Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Portal
When Krumdull, Endless Slums enters the battlefield flip a coin. If heads up two target creatures gain trample and first strike until end of turn, then sacrifice Krumdull, Endless Slums.

{t}: Add {r} or {g} to your mana pool.
 U 
Creature – Human Wizard
Whenever Gibbering Occultist attacks you may put the top two cards of your library into your graveyard. If you do Gibbering Occultist gains +2/+1 until end of turn.
2/1
 U 
Instant
Destroy target enchantment. Its controller taps all enchanted permanents they control.
"The one who has lost will be free and those who've lost nothing will be as lead."- Usher
 U 
Creature – Beast
Haste
When Razortusk Runac enters the battlefield Razortusk Runac fights target creature.
Humanoids were something new. It used its tusks to better understand them.
3/3
 C 
Creature – Elf Scout
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
{w}: Bramblethick Naturalist gains lifelink until end of turn.
When Bramblethick Naturalist enters the battlefield, if a creature was scouted you target creature gets +1/+1 until end of turn.
1/1
{1}{r}
 
 C 
Sorcery
Until end of turn whenever a creature blocks that creature deals 1 damage to itself.
"Among you are craftsmen that can rebuild anything from armor to cities." -Samoset
 C 
Artifact
Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature.
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
{u}: Cloud Rider gains prowess until end of turn.
Many avens were able to fly away. I sought to follow them as best I could.
1/1
 C 
Sorcery
Put two 1/1 white soldier tokens with Paralyze (Creatures can't block this creature unless their controller pays {1}) onto the battlefield.
What would be named Craquim was going to be strictly enforced.
 C 
Creature – Vampire
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{u}: Blood Teller gains hexproof until end of turn.
3/3
 C 
Land – Portal
Canyon Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {r} or {w} to your mana pool.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and hexproof.
Some fled, some hid.
 C 
Instant
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Destroy target artifact or enchantment. If a land was scouted you may draw a card.
 C 
Enchantment – Aura
Enchant creature

Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead.
Island
 
 B 
Basic Land – Island

Krumdull, Endless Slums (rare)
Gibbering Occultist (uncommon)
Mystic Break (uncommon)
Razortusk Runac (uncommon)
Bramblethick Naturalist (common)
Hammer (common)
Burst Gem (common)
Cloud Rider (common)
Unioned Enforcers (common)
Blood Teller (common)
Canyon Portal (common)
Hiding Spot (common)
Primitive State (common)
Taste Sand (common)
Island (basic)