Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all creatures and all permanents attached to creatures.
When it seemed that all forces of nature had been thrust upon civilizations, what else could they believe other than they were subjected to divine punishment?
 U 
Creature – Merfolk Warrior
{3}{u}: Shuffle target instant or sorcery from your graveyard into your library and draw a card.
Wandering the coasts of the Great Ocean, he's not sure of what happened.
2/2
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains first strike and Paralyze (Creatures can't block this creature unless their controller pays {1})
Ice mages were required to make the blades of Ice-Edged weapons when O Ott was abandoned.
 U 
Creature – Illusion
When Mirage of Home enters the battlefield draw a card.

Mirage of Home can't be blocked.
It shapes itself like what you love most and then invades your mind.
3/3
 C 
Sorcery
Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and hexproof.
Some fled, some hid.
 C 
Land – Portal
Icefield Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {w} or {u} to your mana pool.
 C 
Instant
Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Destroy target creature
 C 
Instant
Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
 C 
Instant
Target creature gets +2/+2 and first strike until end of turn.
Samoset's has faith in farmers' endurance as they cleared away at the thick forest like they had cleared weeds from the fields.
 C 
Instant
Omen – 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Counter target non-blue spell.
"I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist.
 C 
Artifact
{3},{t}: Put a +1/+1 counter on target creature.
{2}.{t}: Target creature with a +1/+1 counter on it gains trample until end of turn.
How to make a monster.
 C 
Instant
Creatures you control gain hexproof until end of turn.
The upper castes of Elfhome in their vibrant reds, teals, and lavenders were more easy targets than the lower classes in their dull greens and browns.
Island
 
 B 
Basic Land – Island

Divine Destruction (rare)
Adrifter (uncommon)
Ice-Edged Training (uncommon)
Mirage of Home (uncommon)
Portal Bolt (common)
Hiding Spot (common)
Icefield Portal (common)
Ritual Killing (common)
Warped to the Beach (common)
Fists of Mournrage (common)
Fieldcutter's Reflex (common)
Forecall (common)
Beast Builder (common)
Foliage Camp (common)
Island (basic)