[Duel Deck] Faith vs Science

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Showing 39 active cards, of 43 total

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 U 
Enchantment – Aura
Enchant creature
When this Aura enters, create a 1/1 white Cleric creature token.
Enchanted creature gets +2/+2 and has flying.
1 comment
2025-08-15 11:47:32 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
If enchanted creature would die, exile it instead.
1 comment
2025-08-15 11:56:20 by SecretInfiltrator
 C 
Enchantment
When this enchantment enters, create two 1/1 white Cleric creature tokens.
Whenever a creature you control enters, you gain 1 life.
"Come together kindred spirits, and sing the hymns of glory."
2 comments
last 2025-08-15 10:20:15 by SecretInfiltrator
 R 
Enchantment
At the beginning of your upkeep, create a 1/1 white Cleric creature token, then pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
1 comment
2025-08-15 11:50:08 by SecretInfiltrator
 C 
Creature – Giant
Reach
When this creature enters, you gain 3 life.
"He came from the mountains bringing the wisdom of his ancient kind, offering protection and counsel. Of course the people rever him."
3/4
1 comment
2025-08-16 08:17:02 by SecretInfiltrator
 C 
Creature – Human Soldier
When this creature enters, tap target creature.
"Nothing makes an honest tinkerer quite as nervous as the witch-hunters of the Broken Ring hailing from their artless temples."
—someone Science-deck legendary
3/4
1 comment
2025-08-16 08:19:29 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent's triggered abilities don't trigger. If enchanted permanent is a creature, it can't attack or block.
1 comment
2025-08-16 16:14:28 by SecretInfiltrator
{3}{w}
 
 C 
Instant
Create two 1/1 white Cleric creature tokens, then pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
1 comment
2025-08-15 11:42:10 by SecretInfiltrator
 R 
Creature – Human Knight
First strike, vigilance
Whenever you pray, you may return this creature from your graveyard to the battlefield.
Saint Illeas is called upon in times of need – and some say answers prayers personally.
3/3
1 comment
2025-08-15 11:14:59 by SecretInfiltrator
 U 
Enchantment
Whenever one or more creatures attack you or a planeswalker you control, this enchantment deals X damage to target attacking creature, where X is the number of creatures you control.
1 comment
2025-08-16 16:21:09 by SecretInfiltrator
 C 
Creature – Elemental
When this creature dies, pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
As inspiring as the rays of dawn breaking through the shroud of the night.
2/2
1 comment
2025-08-15 09:57:45 by SecretInfiltrator
 C 
Artifact
When this artifact enters or dies, draw a card.
1 comment
2025-08-15 11:12:48 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controllers untap step.
When you control no artifact, sacrifice this Aura.
1 comment
2025-08-16 08:21:02 by SecretInfiltrator
{1}{u}
 
