[Duel Deck] Faith vs Science: Virtual Booster

[Duel Deck] Faith vs Science: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Decklists
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
First strike, vigilance
Whenever you pray, you may return this creature from your graveyard to the battlefield.
Saint Illeas is called upon in times of need – and some say answers prayers personally.
3/3
 U 
Enchantment
Whenever one or more creatures attack you or a planeswalker you control, this enchantment deals X damage to target attacking creature, where X is the number of creatures you control.
 U 
Sorcery
This spell costs {1} less to cast for each artifact card in your graveyard.
Draw three cards.
"The prototypes were inefficient at times, but also visionary. We improve upon them, working on a masterwork that spans generations."
—Lireau, court artificer
 U 
Enchantment
{1}{r}, Discard a card: Draw a card.
{1}{r}, Sacrifice this enchantment: Draw a card.
"No! No, no, no! I cannot stop yet; I cannot settle for this. I need more. I need another design. Right now!"
—Lireau, court artificer
 C 
Creature – Elf Cleric
When this creature enters, choose one —
• Draw a card.
• Pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
1/2
{3}{w}
 
 C 
Instant
Create two 1/1 white Cleric creature tokens, then pray. (To pray, create a Faith enchantment token with the same colors. It has "{2}, Sacrifice two Faith: You gain 5 life.")
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controllers untap step.
When you control no artifact, sacrifice this Aura.
 C 
Creature – Bird
Flying
This creature can't attack unless you have three or more artifact cards in your graveyard.
"It's a pet project of mine. I work on it on my spare time and with spare parts."
—Ivor, Stronghold Machinist
4/4
 C 
Instant
As an additional cost to cast this spell, you may behold an Angel.
Untap target creature. If an Angel was beheld, untap each other creature you control.
 C 
Creature – Human Soldier
When this creature enters, tap target creature.
"Nothing makes an honest tinkerer quite as nervous as the witch-hunters of the Broken Ring hailing from their artless temples."
—someone Science-deck legendary
3/4
 C 
Sorcery
As an additional cost to cast this spell, you may behold an Angel.
Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. If an Angel was beheld, you may play an additional land this turn.
 C 
Artifact – Equipment
Equipped creature gains reach and may block an additional creature each combat.
When equipped creature dies, you gain 1 life.
Equip {0}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
If enchanted creature would die, exile it instead.
 C 
Creature – Human
{2}{u}: This creature gains hexproof until end of turn.
"Sometimes the most important thing to know is when to duck."
3/2
Swamp
 
 B 
Basic Land – Swamp

Revered Hero (rare)
Stand as One (uncommon)
Survey the Blueprints (uncommon)
Obsession (uncommon)
Elfhame Preacher (common)
Mass (common)
Caught in the Gears (common)
Scrapyard Flock (common)
Blessed Vigor (common)
Inquisitor's Escort (common)
Pilgrim's Journey (common)
Martyr's Collar (common)
Cloister (common)
Experienced Testsubject (common)
Swamp (basic)