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CardName: Skygift Cost: 1wu Type: Legendary Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gets +3/+3, gains flying. Enchanted creature has indestructible as long as it's your turn. Flavour Text: Set/Rarity: Mythics Mythic

Skygift
{1}{w}{u}
 
 M 
Legendary Enchantment – Aura
Enchant Creature
Enchanted creature gets +3/+3, gains flying.
Enchanted creature has indestructible as long as it's your turn.
Updated on 13 Jul 2018 by wurms

History: [-]

2018-06-04 20:25:13: wurms created the card Skygift

aw, Congrats on your first card lil guy

I just got my 1000th ;D

really powerful at the price even for a mythic... spelling error in the type bar.

Seems more blue than azorius

ALL IN ALL I LOVE IT

the type bar needs capitalization, and the text should be: Enchanted creature gets +3/+3, gains flying and has "Whenever this creature attacks, tap all creatures defending player controls"

2018-07-10 15:15:46: wurms edited Skygift:

Took Froggychum's advice, sorry it took so long to get back to you :P

Gibber. "Your creatures are unblockable" and then some more on top of it. (Was: "Tap all opponents creatures", isn't any more)

I guessss it's on an aura, so it's doubly vulnerable. So maybe the cost is appropriate.

The flying is just pure trinket text though. Which is nice.

The first part of the card is very good for an aura, but boring as a mythic, then adding that tap ability is problematic, because as Vitenka said it doesnt just make this unblockable, makes all your creatures that way (essentialy because enemies are tapped).

I'd say it's vulnerability still makes it too good, not to mention this is repeatable each turn. Also why the flying AND full tapping out? Are you scared of a reacher? Well you should be, no? Seems cheaty to get flying and be unblocked.

Maybe it could be +3/+3, flying and tap each creature without flying or reach. Also it would be doubly necessary imo to add a line saying if enchanted creature attacks, other creatures you control cannot attack. For 3 mana you are getting a likely chance of 3 dmg each turn (not to mention if the body is large already or has lifelink ooof)

Instead, I could try to shorten the card, maybe instead of tapping (problematic at its core) it could prevent damage. I am going to whip up a new draft for it, tell me what u think.

2018-07-11 18:04:15: wurms edited Skygift:

trying new idea, perhaps less crazy

Do you like creatures dying at end of combat rather than during combat? In that case your going to love "Enchanted creature has indestructible as long as it's attacking." Otherwise you may prefer Zurgo Helmsmasher's ability.

Agreed. That is much better.

2018-07-12 16:42:02: wurms edited Skygift

this could be shortened to: Enchanted creature gets +3/+3, gains Flying and has indestructible as long as it's your turn

@Froggychum: Wouldn't your wording be ambiguous regarding whether the "+3/+3 and fyling" part is also restricted to the controller's turn?

Oof. good point, that is a problem.

disregard my comment, it's clearer as it is.

Though seems weird to see two lines beginning with enchanted creature

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