Trivium: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes |
Trivium: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes |

feels weak. 
feels strong.
Really wanted to say "a creature" here, just for the corner case of giving it haste.
Note: This card encourages poor play by playing creatures Main Phase 1.