Quinnesheen: Virtual Booster
| Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
When Cloud Colossus attacks or blocks you may draw three cards and then discard three cards. "Storm clouds, no this is far worse."
5/6
|
Target player puts the top card of his or her library into his or graveyard. If that card had a converted mana cost that player loses life equal to the card's converted mana cost
Great evils lurk in the shadows of the wilds and in mortal hearts.
|
Deathtouch
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Just because so many areas of Quinnesheen were undiscovered by civilization does mean they were devoid of life.
3/3
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter. 1/1
|
Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
|
|
Egg Snatcher gets +1/+1 when attacking if an opponent controls a creature with flying.
Some refugees from Elfhome became more savage than the rogue vampires.
1/1
|
Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
|
Flying, lifelink
Many avens used their natural flight to find out about their new locals.
1/1
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. |
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
She hears the voices of the fearful many.
1/2
|
|
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
|
Deadlands Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Enchant creature
At the beginning of your upkeep enchanted creature's controller loses 2 life. The Stebbev territory that had been founded was riddled with diseases no cleric knew how to cure.
|
Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
|
|
Cloud Colossus
(mythic)
Fear the Unknown
(uncommon)
Voracious Basilisk
(uncommon)
Grainland Prospector
(uncommon)
Territorial Monitor
(common)
Egg Snatcher
(common)
Warped to the Beach
(common)
Aven Sentry
(common)
Looking for a Fight
(common)
Overwhelmed Telepath
(common)
Forgestoker Ogre
(common)
Deadlands Portal
(common)
Homesickness
(common)
Primary Swordsman
(common)
Island
(basic)




]
: Add