Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Opponents play with their hands revealed.
![]() ![]() , : Shuffle a card from target player's hand into their library. That player draws a card.3/4
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Creatures you control get +X/+0 until end of turn, where X is the number of non-basic lands in all graveyards.
Some goblin vagabonds saw the rubblefield of Thrunx as their very own fortress.
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When Mirage of Home enters the battlefield draw a card.
Mirage of Home can't be blocked. It shapes itself like what you love most and then invades your mind.
3/3
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Hraki-Hraki Bully gets +2/+0 until end of turn whenever a creature enters the battlefield under your control.
Warnings don't do nearly as much as brute strength.
2/2
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a creature card was scouted you may put a 1/1 white human token onto the battlefield. "Hello....?"
0/1
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Return target creature from your graveyard to your hand. If that creature died this turn you may gain 2 life.
The older bodies are dust, but those that died only recently, they come back with a hateful zeal.
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Hexproof
The archers and footsoldiers of Elfhome boasted of their triumph where their druids and shamans had failed.
5/6
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Enchant creature
Enchanted creature gets +1/+1 and vigilance. In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
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Prowess, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Samoset led the refugees from Hraki-Hraki away from the cyclops. The cyclops may attack later, but at present there was no risk of casualties.
0/3
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Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
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Draw a card.
"Write down what you know. Write what you have learned. Write down what you will learn. If such a catastrophe should ever happen again you can be prepared."- Samoset
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Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
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Maelstrom Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
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Seamstress of Reality
(rare)
Crag Tactics
(uncommon)
Mirage of Home
(uncommon)
Hraki-Hraki Bully
(uncommon)
Thrunx Suvivor
(common)
Opening the Casket
(common)
Runac Charger
(common)
Alertness
(common)
Slumbering Cyclops
(common)
Unimpressive Display
(common)
Quill
(common)
Fists of Mournrage
(common)
Maelstrom Portal
(common)
Territorial Monitor
(common)
Forest
(basic)



: Shuffle a card from target player's hand into their library. That player draws a card.

