Trivium: Virtual Booster

Trivium: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Whenever equipped creature attacks or blocks, creatures you control gets +1/+1.
When equipped creature dies, at the beginning of the next turn's upkeep, shame each creature you control. (Each creature loses all abilities and becomes 1/1 until your next turn.)
Equip {1}
 U 
Creature – Human Soldier
Defender
Whenever another creature enters the battlefield under your control, Trivian Garrison loses defender until end of turn.
2/3
 U 
Instant
Sic Semper Tyrannis costs {1} less to cast for each creature with a base power and toughness of 1/1 you control.
Exile target creature with power 4 or greater.
 U 
Enchantment
Whenever one or more creatures you control attack and aren't blocked, draw a card, then discard a card.
Whenever one or more creatures you control become blocked, scry 1.
 C 
Creature – Vedalken Advisor
Casting a spell with a converted mana cost 5 or greater is against the law.
Whenever an opponent breaks a law, that player puts the top three cards of his or her library into his or her graveyard.
1/3
 C 
Creature – Bird Soldier
Flying
When Envoy of East Klebios enters the battlefield, each player may scry 1.
The storied aven of Klebios are the proudest of the states east of Trivium.
2/1
 C 
Sorcery
Shame up to two target creatures. (They lose all abilities and become 1/1 until end of turn.)
 C 
Creature – Bird Scout
Flying
Bide – At the beginning of your end step, if Mt. Tarsus Lookout is untapped, scry 1.
1/3
 C 
Sorcery
Search your library for a Plains or Forest card, put it onto the battlefield tapped, then shuffle your library. If you control a white permanent, you gain 2 life.
In an effort to placate their Trivian governors, many of the Xanthian tribes conceded large swaths of territory to the legions.
 C 
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
All roads lead to Trivium.
 C 
Creature – Vedalken Citizen
When Arrogant Patrician enters the battlefield, shame target creature. (It loses all abilities and becomes 1/1 until end of turn.)
2/1
 C 
Creature – Goblin Warrior
Whenever Gobbul Tribe Shieldbreaker becomes blocked by a white creature, Gobbul Tribe Shieldbreaker gets +2/+0 and trample until end of turn.
The expendable goblin tribes of the Kurls often made the vanguard of the combined army, much to both the orc and goblins' delight.
2/1
 C 
Sorcery
Target creature gets +3/+1 and trample until end of turn. If it's a White creature, it gains haste until end of turn.
Barbarians though they were, many Kurlites earned the respect of the Trivian legions for their unyielding lust for battle.
 C 
Creature – Human Soldier
When Maniple Trio enters the battlefield, create two 1/1 white Soldier creature tokens.
1/1
Plains
 
 B 
Basic Land – Plains

Standard of the Legion (rare)
Trivian Garrison (uncommon)
Sic Semper Tyrannis (uncommon)
Adaptive Strategem (uncommon)
Droning Philosopher (common)
Envoy of East Klebios (common)
Plebian Misfortune (common)
Mt. Tarsus Lookout (common)
Land from Xanthium (common)
Traveler's Amulet (common)
Arrogant Patrician (common)
Gobbul Tribe Shieldbreaker (common)
Training from Kurl (common)
Maniple Trio (common)
Plains (basic)