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CardName: Sizzler Cost: r Type: Creature - Horror Pow/Tgh: 1/1 Rules Text: {R}, Sacrifice Sizzler: It deals 3 damage to any target. Flavour Text: Not only does it burn your skin to the bone, it dies and continues to melt through your body. Set/Rarity: Azmaran Uncommon

Sizzler
{r}
 
 U 
Creature – Horror
{r}, Sacrifice Sizzler: It deals 3 damage to any target.
Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
Updated on 07 Aug 2018 by wurms

History: [-]

2018-08-07 19:02:38: wurms created the card Sizzler

See my comment on Crippler

i'm not sure i like the flavor text, it is pretty cool but something melting all over me doesnt make me feel particularly frightened.

cripple was also suboptimal, it doesnt seem like a black thing to do, and it's just anticlimactic. A rewrite could make it fit the idea of crippling someone much more unique, but if it's able to kill you, shouldnt it? plus it could use your corpse for it's army. seems like a missed opportunity fo blacc

2018-08-07 19:21:33: wurms edited Sizzler

ya hahahah it actually sounds silly. I wanted it to sound like "It burns you, then DIES and continues to BURN you" but it sounds like 'oops! lil guy just burnt u, awww hes melting hehehe cute.' how fix? (its in a cycle w/ Crippler and I need the flavortext to sync up)

also I am terrified by the idea of somrthing dying on my lap and melting into a creppy puddle AAGH uurrgghh I dont like it now.

fix the actual text and adding a tap symbol is on the list too.

as for the text, do that. If you need it to be exact, "Not only does it burn your skin to the bone, it dies and continues your anguish"

2018-08-07 20:25:01: wurms edited Sizzler

­{r}{r} for 3 dmg @ semi-sorcery speed isnt too strong, right? same w/ crippler. There are spells like Grasp of Darkness that are WAY better, and faster. These both are slow removal/burn and I think tapping just makes them crappy bulk. I want them to at least be CONSIDERED in a deck. (tapping means next turn you get effect, but w/ this mana its more flexible, on your turn or later if you have the 1 mana.) dang, this isnt even searing spear or lightning strike. I think the paying of mana balances them being 1 drops, and i don't think they need to tap. That's a lot of symbols for a simple card, and they look fine to me. I would just remove cost if adding tapping or vice versa. This works for me and I'm pretty sure it doesn't break rules, of which there are too many. Still, if tapping is 100% necessary I can add it, but I think the cards are more fun and flexible this way. They also work in a nice way, because they do not have synergies with the TAP value in this set. That way they feel rather seperate, which I think matters a little.

That's my excruciatingly written defense on why Sizzler and Crippler should not have {t} in their text box, I dont feel so good oof. :P

I guess it's all fine.

I'm pretty sure logically they aren't a problem, it just shocked me to see such a cheap removal on a creature. and i didnt know crazy shit like grasp existed. I also thought for some reason creatures could be cast at instant speed.

That last point about archtypes is important, except red black isnt relevant to that type as it's already tricolor and no support for these ones. Tapping is so basic, not having it so other cards can be really good at it is foolish to me. Making this tap would be bad for that.

i think you're fine to do both just like this. Try my new flavor text on for size, howbotit?

i agree your flavor was much better. i added it already. (this card i changed it a bit.)

melt isn't a very strong word at all. it's better now, but melt wrecks the asthetique for me, also i don't get how this sizzles?

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