Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Until end of turn players play with the top card of their library revealed. Players may cast spells revealed this way as if they had flash. At the beginning of the next endstep exile the top card of each player's library.
{4}{r}{r}
 
 U 
Sorcery
Choose two target creatures. If you target an artifact creature, it gets -2/-2 until end of turn. Then those creatures fight.
"Pick any weapon you want. I choose a wrench."
 U 
Creature – Human Scout
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter.
1/1
 U 
Instant
Put target creature on top of its owner's library.
Walking through your body feels no different, only the senses to external stimuli tell otherwise.
 C 
Creature – Merfolk Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
She hears the voices of the fearful many.
1/2
 C 
Creature – Viashino Warrior
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
{b}: Charcoal Stalker gains deathtouch until end of turn.
1/1
 C 
Instant
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield.
 C 
Enchantment – Aura
Enchant creature

Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead.
 C 
Artifact
Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature.
 C 
Creature – Vedalken Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{b}: Water Befouler gains deathtouch until end of turn.
2/2
 C 
Enchantment – Aura
Enchant land you control

Whenever enchanted land is tapped for mana add {g} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
 C 
Creature – Human Wizard
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand.
1/2
 C 
Land – Portal
Rainforest Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {g} or {u} to your mana pool.
 C 
Creature – Human
When Grieving Father enters the battlefield put a 1/1 white child token onto the battlefield if you control a portal.
Every night he prays that his son escaped.
1/2
Swamp
 
 B 
Basic Land – Swamp

Lucky Find (rare)
Dispute (uncommon)
Grainland Prospector (uncommon)
Step Inside (uncommon)
Overwhelmed Telepath (common)
Charcoal Stalker (common)
Epic Pollen (common)
Taste Sand (common)
Burst Gem (common)
Water Befouler (common)
Seedfield (common)
Soulsearcher (common)
Rainforest Portal (common)
Grieving Father (common)
Swamp (basic)