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CardName: Pounce Cost: 1G Type: Instant Sorcery Pow/Tgh: / Rules Text: (Cards with flash type can be played at any time.) Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Flavour Text: Set/Rarity: Portal of New New World Order Uncommon

Pounce
{1}{g}
 
 U 
Instant Sorcery
(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Updated on 25 Jun 2018 by Tahazzar

Code: UG09

Active?: true

History: [-]

2018-02-16 12:42:07: SecretInfiltrator created and commented on the card Pounce

Filling staple designs that won't go at common.

Uh, so, are we abandoning the instant super type update idea? Ie. see Giant Growth. IMO it fits here quite well in that it makes instant something that's indeed 'added/additional' and not a base type among other card types.

Also, given that it's stated that...

> ... so the card type of instants isn't leaving the game, just at common (and possibly in a few cases, uncommon)

... it isn't that far fetched for instants to have a reminder text even at uncommon :P

Note: the instant supertype is mentioned briefly in the article:

> Flash
> This is one of the ones that surprised me. It seems so simple once you know what it does, but it just confuses the new players. I think this is where having instant as a supertype would help us.

I don't care much for the change. It comes with a lot of trouble beyond just cleaning up rules, but outright changing the functionality of cards - and inconsistently. If it was an altogether new term (or flash changed to a supertype), it would be easier to swallow.

Most of all I think it's a distraction to me right now. If you feel going through all the cards and correcting the type lines is worth it, go for it. I recalled the idea after I was done with these five cards... and didn't change it since the idea is not technically an inherented aspect of NNWO - it's something additional the jury is still out on.

2018-06-22 11:30:40: Tahazzar edited Pounce:

supertype update

I thought instant was supposed to be a supertype? Shouldn't the reminder text reflect this?

Hmmm, I can't find a single card that would refer to a 'supertype' in its rules text. Aren't subtypes and supertypes "types" in the general sense? Ie. The common phrase of "... in addition to its other types." I think one would refer to 'card types' specifically if need be as is the case with delirium.

EDIT: I think that reminder text needs "... the instant type... ". Also, "at any time" isn't really true...

Eh, reminder text is shorthand; it doens't have to be 100% identical to the comp rules. It's close enough.

The whole 'super / sub' type mess is a MESS. Given you're changing it, we can assume that you change the comprules to fix that mess at the same time :)

> The whole 'super / sub' type mess is a MESS.

I'm not sure what you're referring to here? Care to explain?

I'll stab at it. Take this type line:

Legendary Artifact Creature - Golem

Golem is a subtype. Fair enough, since it comes after the dash. But how do we distinguish between supertypes and types? Besides, you know, just memorizing all the supertypes and all the types. In theory, you might guess that all the adjectives are supertypes (legendary) while all the nouns are types. That breaks down when you see this type line:

Legendary Snow Creature - Faerie

I mean... it's not a major problem. But it is pretty weird when you think about it.

2018-06-25 07:19:22: Tahazzar edited Pounce:

using the reminder tech

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