Trivium: Virtual Booster

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Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Oath (Whenever you cast a spell with Oath, choose a color. You become sworn to that color.)
Creatures you control of your sworn color get +1/+1.
Sacrifice a creature of your sworn color: Return Triumph or Death to its owner's hand.
 U 
Sorcery
If an opponent controls three or more creatures, Raze the Fields costs {2} less to cast.
Raze the Fields deals 3 damage to each creature.
No wheat would grow there again. No birds would return to sing. Just flame, salt, and death.
 U 
Instant
Sic Semper Tyrannis costs {1} less to cast for each creature with a base power and toughness of 1/1 you control.
Exile target creature with power 4 or greater.
 U 
Creature – Cat Shaman
Oath (Whenever you cast a spell with Oath, choose a color. You become sworn to only that color.)
Reach
Other creatures of your sworn color have reach.
2/4
 C 
Creature – Wolf Beast
Whenever Blood-Starved Direwolf blocks or becomes blocked, Blood-Starved Direwolf gets +2/+2 until end of turn.
In their early raids into Xanthium, Erthus's legions captured a whole host of beasts to fight in the gladiatorial ring.
3/3
 C 
Creature – Bird Scout
Flying
Bide – At the beginning of your end step, if Mt. Tarsus Lookout is untapped, scry 1.
1/3
 C 
Sorcery
Return target creature card from your graveyard to your hand. If that card was white, you gain 2 life and your opponent loses 2 life.
Despite the ongoing wars, many private fleets of rich landowners in Trivium continued trade with Morcassa.
 C 
Sorcery
Velite Charge deals 2 damage to target creature. Create a tapped 1/1 white Soldier creature token.
The fiercest fighters in a Trivian legion were the velites, shock troops whose purpose was to shock and decimate the enemy vanguard.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
When faced with a choice between servitude or utter annihilation, many Klebian city-states opted for the peaceful option.
 C 
Instant
Choose one -
·Target creature gets +0/+4 and gains flying until end of turn. Scry 2.
·Return target creature to its owner's hand. Scry 2.
At the Battle of Yocus, Trivians adapted to flying machines in order to combat the Klebian Aven.
 C 
Sorcery
Shame up to two target creatures. (They lose all abilities and become 1/1 until end of turn.)
 C 
Creature – Boar
Hexproof
The tusks of the Xanthian boars are often sharpened and polished as much as any helmet or spear.
4/5
 C 
Creature – Human Soldier
Battalion – Whenever Ironspear Hastatus and at least two other creatures attack, creatures you control gain first strike until end of turn.
2/2
 C 
Creature – Vedalken Advisor
Casting a spell with a converted mana cost 5 or greater is against the law.
Whenever an opponent breaks a law, that player puts the top three cards of his or her library into his or her graveyard.
1/3
Island
 
 B 
Basic Land – Island

Triumph or Death (rare)
Raze the Fields (uncommon)
Sic Semper Tyrannis (uncommon)
Altea's Eyes (uncommon)
Blood-Starved Direwolf (common)
Mt. Tarsus Lookout (common)
Slaves from Morcassa (common)
Velite Charge (common)
Pacifism (common)
Inventive Tactics (common)
Plebian Misfortune (common)
Xanthium Irontusk (common)
Ironspear Hastatus (common)
Droning Philosopher (common)
Island (basic)