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CardName: Riverbank Estate Cost: Type: Land Pow/Tgh: / Rules Text: Riverbank Estate enters the battlefield tapped unless you control another permanent with a white color identity. (A permanent's color identity is white if it's white or has {w} in its text. This includes lands.) {T}: Add {W} or {U} to your mana pool. Flavour Text: Set/Rarity: Trivium Rare

Riverbank Estate
 
 R 
Land
Riverbank Estate enters the battlefield tapped unless you control another permanent with a white color identity.
(A permanent's color identity is white if it's white or has {w} in its text. This includes lands.)
{t}: Add {w} or {u} to your mana pool.
Updated on 14 Sep 2017 by Mal

Code: RL01

History: [-]

2017-08-03 12:18:19: Mal created and commented on the card Riverbank Estate

Tainted cycle, except White. Instead of caring about Swamps like Black, it instead cares about if you control something with White in it. I feel like this cycle is fairly weak as is, and land cycles are an ever shrinking design space, so any input on this would be much appreciated!

2017-08-03 12:18:29: Mal edited Riverbank Estate
2017-09-13 16:52:19: Mal edited Riverbank Estate

Color identity seems so easy. Though (basic) Plains won't work.

Due to one of the more confusing rules issue these are going to have any Plains (even nonbasic) will not necessarily have a white color identity (Mistveil Plains being the one exception as of this writing) but there is a separate rule excluding any Plains from a Commander deck unless white is in the commander's color identity.

This may lead to misconceptions about the way this card plays.

Really, if it were up to me, I'd simply make a white pendant to the tainted cycle (Tainted Peak etc.)

Personally, while I like the Tainted cycle, I want to do something that plays up the color's identity, like caring about white things (as opposed to just caring about Swamps). So I'll iterate and try out different designs, but I'm for sure not going to use the tainted cycle as a template and just make 4 (opening the road for 20) "tainted" cycle lands.

That being said, I forgot that Plains aren't actually white, which is an issue. I could dial it back to say "White permanent or a Plains", or I could have it always enter tapped but provide another bonus for controlling something white, like "gain 2 life".

SecretInfiltrator is correct indeed it seems.

> 903.5d A card with a basic land type may be included in a Commander deck only if each color of mana it could produce is included in the commander’s color identity.

That's seriously messed up. Why don't intrinsic abilities count when it comes to determining a card's color identity? That would seem to me like a much better solution, even regarding future design, rather than this 903.5d "exception rule".

Well, the rule could always be adjusted to include intrinsic abilities. I don't believe there's any other types that have a color tied to their intrinsic ability.

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