Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature or planeswalker. If a planeswalker was destroyed this way its controller loses life equal to the number of loyalty counters that were on it.
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, sacrifice Shard of Worlds: Add up to two mana of any colors a portal you control could produce to your mana pool.An oddity among spacial anomalies.
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Deathtouch
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Just because so many areas of Quinnesheen were undiscovered by civilization does mean they were devoid of life.
3/3
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Choose two target creatures. If you target an artifact creature, it gets -2/-2 until end of turn. Then those creatures fight.
"Pick any weapon you want. I choose a wrench."
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Shaggy Manticore gains trample until end of turn.2/4
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Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
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Each opponent sacrifices a creature.
Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever.
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Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
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Sacrifice Rustblood Beetle: Destroy target artifact.
Many monuments of civilization were only destroyed by new creatures that made such areas home.
1/1
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Canyon Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
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Flying
When Hail Heron dies you may return target tapped permanent to its owner's hand. "Fires, tents, make sure there's holes for the smoke to escape. We'll wait out this storm"- Samoset
2/3
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Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
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Paralyze (Creatures can't block this creature unless their controller pays
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: Cloud Rider gains prowess until end of turn.Many avens were able to fly away. I sought to follow them as best I could.
1/1
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Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
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Execution as Warning
(rare)
Shard of Worlds
(uncommon)
Voracious Basilisk
(uncommon)
Dispute
(uncommon)
Shaggy Manticore
(common)
Iron Sentry
(common)
Forsake Lovers
(common)
Primary Swordsman
(common)
Rustblood Beetle
(common)
Canyon Portal
(common)
Hail Heron
(common)
Fists of Mournrage
(common)
Cloud Rider
(common)
Warped to the Beach
(common)
Island
(basic)


, sacrifice Shard of Worlds: Add up to two mana of any colors a portal you control could produce to your mana pool.

