Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures with flying. For each creature destroyed this way you may search your library for a basic land and put it onto the battlefield tapped.
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Until end of turn you have protection from non-creature black and red spells and permanents.
Priests fleeing Ambs took the ash of the torches that lined the walls as it was the smallest, most concealable of the wards in the Hallowed Crypt.
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Return target creature and each creature that shares a name with that creature from your graveyard to your hand.
When the last of the priests fled Ambs and the wards fell the coffins opened and countless moans emerged as a single, bloodcurdling sound.
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Prevent X damage to target creature or player, where X is the number of plains you contrl.
Grass, just grass, neither vegetables nor grain to eat.
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Until end of turn each creature you control may block an additional creature.
Hopefully he wants to hug us.
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Reach
When Thundercloud Elemental dies Thundercloud Elemental deals 1 damage to you. "The storms will cause the earth to bleed."- Usher
2/2
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Canyon Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact. 3/1
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Equipped creature gets +2/+2
Equip ![]() The sword is only as strong as your word.
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Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
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When Cunning Neckripper enters the battlefield draw a card and lose 1 life.
"My dear, it's the end of world. Just let loose and have fun."
2/1
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: Target player puts the top card of their library into their graveyard.It's best you not think of home. Allow me to help.
1/1
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Return target creature from your graveyard to your hand. If that creature died this turn you may gain 2 life.
The older bodies are dust, but those that died only recently, they come back with a hateful zeal.
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Paralyze (Creatures can't block this creature unless their controller pays
)Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
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Terra Above and Below
(rare)
Sacred Ash
(uncommon)
Corpsecry
(uncommon)
Undending Flatlands
(uncommon)
Wide Arms
(common)
Thundercloud Elemental
(common)
Canyon Portal
(common)
Krumdull Vandal
(common)
Oathblade
(common)
Muscle Vines
(common)
Cunning Neckripper
(common)
Mind-Grinder Arcanist
(common)
Opening the Casket
(common)
Impromptu Leader
(common)
Forest
(basic)




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