Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bird
Flying
When Hail Heron dies you may return target tapped permanent to its owner's hand.
"Fires, tents, make sure there's holes for the smoke to escape. We'll wait out this storm"- Samoset
2/3
 
 R 
Land – Portal
When Hraki-Hraki Armory enters the battlefield flip a coin. If heads put a 2/2 red-white elemental token with haste and first strike onto the battlefield. Then, sacrifice Hraki-Hraki Armory.

{t}: Add {r} or {w} to your mana pool.
 U 
Instant
Target creature gains deathtouch and gets +0/+2 until end of turn.
"Everything we know is useless. I say we look at what's successful out here." Pik, Tulm settler.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +3/+3. If the enchanted creature's power is 6 or greater, when Lifesurge and the enchanted creature would be put into a graveyard your may return Lifesurge to your hand.
 U 
Artifact – Equipment
Equipped creature gains vigilance and can't be blocked creatures with less power than it.

Equip {2}
 C 
Creature – Fox Knight
When Canoneers of the Crystal Order enters the battlefield you may destroy target tapped creature.
Even if this iceberg is the last remnant of O Ott we will defend it.
3/6
 C 
Enchantment – Aura
Enchant creature

Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead.
 C 
Artifact Creature – Golem
Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
 C 
Instant
Until end of turn each creature you control may block an additional creature.
Hopefully he wants to hug us.
 C 
Creature – Human Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Paralyze (Creatures can't block this creature unless their controller pays {1})
2/1
 C 
Land – Portal
{t}: Add {c} to your mana pool.
The portal found in Craquim was only a shimmer of spatial distortion that led nowhere.
 C 
Sorcery
Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
 C 
Instant
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Destroy target artifact or enchantment. If a land was scouted you may draw a card.
 C 
Creature – Vampire
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{u}: Blood Teller gains hexproof until end of turn.
3/3
Forest
 
 B 
Basic Land – Forest

Hail Heron (common, foil)
Hraki-Hraki Armory (rare)
Cobra Stance (uncommon)
Lifesurge (uncommon)
Leader's Conch (uncommon)
Canoneers of the Crystal Order (common)
Taste Sand (common)
Iron Sentry (common)
Wide Arms (common)
Icemind Arcanist (common)
Lost Portal (common)
Portal Bolt (common)
Primitive State (common)
Blood Teller (common)
Forest (basic)