Trivium: Virtual Booster
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| Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, shame target creature. (That creature loses all abilities and becomes 1/1 until your next turn.)
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Gladiator's Bane can't be blocked by more than one creature.
"You can shove as many spears in it as you want, but you won't kill it unless you can lodge one beneath its tusks. Good luck, newbie!"
-Letho, gladiator trainer 5/4
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Oath (Whenever you cast a spell with Oath, choose a color. You become sworn to only that color.)
Reach Other creatures of your sworn color have reach. 2/4
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Whenever one or more creatures you control attack and aren't blocked, draw a card, then discard a card.
Whenever one or more creatures you control become blocked, scry 1. |
When Colosseum Recruiter enters the battlefield, create a 1/1 white Soldier creature token.
: Target creature gains haste until end of turn."Desperation for coin ensures loyalty to the purse."
-Consul Noblius 3/2
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Target creature gets +3/+1 and trample until end of turn. If it's a White creature, it gains haste until end of turn.
Barbarians though they were, many Kurlites earned the respect of the Trivian legions for their unyielding lust for battle.
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Casting a colorless spell is against the law.
Whenever an opponent breaks a law, scry 1. "And where is your permit for these... goods?"
1/3
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Flying
When Envoy of East Klebios enters the battlefield, each player may scry 1. The storied aven of Klebios are the proudest of the states east of Trivium.
2/1
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When Oakborn Devout enters the battlefield, target creature gets +2/+2 and trample until end of turn. If your opponent controls a white creature, it gets +3/+3 and trample until end of turn instead.
2/4
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Return target creature card from your graveyard to your hand. If that card was white, you gain 2 life and your opponent loses 2 life.
Despite the ongoing wars, many private fleets of rich landowners in Trivium continued trade with Morcassa.
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When Enubian Outrider enters the battlefield, target creature gets -1/-1 until end of turn. If that creature is white, it gets -2/-2 until end of turn instead.
Enubia was a regular client of Morcassa, supplying the city with an elite squad of mercenary cavalry for their wars.
2/3
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Hexproof
The tusks of the Xanthian boars are often sharpened and polished as much as any helmet or spear.
4/5
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Flying
Bide – At the beginning of your end step, if Mt. Tarsus Lookout is untapped, scry 1. 1/3
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"Our loyalty is to Noblius himself. If the Senate stands against his great conquests, then we will spare no blood of ours when the barbarians knock on their doors."
-Gracco, Centurion of the 14th Legion 3/2
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Scathing Diatribe
(rare)
Gladiator's Bane
(uncommon)
Altea's Eyes
(uncommon)
Adaptive Strategem
(uncommon)
Colosseum Recruiter
(common)
Training from Kurl
(common)
Customs Official
(common)
Envoy of East Klebios
(common)
Oakborn Devout
(common)
Slaves from Morcassa
(common)
Enubian Outrider
(common)
Xanthium Irontusk
(common)
Mt. Tarsus Lookout
(common)
Noblius's Legionnaire
(common)
Swamp
(basic)






