Trivium: Virtual Booster
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| Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Agrian, Consul Ad Infinitum enters the battlefield, choose a card type.
Spells that share a card type with a type chosen by Agrian cost more to cast.
![]() ![]() : Choose an additional card type. (Card types can't be chosen twice.)2/3
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Defender
Whenever another creature enters the battlefield under your control, Trivian Garrison loses defender until end of turn. 2/3
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Battalion – Whenever Ballistae Operator and at least two other creatures attack, creatures you control gain "Whenever this creature becomes blocked, it deals 1 damage to target creature blocking it."
2/1
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, Sacrifice a nonland permanent: Shame target creature. Activate only any time you may cast a sorcery. (That creature loses all abilities and becomes 1/1 until your next turn.)It's not the color of your blood, but the size of your purse that matters in Morcassa.
2/3
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Bide – At the beginning of your end step, if Mathematician of Daxii is untapped, untap another target creature you control.
2/2
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Target creature gets -1/-1 for each creature on the battlefield.
The Rodulus brothers died much as they lived – within the throngs of an unruly mob, stirred into a frenzy.
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When Arrogant Patrician enters the battlefield, shame target creature. (It loses all abilities and becomes 1/1 until end of turn.)
2/1
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Casting a colorless spell is against the law.
Whenever an opponent breaks a law, scry 1. "And where is your permit for these... goods?"
1/3
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Hexproof
The tusks of the Xanthian boars are often sharpened and polished as much as any helmet or spear.
4/5
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Whenever Gobbul Tribe Shieldbreaker becomes blocked by a white creature, Gobbul Tribe Shieldbreaker gets +2/+0 and trample until end of turn.
The expendable goblin tribes of the Kurls often made the vanguard of the combined army, much to both the orc and goblins' delight.
2/1
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Enchant creature
Enchanted creature can't attack or block. When faced with a choice between servitude or utter annihilation, many Klebian city-states opted for the peaceful option.
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Outmaneuver (Whenever a creature blocks this, it gets -1\-1)
When Ontru Bloodletter enters the battlefield, it deals 2 damage to you. The Ontru, one of the many tribes in Kurl territory, were rumored to flay themselves prior to battle so normal cuts would not slow them.
2/2
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Outmaneuver (Whenever this creature becomes blocked, each creature blocking it gets -1/-1.)
3/1
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Stoic (You may have this enter the battlefield with a +1/+1 counter on it. It can't attack as long as a +1/+1 is on it.)
When Philosopher of the Wilds enters the battlefield, you gain life equal to its power. 2/3
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Agrian, Consul Ad Infinitum
(mythic)
Trivian Garrison
(uncommon)
Ballistae Operator
(uncommon)
Chiding Argenteae
(uncommon)
Mathematician of Daxii
(common)
Knife in the Crowd
(common)
Arrogant Patrician
(common)
Customs Official
(common)
Xanthium Irontusk
(common)
Gobbul Tribe Shieldbreaker
(common)
Pacifism
(common)
Ontru Bloodletter
(common)
Carthago's Loyalist
(common)
Philosopher of the Wilds
(common)
Island
(basic)


more to cast.

, Sacrifice a nonland permanent: Shame target creature. Activate only any time you may cast a sorcery. (That creature loses all abilities and becomes 1/1 until your next turn.)

