Muraganda: Virtual Booster

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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Human Knight
Chevaliers show courage even in the most dire situations.
Illus. Joe Knight
2/1
 U 
Instant
Target creature gets +4/+0 until end of turn. If that creature is blocking, prevent all combat damage that would be dealt to it this turn.
Armed with but a sword and tremendous courage.
Illus. Pablo Fernandez
 U 
Instant
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Setting your foot on new ground in a world with such rapid continental drifts can quickly turn into a journey with no return.
 C 
Creature – Human Wizard
When Dredge Specialist enters the battlefield, put the top three cards of your library into your graveyard.
His fascination with excavation is borderline manic.
Illus. João Bosco
3/2
 C 
Instant
Destroy target artifact or enchantment.
Primeval — If you control seven or more basic lands, draw a card.
Illus. DeviantArt "dawnpu"
 C 
Instant
Blast of Heat deals 3 damage to target creature. If that creature had no abilities, Blast of Heat deals 5 damage to that creature instead.
“Reptilians are dependent on sufficiently high outside temperatures, I’ve heard. Well — let them have it!”
—Nixa, scarwitch acolyte
{1}{b}
 
 C 
Creature – Lizard
Landfall — Whenever a land enters the battlefield under your control, CB05 gets +1/+1 and gains deathtouch until end of turn.
Illus. Sergey Krasovskiy
1/2
 C 
Creature – Lizard
Really average, in every aspect. But that’s enough.
Illus. Tuomas Koivurinne
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and loses all abilities.
Illus. DeviantArt "Fatmarco"
 C 
Enchantment – Aura
Enchant creature
When Mimeoplasm’s Blessing enters the battlefield, put a +1/+1 counter on enchanted creature for each creature card in all graveyards.
Enchanted creature loses all abilities and has base power and toughness 0/0.
Illus. Adam Vehige
 C 
Creature – Human Wizard
{1}{w}, {t}: Archaeology 1 (Put the top 1 cards of your library into your graveyard, then return a nonland permanent with converted mana cost 1-1 or less from your graveyard to your hand)
Illus. Peter Balogh
1/3
 C 
Instant
Destroy target enchantment.
With a simple flick of her wrist the glamor was undone.
Illus. Deviantart "phoenixlu"
 C 
Instant
Spend only Mana produced by basic lands to cast Witch Trials.
Destroy target creature.
Burning? How wasteful..
—Oera, Nethersister
Illus. Johannes Voss
 C 
Enchantment – Aura
Enchant creature with no abilities
You control enchanted creature.

Brave Chevalier (uncommon)
Fearless Opposition (uncommon)
Path to Exile (uncommon)
Dredge Specialist (common)
Lost to the Ages (common)
Blast of Heat (common)
CB05 (common)
Mundane Omnivore (common)
Backward Evolution (common)
Mimeoplasm's Blessing (common)
Lifecycle Scholar (common)
Demystify (common)
Witch Trials (common)
Irresistible Offer (common)