Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Portal
When Elfhome, the Infinite enters the battlefield flip a coin. If heads, gain 7 life and untap all creatures you control, then sacrifice Elfhome, the Infinite.

{t}: Add {g} or {w} to your mana pool.
 U 
Creature – Boar
Trufflesniffer has lifelink as long as you have less than 10 life.
Of all the livestock that were taken with it was pigs that were surprisingly useful. They could root out edible fungi and tubers for sustenance.
2/1
 U 
Creature – Merfolk Rogue
Whenever Waste Pool Scavenger or another merfolk enters the battlefield you may draw a card, then discard a card.
Some merfolk brave Stelg's filth for the treasures that some would surely discard.
2/3
 U 
Creaure – Wall
Defender
Sacrifice Permafrost Pillar: tap target creature. That creature doesn't untap during its controller's
O Ott's withstood all manner of attacks from creatures, but could do nothing against waves of salt water.
0/5
 C 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep enchanted creature's controller loses 2 life.
The Stebbev territory that had been founded was riddled with diseases no cleric knew how to cure.
 C 
Instant
Omen – 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Counter target non-blue spell.
"I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist.
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
 C 
Land – Portal
Ash Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {b} or {r} to your mana pool.
 C 
Enchantment – Aura
Enchant land you control

Whenever enchanted land is tapped for mana add {g} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
 C 
Creature – Ogre Warrior
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
 C 
Land – Portal
{t}: Add {c} to your mana pool.
The portal found in Craquim was only a shimmer of spatial distortion that led nowhere.
 C 
Sorcery
Discard a card at random, then draw two cards. If a portal was discarded this way you return Panicked Prophecies to your hand.
{u}
 
 C 
Instant
Draw a card.
"Write down what you know. Write what you have learned. Write down what you will learn. If such a catastrophe should ever happen again you can be prepared."- Samoset
 C 
Creature – Hound
When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield.
"Oh the dogs find bones alright."
1/2
Forest
 
 B 
Basic Land – Forest

Elfhome, the Infinite (rare)
Trufflesniffer (uncommon)
Waste Pool Scavenger (uncommon)
Permafrost Pillar (uncommon)
Homesickness (common)
Forecall (common)
Impromptu Leader (common)
Ash Portal (common)
Seedfield (common)
Forgestoker Ogre (common)
Lost Portal (common)
Panicked Prophecies (common)
Quill (common)
Ambs Guard Dog (common)
Forest (basic)