[Duel Deck] Faith vs Science: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier
When this creature enters, tap target creature.
"Nothing makes an honest tinkerer quite as nervous as the witch-hunters of the Broken Ring hailing from their artless temples."
—someone Science-deck legendary
3/4
 
 R 
Enchantment
At the beginning of your upkeep, create a 1/1 white Cleric creature token, then pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
 U 
Sorcery
This spell costs {1} less to cast for each artifact card in your graveyard.
Draw three cards.
"The prototypes were inefficient at times, but also visionary. We improve upon them, working on a masterwork that spans generations."
—Lireau, court artificer
 U 
Enchantment
Whenever one or more creatures attack you or a planeswalker you control, this enchantment deals X damage to target attacking creature, where X is the number of creatures you control.
 U 
Artifact Creature – Golem
This creature enters a +1/+1 counter on it for each artifact card in your graveyard.
When this creature dies, you may put a +1/+1 counter on target artifact creature for each +1/+1 counter on this creature.
0/0
 C 
Creature – Human Cleric Archer
Reach
{t}: Add {g} or {w}.
Any servant of the God of the Hunt will adopt the talents of using her sacred weapon.
1/2
 C 
Artifact
When this artifact enters or dies, draw a card.
 C 
Sorcery
Target creature gets +3/+0 and gains trample and haste until end of turn.
Progress stops for no one.
 C 
Sorcery
Scry 1, then draw a card.
Scry 1, then draw a card.
"... and iterate."
 C 
Sorcery
As an additional cost to cast this spell, you may behold an Angel.
Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. If an Angel was beheld, you may play an additional land this turn.
{3}{w}
 
 C 
Instant
Create two 1/1 white Cleric creature tokens, then pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
 C 
Creature – Giant
Reach
When this creature enters, you gain 3 life.
"He came from the mountains bringing the wisdom of his ancient kind, offering protection and counsel. Of course the people rever him."
3/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -3/-0 and loses flying.
"Good news: The gravity orb works. Bad news: It's a real downer."
–Jazra, research notes
 C 
Instant
As an additional cost to cast this spell, you may behold an Angel.
Untap target creature. If an Angel was beheld, untap each other creature you control.
Swamp
 
 B 
Basic Land – Swamp

Inquisitor's Escort (common, foil)
Follow the Calling (rare)
Survey the Blueprints (uncommon)
Stand as One (uncommon)
Spare Golem (uncommon)
Priest of Nylea (common)
Blueprints (common)
Steamroll (common)
Test and Reject (common)
Pilgrim's Journey (common)
Mass (common)
Hillside Hermit (common)
Weigh Down (common)
Blessed Vigor (common)
Swamp (basic)