Trivium: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Design Goals | Worldbuilding | Skeleton | Draft Archetypes

CardName: Training from Kurl Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +3/+1 and trample until end of turn. If it's a White creature, it gains haste until end of turn. Flavour Text: Barbarians though they were, many Kurlites earned the respect of the Trivian legions for their unyielding lust for battle. Set/Rarity: Trivium Common

Training from Kurl
{1}{r}
 
 C 
Sorcery
Target creature gets +3/+1 and trample until end of turn. If it's a White creature, it gains haste until end of turn.
Barbarians though they were, many Kurlites earned the respect of the Trivian legions for their unyielding lust for battle.
Updated on 10 Aug 2017 by Mal

Code:

History: [-]

2017-06-23 08:07:23: Mal created and commented on the card Training from Kurl

Last of the 4-cycle. Similar to Titan's Strength and Reckless Charge. Most pump spells are offensive-oriented sorceries. Not sure how well that is going to turn out for gameplay.

2017-06-23 12:35:36: Mal edited Training from Kurl

IMO if it's white it should gain like first strike or something that would tie it to the color. Now the color restriction for the additional buff just feels out of place.

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Searing Wind
(Signed-in users don't get captchas and can edit their comments)