Trivium: Virtual Booster

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Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Treefolk
When Oakborn Devout enters the battlefield, target creature gets +2/+2 and trample until end of turn. If your opponent controls a white creature, it gets +3/+3 and trample until end of turn instead.
2/4
 
 M 
Artifact
Whenever a creature an opponent controls dies during combat, put a +1/+1 counter on each creature blocked by it.
{3}: Target creature with three or more +1/+1 counters on it gains hexproof and indestructible until end of turn.
 U 
Sorcery
If an opponent controls three or more creatures, Raze the Fields costs {2} less to cast.
Raze the Fields deals 3 damage to each creature.
No wheat would grow there again. No birds would return to sing. Just flame, salt, and death.
 U 
Sorcery
Oath (When you cast a spell with Oath, choose a color. You are sworn to only that color.)
Target opponent sacrifices a creature of the color you are sworn to.
 U 
Enchantment
Whenever one or more creatures you control attack and aren't blocked, draw a card, then discard a card.
Whenever one or more creatures you control become blocked, scry 1.
 C 
Instant
Choose one -
·Target creature gets +0/+4 and gains flying until end of turn. Scry 2.
·Return target creature to its owner's hand. Scry 2.
At the Battle of Yocus, Trivians adapted to flying machines in order to combat the Klebian Aven.
 C 
Creature – Human Soldier
Battalion – When Zealous Legonnaire and at least two other creatures attack, creatures you control get +1/+0 until end of turn.
2/3
 C 
Creature – Hound Archer
When Enubian Outrider enters the battlefield, target creature gets -1/-1 until end of turn. If that creature is white, it gets -2/-2 until end of turn instead.
Enubia was a regular client of Morcassa, supplying the city with an elite squad of mercenary cavalry for their wars.
2/3
 C 
Creature – Vedalken Advisor
Casting a spell with a converted mana cost 5 or greater is against the law.
Whenever an opponent breaks a law, that player puts the top three cards of his or her library into his or her graveyard.
1/3
 C 
Creature – Rat Advisor
{1}{b}: Snakecharm Merchant gains deathtouch until end of turn.
2/3
 C 
Creature – Vedalken Citizen
When Arrogant Patrician enters the battlefield, shame target creature. (It loses all abilities and becomes 1/1 until end of turn.)
2/1
 C 
Creature – Goblin Warrior
Whenever Gobbul Tribe Shieldbreaker becomes blocked by a white creature, Gobbul Tribe Shieldbreaker gets +2/+0 and trample until end of turn.
The expendable goblin tribes of the Kurls often made the vanguard of the combined army, much to both the orc and goblins' delight.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
When faced with a choice between servitude or utter annihilation, many Klebian city-states opted for the peaceful option.
 C 
Colour indicator G Creature – Human Warrior
{3}{g}: Revolted Slave gains indestructible until end of turn. This ability costs {3} less to activate if Revolted Slave is blocking a white creature.
"I am the slave you are looking for."
1/1
Swamp
 
 B 
Basic Land – Swamp

Oakborn Devout (common, foil)
Triumphal Arch (mythic)
Raze the Fields (uncommon)
Sworn to Hatred (uncommon)
Adaptive Strategem (uncommon)
Inventive Tactics (common)
Zealous Legonnaire (common)
Enubian Outrider (common)
Droning Philosopher (common)
Snakecharm Merchant (common)
Arrogant Patrician (common)
Gobbul Tribe Shieldbreaker (common)
Pacifism (common)
Revolted Slave (common)
Swamp (basic)