 C 
Instant
Choose one —
• Counter target instant or sorcery spell.
• Counter target activated ability. (Mana abilities cannot be targeted.)
1 comment
2025-08-15 11:54:59 by SecretInfiltrator
 C 
Creature – Bird
Flying
This creature can't attack unless you have three or more artifact cards in your graveyard.
"It's a pet project of mine. I work on it on my spare time and with spare parts."
—Ivor, Stronghold Machinist
4/4
1 comment
2025-08-16 16:16:27 by SecretInfiltrator
 U 
Sorcery
This spell costs {1} less to cast for each artifact card in your graveyard.
Draw three cards.
"The prototypes were inefficient at times, but also visionary. We improve upon them, working on a masterwork that spans generations."
—Lireau, court artificer
1 comment
2025-08-16 15:59:01 by SecretInfiltrator
 C 
Sorcery
Scry 1, then draw a card.
Scry 1, then draw a card.
"... and iterate."
1 comment
2025-08-15 11:57:52 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -3/-0 and loses flying.
"Good news: The gravity orb works. Bad news: It's a real downer."
–Jazra, research notes
1 comment
2025-08-15 11:40:13 by SecretInfiltrator
 C 
Creature – Human
{2}{u}: This creature gains hexproof until end of turn.
"Sometimes the most important thing to know is when to duck."
3/2
1 comment
2025-08-15 11:45:18 by SecretInfiltrator
 C 
Instant
This spell deals 1 damage to each creature your opponents control.
1 comment
2025-08-15 11:30:10 by SecretInfiltrator
 C 
Creature – Elemental
This creature attacks each combat if able.
{r}: This creature gets +1/-1 until end of turn.
It just keeps going.
1/5
1 comment
2025-08-15 11:35:40 by SecretInfiltrator
 U 
Enchantment
{1}{r}, Discard a card: Draw a card.
{1}{r}, Sacrifice this enchantment: Draw a card.
"No! No, no, no! I cannot stop yet; I cannot settle for this. I need more. I need another design. Right now!"
—Lireau, court artificer
1 comment
2025-08-16 16:03:57 by SecretInfiltrator
 C 
Sorcery
Target creature gets +3/+0 and gains trample and haste until end of turn.
Progress stops for no one.
1 comment
2025-08-15 10:06:22 by SecretInfiltrator
 C 
Instant
As an additional cost to cast this spell, you may behold an Angel.
Untap target creature. If an Angel was beheld, untap each other creature you control.
1 comment
2025-08-15 11:28:28 by SecretInfiltrator
 C 
Creature – Elf Cleric
When this creature enters, choose one —
• Draw a card.
• Pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
1/2
1 comment
2025-08-15 11:59:53 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color and gains 1 life.
The villagers pray for a plentiful harvest and in turn leave part of their surplus as thanks for the blessing.
1 comment
2025-08-15 11:33:23 by SecretInfiltrator
 C 
Sorcery
As an additional cost to cast this spell, you may behold an Angel.
Target creature you control fights target creature you don't control. The creature you control gets +2/+2 until end of turn before it fights if an Angel was beheld.
1 comment
2025-08-15 12:15:44 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +3/+3.
"Look into yourself and you will find divinity."
–Meditations of Molimo
1 comment
2025-08-15 11:38:14 by SecretInfiltrator
 C 
Sorcery
As an additional cost to cast this spell, you may behold an Angel.
Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. If an Angel was beheld, you may play an additional land this turn.
1 comment
2025-08-15 11:23:02 by SecretInfiltrator
 C 
Creature – Human Cleric Archer
Reach
{t}: Add {g} or {w}.
Any servant of the God of the Hunt will adopt the talents of using her sacred weapon.
1/2
1 comment
2025-08-16 08:35:26 by SecretInfiltrator
 U 
Creature – Elf Cleric
Ward {2}
Whenever you pray, search your library for a basic land and put it onto the battlefield tapped then shuffle your library.
{5}{g}{g}: Pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
4/2
1 comment
2025-08-16 08:28:32 by SecretInfiltrator
 R 
Creature – Angel
This spell costs {1} less to cast for each Faith you control.
Flying, vigilance
6/6
2 comments
last 2025-08-15 11:10:49 by SecretInfiltrator
 M 
Legendary Creature – Elf Cleric
Whenever another nontoken creature you control enters, pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
Whenever you pray, draw a card.
2/4
2 comments
last 2025-08-16 16:56:58 by SecretInfiltrator
 U 
Creature – Human Knight
First strike
At the beginning of each end step, if you gained 3 or more life this turn, put a +1/+1 counter on this creature.
2/3
1 comment
2025-08-16 16:09:28 by SecretInfiltrator
 M 
Legendary Creature – Human Artificer
Tinker (When this permanent enters, you may sacrifice an artifact.)
Whenever you sacrifice an artifact, mill a card. If it is an artifact card, put it onto the battlefield rather than into your graveyard.
2/2
1 comment
2025-08-16 17:15:08 by SecretInfiltrator
 C 
Artifact – Equipment
Equipped creature gains reach and may block an additional creature each combat.
When equipped creature dies, you gain 1 life.
Equip {0}
1 comment
2025-08-16 08:32:49 by SecretInfiltrator
 U 
Artifact
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
1 comment
2025-08-15 12:18:51 by SecretInfiltrator
 U 
Artifact Creature – Golem
This creature enters a +1/+1 counter on it for each artifact card in your graveyard.
When this creature dies, you may put a +1/+1 counter on target artifact creature for each +1/+1 counter on this creature.
0/0
1 comment
2025-08-16 16:19:06 by SecretInfiltrator
 C 
Land
{t}: Add {c}.
{3}, {t}, Sacrifice this land: Create two 1/1 colorless Construct artifact creature tokens with defender.
1 comment
2025-08-15 12:11:14 by SecretInfiltrator

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[Duel Deck] Faith vs Science: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Decklists