Realm of Adran: Virtual Booster
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| Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Flying
When Mindrender Imp dies, target opponent discards a card. 1/1
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When Elera's Cleric enters the battlefield, you gain 1 life.
Lifelink (Damage dealt by this creature also causes you to gain that much life.) “Only once every being has been cleansed by the Order have I fulfilled my purpose.”
1/1
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Linger
( : Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)
![]() : Draw a card, then discard a card.2/1
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Unstable Pyromancer attacks each turn if able. Taught in the ancient ways of magic, the pyromancers use their powers to fend against the wilds outside of Arnithis.
2/2
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“I would’ve been killed in the forests if it weren’t for the Commune, who guided me to safety. To them I am forever grateful.” —Trindan, Arnithian exile
4/3
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Target player reveals his or her hand. Exile X nonland cards from it until the beginning of your next turn.
Draw a card. |
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~ enters the battlefield tapped.
: Add to your mana pool.
, : Add ![]() to your mana pool. |
When Imperial Assassin enters the battlefield, target creature gains deathtouch until end of turn.
Linger ( : Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)1/1
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When Bribed Agent enters the battlefield, infiltrate 2. (Exile two cards at random from target player’s hand until end of turn. As long as they’re exiled, you may spend mana as if it were every color to cast them.)
3/3
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
0/3
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![]() : City-Limit Guard gains first strike until end of turn.“The farther out of the city you go, the safer it is to turn back.”
2/2
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Mindrender Imp
(common)
Elera's Cleric
(common)
Hidden Alchemist
(common)
Unstable Pyromancer
(common)
Goldenback Protector
(common)
Swipe of Amnesia
(common)
CL01
(common)
Imperial Assassin
(common)
Bribed Agent
(common)
Riptide Crab
(common)
City-Limit Guard
(common)




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