Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for two different instant and/or sorcery spells. Your opponent chooses one of them. Cast that spell without paying its mana cost. Add the other spell to your hand.
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Vigilance, Paralyze (Creatures can't block this creature unless their controller pays
)I was caught off-guard when O Ott was consumed. I will not be caught off-guard again.
2/3
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Deal 5 damage to target player. If that player has 5 or more life than you after damage you may put a +1/+1 counter on up to three target creatures you control.
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Paralyze (Creatures can't block this creature unless their controller pays
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Whenever Fortune Eater attacks the defending player puts the top two cards of their library into their graveyard. 3/2
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Flying
When Blacksky Tormentor enters the battlefield target player discards a card. In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Shaggy Manticore gains trample until end of turn.2/4
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Enchant creature
Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead. |
: Target player puts the top card of their library into their graveyard.It's best you not think of home. Allow me to help.
1/1
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Creatures you control gain hexproof until end of turn.
The upper castes of Elfhome in their vibrant reds, teals, and lavenders were more easy targets than the lower classes in their dull greens and browns.
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Canyon Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped. "When the portal opened tearing away Nen Opoh, the unknown wilds became Grusheel."
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Omen – 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Counter target non-blue spell. "I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist.
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Grusheel Settler has first strike as long as it has a +1/+1 counter on it. Trarby was bit the last when he fell through a portal and into unknown wilds. Once was enough.
1/1
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Flying
Airbound dreamers sought to make a city in the clouds, but the skies were a wild no different than the land.
3/6
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Time and Tide
(rare)
Snowfur Sentry
(uncommon)
Torching Party
(uncommon)
Fortune Eater
(uncommon)
Blacksky Tormentor
(common)
Shaggy Manticore
(common)
Taste Sand
(common)
Mind-Grinder Arcanist
(common)
Foliage Camp
(common)
Canyon Portal
(common)
Warped to the Wilds
(common)
Forecall
(common)
Grusheel Settler
(common)
Eagle-Eyed Griffin
(common)
Island
(basic)







: Shaggy Manticore gains trample until end of turn.
: Target player puts the top card of their library into their graveyard.