Realm of Adran: Virtual Booster

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Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Human Rogue
When Imperial Assassin enters the battlefield, target creature gains deathtouch until end of turn.
Linger {b} ({b}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)
1/1
 C 
Sorcery
Scry 3, then reveal the top card of your library. If it’s a land card, put it onto the battlefield tapped. (To scry 3, look at the top three cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 C 
Creature – Human Wizard
When Bribed Agent enters the battlefield, infiltrate 2. (Exile two cards at random from target player’s hand until end of turn. As long as they’re exiled, you may spend mana as if it were every color to cast them.)
3/3
 C 
Creature – Human Shaman
When Mistress of Serpents dies, you may pay 2 life. If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield.
2/3
 C 
Creature – Elemental
Defender
Unity 2 ({t}: Target creature gets +2/+2 as long as this remains tapped. You may choose not to untap this during your untap step. Unite only as a sorcery.)
2/5
 C 
Instant
Counter target spell unless its controller pays {3}.
“You’ve trained as a pyromancer your whole life? Train harder. You still have much to learn.” —Jarod, Drenland archmage
 C 
Creature – Bird
Flying
Whenever Archmage’s Familiar is put into a graveyard from anywhere, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
1/1
 C 
Creature – Lizard
Whenever Flame Spewer blocks or is blocked, it deals 1 damage to each opponent.
1/1
 C 
Sorcery
Target player reveals his or her hand. You choose up to three cards from it. That player discards a card that wasn’t chosen.
“You may feel that your secrets are safe within your mind. That feeling, I’m afraid, is an illusion.” —Liliana Vess
 C 
Creature – Human Soldier
Linger {1} ({1}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)
{3}{w}: Creatures you control get +1/+0 until end of turn.
2/2
 
 C 
Land
~ enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g}, {t}: Add {w}{u} to your mana pool.

Imperial Assassin (common)
Echoes of Awakening (common)
Bribed Agent (common)
Mistress of Serpents (common)
Rootbound Guardian (common)
Mana Leak (common)
Archmage's Familiar (common)
Flame Spewer (common)
False Security (common)
Charismatic Leader (common)
CL05 (common)