Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Put X 1/1 green saproling tokens onto the battlefield where X is the number of +1/+1 counters on creatures you control. If a land was scouted put twice as many saproling tokens onto the battlefield. |
Destroy target land. If that land was a portal you may deal 3 damage to its controller.
Mornings in Thrunx were begun by cows being herded through the central portal. When the portal crisis occurred boulders replaced cows.
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Destroy target enchantment. Its controller taps all enchanted permanents they control.
"The one who has lost will be free and those who've lost nothing will be as lead."- Usher
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When Optic Surveillance dies you may draw a card.
Artificers surveyed the extinct volcano to see if the area was hospitable to life.
2/2
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Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player puts the top five cards of their library into their graveyard. |
Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
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Until end of turn whenever a creature blocks that creature deals 1 damage to itself.
"Among you are craftsmen that can rebuild anything from armor to cities." -Samoset
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Reach, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
In the absence of people deadly spiders quickly overran Temdaquish.
2/3
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Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
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Hunter's Portal enters the battlefield tapped unless you control two other portals.
: Add or to your mana pool. |
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Shaggy Manticore gains trample until end of turn.2/4
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Enchant creature
Enchanted creature gets +1/+1 and vigilance. In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Usher whispers that the divine truths can only be heard under a powerful duress.
1/3
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Bloomfield
(rare)
Rubblefield
(uncommon)
Mystic Break
(uncommon)
Optic Surveillance
(uncommon)
Iron Sentry
(common)
Mindful Insight
(common)
Warped to the Beach
(common)
Hammer
(common)
Ollost Recluse
(common)
Sword of the Crystal Order
(common)
Hunter's Portal
(common)
Shaggy Manticore
(common)
Alertness
(common)
Mutilated Devotee
(common)
Plains
(basic)




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