Realm of Adran: Virtual Booster
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Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Trample
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.) 3/1
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Trample
6/5
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When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any color to your mana pool. |
Enchant creature
Enchanted creature has “: Add to your mana pool.” and defender and loses all other abilities. Becoming one with the forest can be a blessing and a curse.
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Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) They weave a web of decaying bone, increasing in size with each victim.
1/3
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Flying
Whenever Archmage’s Familiar is put into a graveyard from anywhere, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 1/1
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When Mistress of Serpents dies, you may pay 2 life. If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield.
2/3
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Linger (: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)
: Target creature gains lifelink until end of turn. 2/2
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: City-Limit Guard gains first strike until end of turn.
“The farther out of the city you go, the safer it is to turn back.”
2/2
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)
1/2
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Linger (: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)
: Draw a card, then discard a card. 2/1
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Razertooth Abomination
(common)
Turmoil Wurm
(common)
Prophetic Prism
(common)
Nature's Embrace
(common)
Boneweb Spiders
(common)
Archmage's Familiar
(common)
Mistress of Serpents
(common)
Blood Cognoscente
(common)
City-Limit Guard
(common)
Mossback Hunter
(common)
Hidden Alchemist
(common)