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CardName: Foretelling Seal Cost: 1B Type: Enchantment - Aura Seal Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature becomes tapped, destroy it. Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) Flavour Text: Set/Rarity: Xianlu Common

Foretelling Seal
{1}{b}
 
 C 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes tapped, destroy it.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
Updated on 06 Jan 2018 by Mal

Code: CB18

History: [-]

2017-10-20 14:04:34: Mal created the card Foretelling Seal
2017-10-20 14:21:52: Mal edited Foretelling Seal
2017-10-22 10:13:46: Mal edited Foretelling Seal

All these different Talisman 'revoking costs' irritate me. I would consider standardizing one way or another.

Here's a quick sketch:

> "Revoke" {x} (Enchanted permanent's controller may pay {x} at any time to have you draw a card and sacrifice this Aura.)

Draw's there to make it more questionable whether the ability is actually a drawback or not.

Finally getting around to replying to this. I was strongly considering adding the draw effect earlier, but I was concerned about the ramifications of giving White more sources of card draw. I plan on drafting up some common-only archetype decks soon - if Talismans prove weak or boring, its definitely one of the first things I'll add.

Adding the draw will also lend more of an argument to making it a keyworded mechanic, too. I was pretty hesitant to keyword an all-drawback mechanic.

All colors get cantrips/cycling so {w} getting "draw" out of the mechanic is not an issue. Capashen Standard is perfectly fine for example. Arguably Angelic Gift as well. Plus, you know, {w} has dappled with the enchantress theme before so even if it was pushing so color pie boundary...

I would definitely try out the keyword. Unless a mechanic is named, it's likely that players won't realize it's a mechanic (or a theme). Like that aforementioned Capashen Standard and Brass Secretary were meant to be a "cycling from play" mechanic, but very few of the players got it since it specifically didn't have a name. To levitate this issue, if you didn't want to make it a parameterized keyword, you could alternatively make it a pseudokeyword.

2018-01-06 17:25:28: Mal edited Foretelling Seal

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