Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you play a portal you may put a non-portal land from your hand onto the battlefield tapped.

Sacrifice a non-portal land: Search your library for a portal and reveal it, then add it to your hand. Shuffle your library afterward.
 U 
Enchantment
Creatures with counters on them don't untap during their controllers' untap steps and have "At the beginning of your upkeep, you may pay {2}. If you do, untap this creature."
{4}{r}{r}
 
 U 
Sorcery
Choose two target creatures. If you target an artifact creature, it gets -2/-2 until end of turn. Then those creatures fight.
"Pick any weapon you want. I choose a wrench."
 U 
Enchantment
{2}{w}{w}: Put a +1/+1 counter on target creature.

Sacrifice Training Camp: Target creature gains indestructible until end of turn.
 C 
Land – Portal
Scavenger's Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {u} or {b} to your mana pool.
 C 
Creature – Zombie
Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
 C 
Creature – Ogre Warrior
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
 C 
Enchantment – Aura
Enchant land you control

Whenever enchanted land is tapped for mana add {g} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
 C 
Creature – Human Wizard
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand.
1/2
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
 C 
Artifact – Equipment
Equipped creature gets +2/+2

Equip {3}
The sword is only as strong as your word.
 C 
Creature – Vampire Rogue
When Cunning Neckripper enters the battlefield draw a card and lose 1 life.
"My dear, it's the end of world. Just let loose and have fun."
2/1
{u}
 
 C 
Instant
Draw a card.
"Write down what you know. Write what you have learned. Write down what you will learn. If such a catastrophe should ever happen again you can be prepared."- Samoset
{r}
 
 C 
Sorcery
Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
Swamp
 
 B 
Basic Land – Swamp

Portal Crisis (rare)
Societal Burdens (uncommon)
Dispute (uncommon)
Training Camp (uncommon)
Scavenger's Portal (common)
Everhair Zombie (common)
Forgestoker Ogre (common)
Seedfield (common)
Soulsearcher (common)
Impromptu Leader (common)
Oathblade (common)
Cunning Neckripper (common)
Quill (common)
Scurry (common)
Swamp (basic)