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CardName: Spirit Glacier Cost: Type: Snow Land Pow/Tgh: / Rules Text: Spirit Glacier enters the battlefield tapped unless you control a Spirit, Human or Cleric. {T}: Add {W} {1}{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. Flavour Text: "The spirit glaciers are what is left of the ancestors" - Gail Yum, Spirit Glacier Matriarch Set/Rarity: Polaria Uncommon

Spirit Glacier
 
 U 
Snow Land
Spirit Glacier enters the battlefield tapped unless you control a Spirit, Human or Cleric.
{t}: Add {w}
{1}{w}, {t}: Prevent the next 1 damage that would be dealt to any target this turn.
"The spirit glaciers are what is left of the ancestors"
– Gail Yum, Spirit Glacier Matriarch
Updated on 25 May 2019 by Froggychum

History: [-]

2017-10-02 09:35:04: Froggychum created the card Spirit Glacier

Caverns are usually black-red unless they are used for color-neutral lands.

This is just Meandering River - something that totally can exist in a winter landscape. It just would be frozen over.

this is big in the lore, but I will take this into future reference when making lands, thank you.

2018-01-16 20:46:51: Froggychum edited Spirit Glacier
2018-06-11 20:10:56: Froggychum edited Spirit Glacier

i see your point about caverns, and i can retcon lore, can't do that as easy with flavor. so im asking you if you know a natural kind of structure that a bunch of nomads could hide behind safely?

i thought of caverns being pretty well-defended, but maybe something more color-appropriate?

I don't know about the lore ramifications, but aside those, you could reprint Boreal Shelf for this slot.

Actually - it's Boreal Shelf now. Apparently you added the snow supertype.

Makes me wonder whether being snow is important or a gimmick - this could a glacier. (see Glacial Fortress)

Snow Drifts?

thanks secret! will retcon some flavor .txts

i dont know what u mean by snow drifts. and about what role snow plays. i've gotta say in such a snow themed set, it seems obvious to have the snow supertype. but i did actually want this set to originally be super cold AND super hot. but i think it just became a new ice age :P

2018-06-11 20:41:16: Froggychum edited Spirit Glacier
2018-06-12 14:26:22: Froggychum edited Spirit Glacier
2019-05-24 13:20:22: Froggychum edited Spirit Glacier

Those absolutely can't be included in the same tap ability. By having modes that target, it's no longer a mana ability, so you can only activate it at instant speed

Thanks for letting me know.

2019-05-24 14:48:42: Froggychum edited Spirit Glacier

A damage prevention ability like that on a land really messes with combat. Could use a prohibitive mana cost or better replacement with an ability that creates less complexity.

2019-05-25 14:36:07: Froggychum edited Spirit Glacier

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