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CardName: Divinize Cost: 1WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant legendary creature Enchanted creature has "When this creature dies, return it to the battlefield, except it's an artifact and has indestructible." Flavour Text: A moment of glory for an eternity in marble. Set/Rarity: Trivium Rare |
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Gonna brainstorm a bit more on a good UG mechanic later. For now, enjoy legendary matters. Eventually I will get around to adding not-Vercingetorix, not-Cato, not-Mithradates, and not-Boudicca to the legendary lineup (yeah, I know Boudicca was a Briton and was during Nero's time, but the other choices are Arminius and Ambioris, and I wanted a female), so this may not be completely useless during draft.
This is probably broken with something in eternal formats maybe, but 5 mana is a steep price to pay when they can remove it in response or just exile the creature. In limited, Drauca, Mother of Rebirth comes to mind, but its a rare interaction that costs 12 mana total, so I am okay with that.
The wording on the ability is so that a shamed creature can't be Divinized. Maybe that is incorrect? After all, Claudius was pretty shamed throughout his entire life.
This is a cool card. I feel like it's a bit high on the mana cost, or could use an additional ability of some kind to give it some utility, maybe Plainscycling? IDK, I like it though.
It is definitely at a "safe" cost for now, since Gift of Immortality costs
. Will probably cut the cost a bit later, or give it some other effect.
Usually these kind of cards just turn the creature into an enchantment. One weird card made an emblem that had all the creature's abilities. I liked that. They work as pseudo removal or pack your creature's (static/triggered) abilities into something that can't easily be removed.
I am not entirely sure what you mean with your comment -
The emblem seems cool, and the enchantment might work better for Theros or a similar world, but the flavor here is that, after the legendary creature dies, he or she becomes immortalized in the form of a statue as a god, similar how many of the emperors of Rome were added to the Roman pantheon after (and during) their reign. It's not supposed to be removal, just a Johnny card that keeps a card's static and activated abilities around for you to use in a nigh-unremovable fixture. Mechanically, I don't think there is a strong mechanical difference between turning it into an artifact or enchantment, but I went with artifact because A. Marble statues and B. Tap abilities won't feel as jarring.
Yeah, I got that. I was just referring to those cards it reminded me of. So, rambling as is the custom.
I think the

is wayyy too much to pay for an Aura like this btw.
Also, the design would be clearer IMO if it was like an artifact that came as a copy of legendary card in graveyard, or created a token of a legendary card in graveyard (but still not being a creature obviously), or whatever - the point being the target would be already dead creature.
I'll lower the cost to something more in line with Gift of Immortality then. Making it a sorcery that creates an artifact seems like an interesting alternative. It gives me Goryo's Vengeance flashbacks, but priced similar to Defy Death should be fine.
3WW -> 1WW
I was thinking on the lines of
> Divinize

> Enchantment
> You may have ~ ETB as a copy of any legendary creature card in your graveyard except it's a colorless artifact with indestructible. (It won't become a creature.)
Is gaining indestructible essential?
Nahh, indestructible isn't strictly necessary. I just added it to give it some extra oomph and for EDH players; just making that sick statue of Karador, Ghost Chieftain or Reya Dawnbringer extra sticky.
The one thing that gets me about your design is that its an enchantment, that copies a (legendary) creature, except it turns into an artifact. I think I like it as an Aura that kind of echoes Gift of Immortality for now - I will test a couple versions when I get back from this extended vacation of mine to see how easy it is to grok.