Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Mausoleum Ward enters the battlefield choose a color.
Spells of the chosen color cost an additional mana of that color to cast. A signature Loving Dream spell was the last gift one would give to the departed.
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Destroy target attacking or blocking creature.
Draw a card. |
Return target creature and each creature that shares a name with that creature from your graveyard to your hand.
When the last of the priests fled Ambs and the wards fell the coffins opened and countless moans emerged as a single, bloodcurdling sound.
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Deal 5 damage to target player. If that player has 5 or more life than you after damage you may put a +1/+1 counter on up to three target creatures you control.
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Flying
Airbound dreamers sought to make a city in the clouds, but the skies were a wild no different than the land.
3/6
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Exile a card from your hand,
: Add to your mana pool.A small toy left in someone's pocket now entertains an entire settlement.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Destroy target artifact or enchantment. If a land was scouted you may draw a card. |
When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
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Scavenger's Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
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Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
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Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
If a card was added to your hand by Ambs Tombkeeper's omen put a +1/+1 counter on Ambs Tombkeeper. 3/3
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player puts the top five cards of their library into their graveyard. |
Omen – 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Counter target non-blue spell. "I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist.
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Mausoleum Ward
(mythic)
Javelin Rain
(uncommon)
Corpsecry
(uncommon)
Torching Party
(uncommon)
Eagle-Eyed Griffin
(common)
Puzzle Trinket
(common)
Primitive State
(common)
Wild Bloodsucker
(common)
Scavenger's Portal
(common)
Fists of Mournrage
(common)
Scurry
(common)
Ambs Tombkeeper
(common)
Mindful Insight
(common)
Forecall
(common)
Island
(basic)




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