Quinnesheen: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Return target creature from your graveyard to your hand. If that creature died this turn you may gain 2 life.
The older bodies are dust, but those that died only recently, they come back with a hateful zeal.
 
 R 
Land – Portal
When Krumdull, Endless Slums enters the battlefield flip a coin. If heads up two target creatures gain trample and first strike until end of turn, then sacrifice Krumdull, Endless Slums.

{t}: Add {r} or {g} to your mana pool.
 U 
Enchantment
{2}{w}{w}: Put a +1/+1 counter on target creature.

Sacrifice Training Camp: Target creature gains indestructible until end of turn.
 U 
Instant
Creatures you control get +X/+0 until end of turn, where X is the number of non-basic lands in all graveyards.
Some goblin vagabonds saw the rubblefield of Thrunx as their very own fortress.
 U 
Creature – Human Cleric
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
If Doomspeak Cultist dies while it has a +1/+1 counter on it black spells you cast gain Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) until end of turn.
2/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
 C 
Creature – Human
When Grieving Father enters the battlefield put a 1/1 white child token onto the battlefield if you control a portal.
Every night he prays that his son escaped.
1/2
 C 
Sorcery
Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
 C 
Sorcery
As an additional cost to cast Warped to the Caldera sacrifice a land you control.

Add {r}{r}{r}{r} to your mana pool. If a portal was sacrificed this way add {r}{r}{r}{r}{r} to your mana pool instead.
 C 
Land – Portal
Maelstrom Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Serpent
Paralyze (Creatures can't block this creature unless their controller pays {1})
An island was only a mile away from where Uw's portal had shifted its warp destination. Not everyone was able to swim there.
4/3
 C 
Creature – Vedalken Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{b}: Water Befouler gains deathtouch until end of turn.
2/2
 C 
Sorcery
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped.
"When the portal opened tearing away Nen Opoh, the unknown wilds became Grusheel."
 C 
Creature – Gorgon Zombie
{2}{b}{b}: Deadgazer gains menace until end of turn.
The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
Forest
 
 B 
Basic Land – Forest

Opening the Casket (common, foil)
Krumdull, Endless Slums (rare)
Training Camp (uncommon)
Crag Tactics (uncommon)
Doomspeak Cultist (uncommon)
Fists of Mournrage (common)
Grieving Father (common)
Portal Bolt (common)
Warped to the Caldera (common)
Maelstrom Portal (common)
Gigant Serpent (common)
Water Befouler (common)
Warped to the Wilds (common)
Deadgazer (common)
Forest (basic)