Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target creature from your graveyard to your hand. If that creature died this turn you may gain 2 life.
The older bodies are dust, but those that died only recently, they come back with a hateful zeal.
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Whenever you play a portal you may put a non-portal land from your hand onto the battlefield tapped.
Sacrifice a non-portal land: Search your library for a portal and reveal it, then add it to your hand. Shuffle your library afterward. |
Until end of turn whenever a creature deals combat damage to a player its controller draws a card and then discards a card.
Mimoec took one last dive in Stelg, hoping some answer had been thrown away long ago.
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Destroy target land. Then search your library for a swamp and reveal it. Add that swamp to your hand.
Chior's streams of lava ran through a portal that led to the Great Ocean.
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Defender
Sacrifice Permafrost Pillar: tap target creature. That creature doesn't untap during its controller's O Ott's withstood all manner of attacks from creatures, but could do nothing against waves of salt water.
0/5
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Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Shum was on patrol when the portal in Uw, the Stone Valle,y expanded and warped the city off before vanishing. Now Shum is alone.
4/3
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Blight Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Paralyze (Creatures can't block this creature unless their controller pays )2/1
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Enchant creature
At the beginning of your upkeep enchanted creature's controller loses 2 life. The Stebbev territory that had been founded was riddled with diseases no cleric knew how to cure.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Destroy target artifact or enchantment. If a land was scouted you may draw a card. |
Enchant creature
Enchanted creature gets +1/+1 and vigilance. In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
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Where portals existed and roads did not, O Ott became a citadel because of bear attacks.
2/2
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Opening the Casket
(common, foil)
Portal Crisis
(rare)
Junk Dive
(uncommon)
Cooling Lava
(uncommon)
Permafrost Pillar
(uncommon)
Sword of the Crystal Order
(common)
Forgestoker Ogre
(common)
Uw Mourner
(common)
Blight Portal
(common)
Icemind Arcanist
(common)
Homesickness
(common)
Primitive State
(common)
Alertness
(common)
Winterwhite Bear
(common)
Mountain
(basic)






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