Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
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Biopool enters the battlefield as a copy of a creature or land. If Biopool enters the battlefield as a copy of a land it gains "
: Biopool becomes a copy of target land and gains this ability"When the biopools of Temdaquish had been regulated they produced fruits. Now they spawn krakens.
0/0
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Relentless Horde attacks each turn if able.
Whenever Relentless Horde becomes blocked you lose 3 life. When the living escaped the flood the undead had no one to control them.
3/3
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When Chimera's Heart enters the battlefield choose a color.
Whenever you cast a spell of the chosen color you may gain 1 life. |
Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Tap two target creatures. Those creatures don't untap during their controller's next untap phase. |
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When Goblin Magician enters or leaves the battlefield target creature can't block until end of turn.
She said "watch this rock disappear" before throwing the rock at a member of the audience."- Diaries of the founding of Grusheel.
1/1
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Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
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Rainforest Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
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Paralyze (Creatures can't block this creature unless their controller pays
)Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
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Enchant creature
Enchanted creature gets +1/+1 and hexproof. Some fled, some hid.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. |
Each opponent sacrifices a creature.
Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever.
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Enchant land you control
Whenever enchanted land is tapped for mana add to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead. |
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Cradle
(common, foil)
Biopool
(rare)
Relentless Horde
(uncommon)
Chimera's Heart
(uncommon)
Leave Behind
(uncommon)
Goblin Magician
(common)
Mighty Disrespect
(common)
Rainforest Portal
(common)
Primary Swordsman
(common)
Impromptu Leader
(common)
Hiding Spot
(common)
Looking for a Fight
(common)
Forsake Lovers
(common)
Seedfield
(common)
Island
(basic)



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