Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Dominance enters the battlefield tapped. : Add to your mana pool.
. : Add ![]() to your mana pool. |
Creatures get -X/-X until end of turn, where X is the number of cards in your graveyard.
The depths of Stelg are filled with treasures hidden in fragile and dangerous relics.
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Target creature gains deathtouch and gets +0/+2 until end of turn.
"Everything we know is useless. I say we look at what's successful out here." Pik, Tulm settler.
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Put two 1/1 green snake tokens with deathtouch onto the battlefield.
Not every horror of the untamed lands was big. Some dangers were small and stealthy.
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Haste
: Deal 1 damage to target creature.
Sacrifice Krumdull Fireheart at the beginning of your endstep if Krumdull Fireheart didn't deal damage to a creature during your turn. 1/1
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
: Glass Knight gains hexproof until end of turn.
If a land was scouted you may tap target creature. 3/3
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Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
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Hexproof
The archers and footsoldiers of Elfhome boasted of their triumph where their druids and shamans had failed.
5/6
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Flying
When Blacksky Tormentor enters the battlefield target player discards a card. In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
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Until end of turn each creature you control may block an additional creature.
Hopefully he wants to hug us.
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Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact. 3/1
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Gorecharger Boar gains first strike until end of turn.Xolt Cayha was the location where those exiled from Elfhome were sent; it was considered a death sentence.
2/2
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Farmer's Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Paralyze (Creatures can't block this creature unless their controller pays
)
: Stinger Jelly gains lifelink until end of turn.3/4
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Portal to Dominance
(uncommon, foil)
Drown
(rare)
Cobra Stance
(uncommon)
Twin Kraits
(uncommon)
Krumdull Fireheart
(uncommon)
Glass Knight
(common)
Fists of Mournrage
(common)
Runac Charger
(common)
Blacksky Tormentor
(common)
Wide Arms
(common)
Krumdull Vandal
(common)
Gorecharger Boar
(common)
Farmer's Portal
(common)
Stinger Jelly
(common)
Island
(basic)
: Add
to your mana pool.

to your mana pool.



