Trivium: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature attacks or blocks, creatures you control gets +1/+1.
When equipped creature dies, at the beginning of the next turn's upkeep, shame each creature you control. (Each creature loses all abilities and becomes 1/1 until your next turn.) Equip ![]() |
Gladiator's Bane can't be blocked by more than one creature.
"You can shove as many spears in it as you want, but you won't kill it unless you can lodge one beneath its tusks. Good luck, newbie!"
-Letho, gladiator trainer 5/4
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Attacking with four or more creatures is against the law.
Whenever an opponent breaks a law, creatures your opponents control get -1/-0 until end of turn. 2/3
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Creatures you don't control get -2/-2 until end of turn. Whenever a nontoken creature you don't control dies this turn, create a 1/1 white Citizen creature token.
"Welcome the surrendering tribes as Trivians. A well-fed dog will not bite its master's hand."
-Erthus, Consul-Commander |
Outmaneuver (Whenever a creature blocks this, it gets -1\-1)
When Ontru Bloodletter enters the battlefield, it deals 2 damage to you. The Ontru, one of the many tribes in Kurl territory, were rumored to flay themselves prior to battle so normal cuts would not slow them.
2/2
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Return target creature card from your graveyard to your hand. If that card was white, you gain 2 life and your opponent loses 2 life.
Despite the ongoing wars, many private fleets of rich landowners in Trivium continued trade with Morcassa.
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Enchant creature
Enchanted creature can't attack or block. When faced with a choice between servitude or utter annihilation, many Klebian city-states opted for the peaceful option.
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Battalion – Whenever Ironspear Hastatus and at least two other creatures attack, creatures you control gain first strike until end of turn.
2/2
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Choose one -
·Target creature gets +0/+4 and gains flying until end of turn. Scry 2. ·Return target creature to its owner's hand. Scry 2. At the Battle of Yocus, Trivians adapted to flying machines in order to combat the Klebian Aven.
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Stoic (You may have this enter the battlefield with a +1/+1 counter on it. It can't attack as long as a +1/+1 is on it.)
When Philosopher of the Wilds enters the battlefield, you gain life equal to its power. 2/3
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Whenever Gobbul Tribe Shieldbreaker becomes blocked by a white creature, Gobbul Tribe Shieldbreaker gets +2/+0 and trample until end of turn.
The expendable goblin tribes of the Kurls often made the vanguard of the combined army, much to both the orc and goblins' delight.
2/1
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Outmaneuver (Whenever this creature becomes blocked, each creature blocking it gets -1/-1.)
3/1
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Hexproof
The tusks of the Xanthian boars are often sharpened and polished as much as any helmet or spear.
4/5
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Casting a colorless spell is against the law.
Whenever an opponent breaks a law, scry 1. "And where is your permit for these... goods?"
1/3
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Standard of the Legion
(rare)
Gladiator's Bane
(uncommon)
Patrician Senator
(uncommon)
Fold to Trivium
(uncommon)
Ontru Bloodletter
(common)
Slaves from Morcassa
(common)
Pacifism
(common)
Ironspear Hastatus
(common)
Inventive Tactics
(common)
Philosopher of the Wilds
(common)
Gobbul Tribe Shieldbreaker
(common)
Carthago's Loyalist
(common)
Xanthium Irontusk
(common)
Customs Official
(common)
Forest
(basic)





