Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Merfolk Wizard
{u}, exile Mimoec the Wave-Woken: Exile target spell. At the end of the turn return that spell and Mimoec the Wave-Woken to their owner's hands.
"If there is water then I will breathe."- Mimoec
2/2
 U 
Artifact Creature – Eye Scout
When Optic Surveillance dies you may draw a card.
Artificers surveyed the extinct volcano to see if the area was hospitable to life.
2/2
 U 
Enchantment – Aura
Enchant creature

At the beginning of the upkeep of enchanted creature's controller put a +1/+1 counter on enchanted creature and its controller loses 1 life.
 U 
Creature – Human Cleric
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
If Doomspeak Cultist dies while it has a +1/+1 counter on it black spells you cast gain Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) until end of turn.
2/3
 C 
Creature – Gorgon Zombie
{2}{b}{b}: Deadgazer gains menace until end of turn.
The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
{u}: Cloud Rider gains prowess until end of turn.
Many avens were able to fly away. I sought to follow them as best I could.
1/1
 C 
Creature – Vampire
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{u}: Blood Teller gains hexproof until end of turn.
3/3
 C 
Creature – Sloth
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If a land was scouted, add {g}{g} to your mana pool when Timberback Sloth enters the battlefield.
"And the trees will walk as mortal feet tremble!"- Usher
3/4
 C 
Land – Portal
Deadlands Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {w} or {b} to your mana pool.
 C 
Sorcery
Tap target creature then untap another target creature.
Salt water contaminated Temdaquish and battered O Ott.
 C 
Creature – Spider
Reach, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
In the absence of people deadly spiders quickly overran Temdaquish.
2/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
 C 
Creature – Elemental
Prowess
A monstrosity made of thirteen waterspouts.
4/4
 C 
Creature – Cyclops Barbarian
Prowess, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Samoset led the refugees from Hraki-Hraki away from the cyclops. The cyclops may attack later, but at present there was no risk of casualties.
0/3
Forest
 
 B 
Basic Land – Forest

Mimoec the Wave-Woken (rare)
Optic Surveillance (uncommon)
Scarring Rite (uncommon)
Doomspeak Cultist (uncommon)
Deadgazer (common)
Cloud Rider (common)
Blood Teller (common)
Timberback Sloth (common)
Deadlands Portal (common)
Great Ocean's Waves (common)
Ollost Recluse (common)
Fists of Mournrage (common)
Cylindrical Crusher (common)
Slumbering Cyclops (common)
Forest (basic)