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CardName: Timecomber Giant Cost: 6WW Type: Artifact Creature - Giant Pow/Tgh: 3/3 Rules Text: Mountainwalk When Timecomber Giant deals combat damage to a player, Each player shuffles his or her hand, graveyard and all permanents on the battlefield into his or her library, then draws seven cards. Then put a 3/3 white Giant creature token on the battlefield under your control. Flavour Text: Set/Rarity: Mashup: the Gathering Alpha Mythic |
Code: MW01 Active?: true History: [-] Add your comments: |
Once More with Feeling(?!) and Hillcomber Giant. What an odd combination. I snipped some lines off of Once More and made it a commando ability on a giant. While the casting cost is suspect, this card seems fun.
Unfortunately, had to add "Then ~ loses this ability". It's nice that it reminds people that the giant is still in play, I suppose. I can't say that I've ever seen a Magic card lose one ability and keep another, except for some cloning shenanigains. I'd remove the Mountainwalk, but this is a Mashup, and that Mountainwalk gives it charm, in my opinion.
Wow, that is indeed pretty mad.
I don't know why it didn't occur to me to just drop a 3/3 giant token to infer the Giant is still kicking around, instead of going through the trouble of making sure the giant didn't get shuffled, then removing it's abilities. Guess there's no reason I can't change it now....
It seems weird that he multiplies, but the token is certainly more elegant than trying to keep this guy around.
I guess he used to blow up the battlefield, then?
He's a walking Wheel of Fortune now. Which is kinda cool too.
Oh, weird. He certainly used to blow up the board, but accidentally lost that ability. Re-adding.