Mana Clash: Virtual Booster
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Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
![]() ![]() ![]() “I saw a crack in the sky, crawling though the air and dropping abominations in its wake.” -Aesor, Lyrian Scout
3/2
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At the beginning of your upkeep, put a +1/+1 counter on Revenous Grub.
Rot- When this creature enters a graveyard from the battlefield, for each creature with Rot in your graveyard you may place a +1/+1 counter on target creature. When full-grown it can feed entire families, assuming it doesn’t eat them first.
1/1
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Until end of turn, spirits and possessed creatures you control have flying and intimidate.
”They came in the night, borne up by the wind and moaning like death...” – Haras, Southtower sentry
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Counter target creature spell. Until end of turn, you may play that card without paying its mana cost as though it had flash. If you do, sacrifice it at the beginning of your next end step.
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![]() The seams between the Void and dying worlds froth and sputter, spewing forth all manner of nothings and chaos where once was order and substance.
1/2
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With so little to offer the city, the few goblins that survive in Garrium are relegated to its slums and ghettos, left there to earn their keep however they can.
2/2
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Lifelink
Possess (When this card is put into a graveyard from play, exile it. Target creature gains all of the abilities of this creature except for Possess as long as it remains on the battlefield.) 1/1
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Flying
Spellshape (You may return this card from your graveyard to your hand by discarding a card with a higher converted mana cost. Spellshape only as a sorcery.) 1/1
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Enchant creature
Enchanted creature gets +1/+1 and has, “Whenever this creature attacks and is blocked, draw a card for each creature blocking it”. It enlivens both body and mind, that one might learn even in danger.
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![]() ![]() ![]() 1/3
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Sluice
![]() ![]() 2/2
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Bile eaters gets +1/+1 for each tapped creature your opponents control.
![]() ![]() ![]() Their stench induces violent nausea, which invariably attracts more of them.
1/1
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Forestwalk, Trample
The elves no longer speak of the few who remained in that place as it turned wild.
3/2
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Flash
Enchant Creature Whenever a source would deal non-combat damage to enchanted creature, prevent that damage. Holyfire Ward deals 2 damage to that source’s controller. |
First Strike
Unity – As this creature enters the battlefield, you may reveal any number of cards in your hand that share a color with it. For each card revealed in this way, target creature gains haste until end of turn. 1/1
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Riftwalker
(uncommon, foil)
Ravenous Grub
(rare)
Storm of Shades
(uncommon)
Missummon
(uncommon)
Aetherwisp
(uncommon)
Goblin Laborer
(common)
Woeful Spirit
(common)
Eter Harbinger
(common)
Rune of the Marsh Sage
(common)
Fadeling
(common)
Lyrian Forerunner
(common)
Bile Eaters
(common)
Blightwood Prowler
(common)
Holyfire Ward
(common)
Northtower Crier
(common)