Realm of Adran: Virtual Booster

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Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Lizard
Whenever Flame Spewer blocks or is blocked, it deals 1 damage to each opponent.
1/1
 C 
Instant
Put target creature on top of its owner's library.
 C 
Creature – Elf Druid
When Earthbond Druid enters the battlefield, put a +1/+1 counter on target creature.
“To the others who join me in my cause, I lend my strength.”
0/1
 C 
Creature – Angel Spirit
Flying
Lifelink
Once martyred, the devout are granted wings by Elera. In return, they give their freedom.
2/3
 
 C 
Land
~ enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{u}, {t}: Add {b}{r} to your mana pool.
 C 
Creature – Bird
Flying
Whenever Archmage’s Familiar is put into a graveyard from anywhere, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
1/1
 C 
Creature – Faerie Wizard
Flying
When Winged Lawmage enters the battlefield, you may tap or untap another target creature.
 C 
Creature – Dryad
Reach
Unity 3 ({t}: Target creature gets +3/+3 as long as this remains tapped. You may choose not to untap this during your untap step. Unite only as a sorcery.)
The creature united with Vinegrip Dryad has reach.
3/3
 C 
Instant
Target creature gains deathtouch until end of turn and must be blocked this turn if able.
When death stares you down, it’s best not to stare back.
 C 
Creature – Vampire
Linger {1} ({1}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Linger only as a sorcery.)
{2}{b}: Target creature gains lifelink until end of turn.
2/2
 C 
Creature – Human Shaman
Surge — Whenever a creature enters the battlefield under your control, if that creature has a greater power than this creature, add {r}, {g}, or {w} to your mana pool.
0/1

Flame Spewer (common)
Return into Memory (common)
Earthbond Druid (common)
Ascended Martyr (common)
CL02 (common)
Archmage's Familiar (common)
Winged Lawmage (common)
Vinegrip Dryad (common)
Gorgon's Allure (common)
Blood Cognoscente (common)
Shaman of War (common)