Trivium: Virtual Booster

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Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Boar
Hexproof
The tusks of the Xanthian boars are often sharpened and polished as much as any helmet or spear.
4/5
 
 R 
Enchantment
At the beginning of your upkeep, shame target creature. (That creature loses all abilities and becomes 1/1 until your next turn.)
 U 
Enchantment
At the beginning of your upkeep, sacrifice Consul's Word.
Sacrifice Consul's Word: Counter target spell.
The two Consuls of Trivium wield absolute power for only one year. Only after their term expires can they be judged by their peers.
 U 
Sorcery
Return target creature card from your graveyard to the battlefield shamed. (Until your next turn, it's 1/1 and has no abilities.)
Olipida returned to Trivium a far more graceful woman than the fiery hedonist that was exiled from it.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: Create a 1/1 white Citizen creature token."
When the higher-ups don't listen, speak to the lower class.
 C 
Enchantment – Aura
Oath (Whenever you cast a spell with Oath, choose a color. You become sworn to only that color.)
Enchant creature
Enchanted creature gets +1/+1 for each creature you control of your sworn color.
 C 
Creature – Vedalken Advisor
Casting a colorless spell is against the law.
Whenever an opponent breaks a law, scry 1.
"And where is your permit for these... goods?"
1/3
 C 
Sorcery
Shame up to two target creatures. (They lose all abilities and become 1/1 until end of turn.)
 C 
Creature – Treefolk
When Oakborn Devout enters the battlefield, target creature gets +2/+2 and trample until end of turn. If your opponent controls a white creature, it gets +3/+3 and trample until end of turn instead.
2/4
 C 
Instant
Choose one -
·Target creature gets +0/+4 and gains flying until end of turn. Scry 2.
·Return target creature to its owner's hand. Scry 2.
At the Battle of Yocus, Trivians adapted to flying machines in order to combat the Klebian Aven.
 C 
Creature – Vedalken Citizen
When Arrogant Patrician enters the battlefield, shame target creature. (It loses all abilities and becomes 1/1 until end of turn.)
2/1
 C 
Sorcery
Target creature gets +3/+1 and trample until end of turn. If it's a White creature, it gains haste until end of turn.
Barbarians though they were, many Kurlites earned the respect of the Trivian legions for their unyielding lust for battle.
 C 
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
All roads lead to Trivium.
 C 
Creature – Bird Advisor
Stoic (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't attack as long as it has a +1/+1 counter on it.)
Flying
2/2
Swamp
 
 B 
Basic Land – Swamp

Xanthium Irontusk (common, foil)
Scathing Diatribe (rare)
Consul's Word (uncommon)
Humbled Return (uncommon)
Popular Appeal (uncommon)
Public Service (common)
Customs Official (common)
Plebian Misfortune (common)
Oakborn Devout (common)
Inventive Tactics (common)
Arrogant Patrician (common)
Training from Kurl (common)
Traveler's Amulet (common)
Ponderous Aven (common)
Swamp (basic)