Consuls of Kaladesh: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Proxies (1) | proxies (2) | proxies (3) | proxies (4) | proxies (5) | proxies 6 | proxies (7) | proxies (8) | proxies (9) | proxies 10 | proxies 11 | proxies (12) | proxies 13 | proxies 14 | proxies 15 | proxies 16 | proxies 17 |
CardName: Innercity Garden Cost: Type: Land Pow/Tgh: / Rules Text: Innercity Garden enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Consuls of Kaladesh Uncommon |
Active?: true History: [-] |
People have proposed a few variations on this ability on Multiverse. I personally think the mana cost should be a bit more coloured, like WU Cycletapdual, so this doesn't instantly obsolete Drifting Meadow; and it seems there's some agreement with ThisMightBeRyan's ((C57309)) cycle and HijackAttack's Ancient Cove cycle. But then there are people who want to push the power level a lot higher like 10vernothin's Coastline Bazaar cycle, which have basic land types and extra triggers.
So it's up to you :)