Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature you don't control dies put a +1/+1 counter on each creature you control.
Whenever Bittervenge or another creature you control +1/+1 counters on it dies, you lose X life and draw X cards, where X was the number of +1/+1 counters on that creature. 6/6
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Enchant creature
Enchanted creature gains flying and prowess and "this creature can only block creatures with flying." |
Whenever Fiery Forecaster attacks you may exile the top card of your library. You may play that card until end of turn.
Some took out their frustration on Quinnesheen, attempting to torch the new lands they found.
2/3
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Prevent X damage to target creature or player, where X is the number of plains you contrl.
Grass, just grass, neither vegetables nor grain to eat.
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Blight Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
: Bramblethick Naturalist gains lifelink until end of turn.
When Bramblethick Naturalist enters the battlefield, if a creature was scouted you target creature gets +1/+1 until end of turn. 1/1
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Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
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Creatures you control gain hexproof until end of turn.
The upper castes of Elfhome in their vibrant reds, teals, and lavenders were more easy targets than the lower classes in their dull greens and browns.
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Put two 1/1 white soldier tokens with Paralyze (Creatures can't block this creature unless their controller pays
) onto the battlefield.What would be named Craquim was going to be strictly enforced.
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![]() ![]() : Deadgazer gains menace until end of turn.The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
She hears the voices of the fearful many.
1/2
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
: Glass Knight gains hexproof until end of turn.
If a land was scouted you may tap target creature. 3/3
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
: Blood Teller gains hexproof until end of turn.3/3
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Where portals existed and roads did not, O Ott became a citadel because of bear attacks.
2/2
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Bittervenge
(rare)
Into the Sky
(uncommon)
Fiery Forecaster
(uncommon)
Undending Flatlands
(uncommon)
Blight Portal
(common)
Bramblethick Naturalist
(common)
Fists of Mournrage
(common)
Foliage Camp
(common)
Unioned Enforcers
(common)
Deadgazer
(common)
Overwhelmed Telepath
(common)
Glass Knight
(common)
Blood Teller
(common)
Winterwhite Bear
(common)
Island
(basic)



: Add
to your mana pool.
