Trivium: Draft Archetypes

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Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes

Because of the color imbalance, there isn't going to be a clean cut 10 color archetype wheel. Multicolor cards of each two color combination will exist, but some of them are meant to be splashed more than anything. There are two WX multicolor uncommons for each WX color combo. One of them will be more generally splashable if the effect is needed, while the other will be an archetype signaller.

Mono-{w} Oath Tribal

­{w}{u} Law Prison/Tempo

­{w}{b} Sacrifice Control

­{w}{r} Battalion Aggro

­{w}{g} Voltron

­{b}{r} Outmaneuver Aggro

­{u}{g} Something Defensive/Rampy/Grindy

Less Common Archetypes

­{u}{b} Merchant Control

­{b}{g} Sacrifice Midrange

­{u}{r} Evasive Aggro

­{r}{g} Something Midrangey

Mono-{w} Citizen Tribal

­{w}{b} 1/1 Tribal

More to be added later after I have access to an actual keyboard.

Updated on 13 Aug 2017 by Mal