Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Portal
When Elfhome, the Infinite enters the battlefield flip a coin. If heads, gain 7 life and untap all creatures you control, then sacrifice Elfhome, the Infinite.

{t}: Add {g} or {w} to your mana pool.
 U 
Land – Portal
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.

Portal to Chaos enters the battlefield tapped.

{t}: Add {b} to your mana pool.
{b},{t}: Add {u}{r} to your mana pool.
 U 
Instant
Target creature gains haste and doublestrike until end of turn.
Many a person was torn apart by beasts of the wild.
 U 
Creature – Kraken
Defender
Tap an untapped Island you control: Beachemoth Kraken loses defender until end of turn.
Ialma say the tentacles rapidly bang against the cliffside and wondered if such a game was any fun.
4/4
 C 
Creature – Goblin Wizard
When Goblin Magician enters or leaves the battlefield target creature can't block until end of turn.
She said "watch this rock disappear" before throwing the rock at a member of the audience."- Diaries of the founding of Grusheel.
1/1
 C 
Creature – Vedalken Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{b}: Water Befouler gains deathtouch until end of turn.
2/2
 C 
Creature – Human
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If a creature card was scouted you may put a 1/1 white human token onto the battlefield.
"Hello....?"
0/1
 C 
Creature – Manticore
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
{g}: Shaggy Manticore gains trample until end of turn.
2/4
 C 
Enchantment – Aura
Enchant land you control

Whenever enchanted land is tapped for mana add {g} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
 C 
Instant
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player puts the top five cards of their library into their graveyard.
 C 
Creature – Jellyfish
Paralyze (Creatures can't block this creature unless their controller pays {1})
{w}: Stinger Jelly gains lifelink until end of turn.
3/4
 C 
Land – Portal
Blight Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {b} or {g} to your mana pool.
 C 
Creature – Gorgon Zombie
{2}{b}{b}: Deadgazer gains menace until end of turn.
The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
{w}
 
 C 
Sorcery
Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
Mountain
 
 B 
Basic Land – Mountain

Elfhome, the Infinite (rare)
Portal to Chaos (uncommon)
Rending Claws (uncommon)
Beachemoth Kraken (uncommon)
Goblin Magician (common)
Water Befouler (common)
Thrunx Suvivor (common)
Shaggy Manticore (common)
Seedfield (common)
Mindful Insight (common)
Stinger Jelly (common)
Blight Portal (common)
Deadgazer (common)
Cradle (common)
Mountain (basic)