Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Portal
When O Ott, the Ice Citadel enters the battlefield flip a coin. If you call correctly tap up to two target permanents. Those permanents don't untap during their controller's next untap step, then sacrifice O Ott, the Ice Citadel.

{t}: Add {w} or {u} to your mana pool.
 U 
Creature – Ogre
Hraki-Hraki Bully gets +2/+0 until end of turn whenever a creature enters the battlefield under your control.
Warnings don't do nearly as much as brute strength.
2/2
 U 
Instant
Deal 4 damage to target creature. If that creature had any +1/+1 counters on it Hateful Persecution deals 4 damage to its controller.
Molloe, his wife, and all three of their children all managed to escape Uw. For this luck the other giants made Molloe the victim of their mournrage.
 U 
Artifact – Equipment
Equipped creature gains vigilance and can't be blocked creatures with less power than it.

Equip {2}
 C 
Sorcery
Discard a card at random, then draw two cards. If a portal was discarded this way you return Panicked Prophecies to your hand.
 C 
Land – Portal
Ash Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {b} or {r} to your mana pool.
{w}
 
 C 
Sorcery
Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
Originally used by the Crystal Order, the ice-edge masters of the ice-edge techniques left O Ott rather than attempt to survive on its iceberg remnant.
2/3
 C 
Enchantment – Aura
Enchant land you control

Whenever enchanted land is tapped for mana add {g} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
 C 
Enchantment – Aura
Enchant creature

Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead.
 C 
Creature – Human Cleric
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
{r}: Bishop of Masochism gains prowess until end of turn.
All the training and blame he's done do not seem to be in memory of the forgotten.
1/1
 C 
Creature – Serpent
Paralyze (Creatures can't block this creature unless their controller pays {1})
An island was only a mile away from where Uw's portal had shifted its warp destination. Not everyone was able to swim there.
4/3
 C 
Creature – Ogre Warrior
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
 C 
Land – Portal
Hunter's Portal enters the battlefield tapped unless you control two other portals.

{t}: Add {r} or {g} to your mana pool.
Forest
 
 B 
Basic Land – Forest

O Ott, the Ice Citadel (rare)
Hraki-Hraki Bully (uncommon)
Hateful Persecution (uncommon)
Leader's Conch (uncommon)
Panicked Prophecies (common)
Ash Portal (common)
Cradle (common)
Ice-Edge Officer (common)
Seedfield (common)
Taste Sand (common)
Bishop of Masochism (common)
Gigant Serpent (common)
Forgestoker Ogre (common)
Hunter's Portal (common)
Forest (basic)