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CardName: Polis Alignment Cost: 3wu Type: Enchantment Pow/Tgh: / Rules Text: You and permanents you control have protection from spells. Flavour Text: While others fought to save their world, Meletis stood behind a shield and prayed. Set/Rarity: Theros Rekindled Mythic |
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okay card
I'm sad because i didnt know the Meletis were theologists, i thought they were philosophers
mechanically this doesnt need to be legendary, and it doesnt seem to have a huge reason to be so either in flavor.
bit of both, actually. If you like philosophy, then you would like some of the many cards from Theros that depict Perisopha. They have a god, but I would not classify them as hard theoligists... That's why the card is deep actually. Because, the meletis people faced a time where no logic or knowledge could help them, so they resort to just hoping things are okay, while their god watches over them. It's supposed to be sad. :]
not legendary
Oh alright. I do suppose they would pray, no matter who they are, considering they are from Theros... even minotaurs pray there, which is more than can be said for the others, who just eat and kill!
It also paints Meletis as cowards, and I don't understand that
lol
Well, the idea is Ephara raised the shield (maybe with medomai's help) they didnt want to fight, but didnt have much choice in the matter. Thats not written on card, for simplicities sake. Some might have tried to leave to fight, but most were trapped inside the city.
oh okay. And why the Gods did that...?
im still shocked that you'd add a huge story element on the last two cards... it's not cramped, it's insufficient
You had to add information to me because the (2!!!) cards don't tell enough... RIP
sorry. :( i just didnt have any story goin, so i 'improvised'
Well, remember that we don't have the artwork; which often helps tell a lot of the story.
But this flavourtext seems perfectly good to me. Gives a nice view on this Meletis chappy, and matches the mechanics. ... said mechanics are perfectly terrifying, mind you. I can see a red deck just walking away from the table (not even bothering to pick up their cards) if you cast this.
Lol for sure. I don't have a problem with the text, it's just that we have no idea what this 'Final Battle for Theros' is about, all we know is that gods and mortals worked together, and Ephara cast a shield. We don't know what the enemy is.
Does wurms know? Because we don't.
Aguthor and his army are the villains of the set. Sorry if this was not clearly shown. Mogis is high in power, and his army is larger than ever. They are ravaging the whole place. That is the main plot point, but there ar esome side stories. (which I have developed a little.) The final battle is against the armies of Aguthor. Akros leads the war, with many from all over theros joining in. (like the leonin and maybe some centaurs) They battle it out, and are victorious. Also, the gods teamed up to stop the common enemy. However, I'm not gonna spoil whole story just in case i put something up later. But that's the idea behind the two cards. I feel dumb for only talking about it on these two, but I feel a bit better now it's cleared up. Hopefully that makes sense. Thanks :)
Eh; flavour is much more fun for me when you don't have this whole big story set in stone.
The know the whole world was in danger; we know that at least some fought. We know Meletis stood behind a shield and prayed - and we know this shields protection was strong. We can guess from phrasing that Meletis wasn't hiding, that there is more to this than just "hide and pray" - this being Theros where gods are active participants would also suggest this.
And all that's enough for me :)
@Froggychum:
> I don't have a problem with the text, it's just that we have no idea what this 'Final Battle for Theros' is about, all we know is that gods and mortals worked together, and Ephara cast a shield. We don't know what the enemy is.
And that's why a card set sometimes has more than one card. :)
This is a great concept for a singular story spotlight. The fact that it makes you want to know more about the story is actually a virtue: It encourages looking at more cards.
oof i'm bad. I knew Aguthor was a big villain, that was very clear. I guess I'm not fully comfortable having to bridge that connection.
I suppose overall it's quite good flavor, it still feels a little bit lacking in actual content, but it's sufficient.