Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
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Flying
When Hailstorm Elemental enters the battlefield tap each creature you don't control with a toughness less than Hailstorm Elemental's. Those creatures don't untap during their controller's next untap step. 4/6
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When Mirage of Home enters the battlefield draw a card.
Mirage of Home can't be blocked. It shapes itself like what you love most and then invades your mind.
3/3
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) If a land was scouted put two 1/1 green saproling tokens onto the battlefield. 2/3
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When Optic Surveillance dies you may draw a card.
Artificers surveyed the extinct volcano to see if the area was hospitable to life.
2/2
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Menace, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Usher's whispers reached people from all walks of life. From loft aristocrats to the most common rabble.
2/2
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
: Bishop of Masochism gains prowess until end of turn.All the training and blame he's done do not seem to be in memory of the forgotten.
1/1
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Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
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: Add to your mana pool.The portal found in Craquim was only a shimmer of spatial distortion that led nowhere.
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Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact. 3/1
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: Add to your mana pool.
If you control a portal you may add or to your mana pool instead.1/2
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Enchant creature
Enchanted creature gets +1/+1 and vigilance. In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped. "When the portal opened tearing away Nen Opoh, the unknown wilds became Grusheel."
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Enchant creature
Enchanted creature gets +1/+1 and hexproof. Some fled, some hid.
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Fists of Mournrage
(common, foil)
Hailstorm Elemental
(rare)
Mirage of Home
(uncommon)
Master of Barktouch
(uncommon)
Optic Surveillance
(uncommon)
Doomspeak Enforcer
(common)
Bishop of Masochism
(common)
Sword of the Crystal Order
(common)
Lost Portal
(common)
Krumdull Vandal
(common)
Portal Channeler
(common)
Alertness
(common)
Warped to the Wilds
(common)
Hiding Spot
(common)
Plains
(basic)






: Add
to your mana pool.