Trivium: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature attacks or blocks, creatures you control gets +1/+1.
When equipped creature dies, at the beginning of the next turn's upkeep, shame each creature you control. (Each creature loses all abilities and becomes 1/1 until your next turn.) Equip ![]() |
, Sacrifice a nonland permanent: Shame target creature. Activate only any time you may cast a sorcery. (That creature loses all abilities and becomes 1/1 until your next turn.)It's not the color of your blood, but the size of your purse that matters in Morcassa.
2/3
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Flash
Flying When Claussi's Adjudicator enters the battlefield, exile attacking creature until Claussi's Adjudicator leaves the battlefield. "A mere citizen jury is wasted on you. Your crimes against Claussi himself."
-Polygria, Senate Praetor 4/4
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Defender
Whenever another creature enters the battlefield under your control, Trivian Garrison loses defender until end of turn. 2/3
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Oath (Whenever you cast a spell with Oath, choose a color. You become sworn to only that color.)
Flying When Adorned Griffin attacks, untap target creature of your sworn color. 3/3
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Outmaneuver (Whenever this creature becomes blocked, each creature blocking it gets -1/-1.)
3/1
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Velite Charge deals 2 damage to target creature. Create a tapped 1/1 white Soldier creature token.
The fiercest fighters in a Trivian legion were the velites, shock troops whose purpose was to shock and decimate the enemy vanguard.
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Enchant creature
Enchanted creature can't attack or block. When faced with a choice between servitude or utter annihilation, many Klebian city-states opted for the peaceful option.
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Whenever Gobbul Tribe Shieldbreaker becomes blocked by a white creature, Gobbul Tribe Shieldbreaker gets +2/+0 and trample until end of turn.
The expendable goblin tribes of the Kurls often made the vanguard of the combined army, much to both the orc and goblins' delight.
2/1
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Stoic (You may have this enter the battlefield with a +1/+1 counter on it. It can't attack as long as a +1/+1 is on it.)
When Philosopher of the Wilds enters the battlefield, you gain life equal to its power. 2/3
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Draw two cards. If you control a white creature, scry 1.
Only the richest of senators can afford their children tutors from the birthplace of knowledge, Klebios.
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"Oxen and slaves alike plowed the many farmlands in outer Trivium, producing the spelt necessary for the city's daily rations of bread."
-Birth of the Empire, Vol. II 0/4
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Search your library for a Plains or Forest card, put it onto the battlefield tapped, then shuffle your library. If you control a white permanent, you gain 2 life.
In an effort to placate their Trivian governors, many of the Xanthian tribes conceded large swaths of territory to the legions.
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Target creature gets -1/-1 for each creature on the battlefield.
The Rodulus brothers died much as they lived – within the throngs of an unruly mob, stirred into a frenzy.
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Standard of the Legion
(rare)
Chiding Argenteae
(uncommon)
Claussi's Adjudicator
(uncommon)
Trivian Garrison
(uncommon)
Adorned Griffin
(common)
Carthago's Loyalist
(common)
Velite Charge
(common)
Pacifism
(common)
Gobbul Tribe Shieldbreaker
(common)
Philosopher of the Wilds
(common)
Lessons from Klebios
(common)
Yoked Ox
(common)
Land from Xanthium
(common)
Knife in the Crowd
(common)
Plains
(basic)

, Sacrifice a nonland permanent: Shame target creature. Activate only any time you may cast a sorcery. (That creature loses all abilities and becomes 1/1 until your next turn.)


