncommon 2{2} Artifact – Equipment Equipped creature gets +3/+0 and doesn't untap during its controller's untap step.

Equip {2}
0
198 Makeshift Asp Artifact Common 1{1} Artifact Creature – Snake Construct 1 1 {b}: Makeshift Asp gains deathtouch until end of turn. 0
199 Mechanical Slasher Artifact Common 3{3} Artifact Creature – Construct 3 2 Sacrifice an artifact: Mechanical Slasher gets +0/+2 until end of turn. 0
200 Mechanized Crane Artifact Common 5{5} Artifact Creature – Bird Construct 3 4 {u}: Mechanized Crane gains flying until end of turn. 0
201 Mechanized Hive Dweller Artifact Uncommon 3{3} Artifact Creature – Insect Construct 1 1 Flying
When Mechanized Hive Dweller dies, target creature an opponent controls gets -3/-3 until end of turn.
0
202 Metalic Cat Artifact Common 3{3} Artifact Creature – Cat Construct 2 3 {1}{w}: Metalic Cat gains lifelink until end of turn. 0
203 Oblisk of Ghitipur Artifact Mythic 6{6} Legendary Artifact {1},{t}: Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
{3},{t},Put a card an opponent owns from exile into that player's graveyard: Draw a card.
Aether Powered{1}: Untap Oblisk of Ghitipur. Activate this ability only if Oblisk of Ghitipur is enhanced.
1 1455018924 on 09 Feb 2016 by Alex
204 Obsidian Aether Drone Artifact Common 3{3} Artifact Creature – Drone 2 1 {t}: Add {b} to your mana pool.
Aether Powered{2},{t}: Target creature gains deathtouch until end of turn. Activate this ability only if Obsidian Aether Drone is enhanced.
0
205 Overcharged Coil Artifact Uncommon 1{1} Artifact {4},{t}, Sacrifice Overcharged Coil: Overcharged Coil deals 4 damage to target creature. 0
206 Path Clearer Artifact Uncommon 2{2} Artifact Creature – Construct 2 1 {t}: Target creature can't block this turn. 0
207 Pile of Scrap Artifact Common 6{6} Artifact Creature – Construct 5 4 Cycling {2} ({2}, Discard this card: Draw a card.) 0
208 Prismatic Construct Artifact Uncommon 0{x} Artifact Creature – Construct 0 0 Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) 0
209 Prismatic Glider Artifact Uncommon 3{3} Artifact Creature – Construct 0 0 Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying
0
210 Ruby Aether Drone Artifact Common 3{3} Artifact Creature – Drone 2 1 {t}: Add {r} to your mana pool.
Aether Powered{t}: Ruby Aether Drone deals 1 damage to each opponent. Activate this ability only if Ruby Aether Drone is enhanced.
0
211 Rusty Aether Core Artifact Uncommon 0{0} Artifact – Enhancement Enhanced artifact has " At the beginning of your upkeep, you lose 2 life."
Enhance {0} ({0}, Attach this to target nonenhancement artifact you control. Activate this ability only any time you could cast a sorcery.)
1 1548696329 on 28 Jan 2019 by Izaac
212 Sapphire Aether Drone Artifact Common 3{3} Artifact Creature – Drone 2 1 {t}: Add {u} to your mana pool.
Aether Powered{t}: Scry 1. Activate this ability only if Sapphire Aether Drone is enhanced.
0
213 Satchel of Growth Artifact Uncommon 4{4} Artifact {g/2},{t}: Put a 1/1 green Saproling creature token onto the battlefield. 0
214 Scrap Drone Artifact Common 2{2} Artifact Creature – Drone 1 2 Salvage 2 (When this creature dies, you may put 2 +1/+1 counters on target creature you control.) 0
215 Scrappy Construct Artifact Common 4{4} Artifact Creature – Construct 2 4 Cycling {2} ({2}, Discard this card: Draw a card.) 0
216 Scrappy Thopter Artifact Common 2{2} Artifact Creature – Thopter 1 1 Flying
Salvage 1 (When this creature dies, you may put 1 +1/+1 counters on target creature you control.)
0
217 Seeds in a Bottle Artifact Common 1{1} Artifact {g},{t}, Sacrifice Seeds in a Bottle: Search your library for a land card, reveal it and put it into your hand. Then shuffle your library. 0
218 Shriveling Sire Artifact Uncommon 3{3} Artifact Creature – Construct 2 2 Whenever Shriveling Sire enters or leaves the battlefield, creatures get -1/-1 until end of turn. 0
219 Sigil of Servitude Artifact Rare 3{3} Artifact – Equipment Whenever equipped creature dies, draw a card.
Equipped creature has "Sacrifice this creature: You gain 1 life."
Equip {2}
0
220 Solar Archive Artifact Rare 9{9} Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
At the beginning of your upkeep, draw X cards, where X is the number of charge counters on Solar Archive.
0
221 Solar Charger Artifact Uncommon 3{3} Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Solar Charger: Put a charge counter or +1/+1 counter on target artifact.
0
222 Sunforged Blade Artifact Common 5{5} Artifact – Equipment Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Equipped creature gets +3/+3.

