Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Bombardier blocks put a 0/1 colorless bomb artifact creature token with "when this creature dies deal 3 damage to any creature that dealt combat damage to it this turn." onto the battlefield
1/4
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
When Lightning Antagonist enters the battlefield deal 1 damage to target creature without flying. Some say the portal crisis did not have the portals lead to new locations but instead nature's true wrath.
3/3
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Sacrifice two black creatures: Search your library for a swamp and put it onto the battlefield tapped. Shuffle your library afterward.
"Men will fill the farmland as they drained it in the earliest days."- Usher
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First strike
When Greatplume Shaman attacks creatures you control gain prowess until end of turn. Some found inspiration when struggling to survive.
2/1
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Icefield Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
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Omen – 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Counter target non-blue spell. "I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
: Bramblethick Naturalist gains lifelink until end of turn.
When Bramblethick Naturalist enters the battlefield, if a creature was scouted you target creature gets +1/+1 until end of turn. 1/1
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, : Put a +1/+1 counter on target creature.
. : Target creature with a +1/+1 counter on it gains trample until end of turn.How to make a monster.
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
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Paralyze (Creatures can't block this creature unless their controller pays
)Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
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Reach, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
In the absence of people deadly spiders quickly overran Temdaquish.
2/3
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Flying
When Blacksky Tormentor enters the battlefield target player discards a card. In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
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: Target player puts the top card of their library into their graveyard.It's best you not think of home. Allow me to help.
1/1
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Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
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Bombardier
(rare)
Lightning Antagonist
(uncommon)
Marsh of Corpses
(uncommon)
Greatplume Shaman
(uncommon)
Icefield Portal
(common)
Forecall
(common)
Bramblethick Naturalist
(common)
Beast Builder
(common)
Forgestoker Ogre
(common)
Impromptu Leader
(common)
Ollost Recluse
(common)
Blacksky Tormentor
(common)
Mind-Grinder Arcanist
(common)
Everhair Zombie
(common)
Plains
(basic)


: Add
or
to your mana pool.
.