Realm of Adran: Virtual Booster
| Realm of Adran: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
No more rares or mythics
|
No more uncommons
|
No more uncommons
|
No more uncommons
|
When Elvish Visionary enters the battlefield, draw a card.
“The forest can see things others simply cannot, and our bond with it bears the fruits of that knowledge.” —Ilina, Trestyr’s Grace
1/1
|
|
Counter target spell unless its controller pays
.“You’ve trained as a pyromancer your whole life? Train harder. You still have much to learn.” —Jarod, Drenland archmage
|
Target creature gets +4/-4 until end of turn.
|
![]() : City-Limit Guard gains first strike until end of turn.“The farther out of the city you go, the safer it is to turn back.”
2/2
|
Unity 3 (
: Target creature gets +3/+3 as long as this remains tapped. You may choose not to untap this during your untap step. Unite only as a sorcery.)
Vigilance The creature united with Nature’s Guide has vigilance. 3/4
|
![]() : Gisara Intimidator gains menace until end of turn. (It can’t be blocked except by two or more creatures until end of turn.)The vampires of Gisara rule over its citizens with a cruel fang.
4/3
|
|
Reach
Unity 3 ( : Target creature gets +3/+3 as long as this remains tapped. You may choose not to untap this during your untap step. Unite only as a sorcery.)
The creature united with Vinegrip Dryad has reach. 3/3
|
Target player reveals his or her hand. You choose up to three cards from it. That player discards a card that wasn’t chosen.
“You may feel that your secrets are safe within your mind. That feeling, I’m afraid, is an illusion.” —Liliana Vess
|
Flying
Whenever Archmage’s Familiar is put into a graveyard from anywhere, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 1/1
|
When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any color to your mana pool. |
Whenever Flame Spewer blocks or is blocked, it deals 1 damage to each opponent.
1/1
|
Elvish Visionary
(common)
Mana Leak
(common)
Auger Spree
(common)
City-Limit Guard
(common)
Nature's Guide
(common)
Gisara Intimidator
(common)
Vinegrip Dryad
(common)
False Security
(common)
Archmage's Familiar
(common)
Prophetic Prism
(common)
Flame Spewer
(common)

.

: Target creature gets +3/+3 as long as this remains tapped. You may choose not to untap this during your untap step. Unite only as a sorcery.)
