Quinnesheen: Virtual Booster
| Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Put X 1/1 green saproling tokens onto the battlefield where X is the number of +1/+1 counters on creatures you control. If a land was scouted put twice as many saproling tokens onto the battlefield. |
Relentless Horde attacks each turn if able.
Whenever Relentless Horde becomes blocked you lose 3 life. When the living escaped the flood the undead had no one to control them.
3/3
|
Prevent X damage to target creature or player, where X is the number of plains you contrl.
Grass, just grass, neither vegetables nor grain to eat.
|
When Optic Surveillance dies you may draw a card.
Artificers surveyed the extinct volcano to see if the area was hospitable to life.
2/2
|
When Canoneers of the Crystal Order enters the battlefield you may destroy target tapped creature.
Even if this iceberg is the last remnant of O Ott we will defend it.
3/6
|
|
Hunter's Portal enters the battlefield tapped unless you control two other portals.
: Add or to your mana pool. |
Paralyze (Creatures can't block this creature unless their controller pays
)
: Stinger Jelly gains lifelink until end of turn.3/4
|
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Grusheel Settler has first strike as long as it has a +1/+1 counter on it. Trarby was bit the last when he fell through a portal and into unknown wilds. Once was enough.
1/1
|
Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
|
Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
|
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield. |
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
: Water Befouler gains deathtouch until end of turn.2/2
|
: Add to your mana pool.
If you control a portal you may add or to your mana pool instead.1/2
|
Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
|
|
Bloomfield
(rare)
Relentless Horde
(uncommon)
Undending Flatlands
(uncommon)
Optic Surveillance
(uncommon)
Canoneers of the Crystal Order
(common)
Hunter's Portal
(common)
Stinger Jelly
(common)
Grusheel Settler
(common)
Everhair Zombie
(common)
Iron Sentry
(common)
Epic Pollen
(common)
Water Befouler
(common)
Portal Channeler
(common)
Primary Swordsman
(common)
Forest
(basic)



: Add
or