Realm of Adran: Virtual Booster

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Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Lizard Horror
Trample
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)
3/1
 C 
Creature – Wurm
Trample
6/5
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {t}: Add one mana of any color to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has “{t}: Add {g} to your mana pool.” and defender and loses all other abilities.
Becoming one with the forest can be a blessing and a curse.
 C 
Creature – Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They weave a web of decaying bone, increasing in size with each victim.
1/3
 C 
Creature – Bird
Flying
Whenever Archmage’s Familiar is put into a graveyard from anywhere, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
1/1
 C 
Creature – Human Shaman
When Mistress of Serpents dies, you may pay 2 life. If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield.
2/3
 C 
Creature – Vampire
Linger {1} ({1}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)
{2}{b}: Target creature gains lifelink until end of turn.
2/2
 C 
Creature – Human Soldier
{2}{w}: City-Limit Guard gains first strike until end of turn.
“The farther out of the city you go, the safer it is to turn back.”
2/2
 C 
Creature – Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)
1/2
 C 
Creature – Human Wizard
Linger {1} ({1}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)
{3}{u}: Draw a card, then discard a card.
2/1

Razertooth Abomination (common)
Turmoil Wurm (common)
Prophetic Prism (common)
Nature's Embrace (common)
Boneweb Spiders (common)
Archmage's Familiar (common)
Mistress of Serpents (common)
Blood Cognoscente (common)
City-Limit Guard (common)
Mossback Hunter (common)
Hidden Alchemist (common)