Equip – Remove a charge counter from Sunforged Blade.
0
223 Surveilance Detail Artifact Common 3{3} Artifact Creature – Construct 2 1 When Surveilance Detail enters the battlefield, put a colourless 1/1 Thopter artifact creature token with flying onto the battlefield. 0
224 Thopter Archive Artifact Rare 7{7} Artifact Creature – Thopter 6 6 You may sacrifice Thopter creatures you control to cast Thopter Archive. Each creature you sacrifice reduces Thopter Archive's mana cost by {1}.
Flying
When Thopter Archive dies, put 3 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
0
225 Thopter Capsule Artifact Uncommon 2{2} Artifact Aether Powered{6},{t}: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. If Thopter Capsule is enhanced instead put 2 of those tokens onto the battlefield. 0
226 Thopter Factory Artifact Mythic 6{6} Artifact Galvanize – Tap 2 untapped artifacts you control: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Then sacrifice Thopter Factory if you control 7 or more Thopters. 0
227 Thopter Guard Artifact Common 2{2} Artifact Creature – Construct 1 3 When Thopter Guard dies, put a 1/1 colourless Thopter artifact creature token with flying onto the battlefield. 0
228 Thopter Tank Artifact Rare 3{3} Artifact When Thopter Tank enters the battlefield, put 2 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
At the beginning of your upkeep, if you control no Thopters, you may sacrifice Thopter Tank. If you do, draw a card.
0
229 Thopter in a Bottle Artifact Common 1{1} Artifact {t}, Sacrifice Thopter in a Bottle: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 0
230 Thought Module Artifact Uncommon 4{4} Artifact {2/u},{t}: Return target creature you control to its owner's hand. 0
231 Trusty Dagger Artifact Common 1{1} Artifact – Equipment Equipped creature gets +2/+1.

Equip {3}
0
232 Tumble Magnet Artifact Common 3{3} Artifact Tumble Magnet enters the battlefield with 3 charge counters on it.
{t}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
0
233 Walking Aether Drone Artifact Common 2{2} Artifact Creature – Construct 1 1 {t}: Add {c} to your mana pool. 0
234 Blasted Landscape Land Common 0 Land {t}: Add {c} to your mana pool.

Cycling {2} ({2}, Discard this card: Draw a card.)
0
235 Botanical Lagoon Land Rare 0 Land Botanical Lagoon enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {g} or {u} to your mana pool.
0
236 Civilized Harbour Land Uncommon 0 Land Civilized Harbour enters the battlefield tapped.

{t}: Add {w} or {u} to your mana pool.

Cycling {2} ({2}, Discard this card: Draw a card.)
0
237 Evolving Wilds Land Common 0 Land {t}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. 0
238 Factory of Kaladesh Land Uncommon 0 Land – Factory {t}: Add {c} to your mana pool. If you control a Refinery land and that mana is spent to cast an artifact spell, that spell cannot be countered. 0
239 Flowing Marsh Land Uncommon 0 Land Flowing Marsh enters the battlefield tapped.

{t}: Add {u} or {b} to your mana pool.

Cycling {2} ({2}, Discard this card: Draw a card.)
0
240 Foundry of Kaladesh Land Uncommon 0 Land – Foundry {t}: Add {c} to your mana pool. If you control a Factory land, instead add {c}{c} to your mana pool. 0
241 Holdout Settlement Land Common 0 Land {t}: Add {c} to your mana pool.
{t}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
0
242 Innercity Garden Land Uncommon 0 Land Innercity Garden enters the battlefield tapped.

{t}: Add {g} or {w} to your mana pool.

Cycling {2} ({2}, Discard this card: Draw a card.)
1 1454674675 on 05 Feb 2016 by Alex
243 Magmatic Stonefield Land Rare 0 Land Magmatic Stonefield enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {r} or {w} to your mana pool.
0
244 Molten Gorge Land Uncommon 0 Land Molten Gorge enters the battlefield tapped.

{t}: Add {r} or {g} to your mana pool.

Cycling {2} ({2}, Discard this card: Draw a card.)
0
245 Refinery of Kaladesh Land Uncommon 0 Land – Refinery {t}: Add {c} to your mana pool. If you control a Foundry land, instead add one mana of any colour to your mana pool. 0
246 Salty Mire Land Rare 0 Land Salty Mire enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {w} or {b} to your mana pool.
0
247 Underground Foundry Land Uncommon 0 Land Underground Foundry enters the battlefield tapped.

{t}: Add {b} or {r} to your mana pool.

Cycling {2} ({2}, Discard this card: Draw a card.)
0
248 Verdant Bog Land Rare 0 Land Verdant Bog enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {b} or {g} to your mana pool.
0
249 Volcanic Sandbar Land Rare 0 Land Volcanic Sandbar enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {u} or {r} to your mana pool.
0
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