[Duel Deck] Faith vs Science: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
First strike, vigilance
Whenever you pray, you may return this creature from your graveyard to the battlefield.
Saint Illeas is called upon in times of need – and some say answers prayers personally.
3/3
 U 
Creature – Elf Cleric
Ward {2}
Whenever you pray, search your library for a basic land and put it onto the battlefield tapped then shuffle your library.
{5}{g}{g}: Pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
4/2
 U 
Enchantment
Whenever one or more creatures attack you or a planeswalker you control, this enchantment deals X damage to target attacking creature, where X is the number of creatures you control.
 U 
Enchantment
{1}{r}, Discard a card: Draw a card.
{1}{r}, Sacrifice this enchantment: Draw a card.
"No! No, no, no! I cannot stop yet; I cannot settle for this. I need more. I need another design. Right now!"
—Lireau, court artificer
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -3/-0 and loses flying.
"Good news: The gravity orb works. Bad news: It's a real downer."
–Jazra, research notes
 C 
Creature – Elemental
This creature attacks each combat if able.
{r}: This creature gets +1/-1 until end of turn.
It just keeps going.
1/5
 C 
Enchantment
When this enchantment enters, create two 1/1 white Cleric creature tokens.
Whenever a creature you control enters, you gain 1 life.
"Come together kindred spirits, and sing the hymns of glory."
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +3/+3.
"Look into yourself and you will find divinity."
–Meditations of Molimo
 C 
Artifact
When this artifact enters or dies, draw a card.
 C 
Land
{t}: Add {c}.
{3}, {t}, Sacrifice this land: Create two 1/1 colorless Construct artifact creature tokens with defender.
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controllers untap step.
When you control no artifact, sacrifice this Aura.
 C 
Creature – Human Soldier
When this creature enters, tap target creature.
"Nothing makes an honest tinkerer quite as nervous as the witch-hunters of the Broken Ring hailing from their artless temples."
—someone Science-deck legendary
3/4
 C 
Creature – Human
{2}{u}: This creature gains hexproof until end of turn.
"Sometimes the most important thing to know is when to duck."
3/2
 C 
Sorcery
As an additional cost to cast this spell, you may behold an Angel.
Target creature you control fights target creature you don't control. The creature you control gets +2/+2 until end of turn before it fights if an Angel was beheld.
Swamp
 
 B 
Basic Land – Swamp

Revered Hero (rare)
Sylvan Choir (uncommon)
Stand as One (uncommon)
Obsession (uncommon)
Weigh Down (common)
Kinetic Elemental (common)
Congregation (common)
Inner Strength (common)
Blueprints (common)
Sentinel Hall (common)
Caught in the Gears (common)
Inquisitor's Escort (common)
Experienced Testsubject (common)
Hunt the Heretic (common)
Swamp (basic)