Trivium: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Your opponents can't cast spells or activate abilities during combat.
Battalion – Whenever Noblius, Tactician Principal and at least two other creatures attack, you choose which creatures block this turn and how they block. "Only weaklings pray for good fortune. I make fortune bend to my will."
3/4
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Whenever you break a law, Kurl Upstart deals 1 damage to each opponent.
"Better death in freedom than life in servitude."
3/3
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Flying
Bide – At the beginning of your end step, if Wayward Chimera is untapped, it deals 1 damage to each opponent. It roams the skies around the Undor Mountains, looking for easy prey.
3/2
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, Sacrifice a nonland permanent: Shame target creature. Activate only any time you may cast a sorcery. (That creature loses all abilities and becomes 1/1 until your next turn.)It's not the color of your blood, but the size of your purse that matters in Morcassa.
2/3
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Choose one -
·Target creature gets +0/+4 and gains flying until end of turn. Scry 2. ·Return target creature to its owner's hand. Scry 2. At the Battle of Yocus, Trivians adapted to flying machines in order to combat the Klebian Aven.
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Creatures without flying your opponents control can't block this turn. They become colorless until end of turn.
Due to his victories at Ulanis and Peloska, Regorix's mere presence on the battlefield drained the color from Trivian faces.
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Whenever Blood-Starved Direwolf blocks or becomes blocked, Blood-Starved Direwolf gets +2/+2 until end of turn.
In their early raids into Xanthium, Erthus's legions captured a whole host of beasts to fight in the gladiatorial ring.
3/3
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When Arrogant Patrician enters the battlefield, shame target creature. (It loses all abilities and becomes 1/1 until end of turn.)
2/1
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Target creature gets +3/+1 and trample until end of turn. If it's a White creature, it gains haste until end of turn.
Barbarians though they were, many Kurlites earned the respect of the Trivian legions for their unyielding lust for battle.
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When Maniple Trio enters the battlefield, create two 1/1 white Soldier creature tokens.
1/1
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Casting a spell with a converted mana cost 5 or greater is against the law.
Whenever an opponent breaks a law, that player puts the top three cards of his or her library into his or her graveyard. 1/3
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Shame up to two target creatures. (They lose all abilities and become 1/1 until end of turn.)
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Stoic (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't attack as long as it has a +1/+1 counter on it.)
Flying 2/2
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When Sister of Tarpeia dies, search your library for a card named Sister of Tarpeia, reveal it, and put it into your hand. Then shuffle your library.
The sisters' choir must never weaken.
2/2
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Noblius, Tactician Principal
(mythic)
Kurl Upstart
(uncommon)
Wayward Chimera
(uncommon)
Chiding Argenteae
(uncommon)
Inventive Tactics
(common)
Intimidating Bellow
(common)
Blood-Starved Direwolf
(common)
Arrogant Patrician
(common)
Training from Kurl
(common)
Maniple Trio
(common)
Droning Philosopher
(common)
Plebian Misfortune
(common)
Ponderous Aven
(common)
Sister of Tarpeia
(common)
Plains
(basic)






, Sacrifice a nonland permanent: Shame target creature. Activate only any time you may cast a sorcery. (That creature loses all abilities and becomes 1/1 until your next turn.)