Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Paralyze (Creatures can't block this creature unless their controller pays
)
At the beginning of your upkeep choose a color. Creatures you control of the chosen color gain first strike and paralyze until end of turn. 4/5
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter. 1/1
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Lifelink, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Sacrifice Moonstalker: Gain life equal to the number of +1/+1 counters on Moonstalker. 2/4
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Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Vision enters the battlefield tapped. : Add to your mana pool.
, : Add ![]() to your mana pool. |
Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
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Paralyze (Creatures can't block this creature unless their controller pays
)
: Stinger Jelly gains lifelink until end of turn.3/4
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. |
Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
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Scavenger's Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Prowess, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Samoset led the refugees from Hraki-Hraki away from the cyclops. The cyclops may attack later, but at present there was no risk of casualties.
0/3
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Put two 1/1 white soldier tokens with Paralyze (Creatures can't block this creature unless their controller pays
) onto the battlefield.What would be named Craquim was going to be strictly enforced.
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Paralyze (Creatures can't block this creature unless their controller pays )2/1
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Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
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Hitha, Queen of O Ott
(rare)
Grainland Prospector
(uncommon)
Moonstalker
(uncommon)
Portal to Vision
(uncommon)
Cradle
(common)
Stinger Jelly
(common)
Looking for a Fight
(common)
Territorial Monitor
(common)
Scavenger's Portal
(common)
Slumbering Cyclops
(common)
Unioned Enforcers
(common)
Forgestoker Ogre
(common)
Icemind Arcanist
(common)
Everhair Zombie
(common)
Mountain
(basic)


)

: Add 
to your mana pool.