Quinnesheen: Virtual Booster
| Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Discard a creature card in addition to Whispers of the Unborn casting cost.
Draw X cards and lose X life where X was the discarded creature's toughness. |
![]() : Shuffle target instant or sorcery from your graveyard into your library and draw a card.Wandering the coasts of the Great Ocean, he's not sure of what happened.
2/2
|
Enchant creature
Enchanted creature gets +3/+3. If the enchanted creature's power is 6 or greater, when Lifesurge and the enchanted creature would be put into a graveyard your may return Lifesurge to your hand. |
First strike
Creature tokens you control gain first strike. He trains the few that remain on the iceberg.
3/3
|
When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield.
"Oh the dogs find bones alright."
1/2
|
|
Ash Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Put two 1/1 white soldier tokens with Paralyze (Creatures can't block this creature unless their controller pays
) onto the battlefield.What would be named Craquim was going to be strictly enforced.
|
Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
|
Enchant creature
At the beginning of your upkeep enchanted creature's controller loses 2 life. The Stebbev territory that had been founded was riddled with diseases no cleric knew how to cure.
|
Enchant creature
Enchanted creature gets +1/+1 and hexproof. Some fled, some hid.
|
|
Prowess, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Samoset led the refugees from Hraki-Hraki away from the cyclops. The cyclops may attack later, but at present there was no risk of casualties.
0/3
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a land was scouted, add ![]() to your mana pool when Timberback Sloth enters the battlefield."And the trees will walk as mortal feet tremble!"- Usher
3/4
|
: Add to your mana pool.
If you control a portal you may add or to your mana pool instead.1/2
|
Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
|
|
Whispers of the Unborn
(rare)
Adrifter
(uncommon)
Lifesurge
(uncommon)
Crystal Order Captain
(uncommon)
Ambs Guard Dog
(common)
Ash Portal
(common)
Unioned Enforcers
(common)
Cradle
(common)
Homesickness
(common)
Hiding Spot
(common)
Slumbering Cyclops
(common)
Timberback Sloth
(common)
Portal Channeler
(common)
Mighty Disrespect
(common)
Forest
(basic)





: Add
to your mana pool.